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Fate Condensed

Fate Condensed


The Essence of Fate Fate Condensed is a compact, stand-alone version of the Fate Core System streamlined for clarity and ease of reference.  Fate Condensed gives you easy-to- digest rules in as few pages as possible, letting you get to the table and roll the dice, fast. It includes a few simple refinements to the Fate Core engine honed...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Fate of Cthulhu

Fate of Cthulhu


The stars are right for Great Cthulhu’s return. It’s up to you to make them wrong again! The Great Old Ones reach out from the future and into their past—our present—corrupting the timeline such that events and individuals turn towards the apocalyptic and lead to their inevitable rise. A small and battered resistance effort mounted by time-travelers and present-day...   [click here for more]
Evil Hat Productions, LLC  $20.00 $14.00

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The Three Rocketeers • A World of Adventure for Fate Core

The Three Rocketeers • A World of Adventure for Fate Core


Journey through the Holy Roman Stellar Empire and the worlds of Britannica Solaria in this Fate World of Adventure by PK Sullivan! The Queen’s enemies may have disbanded the Rocketeers, but duty cannot be set aside so easily. A deadly cabal of nobles and clergy threaten to usurp Her Majesty Queen Marie-Hélène’s throne and hand Gallia over to Pope Regulus IV, and the Rocketeers now work from...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Ports of Call: Homeworlds

Ports of Call: Homeworlds


There are many diverse people in the galaxy, and they all come from somewhere. Homeworlds details the various planets that these aliens hail from. The core book mentions some of these worlds, but Ports of Call: Homeworlds adds multiple locations suitable for exploration. Written by PK Sullivan, this supplement details the diverse planets that are home to the many species of the galaxy. It gives material...   [click here for more]
Galileo Games  $15.00

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Ports of Call: The Empires

Ports of Call: The Empires


The two Empires: large, consolidated regions ruled by imperail government. Traveling within the empires is frought with bureaucratic hassle and regulation, but there are many worlds within their borders where many opportunities may be found. The core book describes only the basics of the regions, but Ports of Call: The Empires adds multiple locations suitable for exploration. Written by Filamena Young...   [click here for more]
Galileo Games  $15.00

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