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Crusaders Solo Handbook Compatible with Castles & Crusades

Crusaders Solo Handbook Compatible with Castles & Crusades


These solo role-play rules are designed to make use of Castles & Crusades SiegeEngine™ mechanics. The rules provide oracles that fit in well with the games core dice mechanics, so you don't have to break the spirit of the game every time you call on the solo rules, it all feels like C&C. There is also advice on playing published modules using the solo rules, making combat more narrative....   [click here for more]
PPM  $4.95

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Symbaroum Solo

Symbaroum Solo


These rules add solo adventuring to the world of Sumbaroum.  The booklet covers playing through published adventures and sandbox-style play. Normal solo tools provided include oracles for answering questions and themed tools for adventuring in Ambria and the Davokar forest. I have also included advice on how to make solo adventures survivable without breaking the game balance. Other solo rules...   [click here for more]
Free League Publishing  $4.95

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Solo Adventures compatible with Stars Without Number

Solo Adventures compatible with Stars Without Number


Too Many Games Too many games get bought and never played. With these rules, you will be able to play Stars Without Number without a GM. Grab the rulebook off the shelf. Make yourself a character and start playing. This book is an interactive set of solo rules that guide your improvisation and acts as a GM for your adventures. In place of the common lists of words, this booklet uses...   [click here for more]
PPM  $2.50

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Alone in the Dark, Solo Rules for Blades in the Dark

Alone in the Dark, Solo Rules for Blades in the Dark


Alone in the Dark is a set of simple Solo play rules for Blades in the Dark You Need This Book Because all role-playing is improv and solo rules support that improvisation. Even as a group GM these rules will help when you need to create exciting games with little or no preparation. It uses simple tables to replace the GM with dice rolls and your own improv. skills. What makes these...   [click here for more]
PPM  $2.99

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LOWBORN: Zweihander RPG Fanzine #1

LOWBORN: Zweihander RPG Fanzine #1


Do you need more peril in your life? Lowborn is the quarterly Zweihänder fanzine. Issue one contains three a mix of articles, a drop in supplement and two full adventures, all packed into just 28 pages. This issue offers: One-Roll combat for faster narrative conflicts The Carnival, a drop-in supplement for any campaign 100 new Doomings The Bailiff of the Problem - a basic tier adventure The Bloody...   [click here for more]
Grim & Perilous Studios  $9.99 $4.99

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Hope Solo Rules

Hope Solo Rules


HOPE Is about keeping the last bastion of humanity afloat in the end times. The GMLess Toolkit allows you to run a solo game in conjunction with the HOPE rules using the ORACLE system. You may find the HOPE playtest document here for free or the most up to date and finalized rules here. The playtest document will not be updated as the full version shall be, therefore it will not fully reflect the...   [click here for more]
Grit, Glory, and Games  $1.99

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OSR Solo

OSR Solo


OSR Solo rules These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master. The game you will get using these rules will be a sandbox style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate level would be helpful. No DM? The normal cycle of play is that the...   [click here for more]
PPM  $2.50

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Grim & Perilous Solo Rules - Supplement for Zweihander RPG

Grim & Perilous Solo Rules - Supplement for Zweihander RPG


Why You Need This Book Because all role-playing in improv and whether you are playing solo or more commonly as GM to a group of players, there are times when you will have to improvise. These tools will guide you through the improv with prompts to inspire your imagination. They will allow you to spin stories and create plots that you had not even considered, without...   [click here for more]
Grim & Perilous Studios  $3.50

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Plague, Famine & War - Adventure for Zweihander RPG

Plague, Famine & War - Adventure for Zweihander RPG


Our second full color, print-on-demand supplement from the Zweihander RPG creator community is now available on DriveThruRPG! Plague, Famine and War is a 50 page adventure, brimming with perilous situations. It begins as a war unfolds along a port town, and carries the Characters through a number of key events against a terrible "alien" species.It explores the themes of...   [click here for more]
Grim & Perilous Studios  $9.99

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Dogs Guide to Solo Play

Dogs Guide to Solo Play


Dogs Guide to Solo Play This booklet contains additional rules to allow Pubmire to be played without a Guide. If you are not familiar with solo role-play and how it works, the rules are explained and supported. Additionally, I am frequently on the Onyx Path discord so you can talk to me directly (Peter R). These rules are built explicitly for Pugmire. They use game mechanics you are already familiar...   [click here for more]
Onyx Path Publishing  $2.99

