Title |
Publisher |
Price |
Adventure Crucible
Building Stronger Scenarios for any RPG
Put Your Adventures in the Crucible
In his latest contribution to the KRAKEN Chapbook Series, award-winning game designer Robin D. Laws shows the key structures underlying tabletop roleplaying scenarios. Sharpen your adventures in any game by learning the big five adventure types and how they tick.
The... [click here for more] |
Tentacles Press |
$8.00
|
Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes.
Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future.
Only you have the guts, guns, and flying feet to stop them!
It’s back in all its explodey, chi-blasting glory — Feng Shui, the classic game of Hong Kong–inspired... [click here for more] |
Atlas Games |
$49.95 $19.95
|
“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation
Improvisation... [click here for more] |
Encoded Designs |
$9.95
|
 Equipped with your smarts, your notebook, and your code of honor, you scour city streets in search of its deepest secrets.
Some secrets go deeper than others.
EVEN DEATH CAN DIE features nine twisting, turning, adventures for Cthulhu Confidential in a world both hardboiled and cosmically horrific.
One For... [click here for more] |
Pelgrane Press |
$29.95
|
See Your Stories Like Never Before
Hamlet's Hit Points presents a toolkit that helps make storytelling in any RPG easier and more fun by classifying story beats and letting you track their ups and downs from hope to fear and back.
Armed with these tools, you'll be equipped to lay compelling track for an emotional roller-coaster that will keep everyone at your game table involved, excited,... [click here for more] |
Gameplaywright |
$8.00
|
Ever since the Sudden Mutation Event, people have been able to fly. Phase through walls. Read minds. Shoot bolts of energy from their fingertips. Walk into dreams.
As members of the elite Heightened Crime Investigation Unit, you and your fellow detectives solve crimes involving the city’s mutant community. When a mutant power is used to kill, you catch the case. When it’s a mutant victim in the... [click here for more] |
Pelgrane Press |
$20.95
|
BAD BETS, BAD DEBTS AND BAD DEATHS
You wake in a shallow grave in the desert. It’s night. You have no memory of how you got here, or who you are, or the location of your clothes. A scar of neon in the shape of a city squats on the horizon. There are answers there. And trouble.
ALAS VEGAS is a dark journey through a bizarre and terrifying casino city where sinister forces... [click here for more] |
Magnum Opus Press |
$13.95
|
In the shadow of empires, an epic saga of ambition and desire!
In an arid badlands, the hill people hunger. Your neighbors have grain, cattle, gold. You have horses and spears, courage and ambition. Together with those you love and hate, you will remake history—or die.
With the Hillfolk roleplaying game, you and your group weave an epic, ongoing saga of high-stakes interpersonal conflict that grows... [click here for more] |
Pelgrane Press |
$20.95
|
Face Madness and Corruption… Alone!
Langston Wright is an African-American war veteran and scholar in WW2-era Washington, DC. Vivian Sinclair is The New York Herald’s most determined scoop-hound in 1930s NYC. And Dex Raymond is a hard-boiled private detective with a nose for trouble in 1930s Los Angeles.
Each is a lone investigator, equipped with smarts, fists, and just maybe a code of honor,... [click here for more] |
Pelgrane Press |
$29.95
|
Eldritch Texts and Kindred Blood
Blood magic, the jealously guarded secret of Clan Tremere, has long been observed with a wary eye. Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know.
Hidden Lore Revealed
Blood Magic: Secrets of... [click here for more] |
White Wolf |
$11.99
|
Unlock the 36 Chambers of Shaolin!
