So, your sci-fi RPG campaign is going to span vast volumes of space and introduce new alien races from an exotic medley of planets. But just what are those planets like? This handbook will allow you to design realistic planets capable of bearing human (or human-like) life. Guidance is given on:
Host star
Planet orbit
Planet size
Axial tilt
Moons
Planet rotation
Magnetosphere
Geological activity
Atmosphere
Hydrosphere
Climate
Plus,... [click here for more]
The complete guide to designing a town or city for use in any roleplaying game. Clear and concise guidance on calculating a town's population and area, assigning occupations to its citizens and designing its layout and defences. Includes historical examples and a full sample town for you to adapt for use in your current campaign. ... [click here for more]
As an impressionable teenager I always loved the glossy hardback sci-fi books that seemed to abound in those days, telling of 'future histories' and featuring page after page of gorgeous airbrushed art work. Distant Vistas is a game resource in that style: science fiction told as fact, with plenty of illustrations thrown in the mix. The Sector described is far too large to describe in full -... [click here for more]
Arkadon Castleis a location resource for use in any fantasy/medieval RPG or skirmish wargame. Full details are given of a small fortified manor house (closely modelled on Aydon Castle in North East England). Plans are given on a variety of scales, including room plans suitable for use with miniatures.
You can either print-and-play immediately with the furnished room plans... [click here for more]
Normally the Aircraft Research Centre is ignored by the world. Tucked away in the English countryside, it quietly does work of low-to-middling importance for the British Ministry of Defence. Recently however that has changed: there are unexplained lights in the skies above the ARC, the local villagers are getting restless and breaches are opening up in the Centre's security....
A scenario set in... [click here for more]
Inspired by the "Fighting Fantasy" series, "Last Stand at Kirrinbahr" is a solo fantasy role playing game book where you take on the role of the hero and play your part in deciding the final outcome. As well as the scenario, the game book includes full rules, maps and character sheets - all you need are two six-sided dice and a pencil! "Last Stand at Kirrinbahr" features mapping and inventory management... [click here for more]