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Wickedly Solo, Solo Rules for Wicked Ones

Wickedly Solo, Solo Rules for Wicked Ones


Wickedly Solo is a set of simple Solo play rules for Wicked Ones, available as a free 325-page PDF or in the 360-page PDF/hardcover deluxe edition. This supplement includes rules for setting up a dungeon on your own and playing all of its denizens, switching out your main PC when it's thematically appropriate and controlling the remainder with fortune rolls. Anyone familiar with...   [click here for more]
Bandit Camp  $4.95

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Rogue Handler

Rogue Handler


Rogue Handler Solo Roleplaying in a World of Conspiracy and Cosmic Horror This supplement makes solo roleplaying most d100 Modern Setting Cthulhu Mythos games a real possibility. These rules add a simple yes-no oracle, for answering questions, along with a set of guidelines for evolving mysteries to be solved as you play. This as-you-play method means that you will not know what is going on until your...   [click here for more]
Parts Per Million  $4.95

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Spark of Light - DW Compatible

Spark of Light - DW Compatible


Spark of Light A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy games and equally at home used for GM led groups or solo play, using any of the available oracles or sets of solo tools. Spark of Light is set in a fantastic underground cavern, the hiding place of a holy artefact.  The character(s) have to overcome death defying barriers, terrible monsters...   [click here for more]
Parts Per Million  $3.99

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Player's Guide to Solo Roleplay

Player's Guide to Solo Roleplay


Players Guide to Solo Roleplaying Using Cepheus Engine for Solo Play. Solo roleplay is put forward as being for anyone who wants to play when there is no one else available. Most solo tools are actually built with the Game Master in mind. GMs are naturally more used to improvising entire scenes, creating NPCs on the spot, and having to grab random tables to create content on the fly. These are not...   [click here for more]
Parts Per Million  $4.95 $4.21

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Alone in the Dark, Solo Rules for Blades in the Dark

Alone in the Dark, Solo Rules for Blades in the Dark


Alone in the Dark is a set of simple Solo play rules for Blades in the Dark You Need This Book Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation. It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these...   [click here for more]
Parts Per Million  $3.99

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Rogue Handler Oracle Deck

Rogue Handler Oracle Deck


Rogue Handler Oracle Deck Solo Roleplaying in a World of Conspiracy and Cosmic Horror This deck makes solo roleplaying most d100 Modern Setting Cthulhu Mythos games a real possibility. These cards add a simple yes-no oracle, for answering questions, along with dedicated oracles for parts of a mystery, including the oracles for means, motive, culprit, and victim. Other oracles give sensory promotes...   [click here for more]
Parts Per Million  $4.95

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Solo Game Guide for Savage Worlds

Solo Game Guide for Savage Worlds


Solo Game Guide for Savage Worlds This supplement provides a 15-page toolbox for a solo player to play their own Savage Worlds Wild Card through a series of adventures without a GM. This booklet provides some simple and common solo roleplaying tools and tunes them to work the way that Savage Worlds works. Ak the questions you ask the GM become more likely to be 'yes' the dice you roll step up through...   [click here for more]
Pinnacle Entertainment  $3.99

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Cut Up Solo - 1001 Nights

Cut Up Solo - 1001 Nights


Cut Up Solo A Thousand Nights and a Night 1001 Nights, or A Thousand Nights and a Night is a classic source of middle eastern tales. Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and then the cycle repeats. As all the snippets in this set all come from the same tales, it gives a sense of...   [click here for more]
Parts Per Million  $3.99

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Solo Dungeon World

Solo Dungeon World


Solo Dungeon World Playing Dungeon World without a Gamemaster This booklet allows you to play Dungeon World without a gamemaster. These rules use a simplified yes-no mechanic designed to encourage the use of gamemaster moves. Adventure and the Campaign Front is a central element of these rules. As you play the Fronts will be built up based upon the choices you make and how your game unfolds. Although...   [click here for more]
Parts Per Million  $4.95

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Solo Adventures compatible with Stars Without Number

Solo Adventures compatible with Stars Without Number


Too Many Games Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses...   [click here for more]
Parts Per Million  $3.99 $2.67

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MAZE RAT, Solo Roleplay Using MAZE RATS

MAZE RAT, Solo Roleplay Using MAZE RATS


MAZE RAT is one page, both sides, solo roleplay extension to the best selling MAZE RATS by Ben Milon (Questing Beast Games). It has been designed to fit in seamlessly with Ben's super light OSR classic game of random worlds and wild magic. MAZE RAT uses the same combination of 2d6 and six d6 lists that you will be familiar with from the main game. Maze Rats and Knave share a lot...   [click here for more]
Parts Per Million  $1.50

