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THE ONLY CONSTANT IS CHANGE.
“Potential is everywhere. You can’t really see it, but you can feel it. And all you really need to do is reach out, grab that potential in your hand, and bend it to your will. Nothing goes wrong if you just use your potential. I know it sounds easy. I can’t really tell you how to do it. But when you do, you’ll just know.”
- Janeka Spencer, Neptune... [click here for more] |
Onyx Path Publishing |
$14.99
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The Dawn of a New Age
In 1922, a new era begins. An era of excitement and imagination. An era when men are forthright and women are courageous. An era of globe-hopping exploration and mad science. An era in which excitement awaits in the lofty skyscraper-penthouses of New York City and the squalid slums of Hong Kong, in the frigid wastes of Antarctica and the sweltering jungles of the... [click here for more] |
Onyx Path Publishing |
$8.99
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Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game... [click here for more] |
White Wolf |
$19.99
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The Unchained don't take anything for granted.
They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories... [click here for more] |
Onyx Path Publishing |
$4.99
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The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die trying.... [click here for more] |
White Wolf |
$17.99
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The Urban Jungle
The cities of the World of Darkness are a dangerous place to be. Rampant crime and widespread corruption are only the tip of the iceberg - the cities are also the homes of the vampires, and breeding grounds for the spirits of the Wyrm and Weaver. But there's also life in the cities, and where there's life, there's hope. The modern-day city is an urban battleground... [click here for more] |
White Wolf |
$11.99
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"Who are we? Don't ask for secrets if you cannot keep them. Do you wish to take this step? Good. We are the secret police of the Awakened, charged with our task by the kings of lost Atlantis. We watch and judge the Gifted for any sign of malpractice of their Art, for we knew of old that the Abyssal taint of miscast spells risks the very universe. To remain pure, magic must be kept secret - and... [click here for more] |
White Wolf |
$18.99
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Primal Chaos
The Weaver has tried to bind it. The Wyrm has tried to devour it. It's beset on all sides, it's back to the wall. But the Wyld isn't giving up yet. It's the fountain of all possibilities, the fount of creation. And to the Garou who try to protect it and its children from extinction it's something more - it's hope itself. But be careful, because the Wyld's help can be... [click here for more] |
White Wolf |
$10.78
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From the Files of METAs…
Rogues!
Ne’er-do-wells of the worst sort, these super-criminals have been flagged as dangerous, and should be approached with extreme caution. Each Rogue has a detailed history, tactics, and nemesis options for introducing them as long-running foes for the heroes in your supers game!
Includes: Acid Beth, Apogee, Backfire, Blackbody,... [click here for more] |
Vigilance Press |
$25.00
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The Future of Media
Entertainment in the 22nd century is a sensory extravaganza. The media uses holograms, virtual reality and interactive interfaces to create a fully immersing experience. People are no longer just "viewers," they're often participants! The media game is more cutthroat than ever before, with entertainment wars being fought over a single ratings... [click here for more] |
Onyx Path Publishing |
$2.99
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Ready for a whole new way to roleplay your superhero games? Draw an Amazing Universe Plot Twist Card and guide the adventure in directions limited only by your creativity. Amazing Universe Plot Twist Cards open up a new experience of shared storytelling, providing players with ways to suggest new events during an adventure or get help when they need it most. Amazing Universe Plot Twist Card is a set... [click here for more] |
LPJ Design |
$4.99
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Delphi Missions: The Living Land is part of a series of adventures designed to enhance any Torg Eternity campaign. Each of the eleven adventures inside is suitable for an evening of play, and may dropped into an existing story or played on its own. These dangerous missions add opportunities and complications to the Storm Knight’s lives.
This product contains adventures for Alpha Clearance Storm... [click here for more] |
Ulisses Spiele |
$12.49 $9.37
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The d20 System Game of Pulp Action!
A new era begins in the 1920s - an era of imagination, of globe-trotting exploration and mad science. An era in which excitement awaits everywhere from the lofty skyscraper penthouses of New York City, to the sweltering jungles of the Congo. It is an era of Adventure!
Heed the Call to Adventure!
