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 Dungeons Are Half the Game.
You can’t control what players are going to do. That’s half the fun. But you can control where they do it. That’s a whole other half! The Kobold Guide to Dungeons gives both new and experienced Game Masters over 100 pages of insight and ideas into making dungeons great.
In-depth essays from industry luminaries teach you... [click here for more] |
Kobold Press |
$12.99
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Welcome to the Cage!
That's Sigil, City of Doors, realm of the Lady of Pain, gateway to all planes and possibilities. It's the most coveted burg in the multiverse, and this tome is the key to unlocking its secrets. Now DMs and cutters alike can discover:
Little-known facts about Sigil's sites and personalities
A guide to major portals
Maps of famous locales, fiendish and divine
Evocative... [click here for more] |
Wizards of the Coast |
$9.99
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Run Your Best Campaign Yet
Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion.
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for... [click here for more] |
Kobold Press |
$12.99
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A Horde of New 5th Edition Monsters!
DM: “A collection of hundreds of eyes floats down the corridor toward you, trailing ganglia and dripping caustic fluid that sizzles when it hits the ground. What do you do?”
PLAYER: “I retire, and become a farmer.”
Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of Beasts has it. Here are more than... [click here for more] |
Kobold Press |
$24.99
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A Rampage of New 5th Edition Monsters!
DM: “A mysterious figure in a cloak approaches you in the tavern...”
PALADIN: “Aha! This must be a wizard with a map to a dungeon!”
DM: “…and he’s ticking.”
ROGUE: “RUN!”
Whether you need scuttling dungeon denizens, alien horrors, or sentient avatars of the World Tree, the Creature Codex has... [click here for more] |
Kobold Press |
$29.99
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The World is Ready. Are You?
Midgard is lost in an age of war: of dark wilderness, and lost empires sunk beneath the waves.
Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings tremble and bend before the fury of demonic rage.
In this dark time, new heroes must arise to claim the crowns of Midgard, and restore the jewels to her scattered thrones...... [click here for more] |
Kobold Press |
$24.99
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The Essential Elements for Building a World
Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.
Now,... [click here for more] |
Kobold Press |
$14.99
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Adventure In a Dark World of Deep Magic!
It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage.
The omens are dire. The roads to the shadow realm are open again, and the fey have returned... [click here for more] |
Kobold Press |
$29.99
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“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation
Improvisation... [click here for more] |
Encoded Designs |
$9.95
|
Take the plunge into the infinite depths of the Abyss; the wild passions of Arborea; the immeasureable randomness of Limbo; the howling madness of Pandemonium; and the glorious battlefields of Ysgard.
Inside this tome, you'll find the following:
The Book of Chaos, a 128-page guide for the Dungeon Master to the places, creatures, and special conditions of the five Chaos Planes;
The Travelogue,... [click here for more] |
Wizards of the Coast |
$9.99
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Command 700 New Spells for 5th Edition!
No matter how you slice it, magic is at the heart of fantasy—and nothing says magic like a massive tome of spells. This tome collects, updates, tweaks, and expands spells from years of the Deep Magic for Fifth Edition series—more than 700 new and revised spells. And it adds a lot more:
19 divine domains from Beer to Mountain and Speed to Winter;
13 new wizard... [click here for more] |
Kobold Press |
$29.99
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A Murder of New 5th Edition Monsters!
WIZARD: “It says it used to be a dragon of the outer darkness...”
FIGHTER: “What does that even mean? Used to be? What is it now? Does anyone else speak Draconic?”
WIZARD: “It says you are not sufficiently respectful to its dragon nature. It says... Run?”
FIGHTER: “Run? In this armor?”
DM: “FWOOOOSH!"... [click here for more] |
Kobold Press |
$29.99
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The Darkness Closes in Around You...
Welcome to the Shadow Realm, a twisting and distorted counterpart to the lands you know.
Here the shadow fey hold court, reveling in their frivolities and intrigues, while the darakhul hunt the unwary and those other peoples adapted to the shadows strive to simply get on with their lives.
This plane of Shadow is ever changing and filled with... [click here for more] |
Kobold Press |
$49.99 $29.99
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Decades of GMing Experience at Your Fingertips!
“Kobold Press builds on its excellent track record with another great release—new and provocative.” —Mike Mearls
Whether it’s advice from grognards who were running games at the dawn of RPGs, or suggestions from the new generation of game designers, these 21 essays by experts are here to help you improve your GMing skills and create... [click here for more] |
Kobold Press |
$12.99
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A Vast Realm of Living Temples and Carnelian Tombs!
In the Southlands, the world is alive with elemental power and wondrous magic, ancient god-kings walk among the living, and empires at their height echo the mystery and majesty of the past.
