Title |
Publisher |
Price |
Take Back The Night
For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history.
Nothing lasts forever.
From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness... [click here for more] |
White Wolf |
$17.99
|
Heroes, Villains, and Others in Between!
This tome is a revision of the original book by the same title, which was first published for use with 3rd edition rules for the world’s most popular roleplaying game. In this revised edition of The Wise & the Wicked, all the same characters have returned (and we’ve added some new ones, too!), all newly updated to 5th Edition... [click here for more] |
Onyx Path Publishing |
$9.99
|
Vampire is a game of make-believe, of pretend, of storytelling. Although Vampire is a game, it is more about storytelling than it is about winning. If you've never done this kind of thing before, you may be confused by the whole premise of a storytelling game. Once you catch on to the basic concepts, however, you'll find that it isn't all that strange, and is, in fact, eerily familiar.
You, along... [click here for more] |
White Wolf |
$9.99
|
Unseen. The Kindred Move Among Us
Not merely mad beasts of lonely hunters, the vampires of the World of Darkness who call themselves The Kindred because of the blood that elementally binds them together, are dnagerously organized and cunning. They hide behind a plan they call the Masquerade so that they do not draw the attention or ire of mortals, and the society this masquerade obscures... [click here for more] |
Onyx Path Publishing |
$3.99
|
An Epic Game of Reality on the Brink
Magick is not dead. Open your eyes and see with mystick sight. A War rages, A Reconing is at hand. On one side stand the Others, Who would twist our world with their mad designs; On the other hand, the snare of Pride, And Power's lure, Await an Inner Fall. Is our Path too narrow? You decide. Come forth, A journey beckons. Open your eyes And Awaken. ... [click here for more] |
White Wolf |
$9.99
|
In the world of the Kindred, vampires lurk behind every shadow, planning their machinations and watching their prey. But who watches the watchers? Powerful Kindred from all sects (and none) move among their peers, protecting the Masquerade, interpreting the traditions of Caine, leading the Sabbat against the Antediluvians or subtly pulling strings in the darkness. Who are the most feared and most powerful... [click here for more] |
White Wolf |
$11.99
|
Reality is a Lie
Most people do not understand how mutable the world truly is. Most people do not realize that they hold the power to shape reality. But a few do, and they are called mages. Mages know that reality is a lie, or rather that any reality can be truth. The mages of the Traditions believe that mankind is destined for Ascension, that we can all be led to a greater... [click here for more] |
White Wolf |
$2.99
|
Heroes, Villains, and Others in Between!
This tome is a revision of the original book by the same title, published for use with 3rd edition rules for the world’s most popular roleplaying game. In this revised edition of The Wise & the Wicked, all the same characters have returned (and we’ve added some new ones, too!), all newly updated to Pathfinder Roleplaying... [click here for more] |
Onyx Path Publishing |
$9.99
|
These are the final days - The signs are clear: Even our pups know That this is the age of the Apocalypse.
The Homids have Corrupted the Earth Destroyed the Trees Slaughtered the Beasts Choked the Air Poisoned the Soil Clogged the Waters Unleashed the Eternal Fire
Now, the Wyrm rises To eclipse the Moon Devouring all within its grasp, Hunting the hunters.
There is no garden to which we can flee.... [click here for more] |
White Wolf |
$11.99
|
A Best-Selling Saga Returns
Vivid writing and a gripping plot -- Jonathan Fesmire, SF Site
The Vampire Clan Novel series broke all records for World of Darkness fiction when, throughout 1999 and 2000, it told an epic story through cross-cutting novels and carefully time-stamped chapters. Now, the entire epic is represented in four beautiful trade-format volumes. The... [click here for more] |
White Wolf |
$7.99
|
Taking Back the Night
Unknown to most humans, the world is largely ruled and directed by supernatural forces they do not even suspect. Werewolves once herded humans as humans now domesticate animals. Vampires still refer to humans as their herd, and there are mages who, though mortal themselves, consider most others to be "mundane" for their lack of insight and... [click here for more] |
White Wolf |
$0.99
|
When the Fire Burns Low Only the Ashes Remain...