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Solo Fate

Solo Fate


Do you want to play FATE? Do you want to learn how the game plays? These rules replace the need for a GM allowing you to run the game that you want to play. Solo campaigns can be sweeping adventures limited only by your imagination. This booklet will unleash your adventures. No experience necessary! These Solo Rules are intended for those new to...   [click here for more]
PPM  $2.99

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Crossroad Chronicler: Volume 1

Crossroad Chronicler: Volume 1


Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them.  Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept.  We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.   Volume...   [click here for more]
Sad Fishe Games  $1.49

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Mutant: Year Solo

Mutant: Year Solo


These rules are divided into three sections. The first is a simple set of game mechanics to allow you to play Mutant:Year Zero without a GM. The rules are tailored to fit in with the native game mechanics of M:YZ and should feel natural. The second section gathers together some of the most useful tables from the core rules for solo play and makes very minor amendments and additions to them. More...   [click here for more]
Free League Publishing  $4.95

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Scion Solo Adventures

Scion Solo Adventures


Scion Solo Adventures There are many ways to play role-playing games. For most of us, the immediate picture in your mind’s eye is that of a group of friends around a dining room table with everyone sat in front of their character sheet and dice, books scattered around. It is probably more likely that most role-players are actually sat in front of their PC playing their favourite game via chat on...   [click here for more]
Onyx Path Publishing  $2.95

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Crossroad Chronicler: Volume 2

Crossroad Chronicler: Volume 2


Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them.  Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept.  We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.   Find...   [click here for more]
Sad Fishe Games  $2.99

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Grim & Perilous Bloody Combat - Supplement for Zweihander RPG

Grim & Perilous Bloody Combat - Supplement for Zweihander RPG


This is an alternative wound resolution system for ZWEIHANDER. Before you buy this product take a look at Leather, Steel, Blood & Bone. This newer supplement is technically vastly superior to Bloody Combat, although it is more complex in play. The basic mechanic is that the normal attack roll and parry/dodge checks are made but these rules replace the Fury Dice, Chaos Dice and Wound checks with...   [click here for more]
Grim & Perilous Studios  $3.50

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The Witch - Adventure for Zweihander RPG

The Witch - Adventure for Zweihander RPG


The Witch The Witch is a Halloween special adventure. It is intended to be a simple drop in situation. The characters are in need of healing or a curative and local rumor says that the local witch may have panacea. What they actually get is anything but help and assistance. The secret to running this adventure is to try and emphasise the horror elements, the fear of the demented old woman, the...   [click here for more]
Grim & Perilous Studios  $1.99

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Crossroad Chronicler: Volume 3

Crossroad Chronicler: Volume 3


Crossroad Chronicler is a periodic publication focusing on Solo, Gm’less, and Gm-lite Role-Playing Games and resources to play them.  Our goal is to bring together some of these people and the materials they produce and collect it all in one place for others interested in the concept.  We are the chronicler at the crossroads of others’ journeys, here to share for everyone’s benefit.   Find...   [click here for more]
Sad Fishe Games  $2.99

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Grim & Perilous Book of Monsters - Monsters for Zweihander RPG

Grim & Perilous Book of Monsters - Monsters for Zweihander RPG


This is the third Grim & Perilous Librarians Collaboration. This month the team has never been bigger with five contributors sharing their monstrous creations and helping to get the book published. The main driving force behind this book is the sheer ease of creating monsters for ZWEIHÄNDER. In the MAIN GAUCHE Supplement (https://www.drivethrurpg.com/product/252787/MAIN-GAUCHE-Grim--Perilous-Supplement-Powered-by-ZWEIHANDER)...   [click here for more]
Grim & Perilous Studios  $2.99

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The Descent Revenge I The Burning of Novikov

The Descent Revenge I The Burning of Novikov


A simple security job on an insignificant mining asteroid is about to get extremely complicated. Welcome to Novikov: Population 502 500. This adventure provides a sandbox setting with multiple factions all working towards their own ends. If you players find it almost impossible to recognize a plot hook when you offer them one, this is the adventure for you. With so many factions at work the characters...   [click here for more]
Mongoose  $2.99

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The Sticky GM

The Sticky GM


The Sticky GM This book is all about making running your role-playing sessions more dynamic, responsive and simply more enjoyable for you, the Game Master/Dungeon Master/Keeper of Secrets or whatever your favourite game calls it. The game makes little or no difference. You are just as much a player as those on the other side of the screen, it is just your role that is different. You deserve to have...   [click here for more]
PPM  $9.99