This campaign setting for the 5th Edition of the world’s first RPG is ripe with possibilities for adventure in ancient tombs, enormous jungles,... [click here for more] |
Kobold Press |
$29.99
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Adventure In a Dark World of Deep Magic for 5th Edition!
It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage.
The omens are dire. The roads to the shadow realm are open again, and the... [click here for more] |
Kobold Press |
$29.99
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The Ultimate Resource for Gamers, Game Masters, and Designers
The first edition of the COMPLETE KOBOLD GUIDE TO GAME DESIGN laid out concepts, techniques and advice for designing roleplaying games and enhancing adventures. This second edition brings together essays from the original volume by Wolfgang Baur, Monte Cook, Keith Baker, Ed Greenwood, and others, many updated to reflect... [click here for more] |
Kobold Press |
$14.99
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Fight the Monster in its Den … If You Dare!
Book of Lairs brings you 24 great one-shot, monster lairs for 5th edition! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures, and many use monsters from the Tome of Beasts. Stage your 5th Edition fights in unforgettable locations like:
Alchemist’s Guildhall
Necromancer’s... [click here for more] |
Kobold Press |
$19.99
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Intrigue & Adventure in the Shadow Realm!
A 5th Edition planar adventure for 7th- to 10th-level characters
150 pages of action and adventure by Wizards of the Coast designer Dan Dillon and award-winning RPG veteran Wolfgang Baur
The Free City of Zobeck has thrived since overthrowing the tyrannical Stross family. But an ancient bargain gives the Queen of Night and Magic a claim... [click here for more] |
Kobold Press |
$24.99 $19.99
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Let the Monster Masters Guide You
Classic monsters can get stale, and Game Masters often need to generate their own monstrosities to properly challenge players. But concepting, creating, and using monsters is no easy feat for any Game Master—and that’s where this book comes in. In these pages, 15 of the brightest stars in the gaming industry share their wisdom for conceptualizing, developing, and... [click here for more] |
Kobold Press |
$19.99 $12.99
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Unlimited spellpower!
Deep Magic is here at last—a 376-page, full-color tome bound in the hide of an unknown planar being who materialized at Kobold World Headquarters, gave a piteous squawk, and died on the carpet.
It contains some of the strangest, most wondrous, and most powerful arcane and divine magic ever devised, ready for use in any Pathfinder Roleplaying Game campaign.
You’ll... [click here for more] |
Kobold Press |
$19.99
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Dare You Descend into the Sorcerous Gloom?
Once a fortress where wizards honed their eldritch craft, the Scarlet Citadel now holds a sinister reputation—and for good reason. The dungeon’s well-trod stairs have seen few return from their journeys below. Now, malevolent creatures spin shadowy webs, enchant foul magics, and summon forth dark gods. But for those brave enough, ancient treasures and... [click here for more] |
Kobold Press |
$24.99
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The Southlands - Realm of Mystery and Adventure
Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt.
Featuring the talents of Wolfgang Baur (Midgard Campaign Setting, Al-Qadim), Ben McFarland (Streets of Zobeck) and Brian Suskind,... [click here for more] |
Kobold Press |
$24.99
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 Adventure in the Crossroads City!
rom the lofty towers of the Collegium to the dangerous underbelly of the city, this is Zobeck, the thriving heart of Midgard.
Built on clockwork ingenuity and cutthroat politics, opportunities abound for everyone. From rulers to refugees, everyone in Zobeck seeks something amid its bustling streets.
Bring the crossroads city to life in your 5th Edition campaign!... [click here for more] |
Kobold Press |
$24.99
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Kobolds Work a Little Magic
The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic!
What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to work,... [click here for more] |
Kobold Press |
$14.99
|
A full-throated battle cry. The clash of swords.
The smells of smoke, mud and blood. Combat!
At the heart of every adventure lies conflict, whether it’s between a cursed knight and a half-elf prince at swordspoint, a troupe of adventurers facing down an ogre, or the armies of two great nations clashing for ultimate power.
Between these covers, 20 master game designers and storytellers get... [click here for more] |
Kobold Press |
$12.99
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Dark Motives & Darker Alliances
Citizens of the free city of Zobeck are going missing! Catacombs beneath the streets may provide answers, but what lurks in them may not enjoy company...
Who will uncover and stop the foul and ghoulish workings? Will your adventurers have the fortitude and ambition—or the greed and cunning—it takes to put a stop to them?
Empire of the Ghouls... [click here for more] |
Kobold Press |
$34.99 $24.99
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5th Edition Adventures in the Deep, Dark Woods!
TALES OF THE OLD MARGREVE takes your 5th Edition game deep into the ancient, magical forest, with new spells, magic items, and wondrous locations, a monster appendix with 13 new foes, and 12 adventures for heroes level 1-10—over 200 pages of adventures and forest secrets!