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A Lonely Knave, Solo Roleplay Using Knave

A Lonely Knave, Solo Roleplay Using Knave


A Lonely Knave is one page, both sides, solo roleplay extension to Knave by Ben Milon (Questing Beast Games). It uses the same Knave mechanics, it strives for the same look and feel, and it plays the same way. There are some intrinsic elements of Knave that made it perfect for solo playing. High compatibility with OSR games. You can use any OSR bestiaries, adventures and spell books,...   [click here for more]
Parts Per Million  $1.50

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Lone Star: Solo rules for Mothership RPG

Lone Star: Solo rules for Mothership RPG


Lone Star: Solo rules for Mothership RPG This rules supplement allows you to play Mothership © RPG without a Warden. It does this using some very simple game mechanics that are fully in keeping with the Mothership gameplay. These should be instantly recognisable to a Mothership fan. Solo is a perfect way to learn a new game, test your first adventures and going beyond just making characters...   [click here for more]
Parts Per Million  $4.95 $4.21

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OSR Solo

OSR Solo


OSR Solo rules These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master. The game you will get using these rules will be a sandbox style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate level would be helpful. No DM? The normal cycle of play is that the...   [click here for more]
Parts Per Million  $3.99

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Forbidden Hero

Forbidden Hero


Forbidden Hero - Solo Roleplaying in the Forbidden Lands This booklet brings GM-less play to Forbidden Lands This booklet combines two simple game mechanics and some advice on structuring a game for solo play, to give you the option of picking up and playing Forbidden Lands at any time. This book requires you to have both the players handbook and gamemasters guide, as it will direct you to specific...   [click here for more]
Free League Publishing  $4.95

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Grim & Perilous Solo Rules - Supplement for Zweihander RPG

Grim & Perilous Solo Rules - Supplement for Zweihander RPG


Why You Need This Book Because all role-playing is improv and whether you are playing solo or more commonly as GM to a group of players, there are times when you will have to improvise. These tools will guide you through the improv with prompts to inspire your imagination. They will allow you to spin stories and create plots that you had not even considered, without...   [click here for more]
Grim & Perilous Studios  $4.95 $3.50

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Monophobia - Rules Light Solo Roleplaying

Monophobia - Rules Light Solo Roleplaying


Monophobia Rules Light Solo Roleplaying This book is designed for use with 7th Edition Call of Cthulhu but will work perfectly well with any edition if you are aware of the positive and negative dice rules and the concept of half and one-fifth values. A character's Luck, half luck, and one-fifth of their Luck attribute play a major role here. I am fully aware that these are not the only solo rules...   [click here for more]
Chaosium  $4.95

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Solo Fate

Solo Fate


Do you want to play FATE? Do you want to learn how the game plays? These rules replace the need for a GM allowing you to run the game that you want to play. Solo campaigns can be sweeping adventures limited only by your imagination. This booklet will unleash your adventures. No experience necessary! Solo is a perfect way to learn...   [click here for more]
Parts Per Million  $3.49

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Sole Survivor

Sole Survivor


Sole Survivor Solo RPG Rules for Apocthulhu Apocthulhu is probably my favorite Cthulhu Mythos RPGs. Too many CoC games ended with my investigator dead and the mystery unsolved. Apocthulhu is different. It takes place after the bad guys won. The cultists were right and possibly R'yleh has risen. We are then into a post-apocalyptic game but rather than zombies or a nuclear wasteland we are dealing with...   [click here for more]
Parts Per Million  $4.95

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RolemasterBlog Fanzine Issue 49

RolemasterBlog Fanzine Issue 49


Welcome to issue 49 of the RolemasterBlog Fanzine. Last month I said that I would be putting the old issues of the fanzine out as kindle books from June onwards. I appear to have lied about that. I put one of the back issues out last night (issue 18 October 2018). Using the new Kindle Create software, it was surprisingly easy to create a kindle version. I have turned on as many options as possible,...   [click here for more]
Parts Per Million  $1.50

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OSR Cosmic Horror Solo Roleplaying