This document includes the contents of chapter two of Feng Shui 2, including all thirty-six archetypes, to make it even easier to get into the game. Now every player at the table can affordably join the Dragons to take down the combined might of the Ascended, Guiding Hand, Eaters of the Lotus, or New Simian Army. Right the wrongs... [click here for more] |
Atlas Games |
$0.95
|
Fell Legions and Insidious Plots
Through subtle plotting and brutal aggression, the forces of the Nine Hells seek to corrupt or dominate all who stand against them. These fiends, as ancient and terrible as any in the multiverse, forge armies out of the souls of the wicked and use them to enforce their iron rule. Can your adventurers stand against the might and tyranny of the Nine Hells?... [click here for more] |
Wizards of the Coast |
$14.99 $8.99
|
Down a lonely alleyway, under a starless sky, lies a city that never was, yet is: the Mad City, where nightmares walk the streets, and a good night's sleep can get you killed.
Here, then, is a book from that place. Within these recovered pages are the tales of the Awake, insomniacs who've walked those perilous streets, bringing a bit of the power of dream with them to fight back the... [click here for more] |
Evil Hat Productions, LLC |
$5.00
|
See How Stories Work
The most compelling stories move us emotionally. Up and down, between hope and fear, in ways we don’t always expect—but that you can harness as a writer, editor, and critic. This book shows you how to track, map, and understand the rhythm of a story. Whether you’re writing or rewriting, editing a manuscript or dismantling your favorite television episode, Beating... [click here for more] |
Gameplaywright |
$7.95
|
Throw Open the Gate of Ceoris
High in the Transylvanian Alps sits Ceoris, the home of Tremere and his Usurpers. From its battlements they plot against magi and Cainites alike, send their Gargoyle slaves against the Tzimisce and increase their power nightly. One of the most secret and protected places in Cainite world, Ceoris shelters Tremere himself as well as teh most powerful and ambitious... [click here for more] |
White Wolf |
$11.99
|
Bullets, blades, tumbles and absinthe overindulgence!
This optional accessory allows The Yellow King Roleplaying Game GMs to quickly grab and dish out Injury cards during face-to-face play. Its card selection focuses on the sorts of harm most likely to occur in any investigation into reality-bending occult horror. Ideal for improvised scenarios or sudden swerves into unexpectedly... [click here for more] |
Pelgrane Press |
$7.50
|
Apprehension, panic, terror, and collapsing causation!
This optional accessory helps The Yellow King Roleplaying Game GMs select and hand out Shocks during in-person play. Its card selection focuses on the varieties of fear and emotional disequilibrium most likely to afflict investigators into any reality-altering Carcosan mystery. Perfect for on-the-fly scenarios or abrupt... [click here for more] |
Pelgrane Press |
$7.50
|
Conceal the secrets of the Chi Wars from the prying eyes of your players behind a wall of mystery and knowledge!
This three-panel reference extravaganza is provided not only as a three-page PDF suitable for letter-sized printing, but also in the form of an extra-large single file that you can spread across your 4K cinema display in a gigantic display of your Game... [click here for more] |
Atlas Games |
$24.95 $4.95
|
Welcome to Brightwood!
Play a pixie, brownie, sprite, or pooka in an enchanting storytelling game of imagination and wonder. Suitable for ages 6 and up, Faery's Tale is a perfect introduction to adventure games for children and adults alike. It includes:
Information on faeries, faery lore, and the fairy-tale realm of Brightwood!
Easy rules for creating and playing your own faeries!
Seven titles to... [click here for more] |
Green Ronin Publishing |
$9.95
|
A source of inspiration for Dungeon Masters of any level.
This core rulebook for the Dungeons & Dragons Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11–20).
It includes advanced encounter-building tools (including traps and skill challenges), storytelling... [click here for more] |
Wizards of the Coast |
$17.99
|
The book has been written. The book has been read. Now it rewrites you. Across time it spreads, creating dread new realities. And you’re in all of them.
