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Delta Green: PX Poker Night

Delta Green: PX Poker Night


THE SKY’S THE LIMIT A dozen Air Force misfits and malcontents have gone from misconduct charges or stretches in the stockade to a post even they can’t screw up: Platte AFB. A place where aircraft and careers go to die. The middle of nowhere, Nebraska. Saturday is the one night a week that everyone can look forward to. It’s a chance to unwind. It started in the post exchange decades ago,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 3

Delta Green: Future/Perfect, Part 3


"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game. Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 4

Delta Green: Future/Perfect, Part 4


"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3. From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: A Victim of the Art

Delta Green: A Victim of the Art


Grisly Deaths in a Seaside Town A serial killer is at work in quiet Glenridge, Long Island. Bizarre mutilations mark the victims of the “Glenridge Chiropractor,” as national news and the conspiracy theorists at Phenomen-X call the killer. Privately, the medical examiner is more troubled by residue found on the corpses: a pulpy, gray, organic substance that defies analysis....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 2

Delta Green: Future/Perfect, Part 2


"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1. Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Ex Oblivione

Delta Green: Ex Oblivione


The Past Is Bloody Teeth…Which Still Hunger Something evil has stirred in a tiny desert town. It haunts the area like the thin clouds which taint the sky each morning, turning the sun blood red. Sometimes, it is thick and choking. Other times, it’s a skein so barely there it’s easy to forget it exists at all. It holds the people in check. Only black flattop and sun devils...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s...   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Handler's Guide

Delta Green: Handler's Guide


This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta...   [click here for more]
Arc Dream Publishing  $29.99

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Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game


ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often...   [click here for more]
Arc Dream Publishing  $49.98

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Delta Green: Sweetness

Delta Green: Sweetness


The Bernier family of Tampa, Florida, has been terrorized by a fire and weird graffiti. Police suspect a hate crime. The mark on the door, carved with a horn or a claw and smeared with blood and effluvia, makes Delta Green think otherwise. One of their experts says it’s the symbol of Kore, queen of the underworld, goddess of an ancient mystery cult. The sign has been seen in old tomes that...   [click here for more]
Arc Dream Publishing  $2.99

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Delta Green: A Night at the Opera

Delta Green: A Night at the Opera


ENnie Award Nominee for 2018: Best Adventure and Best Electronic Book! “A Night at the Opera” collects six Delta Green operations, or “nights at the opera” as agents sometimes call them. Each scenario stands on its own as a moment of terror. Combined, they expose agents to the edges of the horrors of the world of Delta Green, then suck them into abysses of fear and desperation...   [click here for more]
Arc Dream Publishing  $19.99

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Wild Talents 2nd Edition

Wild Talents 2nd Edition


ENNIE AWARD NOMINEE FOR BEST RULES, BEST GAME AND PRODUCT OF THE YEAR! The cult classic returns, this time with a full-scale retail release! Wild Talents Second Edition features new art by Todd Shearer, a massively expanded chapter on the history of the World Gone Mad by Dennis Detwiller, chapters on running superhero games and playing superheroes by Greg Stolze, and updated and cleaned-up rules...   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green

Delta Green


Welcome to America at the end of the millennium. Do you know who is pulling the strings? Delta Green knows. Things from beyond space and time that lurk and titter in the shadows, the slow rot at the core of humanity, the dark stars that whirl madly above - these are the true masters of the world. Delta Green has been fighting since the 1928 Raid on Innsmouth, and the fight still rages on. This...   [click here for more]
Pagan Publishing  $19.98

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Delta Green: Viscid

Delta Green: Viscid


Even Death Has a Half-Life Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose....   [click here for more]
Arc Dream Publishing  $4.99

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Unmasked

Unmasked


Superpowers and Horror in a Dark Eighties Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something even bigger. At school, at the mall, down by the 7-Eleven, you’ve...   [click here for more]
Monte Cook Games  $12.41

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Adventures for Curious Cats

Adventures for Curious Cats


Adventures for Curious Cats is a collection of three adventures for Monarchies of Mau, ranging from an introductory story, “Murder Most Foul,” wherein players unravel a possible conspiracy threatening to undermine the monarchies, to “The Lost Library of Amosen,” an eldritch tale of mystery and Unseen abominations, to “A Lizard’s Tale,” in which...   [click here for more]
Onyx Path Publishing  $4.99

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Delta Green: Music From a Darkened Room

Delta Green: Music From a Darkened Room


PLACES, LIKE PEOPLE, GO WRONG They turn off the path and head into the shadows, becoming something other than normal. Black places filled with blank rooms, closed doors, and empty hallways lined with dust. In these places your voice catches in your throat, the air seems to hum, and bad things happen. People get hurt. Objects vanish. Misery flows like the water from the loose faucet in the bathroom....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Countdown