OSR Cosmic Horror Solo Roleplaying


OSR Cosmic Horror Solo Roleplaying Compatible with Eldritch Tales: Lovecraftian White Box Role-Playing(TM) This is a rules supplement that allows you to play Eldritch Tales without a Game Master. The rules pick out the suggested optional rules from within Eldritch Tales that best suit solo play, and then add in randomised plot hooks, question and answer rules and some unique game mechanics to help...   [click here for more]
Parts Per Million  $4.95

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Hack Solo

Hack Solo


HACK SOLO A Solo Oracle System for The Black Hack You can play The Black Hack [TBH] without a game master. Play when you like, for as long as you like. Grab your d20 and a d12 or two and set out on a great adventure. These solo rules give an oracle based approach to solo play. Just as The Black Hack is driven by Roll Under Attribute, these rules use a Roll Under mechanic for yes-no answers....   [click here for more]
Parts Per Million  $4.95

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ICONIC Hero

ICONIC Hero


ICONIC Hero Solo Roleplaying Compatible with ICONS Assembled ICONIC Hero gives you a simple set of tools that allow you to play ICONS Assembled without a Game Master. If you want to learn the game, or you cannot get a group together, these rules will let you play on your own. No need to be an expert or know the rules inside out, anyone with imagination, and and enjoyment...   [click here for more]
Parts Per Million  $4.95

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Cut Up Solo - Deathworld

Cut Up Solo - Deathworld


Cut Up Solo Deathworld Trilogy This is, in my opinion, the best Cut Up Solo supplement so far. It uses the texts from Harry Harrison's Deathworld trilogy. The PDF contains 2,000 snippets, the spreadsheets give you 25,000+ snippets. You also get all the illustrations from the original stories. I included the art as I think it fits in with the philosophy of non-authoring solo play. A regular GM would...   [click here for more]
Parts Per Million  $3.99 $3.39

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Alone in the Loop

Alone in the Loop


Alone in the Loop Solo Roleplaying Tales from the Loop Tales from the Loop is Free League's rules-light Zero Engine game of coming of age and exploring the 1980s that never was. These add-on rules add solo roleplaying to Tales, trying to keep the rules-light feel while maximizing the amount of mystery in playing the game. These rules make strong use of countdowns, and drama dice to control outside...   [click here for more]
Free League Publishing  $4.95 $4.21

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Inför döden är vi alla ensamma (We die alone)

Inför döden är vi alla ensamma (We die alone)


Inför döden är vi alla ensamma (We die alone) Simple Solo Roleplaying supplement for MÖRK BORG. MÖRK BORG is a fantastically popular game at the moment. If you have the rules but have not been able to play this dark and brutal game, these solo rules may offer you an opportunity. The rules comprise three rather simple mechanics. The first two are for answering questions, both simple and complex...   [click here for more]
Parts Per Million  $4.95

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Into The Rad

Into The Rad


Into The Rad A Mark of the Odd Solo Game. This game is a mashup of the original Into The Odd rules, from the SRD, a retro-clone of Gamma World(tm), and a really simple solo roleplaying system that uses the Into The Odd Luck roll as a basic decision making roll. Into The Rad can be played as a regular RPG, or solo, with no changes. The book contains rules for creating your character, mutations,...   [click here for more]
Parts Per Million  $7.00 $5.95

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Symbaroum Solo

Symbaroum Solo


These rules add solo adventuring to the world of Symbaroum.  The booklet covers playing through published adventures and sandbox-style play. Normal solo tools provided include oracles for answering questions and themed tools for adventuring in Ambria and the Davokar forest. I have also included advice on how to make solo adventures survivable without breaking the game balance. DriveThruRPG...   [click here for more]
Free League Publishing  $4.95

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Cut Up Solo - Hour of the Dragon

Cut Up Solo - Hour of the Dragon


Cut Up Solo Robert E Howard's The Hour Of The Dragon. Cut Up Solo is different from the more common Oracle driven solo play. You still get a basic yes-no question and answer tool, but where you may be more familiar with getting word prompts or story cube style game icons to serve as prompts for scenes, motivations, or even plot twists, cut ups do things differently. Cut Ups take texts in the same...   [click here for more]
Parts Per Million  $3.99

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Crossroad Chronicler: Volume 1

Crossroad Chronicler: Volume 1


Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them.  Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept.  We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.   Volume...   [click here for more]
Sad Fishe Games  $1.49 $1.00

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The Dwarven Legacy - DW Compatible

The Dwarven Legacy - DW Compatible


Dwarven Legacy A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Dwarven Legacy is a tough adventure! As the screenshots below show, the biggest threat is a dragon! this adventure is not for the faint-hearted! The entrance to a dwarven...   [click here for more]
Parts Per Million  $3.99