The Yellow King RPG is an innovative new GUMSHOE core game written and designed by GUMSHOE creator Robin D. Laws. YKRPG takes you on a brain-bending spiral through multiple... [click here for more] |
Pelgrane Press |
$54.95
|
TAKE YOUR GAME TO A NEW LEVEL
This supplement for the DUNGEONS & DRAGONS® game contains a toolbox of timesaving aids and options to help you prepare and run memorable adventures and rich campaigns. Inside are ideas, advice, and ready-made material that will help you become a truly spectacular DM. With gaming advice, NPCs, devious traps, new magic items, and a fully detailed town,... [click here for more] |
Wizards of the Coast |
$19.99
|
![Hong Kong Task Force 88 (Feng Shui 2E) [digital]](https://d1vzi28wh99zvq.cloudfront.net/images/408/188624-thumb140.jpg) Hong Kong Task Force 88 at a Glance
A high-flying, action-packed starter adventure for Feng Shui 2.
Includes quickstart rules that allow you to try the game before buying the core book.
Inspired by the popular Jackie Chan Police Story movies.
Bring the Action: More about Hong Kong Task Force 88
Use this action-packed PDF starter adventure to try the... [click here for more] |
Atlas Games |
$4.95
|
“Before that there had been wild enough stories — accounts of mysterious trips to Thibet, the African interior, the Arabian desert, the Amazon valley, Alaska, and certain little-known islands of the South Pacific…” — H. P. Lovecraft, “The Horror in the Museum”
Bon voyage! You are about to depart on ten journeys into the unknown,... [click here for more] |
Pelgrane Press |
$20.95
|
Fill your hardboiled detective’s hand with luck and doom!
As Cthulhu Confidential investigators navigate the intertwined worlds of crime and cosmic horror, they accumulate Problem cards marking the hits they take along the way.
Fortunately they also pick up Edge cards, which they can parlay into useful advantages against gangsters, gamblers and ghouls.
This accessory... [click here for more] |
Pelgrane Press |
$5.00
|
TWENTY-FOUR ACTION MOVIES EXPLODE
Robin D. Laws, game designer by day, cinema super-enthusiast by night, sets his analytic laser sights on action and thrills in a collection of essays sure to supercharge your tabletop roleplaying experience.
As the countdown ticks and the bullets fly, Robin takes you inside the workings of 24 action movies, from the stone cold... [click here for more] |
Atlas Games |
$15.00 $7.95
|
Unearth the Evil!
Whispered tales speak of an eldritch tome crafted by necromancers and filled with spine-chilling facts about a vile menagerie of undead horrors - unnatural things known to haunt the gloom-filled corners of the world and beyond. Beware! This is that tome.
This supplement for the Dungeons & Dragons® Roleplaying Game explores the origins, tactics, myths, and lairs... [click here for more] |
Wizards of the Coast |
$9.99 $5.99
|
16 LOVECRAFTIAN TALES FROM AN UNFORGETTABLE JOURNEY
Trains embody the promise and peril of technological advance. They unlock opportunities for wealth and travel, but also create incredible chaos—uprooting populations and blighting landscapes. Work on or around the rails leads to unwelcome discoveries and, in light of the Mythos, dire implications in the spread of the rail system as a whole.
A certain... [click here for more] |
Chaosium |
$7.97
|
 The Wrath of the Righteous Adventure Path concludes with “City of Locusts,” a thrilling climax by fan-favorite author Richard Pett! The heroes of the Fifth Crusade have risen to heights of power undreamed of and have dealt blow after blow to the demonic armies of the Worldwound. As they return to Golarion from the Abyss, though, they find that their enemies are no longer sending minions after them—they've... [click here for more] |
Paizo |
FREE
|
"My story is the same as every vampire's: blood, pain and the dance. Only thing that makes me special is the way I tell it." -- Rembrandt, The Vampire of Druid Hill This book includes: * Guidelines for new and old Storytellers alike, making it easy and exciting to create your own unique Vampire chronicles * New ways to play Vampire, including new game mechanics and optional rules to redefine... [click here for more] |
White Wolf |
$17.99
|
Climb aboard an astral skiff and set sail for adventure!