Hollow by Richard Pett
The Honey Queen by Jonathan McAnulty
The Vengeful Heart... [click here for more] |
Kobold Press |
$23.99
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All you see is not all there is.
Devious organisations scheme for world domination, otherworldly forces infiltrate our power structures, and creatures from our nightmares lurk in the shadows. Working for a clandestine organisation called the Hoffman Institute, heroes explore hidden mysteries while eluding forces both human and alien that conspire to control the truth.
d20 Dark•Matter is... [click here for more] |
Wizards of the Coast |
$14.99
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Meet the Trollkin... And Drive Them Into the Sea!
The trollkin and their shaman have come to a village by the sea, stormed its walls, and taken all the villagers as slaves and property. They have eaten their way through the saltfish, devoured the herd of sheep, and might be planning to eat the PCs next. Then, one escaped villager begs strangers on the road for help... And gives them... [click here for more] |
Kobold Press |
$3.99
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The Deck of Beasts I has all 400+ creatures from the first Tome of Beasts book in a portable format that is easy to clip to a DM Screen or tuck into your module notes! See the preview for samples.
Card Deck Advantages:
Sort out just the monsters you need for a session so you don't need to bring the books, and don't need to flip from page to page.
Clip them to the top of your GM screen. Your players... [click here for more] |
Inkwell Ideas |
$24.99
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Shadow Magic and Clockwork Kings
This 36-page collection of materials provides players with an overview of the central region of the Midgard Campaign Setting, with a wide range of new powers and options for any Pathfinder RPG campaign, including:
3 New PC races: the Kobolds, the Ghoulish Darakhul, and Gearforged
The Shadowsworn Class: a... [click here for more] |
Kobold Press |
$4.99
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Full Design Credits: Designers: Kate Baker, Wolfgang Baur, Clinton Boomer, Savannah Broadway, Robert Brookes, Tytiana Browne, Matt Daley, Scott Gladstein, Thilo “Endzeitgeist” Graf, Sasha Lindley Hall, N. Jolly, Michael Lefavor, Colin McComb, Ron Lundeen, Richard Moore, Andrew Mullen, Jessica Redekop, David N. Ross, Michael Sayre, Jaye Sonia, Todd Stewart, Brian... [click here for more] |
Lost Spheres Publishing |
$24.99
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Few mortals know how deep the Fair Lands go, or what manner of creatures dwell in its shadows.
These are the strange, wild folk of the old tales: cruel beings who prey on human greed with cursed gold, and invite young men and women to revels from which they never return.
Dark Fey is an essential guide to the fey, usable with your dark fantasy setting of choice.
This 22-page book includes:... [click here for more] |
Kobold Press |
$3.99
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Monstrous Heroes for the Pathfinder Roleplaying Game!
Just your standard adventuring party: human fighter, halfling rogue, elf wizard, and...wait, is that paladin a ghoul?
Yes, unlikely heroes can emerge from strange and forbidden places: dragons’ dens, murky swamps, magical forges, and the realms of Shadow!
The Advanced Races Compendium gives you everything... [click here for more] |
Kobold Press |
$29.99
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Dragons - once they were mere legends'stories told to frighten children. Now, they are living nightmares. From Draconian patrols on the streets of port Balifor to the haunted depths of the Blood Sea, the dragons have returned to Krynn.
Enter the ravaged land of Ansalon, a land forsaken by gods, beset by fell beasts, and championed by desperate heroes. Enter the Age of Dragons. The world of Krynn has... [click here for more] |
Wizards of the Coast |
$9.99
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Enter a Portal to the Unknown!
DARKLY FANTASTIC MATERIAL FOR THE WORLD’S FIRST RPG Within these dusty pages, uncover the secrets of the world—indeed, of the branches of the multiverse! Collected here are entire lost volumes of esoteric truths: the Warlock Grimoire 3. Inside, find revelations and testimonials on monsters, magic, locales, and lore for fantasy adventures:... [click here for more] |
Kobold Press |
$24.99 $14.99
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The Zobeck Gazetteer brings award-winning designer Wolfgang Baur’s Free City of Zobeck to life for the Pathfinder Roleplaying Game!
This is where the campaign setting of Midgard was born: in the twisted alleys of the Kobold Ghetto, the schools of clockwork magic, and the ticking hearts of the gearforged PC race. Anyone looking for a new and different setting will find... [click here for more] |
Kobold Press |
$9.99
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Visit the Abyss. Meet Demon Lords. Kill Everything.
In the heart of the Demonweb, Lolth surveyed the Grand Council Chamber and the demon lords assembled by her invitation. Throaty growls indicated a dispute amond Yeenoghu's pack. Obox-ob's insect swarms chittered while Demogorgon ranted from the central podium. The other emissaries seemed restless. Across the hall, Graz'zt met Lolth's gaze and... [click here for more] |
Wizards of the Coast |
$14.99
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To the Edge of the World... And Beyond!