Delta Green: Countdown


No future. Get used to the taste of ashes. The Countdown to the apocalypse has begun. As our darkened globe spins through the eternal night, the lasting legacy of the human race is nothing but a scream - drowned out by the roar of the destiny devouring us all. This is your last chance to show the cosmos what it means to be human: the will to fight. Delta Green: Countdown blows the...   [click here for more]
Pagan Publishing  $19.98

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Delta Green: The Way It Went Down

Delta Green: The Way It Went Down


ENnie Award Nominee for 2018: Best Writing Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse. The Key The Junk Shop Into the West Inside At the Shore In the Back Seat Kay’s Voice The Witness Dear Cind The Phone Man and I The Lady of the Rock Between Here and Forever It Was Not Her Words End of the World of the End What...   [click here for more]
Arc Dream Publishing  $2.99

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Tales of the Dark Eras

Tales of the Dark Eras


Walk through the ages... As a companion to Chronicles of Darkness: Dark Eras this anthology reveals secrets of the mystics, whispers rumors of the dead, and shines a light into the darkest corners of the world. This collection includes historical stories based within the shadowed past of Vampire: the Requiem, Mage: the Awakening, Werewolf: the Forsaken,...   [click here for more]
Onyx Path Publishing  $2.99

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Achtung Cthulhu - Elder Godlike

Achtung Cthulhu - Elder Godlike


Elder Godlike is where the superhuman suspense of Godlike meets the cosmic terrors of Achtung! Cthulhu, introducing a whole new dimension of fantastic adventures to the Secret War, in the ultimate crossover gaming experience. Written by original Godlike creators Dennis Detwiller and  Greg Stolze, and based on their acclaimed Godlike: Superhero Roleplaying in A World...   [click here for more]
Modiphius  $4.99

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Odditional materials

Odditional materials


A collection of hacks, adventures and sundry other oddities for Into the Odd. Inside the covers you'll find: In Search of Samson Aubrey, an adventure by Kamil Wegrzynowicz. Four Arcana Ideas, arcana by Brian Wille. Odd Dungeons, a hack to make Into the Odd feel more like D&D and similar fantasy games, by Eric Nieudan. The Nightlight...   [click here for more]
Lost Pages  Pay What You Want

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The Colony

The Colony


The future. After a world-wide, virulent pandemic dubbed The Fourth Horseman wiped out civilisation, survivors at Ares, the international base on Mars, listened helplessly as humanity sickened and died. Communication became erratic before ceasing completely. The colonists were on their own, the last living people... as far as they knew. The people of Ares no longer think of themselves as being from...   [click here for more]
Filigree Forge  $5.00

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Wild Talents: Essential Edition

Wild Talents: Essential Edition


Everything you need for superpowered action! Wild Talents: The Essential Edition includes the complete roleplaying game rules for Wild Talents Second Edition: The One-Roll Engine, built for fast, thrilling, suspenseful play, and rules for superpowers that have the simplicity, flexibility, and detail to handle any setting and style of game -- all at a price every gamer can love. Online...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Denied to the Enemy

Delta Green: Denied to the Enemy


Thule, the Nazi Atlantis, legendary home of Aryan superbeings that ruled prehistory. Thule was supposed to be a Nazi myth, but when a defector from the SS occult sciences division, the Karotechia, brings proof of Thule's reality, Delta Green's course is clear: the alien city and its technological and occult secrets must be denied to the enemy at all costs. But the true masters of Thule are fighting...   [click here for more]
Arc Dream Publishing  $0.99

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GODLIKE: Superhero Roleplaying in a World on Fire, 1936-1946

GODLIKE: Superhero Roleplaying in a World on Fire, 1936-1946


“Godlike in their abilities, let us hope this new breed of man will carry the burden of a suffering world to our ultimate and unwavering goal — freedom for all the people of the Earth.” Franklin D. Roosevelt November 10, 1941   At the dawn of World War II, a handful of people called "Talents" manifested strange powers that set them...   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green: Eyes Only

Delta Green: Eyes Only


ARE YOU CLEARED FOR THIS? For eighty years your organization has fought to protect humanity by unearthing evils older than the world. You violated every law to save people who'll never know you exist. You took down fanatics who worshipped horror itself. You dug up truths that the powers of government and magic tried to conceal. You're about to wish you'd left well enough alone. Delta Green:...   [click here for more]
Pagan Publishing  $14.99

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Capharnaum - The Tales Of The Dragon-marked RPG Core Book