On the Astral Sea, characters face off against angels, devils, githyanki, and even the gods and their exarchs while exploring dungeons, raiding astral galleons, and establishing themselves as demigods. This game supplement builds on the overview of the Astral Sea presented in the Manual of the Planes game supplement and explores the heavenly... [click here for more] |
Wizards of the Coast |
$14.99
|
I don't know if I believe. But I know I'm scared. That makes it real enough. - Dutch, A Herald of Portland The Legends of the Damned Where do vampires come from? What creatures of myth do they fear? What legends do they tell about the Blood? Find out. Hear tales of the monsters that hunt the Kindred. Read the legends of the Roman vampires who founded the clans. Learn... [click here for more] |
White Wolf |
$16.99
|
The Handout to End All Handouts The City Guide That Shatters Reality
At the end of the 19th century, an American art student went to Paris, read a play, and lost his grip on reality. The play was called The King in Yellow. Having read it, head reeling from absinthe, bedeviled by unseen adversaries, he realized that the alien world it described, Carcosa, had sunk its traces... [click here for more] |
Pelgrane Press |
$20.95
|
Corrupt eunuch officials undermine a once-great ruling dynasty.
A band of honorable warriors battles a demon sorcerer in a legendary mountain monastery ... a demon in dire need of some kung fu butt kicking!
Pit your FS2 heroes against Burning Shaolin’s demon monks, mushroom men and flying coffins.
Or use its Pathfinder stats to introduce D20 diehards... [click here for more] |
Atlas Games |
$4.95
|
Out of Space contains five adventures that will take Investigators from the mountains of northern Mexico to the skies above Germany, to the smog and disease of gaslight London and the raging tides of the Atlantic Ocean. It will even take you to a world that could only exist in your worst nightmares.
Created by GUMSHOE designer and gaming luminary, Robin D. Laws, Trail... [click here for more] |
Pelgrane Press |
$16.95
|
Imperial America has fallen.
Emperor Castaigne, who ruled the nation with secret police and even more secret sorcery, has fled. The portals that connected him to his rumored source of power, the alien realm of Carcosa, have been destroyed. After a century of tyranny, democracy has returned to the USA—if those who fought for it have what it takes to keep it. Along with his loyal crew, the man they... [click here for more] |
Pelgrane Press |
$6.40
|
"The Exarchs are real. The Dethroned Queen, cast out of the Heavens by wiser gods than she, proves they’re real. You can doubt her existence, but doing so only proves your ignorance. The Dethroned Queen was real. Soon you’ll see. Soon you’ll get it. Then you’ll believe." — Jonah Reed, Seer of the Throne, prior to his execution This book includes:
A... [click here for more] |
White Wolf |
$16.99
|
Pulse-pounding action meets cosmic horror in this exciting collection from the rising stars of the New Cthulhuiana. Steel your nerves, reach into your weapons locker, and tie tight your running shoes as humanity takes up arms against the monsters and gods of H. P. Lovecraft’s Cthulhu Mythos. Grab your pistols, your knives, your gearpunk grenades. Confront deep ones, mi-go, and flying polyps. Fight... [click here for more] |
Pelgrane Press |
$6.40
|
THE NAMEGIVERS
Eight Namegiving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive. This volume provides an indepth look at the Namegiver races of Barsaive:
Dwarfs: stout and stubborn, the industrious dwarfs are the... [click here for more] |
FASA |
$23.99
|
Now the war’s over, and you and your crew of freelance effectuators patrol the edge of civilized space, trying to pay the bills while you keep the peace.
But the competition in this line is fierce, and sometimes you have to cut corners — which makes you wonder if justice bought and paid for is any justice at all…
The Justice Trade contains three adventures for Ashen... [click here for more] |
Pelgrane Press |
$9.95
|
THE FORGOTTEN CITY
The ruins of Parlainth beckon the bold explorer, promising profit and peril. For centuries, this fabled Theran city lay hidden in astral space, all knowledge of it erased by a powerful spell until a thief and his apprentice found the lost magic that would bring Parlainth home. Now this ancient seat of Theran power has returned to the land of Barsaive,... [click here for more] |
FASA |
$15.00
|
![Over the Edge Second Edition [digital]](https://d1vzi28wh99zvq.cloudfront.net/images/408/248105-thumb140.jpg) Over the Edge Second Edition at a Glance
Keep everyone at the table guessing with the second edition of this groundbreaking surreal action RPG.