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Demonic Solo Rules for Shadow of the Demon Lord

Demonic Solo Rules for Shadow of the Demon Lord


Requires Shadow of the Demon Lord from Schwalb Entertainment. This supplement contains 12 pages of rules, tips and tables for running a sandbox Shadow of the Demon Lord game without a GM. The rules are fully tailored to the tabletop role playing game and require a d20 and d6. Mechanics are provided for answering simple questions in a variation of the yes/no format. A complex question mechanism...   [click here for more]
Schwalb Entertainment  $2.99

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Meet Me On The Battlements - Adventure for Zweihander RPG

Meet Me On The Battlements - Adventure for Zweihander RPG


Meet Me On The Battlements is a one page (both sides) adventure complete with map by Dyson Logos. This adventure should take no more than two sessions to complete. There is a central adventure and three additional side events just incase your characters are determined to avoid the obvious plot. ...   [click here for more]
Grim & Perilous Studios  $0.99

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Clocks of Fate

Clocks of Fate


Clocks of Fate Clocks of Fate is a single optional rule, or more accurately, game mastering technique. Progress Clocks are a common part of PbtA games but they can add a lot of value, make your life easier and speed up play at the table of any game including Shadow of the Demon Lord. This title includes the rule, examples of its use and a selection of Game Icons that you can copy and paste into your...   [click here for more]
Schwalb Entertainment  $0.99

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Reglas para partidas sombrías y peligrosas en solitario (ES) - Supplement for ZweihanderRPG

Reglas para partidas sombrías y peligrosas en solitario (ES) - Supplement for ZweihanderRPG


¿Por qué necesitas este libro? Puesto que todos los juegos de rol necesitan improvisar y si estás jugando solo o eres habitualmente el DJ de un grupo de jugadores, hay veces que tendrás que improvisar. Estas herramientas te guían en la improvisación inspirando tu imaginación. Te permitirán crear giros en la historia y crear tramas que podrías no haber considerado,...   [click here for more]
Grim & Perilous Studios  $3.31

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666 Magick Tomes - Supplement for Zweihander RPG

666 Magick Tomes - Supplement for Zweihander RPG


Why You Need This Book Because without it every arcane tome is just like another. Because it always falls on the GM to decide what spells each book contains Because this book adds color and flavor to otherwise bland Trappings Because you can play for years and never have to use the same book twice. This supplement contains 666 descriptions of arcane tomes. In the Trappings of most...   [click here for more]
Grim & Perilous Studios  $9.99

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Clash of Clans - Adventure for Zweihander RPG

Clash of Clans - Adventure for Zweihander RPG


Clash of Clans is a one page (2 sides) adventure intended to be played over just one or two game sessions. The characters get caught up in the conflict between two warring clans with very dangerous consequences. Requires ZWEIHÄNDER Grim & Perilous RPG from Grim & Perilous Studios. ...   [click here for more]
Grim & Perilous Studios  $1.99

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The Corrupted Jungle - Adventure Compilation for Zweihander RPG

The Corrupted Jungle - Adventure Compilation for Zweihander RPG


This is a series of adventures that builds into a mini campaign. The action starts with the wrecking of the Wight’s Shadow. With the characters washed up on the beach they have many adventures before them and will face many horrors in a strange land of jungle, witchcraft and mutated monsters. This book is organized into distinct adventures. The first is the entry point and will launch...   [click here for more]
Grim & Perilous Studios  $2.99

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Zweihander RPG: Rumors - Accessory for Zweihander RPG

Zweihander RPG: Rumors - Accessory for Zweihander RPG


This supplement is to be used by the GM as hooks to lure Characters into an adventure. All rumors inside this supplement are linked to an adventure from ZWEIHÄNDER Library. As new content is added to the Library more Rumors would be added inside this supplement. Inside there are rumors for adventures from the following authors: Ignacio M, Mariusz Malinowski, Peter Rudin-Burgess and Sean Van Damme....   [click here for more]
Grim & Perilous Studios  Pay What You Want

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Solo Engine for 7th Sea Role Playing Game

