Title |
Publisher |
Price |
In The Entombed Crown – Seed Of Filth you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
In The Entombed Crown – Undying Fires you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
In The Entombed Crown – Feast Of Flesh you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
In The Entombed Crown – Felinuk Lands you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
In The Entombed Crown – Felinuk Lands you assume the role of an adventurer in a Dark Fantasy setting. You will require The Entombed Crown Core Rulebook (CRB) along with any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of Location Details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$4.99
|
Raise your clan, unite your people, stand with your friends and honour your name. Gather your weapons and ride for honour by the code of bushido in a land where the sun shall rise once more.
This tabletop roleplay experience combines the Storytelling narrative of a traditional pen and paper rpg with the grand scale of a wargame, with hundreds of combinations for creating your own units.
The Bushido... [click here for more] |
Frontier Gaming |
$6.99
|
Humanity has laid spiritually dormant for millennia. Since the Bronze Age collapse, and the Dark Age of Humanity, the severance of Gaia’s link to Universal energy has waned. Magic fell into the realm of myth. Those who felt the calling of Universal energy, so tenuously a connection as it was, fell into the fringes of society. As human beings became more aware that their leaders had a vested interest... [click here for more] |
Frontier Gaming |
$9.99
|
Introduction
Of all the Supernal Sects of the Unbound, the Remnant are unique in as much as they do not recognise the contribution of the modern Five. This is because the Supernal of the Remnant is the vengeful Greater Spirit known as Molek. The Ancients of Earth worshipped Molek as the protector of souls which passed to the Realm of Kur to be processed for judgement. Molek fell for the human Unbound... [click here for more] |
Original Frontiers |
$4.99
|
Utilise the New World Era to set a period theme to your adventures. Storytellers may wish to carefully reconstruct timelines with reimagined versions of events, and Players are free to develop their Characters with a system that is easy to follow. This manual contains all of the rules needed to play Dark Age: Sabre & Powder, and is to be enjoyed by Storytellers and Players of all experience.
Swipe... [click here for more] |
Frontier Gaming |
$4.99
|
Ancients Of Gaia
Take part in myth, and become legend. At the high point of the Bronze Age where the Ancients of Gaia are still attuned to their Magical Abilities, choose from three different Axioms and six distinct Aspects to form the basis of your Character. Your Character’s development is entirely based upon your actions.
Use your Magic, perfect your weapon’s form, or utilise your guile to... [click here for more] |
Frontier Gaming |
$9.99
|
Pandemonium within the cosmic balance of Universal Magic was not always so. The Ways of the Winding were once a complex web of healing incantations and lovebinding – until the hunting of Carlia Thrarn. Carlia was a noblewoman who fled her comfortable Formar home and found solace in places of nature. Among the trees and mountains Carlia found peace, communing with the creatures of the land, the water,... [click here for more] |
Original Frontiers |
$4.99
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
In the Sombre Plains all know of sacrifice. From blood to steel there are none here who have not paid something of themselves. It is little wonder then, that as the blood flows so too does the Gift. Unto all those who are worthy. All those who pay the cost. The blood tariff is the law. The time has now come for the rising of the blood, so sayeth the Fell King of Sanguinity’s Path. Never in the history... [click here for more] |
Original Frontiers |
$4.99
|
The Glaives of the Grand were an elite fighting unit within the Grand Pariun’s army. They were renowned, feared, and it was thought their legacy would be eternal. The Glaives were however disbanded following a massacre of hundreds of innocent Diar at their hands. It is not known why the Glaives turned on their own. Some suspect malevolent Magical forces. It has now been over two hundred years since... [click here for more] |
Original Frontiers |
$4.99
|
Malineth was the Deity-Queen of the Iznar people – supposedly the first Formar settlers in the land of Ilunir, in an age lost to the sands of time. It is said that her most loyal and brave subjects would be awarded a golden locket known as Malineth’s Kiss, and this would provide for them life everlasting.
The Formar nations of Ilunir declined into fractured and ineffectual fiefdoms following... [click here for more] |
Original Frontiers |
$4.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
A Novella to bring life to the setting of the upcoming arena combat and management game - Titan's Vow
_________________________________________________
Jump into the world of Arena Combat & Management with this Titan’s Vow story.