Capharnaum - The Tales Of The Dragon-marked RPG Core Book


“I came seeking adventure, death, and vengeance… and I found Capharnaum. It called to me with its ancient gods and enmities, its mysterious quests, desert caravans and dusty souks. I was tracking a djinn, one of the worst, a marid risen in rebellion against Marduk the Dragon. In the depths of the desert I had a vision of a thousand warriors crossing this scorching land. Here everything...   [click here for more]
Modiphius  $19.99

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Tales from Failed Anatomies

Delta Green: Tales from Failed Anatomies


Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller. These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can....   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: Targets of Opportunity

Delta Green: Targets of Opportunity


THE APOCALYPSE IS HERE The men and women of Delta Green have pursued alien threats and supernatural horrors around the globe. They think they’re saving the world from horrific evil. But are they just saving it for something worse. Delta Green: Targets of Opportunity is a conglomeration of evils, many of them whispered in hints and rumors since the earliest days of Delta Green. BLACK...   [click here for more]
Pagan Publishing  $19.99

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Delta Green: Alien Intelligence

Delta Green: Alien Intelligence


You are NOT CLEARED for this book. These eight tales of cosmic horror and personal apocalypse were not written to make you feel secure about your place in the universe. They are here to unsettle you, to horrify you, and to challenge your misguided notions of history, humanity, and morality. Enjoy. Born of the federal government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts,...   [click here for more]
Pagan Publishing  $4.99

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Delta Green: Extraordinary Renditions

Delta Green: Extraordinary Renditions


Lovecraftian cosmic terror meets modern-day conspiracy in 18 tales of horror and personal apocalypse: "The Color of Dust" by Laurel Halbany. "PAPERCLIP" by Kenneth Hite. "A Spider With Barbed-Wire Legs" by Davide Mana. "Le Pain Maudit" by Jeff C. Carter. "Cracks in the Door" by Jason Mical. "Ganzfeld Gate" by Cody Goodfellow. "Utopia"...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: Dark Theatres

Delta Green: Dark Theatres


Take your seat. Delta Green: Dark Theatres presents eight new stories of intrigue and horror, eight theaters in which desperate actors engage clandestine passion plays for the grim amusement of alien gods, Witness the horrors of the Raids on Innsmouth the terrible secrets of World War II, the tropical nightmare of Vietnam, the chill vacuum of Yuggoth, the asynchronous folds of space-time,...   [click here for more]
Pagan Publishing  $4.99

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Delta Green: The Last Equation

Delta Green: The Last Equation


A killing spree is horrifying enough. When all eight members of the Ridgeway family are gunned down by a math student who then kills himself, Delta Green sees hints that make it more terrifying still. Your Agents have to stop the madness before it spreads. The Last Equation is a full-color scenario of personal apocalypse and lethal mystery. It is playable with Delta Green: Need to Know...   [click here for more]
Arc Dream Publishing  $4.99

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The Sense of the Sleight-of-Hand Man: A Dreamlands Campaign for Call of Cthulhu

The Sense of the Sleight-of-Hand Man: A Dreamlands Campaign for Call of Cthulhu


Welcome to the Land of Dreams From a squalid New York drug den to the spectral ruins of Sarkomand . . . From the horrors of the Underworld to the zoog-haunted Enchanted Wood . . . From the twilight city of Inquanok to the endless sunset of Ilek-Vad . . . All the wonders of dream await—and all the terrors of nightmare, too. The Sense of the Sleight-of-Hand Man is a full-length...   [click here for more]
Arc Dream Publishing  $19.99

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Unmasked: In the City

Unmasked: In the City


Superpowers and Horror in a Dark Eighties Everyone loves Patty. Top of the class. Student council. Debate club president. Unashamed trekkie. But her boyfriend Robert is another matter—violent and troubled. And secretly, you and your friends know, a prodigy. Trouble is brewing—trouble bigger than you find in Boundary Bay. Because Robert’s family has some dark connections, and when...   [click here for more]
Monte Cook Games  $2.06

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Beyond the Mask: Unmasked for Numenera and The Strange

Beyond the Mask: Unmasked for Numenera and The Strange


Loot the Eighties for your Numenera or The Strange game! Looking for an incredible new recursion for your game of The Strange? Hoping to introduce dark superheroes or ’80s teens into your Numenera campaign? Or maybe you just want to port some new cyphers, character options, and creatures into your next adventure. Unmasked uses the Cypher System—the same “game engine” that...   [click here for more]
Monte Cook Games  $1.99

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GODLIKE: Will to Power

GODLIKE: Will to Power


“Give me five years and you will not recognize the Germany I will show you...” - Adolf Hitler, November 30, 1940 PIERCE THE DARKNESS SURROUNDING THE NAZI SUPER-MEN! Will to Power: The Nazi Parahuman Program 1936-1945, details the machinations of RuSHA SA—Rasse-und Siedlungshauptamt Sonderabteilung A (“Race and Settlement Office Special Department A”)—the Nazi...   [click here for more]
Arc Dream Publishing  $9.99