Solo Engine for 7th Sea Role Playing Game


Solo Engine for 7th Sea This rules supplement allows you to play 7th Sea (1st or 2nd Edition) without a Games Master. Questions about your the world and the actions of all the NPCs that you would normally ask your GM are handled by a few simple tables and one or two dice rolls. Rules are provided for simple and complex questions, scene objectives, NPC actions and combat tactics. Alongside the printed...   [click here for more]
Chaosium  $1.99

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World of Darkness Solo Adventures

World of Darkness Solo Adventures


If you already own the StoryPath solo rules written for Scion those rules are newer and more expansive than these older rules. World Of Darkness Solo Adventures These rules provide a StoryTeller emulator enabling you to play out adventures where you are both player and StoryTeller. A simple dice pool mechanic is used to answer questions you would normally put to your StoryTeller. The rules cover...   [click here for more]
White Wolf  $1.99

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Tiny Dungeon Solo Rules

Tiny Dungeon Solo Rules


These look great!  Alan Bahr (Gallant Knight Games) Traditionally roleplaying games have been for 2 or more players as you need a GM and at least one player. These rules break that dependence on a GM and allow you to have solo role-playing adventures using Tiny Dungeon. Two simple tables allow you to answer the sorts of questions you would ask your GM and entirely new worlds...   [click here for more]
Gallant Knight Games  $3.99

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Grim & Perilous Book of Murder - Supplement for Zweihander RPG

Grim & Perilous Book of Murder - Supplement for Zweihander RPG


The Grim and Perilous Book of Murder This is the second monthly collaboration of the Grim & Perilous Library Librarians. This month’s topic is that of Grim & Perilous Book of Murder and we have an assassin’s guild, a serial killer in the poor quarter, a range of new poisons and trappings for dealing death and a courtroom drama. ...   [click here for more]
Grim & Perilous Studios  $2.99

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Grim & Perilous Random Dice Tables - Supplement for Zweihander RPG

Grim & Perilous Random Dice Tables - Supplement for Zweihander RPG


Grim & Perilous Random Dice Tables may sound like a strange idea but once you understand their potential, they will become one of your ‘go to’ game master resources. Is someone spying on the PCs? Don’t give the game away by rolling AWARENESS checks, just grab a roll from the random tables. A bit part NPC has suddenly taken center stage? Grab the next set of attributes from the...   [click here for more]
Grim & Perilous Studios  $2.50

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RolemasterBlog Fanzine Issue 37

RolemasterBlog Fanzine Issue 37


Welcome to issue 37 of the RolemasterBlog Fanzine. This month we have a low-level adventure, Goblin Mine. An adventure designed to teach players to think smart. Charge! is not always the best tactic. Allegedly at least. I also look at Blood Guts & Glory, Light Master and A Slight Mistake. All clones of Rolemaster and spacemaster. Finally, I talk about Navigator RPG and Pilot RPG. The first is...   [click here for more]
PPM  $1.50

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Navigator RPG

Navigator RPG


Navigator RPG Galaxy Spanning High Adventure This game is a new release and is liable to receive updates to the PDF. Build for the Science Fiction loving Game Master that wants to build their own universes. Navigator RPG is a fully 'play it now' game. Pick it up, make a character and start playing, but it is more than that. Navigator RPG is built to be played in the Old...   [click here for more]
PPM  Pay What You Want

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Hivers IV

Hivers IV


This is the final part of the Hivers series. This adventure leaves enough open to allow a GM to continue a Hivers based campaign but it also gives an opportunity to put an end to the Hiver threat. This is an intense, combat-heavy final installment. ...   [click here for more]
Mongoose  $1.99

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Hivers I

Hivers I


A global fanmine has plunged a world into crisis. A relief convoy bringing much needed food suppliers is then attacked and drstroyed, and in the middle of all this are your player characters. Can they rescue the last surviving food freighter and bring it back to the planet? Can they survive the aftermath of the attack on the food convoy? Hivers I is the first in a series of adventures and is...   [click here for more]
Mongoose  $2.99

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Argonautica - Supplement for Zweihander RPG

Argonautica - Supplement for Zweihander RPG


This campaign setting was built with players familiar with D&D in mind. D&D, in all its incarnations, is well known for its rich variety of threats and monsters in its adventures. The same is true of the traditional Greek myths with a different monster or demigod on every island. The big difference between D&D and ZWEIHÄNDER is that D&D players are used to being the world saving heroes....   [click here for more]
Grim & Perilous Studios  $2.99

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Hivers II

Hivers II


Hivers II If this adventure follows on from Hivers I then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food convoy...   [click here for more]
Mongoose  $2.99

