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Here 25+ year veteran game writer, developer, designer, and publisher Owen K.C. Stephens has selected some of his best essays about freelancer writing for (and, later in the book, publishing in), the tabletop RPG industry. These essays have been lightly updated and edited, but largely still take the form they had when first published on his blog.
This product is an ashcan, compiled version of eventual... [click here for more] |
Rogue Genius Games |
$4.95
|
 Here 25+ year veteran game writer, developer, designer, and publisher Owen K.C. Stephens has selected some of his best essays about issues that can apply to any freelance career the tabletop RPG industry. These essays have been lightly updated and edited, but largely still take the form they had when first published on his blog.
This product is an ashcan version of an eventual book on surviving... [click here for more] |
Rogue Genius Games |
$4.95
|
Leap into sword & sorcery RPG adventures with the Fantasy AGE Core Rulebook! Powered by the popular Adventure Game Engine, Fantasy AGE 2nd Edition is easy to learn, fun to play, and welcoming to new roleplayers. The Fantasy AGE Core Rulebook includes these features:
Simple Character Creation: Pick an ancestry (such as draak, dwarf, goblin, and wildfolk), pick a class... [click here for more] |
Green Ronin Publishing |
$27.95
|
 Weapons of Legend
Runeblades are more than just powerful magic items, they are an iconic part of numerous fantasy stories and settings. With dire names and powerful abilities, runeblades are often as interesting and crucial to the tales of major events as the heroes carrying them. This book introduces rules for runeblades and their wielders that can bring these potent, often double-edged (in... [click here for more] |
Rogue Genius Games |
$4.95
|
 Weapons of Legend
Runeblades are more than just powerful magic items, they are an iconic part of numerous fantasy stories and settings. With dire names and powerful abilities, runeblades are often as interesting and crucial to the tales of major events as the heroes carrying them. This book introduces rules for runeblades and their wielders that can bring these potent, often double-edged (in... [click here for more] |
Rogue Genius Games |
$4.95
|
 Weapons of Legend
Runeblades are more than just powerful magic items, they are an iconic part of numerous fantasy stories and settings. With dire names and powerful abilities, runeblades are often as interesting and crucial to the tales of major events as the heroes carrying them. This book introduces rules for runeblades and their wielders that can bring these potent, often double-edged (in... [click here for more] |
Rogue Genius Games |
$4.95
|
Cross the Wine-Dark Sea and Storm the Walls of Troy Again!
Fantasy AGE Trojan War revives the classic 3rd Era historical fantasy supplement in streamlined form, for the Fantasy AGE RPG. This book explores the Homeric Age: a period that’s half history, half myth, and all about dramatic action, where gods and heroes battle each other…and the inescapable judgment of destiny.... [click here for more] |
Green Ronin Publishing |
$9.95
|
Starfarer’s Codex: Legacy Gunslinger brings the dashing, daring gunslinger concept from the fantasy era into the future! Designed to focus on the most interesting options from the gunslinger class, Legacy Gunslinger allows any character to become an expert in the way of the gun, presenting a Gunslinger feat, a gunslinger archetype (appropriate for any Starfinder Roleplaying Game-compatible... [click here for more] |
Rogue Genius Games |
$4.95
|
Unleash Bedlam!
A hybrid Barbarian/Rogue class for Pathfinder 1st Edition, the wolfshead is a master of stealth, cunning, and ferocity who emulates the predatory talents of the most dangerous hunters in nature, from falcons, to sharks, to wolves.
An excellent scout, ranged combatant, and hit-and-run skirmisher, the wolfshead is best when able to cull outlier foes from a group, or move... [click here for more] |
Rogue Genius Games |
$4.95 $3.71
|
"Stuff People Want To Play!"
That’s how Sean K Reynolds, Paizo Publishing’s Developer for the Pathfinder Roleplaying Game, describes the contents of the Adventurer’s Handbook in his introduction to this book. He also says that the Genius Guides are “fun, playable, and of excellent quality.” If the people who make Pathfinder are saying that, shouldn’t... [click here for more] |
Rogue Genius Games |
$12.99
|
Welcome to Houserule Handbooks: Spellpoints Compilation, the first in a new line of compiled Houserule Handbooks. Each of these products is designed to present the full rules compiled from several Houserule Handbooks pdfs, introducing a set of carefully balanced, developed, and playtested houserules for campaigns using the Pathfinder Roleplaying Game Core Rulebook.... [click here for more] |
Rogue Genius Games |
$8.99 $5.39
|
 Be the Master of the Magic of Runes!