Pit life may appear unforgiving and unfair for those who take a back seat in their own destiny, but where fortune favours the bold, so too do actions have consequences.... [click here for more] |
Frontier Gaming |
$4.99
|
INTRODUCTION
The elusive Haven – the fabled centre of the Universe – is said to be a world of everlasting life. For all the Solar Empires our Galaxy has given rise to, none can claim dominion over such a Planet. There are those who believe fragments of it’s potency exist in the relics which provide the ability to traverse great distances. Some say that Haven is not a physical mass, but a temporal... [click here for more] |
Original Frontiers |
$9.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
The Wretched Exodus dwell where the civilised fear to step. They are renowned for cutting throats and purses with equal measure of ease, untroubled by the laws and writs which bind society in the Known World. The inception of their existence came to pass when a handful of well-connected criminals were banished from the City of Erun in Duntav. This collective prospered away from civilisation, as they... [click here for more] |
Original Frontiers |
$4.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
The Haven Fallen Core Rulebook is required to use this Expansion
This Species Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably... [click here for more] |
Original Frontiers |
$4.99
|
The Haven Fallen Core Rulebook is required to use this Expansion
This Species Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably... [click here for more] |
Original Frontiers |
$4.99
|
Introduction
The Tondyr (literally “Fanged Beasts”) are the savage animals who dwell among Unbound Society, stalking the night – a Sect within a Sect. Their forebearers were the original and fabled Beserkers of the old Norse tradition – part human, part beast, and all rage. Their origin however precedes the earliest written and spoken tales told on the Earth World. The teachings of the Tondyr... [click here for more] |
Original Frontiers |
$4.99
|
Some cling to the essence of Magic the way a canine would cling to a bone. To them it is the essence of life. The Azilinar are such a culture. They use Magic to bolster most aspects of their existence and they do not fear it’s consequences, for they are as one with it. They have earned their reputations as effective battle-mages and spell-swords, but there is more to the Azilinar than the mere practical... [click here for more] |
Original Frontiers |
$0.50
|
The Silent Serpent dagger was forged in ancient times by the malevolence of Rateya. Rateya was a member of the most prominent Diar clan of they day, but when he became displeased with the good fortunes of his fellow artisans he grew jealous and resentful. Unable to effect meaningful change through conflict (as he would surely have been cut down) or by mutual discourse (as he lacked the courage to hear... [click here for more] |
Original Frontiers |
$0.50
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
Pay What You Want
|
In Prevail Unbound – After The Flesh you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The... [click here for more] |
Original Frontiers |
$1.99
|
HOW TO USE THIS EXPANSION
For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here:
The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com
You will also need a method to record any additional information. Any additional dice required will be listed.
The Specialities within this Expansion are provided to demonstrate how the system may be expanded... [click here for more] |
Original Frontiers |
$4.99
|
The Avowed are warriors who are so dedicated to the art of the Longsword they have become attuned to their weapon of choice. The Avowed are capable of delivering a lethal response when they are overwhelmed in strength or number. They are able to counter a rapid series of attacks simply by remaining centred and flexible in the heat of the moment.
The Avowed were started by a group of disenfranchised... [click here for more] |
Original Frontiers |
$0.50
|
HOW TO USE THIS EXPANSION
For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here:
The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com
You will also need a method to record any additional information. Any additional dice required will be listed.
The Specialities within this Expansion are provided to demonstrate how the system may be expanded... [click here for more] |
Original Frontiers |
$4.99
|
HOW TO USE THIS EXPANSION
For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here:
The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com
You will also need a method to record any additional information. Any additional dice required will be listed.
The Specialities within this Expansion are provided to demonstrate how the system may be expanded... [click here for more] |
Original Frontiers |
$4.99
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
This Creature Profile is provided to expand gameplay and further options for gameplay. The Entombed Crown Core Rulebook is required to play the game.
Some of the background lore for the Creature is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Word is an almost unimaginably vast space, therefore... [click here for more] |
Original Frontiers |
$0.50
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
Introduction
Kastela Theurgy is an expert form of manifesting the Magical Aspect of Sea. Those who recognise the intrinsic value of water to sentient life may come to understand how to manipulate this in order to shape their vision into reality. The original Kastela practitioners were the ruling classes of the early Formar tribes, who fought against the onslaught of Diar colonisation. There were... [click here for more] |
Original Frontiers |
$2.99
|
Introduction
The practitioners of Solum Theurgy started their journey as simple farmers. The unforgiving lands of Urathun plagued their crops despite their best efforts, until one day a young Diar by the name of Eshina Forath uncovered a standing stone long-since buried by the barren soil. Eshina meditated in despair for many days and nights. After some time it became apparent that her tears were... [click here for more] |
Original Frontiers |
$2.99
|
Introduction
Empyrean Theurgy is a Specialisation which utilises the Sky Aspect of Magic. It is the ability to draw upon the power of the stars themselves, harnessing their energy, and shaping the winds. It may be manifested externally or used to bolster a Magic User internally.
The Empyrean Theurgists of Urathun were once a simple cult devoted to the worship of a celestial system they simply... [click here for more] |
Original Frontiers |
$2.99
|
In Prevail Unbound – Helltown you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is... [click here for more] |
Original Frontiers |
$1.99
|
Those who have earned the title of Bezageas have learned how to adapt from merely surviving in combat to thriving in conflict. They are stalwarts of most armies and are valued individually or in large number. They are heavily armoured, at home using their sheer strength of will to clatter into their opponents while wearing all manner of plate and steel. These hulking powerhouses continue to smash forward... [click here for more] |
Original Frontiers |
$0.50
|
A Calarin is a person who is at one with the wind and the air itself. They are able to manipulate that which governs the way oxygen flows around us, the way skies influence the lands, and sometimes even the winds of time itself.
The first Calarin were outcasts, wanderers, and nomads. They found the only way to survive the harsh climate of Urathun was to band together and rely on the strength of... [click here for more] |
Original Frontiers |
$0.50
|
In Prevail Unbound – Cult of Liowen you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$1.99
|
In Haven Fallen – Dawning Gift you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$0.99
|
In Haven Fallen – Dead Zone you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$0.99
|