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"Stop writing adventures and use these"
—Geek & Sundry
This book brings together the award-winning Trilemma Adventures: 48 one- and two-page adventure locations for fantasy role-playing games. 2020 ENnie Award winner for Best Adventure (silver) and Best Cartography (gold)!
Each location is written to be usable separately,... [click here for more] |
Trilemma Adventures |
$12.00
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The Archpriest, leader of the Church, has defied a summons to the Immortal Capital. You have been chosen to retrieve the recalcitrant pontiff. Kidnap the Archpriest is designed to be an implicit tutorial for diplomacy, stealth, theft, bluffing, and cunning. It is a system-less, setting-less heist module featuring:
a city (with a map)
a fortress (with interior and exterior maps)
two hectic... [click here for more] |
Skerples |
$4.99
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This book is about Atlantis before the tide turned. It’s about Hyperborea before it vanished between dimensions. It’s about Nu Yark Citee before the Mushroom Bombs hit.
It’s a setting guide to the greatest and most ambitious city in the world: Endon. It’s about a world slowly tipping onto its side, and all the interesting things that begin to slide at the start of a revolution.... [click here for more] |
Skerples |
$15.00
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People keep asking for "beginner" dungeons. Everyone can name "classic" dungeons - Tomb of Horrors, Barrier Peaks, The Temple of Elemental Evil, etc. - but in order for those adventures to make sense, there needs to be some sort of introduction. It's like all the adventures we have are Bach concertos. People keep writing amazing works of staggering genius, but someone needs to write a book... [click here for more] |
Skerples |
FREE
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Magical Murder Mansion is a challenging funhouse dungeon in the style of Tomb of Horrors and Tegel Manor. It's designed for mid-level characters in systems that can deal with moderate lethality, magical traps, bizzare and unique treasure, and improvised problem-solving techniques. Some of the traps in classic funhouse dungeons seem like jokes designed for the module’s... [click here for more] |
Skerples |
$6.99
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A science-fantasy horror dungeon for Old School versions of Dungeons & Dragons.
What is The Temple of the Blood Moth?
The Temple of the Blood Moth is an OSR dungeon zine full of horrible moth-creatures, a doomsday cult, strange mutants, and rusted, blood-pumping machinery.
The biological life-cycle of the central creature, the Moths, is a framing element of the dungeon itself,... [click here for more] |
Abrasax Press |
$4.99
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What is time? Where does it go? How much of it has passed, and how much is yet to come?
Worlds, both fictional and real, are immensely varied and strange. Why should their pasts be sensible, organized, and predictable? Why should fictional evolution follow a logical progression? Our world certainly didn’t.
This book features:
-100 Speculative Ages
-Ideas for Using Them... [click here for more] |
Skerples |
$4.99
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Jeder kennt die Dungeonklassiker – Gruft des Grauens, Im Wirtshaus zum Schwarzen Keiler, Rabenhorst und so weiter. Aber um diese Abenteuer zu verstehen, benötigt man bestimmte Grundlagen. Sowohl die Gruft des Grauens als auch Death Frost Doom reagieren auf etwas, aber dieses etwas lässt sich nirgends greifen.
Es wirkt ein wenig so, als wären alle veröffentlichten Abenteuer... [click here for more] |
Eichhörnchen Rollenspiele |
FREE
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 La Tomba dei Re Serpenti è un dungeon introduttivo allo stile di gioco OSR e alla progettazione di dungeon vecchia scuola.
Per quanto tutti conoscano qualche “dungeon classico” — La Tomba degli Orrori, La Città Perduta o Il Tempio del Male Elementale — nessuno ha infatti mai scritto alcun tipo di introduzione affinché quelle avventure abbiano senso per... [click here for more] |
OSR Italia |
FREE
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Written by Skerples (coinsandscrolls.blogspot.com) and adapted to the Bastard Sword hack of ICRPG.
Requires the use of the Index Card RPG 2E Quickstart Rules, which can be found HERE!
Adapted to the Bastard Sword rules by Scott Myers. ... [click here for more] |
Scott Myers |
FREE
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Written by Skerples (coinsandscrolls.blogspot.com) and adapted to the Castles and Crusades® game by Troll Lord Games©.
Requires the use of the Castles and Crusades Players Handbook, which can be found HERE!
Adapted to the C&C rules by Scott Myers. ... [click here for more] |
Scott Myers |
FREE
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