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Assassins of the Vast Desert - DW Compatible

Assassins of the Vast Desert - DW Compatible


Assassins of the Vast Desert A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Assassins of the Vast Desert has the character(s) track a band of assassins back to their desert hideout. An artifact has been stolen, and the players need...   [click here for more]
Parts Per Million  $4.00

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SURPS Solo Universal Role-Play

SURPS Solo Universal Role-Play


Solo Universal Role Play The material presented here is my original creation, intended for use with any Generic Universal Role Playing game.   Parts of these rules are developed from One Page Solo Engine v0.2 by Karl Hendricks Those rules are covered by the CC BY-SA 4.0 license. I was asked by one of my twitter followers to create a set of rules for playing a well known generic universal role playing...   [click here for more]
Parts Per Million  $4.95

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Cut Up Solo Fantasy Dialogues

Cut Up Solo Fantasy Dialogues


Cut Up Solo Fantasy Dialogues This supplement is different from my recent Cut Up Solo supplements. It is not a standalone supplement. This add-on gives you 2,000 samples of dialogue (11,600 in the spreadsheet) extracted from six classic texts, from Arthurian legends to Robin Hood to Wizard of Oz. The dialogue has been extracted from the books, randomised and arranged into two d1000 lists, in the PDF....   [click here for more]
Parts Per Million  $3.99

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LOWBORN: Zweihander RPG Fanzine #4

LOWBORN: Zweihander RPG Fanzine #4


Lowborn Issue 4 Do you need more peril in your life? Lowborn is the quarterly Zweihänder fanzine. Issue four contains a great mix of articles from spells, to new taints of chaos and encounters and tons of things for GMs to work into their own games. This issue offers: ⇝Magick Duels ⇝Chimeric Weapons ⇝New Ancestry: Awakened Undead ⇝New Taints of Chaos ⇝Sailing Professions ⇝Perilous...   [click here for more]
Grim & Perilous Studios  $4.99

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13th Solo - Solo Roleplaying Rules Compatible with 13th Age

13th Solo - Solo Roleplaying Rules Compatible with 13th Age


13th Solo - Solo Roleplaying Rules for use with 13th Age This rules supplement gives you a rules light approach to solo roleplaying 13th Age. These rules try to fit in as seamlessly with the core 13th Age rules as they can, using just a d20 and d6. They make use of the escalation die and a similar rules for controlling the drama in your game and events outside your control. The last two pages of...   [click here for more]
Parts Per Million  $4.95

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Solo Oracle Cards Troika! Compatible

Solo Oracle Cards Troika! Compatible


Solo Oracle Cards Troika! Compatible This deck of 72 cards allows you to play Troika! without dice, but also without a Game Master. The cards give you a collection of oracles and prompts to help you answer questions, and the dice allow you to use the rolls on the cards. Card-based oracles cannot know how likely a question is to be yes or no. The distribution of answers is unbiased on these cards....   [click here for more]
Parts Per Million  $4.95

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LOWBORN: Zweihander RPG Fanzine #1

LOWBORN: Zweihander RPG Fanzine #1


Lowborn Issue 1 Do you need more peril in your life? Lowborn is the quarterly Zweihänder fanzine. Issue one contains a mix of articles, a drop in supplement and two full adventures, all packed into just 28 pages. This issue offers: ⇝One-Roll combat for faster narrative conflicts ⇝The Carnival, a drop-in supplement for any campaign ⇝100 new Doomings ⇝The Bailiff of the Problem - a basic...   [click here for more]
Grim & Perilous Studios  $4.99

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Plague, Famine & War - Adventure for Zweihander RPG

Plague, Famine & War - Adventure for Zweihander RPG


Our second full color, print-on-demand supplement from the Zweihander RPG creator community is now available on DriveThruRPG!  Plague, Famine and War is a 50 page adventure, brimming with perilous situations. It begins as a war unfolds along a port town, and carries the Characters through a number of key events against a terrible "alien" species. It explores the themes of grim & perilous...   [click here for more]
Grim & Perilous Studios  $11.99 $9.99

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Dark Stalker Solo Roleplaying Rules for DS&DS

Dark Stalker Solo Roleplaying Rules for DS&DS


Dark Stalker Solo Roleplaying Rules for Dark Streets & Darker Secrets Explore the dark streets of the city, where every shadow is alive with sinister intent and the darkness gathers, but you are walking alone. Solo roleplaying Dark Streets & Darker Secrets is a dramatic and ominous experience where anything can happen but only the bad things seem to fall in your path. The solo rules included...   [click here for more]
Parts Per Million  $4.95 $4.21