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Pip System Primer #2 - Noir

Pip System Primer #2 - Noir


Pip System Primer #2 - Noir Mysteries, detectives hunting for clues, tales of good-natured people caught up in a world larger than they expected... who says kids can't play in the dark? Pip System Primer #2 transports your stories into the shady streets of the Big City and showcases how to play in the Noir genre, including tips and guidelines for creating family-friendly adventures and a one-shot mystery...   [click here for more]
Third Eye Games  $2.99

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Delta Green: Through a Glass, Darkly

Delta Green: Through a Glass, Darkly


"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without...   [click here for more]
Arc Dream Publishing  $9.99

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Madness on the Orient Express

Madness on the Orient Express


16 LOVECRAFTIAN TALES FROM AN UNFORGETTABLE JOURNEY Trains embody the promise and peril of technological advance. They unlock opportunities for wealth and travel, but also create incredible chaos—uprooting populations and blighting landscapes. Work on or around the rails leads to unwelcome discoveries and, in light of the Mythos, dire implications in the spread of the rail system as a whole....   [click here for more]
Chaosium  $7.97

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The Dracula Dossier: The Edom Files

The Dracula Dossier: The Edom Files


Eight desperate missions against the Un-Dead! From the mountains of Bulgaria to the streets of Berlin From the Russo-Turkish war to the War on Terror From 1877 to the present day For the Dead Travel Fast Operation Edom is the top-secret section of MI6 dedicated to thwarting and, ultimately, controlling the Un-Dead. Open the Edom archives and read the sealed...   [click here for more]
Pelgrane Press  $18.95

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[PFRPG] Player’s Options: Aasimars, Tieflings, and Elemental Templates

[PFRPG] Player’s Options: Aasimars, Tieflings, and Elemental Templates


Have you ever wanted to play an aasimar, tiefling or elemental-kin, but you also wanted to play a halfling or an elf? Or maybe you've just always wondered why, if outsiders regularly mate with humans to produce aasimars, tieflings and elemental-kin, why don't they do the same with dwarves, gnomes or even minotaurs? The answers to those questions are, you can and they do! Player's Options: Aasimars,...   [click here for more]
Purple Duck Games  $2.00

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Drow of Porphyra - Karza, Children of the Loomqueen

Drow of Porphyra - Karza, Children of the Loomqueen


“All drow are alike, and the only good drow is a dead one.” Assume all drow are the same at your peril - especially in Porphyra! On the Patchwork Planet, dark elves were summoned from disparate and distant worlds, with entirely different origins, masters, and plans. Scattered across the Underdeep, the drow have thrived below and made secret forays into the lands above. They...   [click here for more]
Purple Duck Games  $3.00

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Shotguns v. Cthulhu

Shotguns v. Cthulhu


Pulse-pounding action meets cosmic horror in this exciting collection from the rising stars of the New Cthulhuiana. Steel your nerves, reach into your weapons locker, and tie tight your running shoes as humanity takes up arms against the monsters and gods of H. P. Lovecraft’s Cthulhu Mythos. Grab your pistols, your knives, your gearpunk grenades. Confront deep ones, mi-go, and flying polyps....   [click here for more]
Pelgrane Press  $6.40

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Pip System Primer Annual #1

Pip System Primer Annual #1


Pip System Primer Annual #1 (2018) Available for the first time in print! The Pip System Primer Annual #1 contains the first four issues of our quarterly zine supporting (you guessed it) the ENnie award-winning Pip System. Featuring over 120 pages of original content, including adventures, extras, skills, advanced qualities, and more, there's about as much material in here as the core rulebook itself....   [click here for more]
Third Eye Games  $10.00

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1 on 1 Adventures #21: The Gloom Over Dunnocksdell

1 on 1 Adventures #21: The Gloom Over Dunnocksdell


1 on 1 Adventures 1 on 1 Adventures #21: The Gloom Over Dunnocksdell is a Pathfinder adventure designed for one GM and one player. The recent attacks have shocked Dunnocksdell! Tormented by the thought that some of their loved ones are in the grasp of foul magic, the villagers wanted to go looking into the woods for those still missing, but were afraid to leave their homes undefended, and were terrified...   [click here for more]
Expeditious Retreat Press  $7.00

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Unorthodox Witches

Unorthodox Witches


REVIEWS! " A neat set of toys if I do say so myself. The special abilities and interesting concepts make up for the general lack of personality or power for arcane spellcasters. Its cheap, easy to use, and you'll probably find at least one class you like." (more) -- Travis J. Lee, GamingReport.com "A refreshing look at how different concepts can...   [click here for more]
The Le Games  $4.99

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