This Midgard adventure takes your adventures into the exotic islands of the Western Ocean, to meet the lich queen, raise monsters from the depths, and visits lands far beyond the local hamlet and gatehouse – not bad for a low-level adventure!
To the Edge of the World goes beyond a typical low-level grind of rats and goblins,... [click here for more] |
Kobold Press |
$3.99
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Desert Spirits, Grasslands Hunters, Jungle Horrors!
The Southlands Bestiary brings 90+ new monsters of the hotter climes to Pathfinder Roleplaying Game. Want to run a campaign in the deserts, jungles or savannas? This tome of monsters will make sure your players will have hair-raising encounters like none they’ve experienced before.
In this 122-page, full-color book of monsters... [click here for more] |
Kobold Press |
$14.99
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Open a Chamber of Hidden Lore!
DARKLY FANTASTIC MATERIAL FOR THE WORLD’S FIRST RPG
Within these dusty pages, uncover the secrets of the world—indeed, of the branches of the multiverse! Collected here are entire lost volumes of esoteric truths. Only for you, the Warlock Grimoire 2!
Dark revelations and wondrous testimonials of dark fantasy monsters and magic, locales and lore of Midgard:... [click here for more] |
Kobold Press |
$14.99
|
 The Story
There is the power of the throne, and then there is true power. The seven hundred Lordly Houses have long held the true power in this part of the world. This theme adds six major lordly houses and a host of lesser houses and their rulers, webs of alliances, intrigues, clashes, and politics to your game.
Your adventurers will learn the art of acquiring power, and will cast... [click here for more] |
Worldspinner LLC |
$7.95 $4.95
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Face the River's Fury!
In the small hamlet of Riverbend, the miller’s wife is missing, and the locals suspect that the husband himself was involved. But all is far from what it seems. Ellessandra, the missing woman, is actually an elf from the Summer Lands. She came to live in the human settlement when the miller made a dangerous pact with the River King, the lands’ powerful sidhe ruler.
Now,... [click here for more] |
Kobold Press |
$9.99
|
Exciting Adventures in the City of Brass and Other Genie Lands! Revealed within are the greatest secrets of the genies: their magics, their rulers, and heir homelands. From the Citadel of Ice and Steel to the Great Dismal Delve, the works of geniekind are as wondrous as they are magnificent. Tour the City of Brass, from its golden towers to its brazen streets, foil the evil yak... [click here for more] |
Wizards of the Coast |
$9.99
|
 Unlock a Shadowy Archive!
DARKLY FANTASTIC MATERIAL FOR 5th EDITION
Within these dusty pages, uncover the secrets of the world—indeed, of the branches of the multiverse! Collected here are entire lost volumes of esoteric truths. Only for you, the Warlock Grimoire. Dark revelations and wondrous testimonials of dark fantasy monsters and magic, locales and lore:
The very literal underbelly of the... [click here for more] |
Kobold Press |
$14.99
|
Mystery & Death Stalk Midgard!
Clocking in at a meaty 132 pages, Midgard Sagas presents six 5th Edition adventures for characters from levels 3 to 8.
All six adventures were originally designed to be playable in a convention time slot of four to six hours, so they’re packed with fast action.
MURDER ON THE CROSSROADS (LEVEL 3) An unnatural blizzard has characters trapped inside... [click here for more] |
Kobold Press |
$15.99
|
For ages untold, a gemstone monolith has pierced the heart of the Echo Wood. Now, as civilization intrudes upon this enigmatic splinter, a strange life once again stirs in the depths—one with ties to undying evils and a might beyond time itself. The promise of wealth and power calls to glory-seekers from across the Inner Sea region, tempting them into a labyrinth of monster-haunted vaults, defiled... [click here for more] |
Paizo |
$40.69
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Friends or Foes? A Game of Shifting Dangers
The Shadow Fey are here, and they’ve turned the city upside down. Now their ambassador demands that the player characters explain themselves, for interfering in a perfectly legitimate assassination!
So begins this fan-favorite adventure from award-winning designers Wolfgang Baur and Ben McFarland that takes adventurers from Midgard’s Free City of Zobeck... [click here for more] |
Kobold Press |
$12.99
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Not All Heroes Wear Shining Armor!
The undead ghoul bat drops like rotten fruit, startling a bandit. The hidden darakhul ranger draws an arrow dripping in death on a gnarled black bow.
This 70-page book provides character options well beyond the norm, including eight playable races and options for the 5th edition of the world’s first RPG: derro, mushroom folk, dark trollkin, drow and more.... [click here for more] |
Kobold Press |
$15.99
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