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LOWBORN: Zweihander RPG Fanzine #3

LOWBORN: Zweihander RPG Fanzine #3


Lowborn Issue 3 Do you need more peril in your life? Lowborn is the quarterly Zweihänder fanzine. Issue Three contains a great mix of articles from adventures, to new trappings and encounters and tons of things for GMs to work into their own games. This issue offers: ⇝Stress and Chaos ⇝Drama Dice and Pools ⇝Tactics and Mass Combat ⇝Professional Trappings ⇝An Adventure: Cytoplasm ...   [click here for more]
Grim & Perilous Studios  $4.99

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Cut Up Solo - Barsoom

Cut Up Solo - Barsoom


Cut Up Solo Barsoom Barsoom was Edgar Rice Burrough's name for Mars in the John Carter of Mars novels. There are 12 Barsoom/Mars novels in all, and this supplement+spreadsheet uses everything that is available in the public domain. Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and...   [click here for more]
Parts Per Million  $3.99 $3.39

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Solo Laser - Solo Roleplaying in The Bleed

Solo Laser - Solo Roleplaying in The Bleed


Solo Laser - Solo Roleplaying in The Bleed Take up law enforcement in The Bleed, Pelgrane Press's Space Opera setting for Ashen Stars. These solo rules stick faithfully to the gumshoe style of play. You only need this booklet, a single d6, and your copy of Ashen Stars to play a Laser, taking up contracts for law enforcement and mystery-solving on the fringe of space. These rules cover character creation...   [click here for more]
Pelgrane Press  $4.95 $4.21

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Evergreen Valley - DW Compatible

Evergreen Valley - DW Compatible


Evergreen Valley A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Evergreen Valley is an overground adventure where the characters are needed to retrieve the cure for a plague ravaging the town of Evergreen.  The plague is having...   [click here for more]
Parts Per Million  $3.99

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Root of Evil - DW Compatible

Root of Evil - DW Compatible


Root of Evil A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Root of Evil describes the descent into madness of a druid over the death of his sacred oak, and the dryad that lives with it. That tipping over the edge puts into place...   [click here for more]
Parts Per Million  $4.00

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Scion Solo Adventures

Scion Solo Adventures


Scion Solo Adventures There are many ways to play role-playing games. For most of us, the immediate picture in your mind’s eye is that of a group of friends around a dining room table with everyone sat in front of their character sheet and dice, books scattered around. It is probably more likely that most role-players are actually sat in front of their PC playing their favorite game via chat on...   [click here for more]
Onyx Path Publishing  $2.95

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Mutant: Year Solo

Mutant: Year Solo


Mutant: Year Solo These rules are divided into three sections. The first is a simple set of game mechanics to allow you to play Mutant:Year Zero without a GM. The rules are tailored to fit in with the native game mechanics of M:YZ and should feel natural. The second section gathers together some of the most useful tables from the core rules for solo play and makes very minor amendments and additions...   [click here for more]
Free League Publishing  $4.95 $3.32

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Solitude

Solitude


Solitude Simple Solo Roleplaying supplement for Chivalry & Sorcery. Chivalry & Sorcery is one of the classic RPGs that takes me back to being 16 again and a time when my group discovered that other games existed! These solo rules were written to be used with the newest editions of Chivalry & Sorcery. This is an oracle driven set of solo rules, a percentage pair are rolled to answer...   [click here for more]
Parts Per Million  $4.95

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Crossroad Chronicler: Volume 2

Crossroad Chronicler: Volume 2


Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them.  Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept.  We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.   Find...   [click here for more]
Sad Fishe Games  $2.99

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Grim & Perilous Book of Monsters - Monsters for Zweihander RPG

Grim & Perilous Book of Monsters - Monsters for Zweihander RPG


This is the third Grim & Perilous Librarians Collaboration. This month the team has never been bigger with five contributors sharing their monstrous creations and helping to get the book published. The main driving force behind this book is the sheer ease of creating monsters for ZWEIHÄNDER. In the MAIN GAUCHE Supplement (https://www.drivethrurpg.com/product/252787/MAIN-GAUCHE-Grim--Perilous-Supplement-Powered-by-ZWEIHANDER)...   [click here for more]
Grim & Perilous Studios  $2.99

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