Al Amarja is an open sandbox setting with plenty of ideas and locations to get you started and plenty of room to build depending on your preferences.
Efficient, scaled-down mechanics help to keep the focus on story and character rather than on finding... [click here for more] |
Atlas Games |
$19.95
|
The dead have risen. God help the living.
It's too late to run. The zombies are everywhere. They stalk through urban jungles and across the carefully manicured lawns of suburbia, shudder to unlife on the bloodiest battlefields of the Civil War and in the deepest tunnels of far-flung interstellar mining colonies. They lurk on your street, in your company's boardroom, in your own bedroom. And they hunger.... [click here for more] |
Eden Studios |
$4.99
|
 Cautivos de la fortuna.
Los piratas se hacen con lo que quieren, ya sean barcos, botín o personas. Los aventureros son enrolados a la fuerza en la tripulación del barco pirata Amargura, el navío del infame capitán Barnabas Harrigan. Tienen que aprender a sobrevivir como piratas para poder capear mares tormentosos, tripulantes brutales, enemigos piratas, bestias voraces y cosas mucho peores. Pero... [click here for more] |
Devir |
$6.11
|
MISTS OF BETRAYAL A chance meeting with an elderly Wizard leads to a simple errand, one that takes the heroes on a journey of intrigue and betrayal that may end in glory--or death! TERROR IN THE SKIES Fire-breathing Horrors plague the skies above Travar. The heroes are asked to help, but the search for a means to defeat the creatures leads to a hidden windling kaer and a lost... [click here for more] |
FASA |
$23.99
|
Tradetalk # 7 - Non Humans Special Issue
This is the seventh issue of Tradetalk, a fanzine dedicated to Glorantha and RuneQuest. The dead-tree version was published in October 2000 by The Chaos Society, and is out of print for some years now.
TABLE OF CONTENTS:
- RUNEQUEST/GLORANTHA -
- News from the Trader - Hero Wars news (by Greg Stafford)
- The Upland Marsh... [click here for more] |
RuneQuest Gesellschaft e.V. |
$6.00 $4.49
|
![Feng Shui First Edition (Feng Shui 1E) [digital]](https://d1vzi28wh99zvq.cloudfront.net/images/408/156699-thumb140.jpg)
The true power of Feng Shui is known only to a few ... too bad they all want you dead. Bad guys are coming out of the woodwork to wage the secret war. Powerful eunuch sorcerers from ancient China. Modern-day conspiracy masterminds. Cyber-demonic scientists from the future. They've almost won: Portals through time lay bare a secret history of our world, a history that changes like the... [click here for more] |
Atlas Games |
$37.95 $19.95
|
AN AGE OF LEGEND
Horrors and Heroes, kings and common folk, all have their place in the colorful legends of Barsaive. From the tale of a magic mirror that ensnares the souls of all who gaze into it, to the hero Ciarra Shy-Ru, who captured a Horror with a magical chain and sacrificed her life to slay it, the legends shared among the people of Barsaive form a tapestry that is the living history... [click here for more] |
FASA |
$6.00
|
Issue #1 dated Aug/Sept/Oct 1994. The Earthdawn Journal contains articles and art for all things Classic Earthdawn. Each quarterly issue contains articles covering adventures, new information on specific Barsaive locations, skills, creatures, items and all things Earthdawn. ... [click here for more] |
FASA |
$3.99
|
ON THE BRINK OF WAR
The kingdom of Throal is the heart of Barsaive, the center of culture, commerce and knowledge. The dwarfs united the people of Barsive and threw off the yoke of oppression; now traders and adventurers from the dwarf kingdom travel across the land, bringing prosperity and liberty to every town and village. But the end of those peaceful days is looming on the horizon, and the nations... [click here for more] |
FASA |
$17.99
|