The forged in steel chronicle continues: Ordered by Modias, the prince of Gary, to present themselves to Lodin, the Prince of Chicago, a group of neonates find themselves shoved headlong into a maelstrom of Kindred Intrigue. While the characters desperately search for Lodin, the Prince inexplicably disappears, and one of his lieutenants... [click here for more] |
White Wolf |
$5.99
|
A set of villains for the V&V universe, by Steve and Stewart Wieck. ... [click here for more] |
Fantasy Games Unlimited |
$4.00
|
A War Among Gods Scarred the Land
Whether you first played in the Scarred Lands in using 3rd Edition or revised 3.5 rules, or you are just now discovering this fantasy campaign setting, this gazetteer provides you with everything you need to begin your adventures in this unique world.
Welcome to the Scarred Lands
When the gods and the titans warred for supremacy,... [click here for more] |
Onyx Path Publishing |
Pay What You Want
|
Ars Magica Third Edition at a Glance
Experience the third edition of this award-winning RPG about powerful magi in Mythic Europe with its unique magic system.
This extensive core volume provides everything you need to play, although the extensive supplement line offers additional storyguide and player support.
What is Ars Magica Third Edition?
Ars Magica is a classic roleplaying... [click here for more] |
Atlas Games |
$19.95
|
The Nile Empire is a realm of thrilling heroics, dastardly villains, and the heightened action and drama of pulp serials! It‘s ruled by Pharaoh Mobius, or Doctor Mobius to those who knew him as a master villain in his home cosm of Terra. His empire now reaches to Earth, where he rules from Egypt to the Congo.
Masked heroes rise to battle the villain, free Core Earth from Mobius’ grip, and prevent... [click here for more] |
Ulisses Spiele |
$5.99
|
Thirteen clans of vampires
More facinating than the events of the Clan Novel series (the great East Coast battle between the Camarilla and the Sabbat, the destruction of the evil Moncada, the transformation of a young Toreador into a powerhouse that rocked the Gangrel from the Camarilla...) are the characters. The wily Victoria: the cool and calculating Hesha; the new Prince of New York, Calebros;... [click here for more] |
White Wolf |
$3.90
|
The player-heroes must track down the cause of mysterious catastrophes around the world, which will lead them to the elemental forces that control the earth and to an underground world and culture devoted to the earth powers. ... [click here for more] |
Fantasy Games Unlimited |
$4.00
|
Time runs amok as the world changes right before the heroes' eyes... but no one else seems to notice! Has the world turned upside down or is there a rational, scientific explanation for all the strange twists? Only your heroes can set everything right in this new epic adventure NOW AVAILABLE for the Villains and VigilantesTM Superhero Role-Playing Game. Written by Stewart Wieck. Illustrated by James... [click here for more] |
Fantasy Games Unlimited |
$4.00
|
Would be world conquerors, ancient civilizations lost in the mists of the icy peaks, and an errand of mercy to get anyone into the holiday spirit. Throw in a compendium of villains and it's a recipe... [click here for more] |
Fantasy Games Unlimited |
$4.00
|
It started only days after the invasion. Deep in the planet's interior, hidden from prying eyes, the caverns were created.
The caverns went down for miles, reaching to every corner of the Earth. Populated by creatures both kind and cruel, the tunnels grabbed Storm KnightsTM, pulling them into an underground realm of death.
The wonders of the underground world seemed endless: new civilizations,... [click here for more] |
Ulisses Spiele |
$4.99
|
Steel and Savagery
War and battle are constants in fantasy campaign settings, and none excel at these arts like the fighter and the barbarian. Whether gained through dedication to the techniques of combat or through sheer lethal rage, martial prowess is the deadliest of weapons.