Requires the use of... [click here for more] |
Onyx Path Publishing |
Pay What You Want
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Lock and load!
Vigilance Press is proud to present Due Vigilance Issue 3: SixGun!
Private Military Companies are becoming more and more common, exchanging higher costs for better trained and better equipped military specialists. In a world where people in spandex can juggle armored personnel carriers, they need to be even better trained and better... [click here for more] |
Vigilance Press |
$8.66
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Homeland of the Wolves It's a place of refuge, a territory where the Tribes of the Moon hold strong. Wolves run on four feet through mountain forests, and on two through urban landscapes. But even this place of refuge has its own dangers, horrors revealed only by the light of the full moon. Werewolves are not the most dangerous things that breathe the night air. Mountains by Moonlight... [click here for more] |
White Wolf |
$16.99
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Attention: Have your security clearance clearly visible at all times!
The Metahuman Evaluation and Tracking Authority was instituted to keep track of the powerful beings who took the world of Beacon City by storm. It collects data from a number of sources and shares it between various law enforcement agencies and the military. Now, with this first dip into... [click here for more] |
Vigilance Press |
$4.99
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In comics, a popular archetype is an Avatar of Vengeance. They are a dark subspecies of characters touched by divine forces. Avatars are not friendly, noble gods of thunder or angels of mercy. Avatars of Vengeance mete out Old Testament-style punishment, even if they’re not explicitly connected to Judeo-Christian figures. This PDF contains everything you need to add this new template inspired from... [click here for more] |
LPJ Design |
$2.29
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The force of gravity is hers to command… Apogee!
A Power Level 12 Rogue, Apogee is a superhuman elitist who seeks to put meta-humans in charge of the future of humanity. Apogee is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration.
Apogee’s file is designated “Gold"... [click here for more] |
Vigilance Press |
$1.99
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The Immortal Mistress of Magick... Covenant! A Power Level 10 Renegade, Covenant has walked the Earth for generations. She has spent centuries honing both her mystic skills and her anti-mundane prejudices. Covenant is a mystic master in the Beacon City universe, but can be dropped into any campaign with very little... [click here for more] |
Vigilance Press |
$1.99
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A villain in search of his equal... The Conductor! A Power Level 12 Rogue, The Conductor is a villainous mastermind who is actively searching for a hero who can rival his genius. No ordinary superhero will do, so he will first test the mettle of his chosen arch-foes by sending his PL 10 lieutenant Overclock. The Conductor's super-charged... [click here for more] |
Vigilance Press |
$2.25
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He knows how to get under your skin… Tr011!
A Power Level 11 Rogue, Tr011 (aka Troll) is a brute who loves to hurt people. He is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration.
Tr011's file is designated "Violet" to indicate his powers are the result of a powerful arcane... [click here for more] |
Vigilance Press |
$1.99
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He’s ready to tear up the streets… Road Hazard!
A Power Level 11 Rogue, Road Hazard is a highwayman with a need for speed! Road Hazard is an iconic character in the Beacon City universe, but can be dropped into any campaign with very little alteration.
Road Hazard’s file is designated “Blue" to identify the super-normal... [click here for more] |
Vigilance Press |
$1.99
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He deals in lead... Ticktock, the Clockwork Kid! A Power Level 10 Rogue, Ticktock is a steampunk android with an itchy trigger finger. A perfect way to bring an "Old West" theme to your superhero campaign, Ticktock's favorite capers can be pulled right from your favorite western films! He also comes complete with a posse of robots he's roped... [click here for more] |
Vigilance Press |
$1.99
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DER DELPHI-RAT BENÖTIGT DEINE HILFE!
Delphi-Missionen – Lebendes Land ist eine Abenteuersammlung, die für die Erweiterung jeder Torg Eternity-Kampagne geeignet ist. Jedes der elf hier vorgestellten Abenteuer eignet sich perfekt für eine Spielsitzung. Alle können unabhängig voneinander gespielt werden oder eine laufende Kampagne ergänzen. Die gefährlichen Missionen bieten den Storm Knights... [click here for more] |
Ulisses Spiele |
$13.19
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