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Hivers III

Hivers III


Hivers III If this adventure follows on from Hivers I & II then you will be familiar with the Hivers and how their ship exploded in the upper atmosphere at the end of the previous episode. If you have not played Hivers I, here is a synopsis. What the average person understands is this: The world upon which you stand has been suffering a global famine. When things got desperate a massive food...   [click here for more]
Mongoose  $2.99

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RolemasterBlog Fanzine Issue 36

RolemasterBlog Fanzine Issue 36


Welcome to issue 36 of the RolemasterBlog Fanzine. It is April 2020, and the fanzine is 3 years old. On my desk, well not really on my desk but you know what I mean, I have three adventures written by three different authors that all want RMC/RM2 and RMFRP/RMSS stats and conversions. This is not about a growing interest in Rolemaster, I wish that it was, it is the result of me running around like...   [click here for more]
PPM  $1.50

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Demonic Random Dice Tables

Demonic Random Dice Tables


Requires Shadow of the Demon Lord from Schwalb Entertainment. These tables have been created to set your game free. They should make your games run faster. You can be more detailed if you don’t have to treat a dozen foes as one. You can play anywhere regardless of whether rolling dice is practical or not. ...   [click here for more]
Schwalb Entertainment  $1.99

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Sangen Geneering Heist (3Deep)

Sangen Geneering Heist (3Deep)


Sangen Geneering Heist (3Deep) is an adventure for 3Deep. The characters are approached by a patron who wishes them to break into a geneering company, copy some proprietary data and destroy the originals and some in-progress experiments. The experiments being carried out are apparently unethical at best and illegal at worst, and this much is true. However, the characters are not being told the whole...   [click here for more]
Azukail Games  $2.49 $1.99

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Descent Revenge I Burning of Novikov - Stars Without Number Compatible

Descent Revenge I Burning of Novikov - Stars Without Number Compatible


Buring of Novikov is a far reaching sandbox style adventure with multiple factions all vying to achieve their own goals. What starts with a simple task of running security during an enforced no-fly turns into a nightmare of conspiracies and schemes. You know what they say, revenge is a dish best served cold! ...   [click here for more]
PPM  $2.99

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Grim & Perilous Chases - Supplement for Zweihander RPG

Grim & Perilous Chases - Supplement for Zweihander RPG


This book as created by the ‘Grim & Perilous Librarians’. As the first collaborative project this book contains ideas, adventures and chase scenes by four different authors. The chases in this book range from simple ideas and suggestions to full adventures. What we are striving for is ‘Something for everyone’. This is also the first of many collaborative supplements....   [click here for more]
Grim & Perilous Studios  $3.00

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The Things That Grown Ups Cannot See

The Things That Grown Ups Cannot See


The Things That Grown Ups Cannot See (or just Things!) is an RPG aimed at approximately 8-12 year olds. Players take on the roles of children gifted with special abilities in a world where most people cannot see the faerie fold all around us. The action takes place in the world of today and the players play characters much like themselves only with a hint of magic. This...   [click here for more]
PPM  Pay What You Want

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Hivers I

Hivers I


Hivers I is the first of a series of Stars Without Number Compatible adventures. In Hivers I the characters are faced with a planet facing a famine unless essential food supplies can be convoyed in. The first such convoy is attacked and destroyed and it falls to the characters to try and rescue thelast remaining but stricken freighter. This adventure is intended for starting characters or as the...   [click here for more]
PPM  $2.99

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RolemasterBlog Fanzine Issue 35

RolemasterBlog Fanzine Issue 35


Welcome to issue 35 of the RolemasterBlog Fanzine. This month is the final (probably) part of the RMu Adventure Path. In addition, I have some Elven centered side quests, including lots of demons and an interesting encounter with a dragon, and who doesn't love a dragon in fantasy RPGs? I also present an interesting magic weapon and an update on my AI project. Next month will be the 3rd Anniversary...   [click here for more]
PPM  $0.99

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Creatures Of The Night!

Creatures Of The Night!


Creatures Of The Night! is a short, single page adventure in which the characters investigate mysterious disappearances from a town. People have been taken from their beds during the night, with no trace of the abductors left behind, nor any trace of the abductees afterwards. The characters have to find and stop those responsible. This is aimed at d100 systems but is generic enough in nature to be...   [click here for more]
Azukail Games  $0.50

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