Second Essential Player's Guide
This sourcebook in the Player's Guide series from Sword... [click here for more] |
Onyx Path Publishing |
$9.99
|
A Time of New Legends
The ancient races of the world known as Scarn still remember a time of relative peace, when they were ruled by titans and the land was whole. Now those times are gone. Over a hundred years ago, the race of young gods overthrew the titans in a bloody war. Their battles shattered mountains, blighted forests and decimated the inhabitants of... [click here for more] |
Onyx Path Publishing |
$2.99 $1.49
|
Salvation at Millennium’s End
For hundreds of years, Anatole has sought clues and answers to the riddles about the time called Gehenna, when the ancient vampires called the Antediluvians will rise and destroy all the Kindred on earth. Anatole is alternately thought mad because of his Malkavian blood or blessed by God with a true faith, but few deny that he sees and comprehends many... [click here for more] |
Crossroad Press Publishing |
$6.99 $4.99
|
Somewhere in the darkness, the Beast is turning cards. Their faces reveal the fates of millions of innocents – and only you can alter destiny and stop the evils that now run rampant.
As the Possibility Wars grow more violent, Stom Knights in every realm are called upon to challenge schemes that imperil all reality. Betrayal lurks around every corner, and... [click here for more] |
Ulisses Spiele |
$6.99
|
 Included in this issue:
RUNES by Stewart Wieck; Is White Wolf Magazine the only independent left?
Riches in Plenty by Thomas Kane; A fantasy adventure in which gold suddenly means very little to the characters.
Overview: 2nd Edition AD&D by Stephan Wieck; The new editions of the rules have been released by TSR, Inc.
Mordag's Little Finger... [click here for more] |
White Wolf |
$0.99
|
Science and the supernatural join forces in this exciting new Villains and Vigilantes adventure! Can the heroes discover whobroke into the top secret military chemical warfare facility hidden deep in the everglades? Can they overcome the dangers that await them as they attempt to unriddle the Secret in the Swamp?!.. Before it's too late! ... [click here for more] |
Fantasy Games Unlimited |
$3.92
|
Six adventures for use with any game system!
Collected from the early issues of WHITE WOLF Magazine, these exciting adventures take you from dangerous orc-infested mountains to a billowy place in the sky, from the depths of an elven forest to a bustling city where the dead walk the streets. Each adventure is designed to be played in one sitting and includes all aspects of roleplaying: epic battles,... [click here for more] |
White Wolf |
$1.99
|
Deck100 is a deck of 105 playing cards that replaces the dice in your favorite paper RPG. Not only do these cards generate results more random that any but the very best of dice, but they also introduce a number of new rules that add excitement to any game session.
The first 100 cards are the “dice cards”, and also included are four Dragon Cards that may be treated like "jokers" for special... [click here for more] |
Nocturnal Media |
$5.99
|
Deck100 is a deck of 105 playing cards that replaces the dice in your favorite paper RPG. Not only do these cards generate results more random that any but the very best of dice, but they also introduce a number of new rules that add excitement to any game session.
The first 100 cards are the “dice cards”, and also included are four Dragon Cards that may be treated like "jokers" for special... [click here for more] |
Nocturnal Media |
$19.99
|
 Deck100 is a deck of 105 playing cards that replaces the dice in your favorite paper RPG. Not only do these cards generate results more random that any but the very best of dice, but they also introduce a number of new rules that add excitement to any game session.
The first 100 cards are the “dice cards”, and also included are four Dragon Cards that may be treated like "jokers" for special... [click here for more] |
Nocturnal Media |
$5.99
|
![The Tempest (Ars Magica 3E) [digital]](https://d1vzi28wh99zvq.cloudfront.net/images/408/128897-thumb140.jpg) The Tempest at a Glance
This second volume in a four-volume adventure series allows you to experience the unique epic nature of Ars Magica third edition.
The full story arc tells the tale of a covenant as it grows from Spring through Winter over the course of many years.
This complete mystery-filled adventure has the characters investigating enigmatic pools of blood and vanishing... [click here for more] |
Atlas Games |
$7.95
|
The king is dead... Finally!
Through a skillful combination of live-action intrigue and strategic use of resources, you might become the next ruler of the land. Long Live the King is a live-action strategy game for 5 or more players.
Long Live the King is a dynamic game that marries the diabolical treachery and scheming of the best strategic board and card games with the pomp and circumstance... [click here for more] |
Nocturnal Media |
FREE
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