The runecaster is a new class for the first edition of the Pathfinder Roleplaying Game. No less a user of magic than clerics and wizards, the runecaster taps into a magic older, and more primal and unpredictable, than spells. Each runecaster learns a selection of runes to augment their own abilities, aid their allies, reveal knowledge and... [click here for more] |
Rogue Genius Games |
$3.95 $2.96
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Spiders?! In SPACE?!
Driders are horrific blends of the blue-purple race of anarchic elves known as drow, and spiderlike demons from lower recesses of the outer planes. Often agents of the FiendWebs of Akkanar, where a foul demonic drow empire exists in its own demiplane, driders are strong warriors and powerful spellcasters!
Each Starfarer Adversaries Deluxe offers numerous stat blocks for one foe... [click here for more] |
Rogue Genius Games |
$4.95 $3.71
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Welcome to The Vile Magic of Argonax the Mad, the first product in the new Super Genius Presents line of books. Each of the products in this line is the strong vision of a single game designer, bypassing the normal planning,development, and revision process used for most Super Genius Games products. While we consider those processes to be a major part of maintaining a high level... [click here for more] |
Rogue Genius Games |
$4.99 $3.74
|
 Be the Master of the Magic of Runes!
The runecaster is a new class for the second edition of the Pathfinder Roleplaying Game. No less a user of magic than clerics and wizards, the runecaster taps into a magic older, and more primal and unpredictable, than just spells. Each runecaster learns a selection of runes to augment their own abilities, aid their allies,... [click here for more] |
Rogue Genius Games |
$3.95 $2.96
|
Beings with powers that manipulate time itself, chronothurges, first appeared in The Genius Guide to the Time Thief and The Genius Guide to the Time Warden. Each of those books presented a new base class (time thief and time warden, respectively) that had access to two new powers sources, “motes of time” and “aevum.” They also offered hints of a world where a war waged through... [click here for more] |
Rogue Genius Games |
$4.99
|
 The Magic of Runes!
Runes are older, more primal forms of magic that existed before spells or even mortal languages. Runes may augment their crafter’s own abilities, aid their allies, reveal knowledge and lore, or hinder and harm their crafter’s foes. While the undisputed masters of rune magic are the dedicated runecasters, others can learn enough about the strange and elder form of supernatural... [click here for more] |
Rogue Genius Games |
$2.95 $2.21
|
The World of Exodus needs heroes...
Exodus boasts a turbulent history—from the rise of the Kaga to the defeat of the First Ones and the events of the Twilight War, from the creation of the Imperial Alliance to the present crisis that threatens to tear the Alliance apart. Great heroes and terrible villains drove this march of time, though even in hindsight the two are not always easy to tell apart.... [click here for more] |
LPJ Design |
$11.99
|
 Weapons of Legend
Runeblades are more than just powerful weaponry, they are an iconic part of numerous lost planet and pulp stories and settings. With dire names and powerful abilities, runeblades are often as interesting and crucial to the tales of major events as the heroes carrying them. This book introduces rules for runeblades and their wielders that can bring these potent, often double-edged... [click here for more] |
Rogue Genius Games |
$4.95 $3.71
|
 Weaponize Your Soul
A Soul Sword is a blank slate of the raw power of the universe, the secret runic language that describes, defines, and thus empowers every aspect of reality. When a Soul Sword comes in contact with its wielder, it’s vast reserve of undefined energy draws its form and function from the secret true runes that describe that wielder. Thus the Soul Sword of a ratfolk... [click here for more] |
Rogue Genius Games |
$3.95 $2.96
|
More Magic Items Than You Can Fit in a Bag of Holding.
Within this tome you'll find over 1,000 of the best magic items created for the Dungeons & Dragons game, including hundreds of new low-cost items. In addition, this supplement contains rules for augment crystals, which grant new abilities to existing magic items, and item sets, which provide collection benefits... [click here for more] |
Wizards of the Coast |
$14.99
|
The Southlands - Realm of Mystery and Adventure
Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt.
Featuring the talents of Wolfgang Baur (Midgard Campaign Setting, Al-Qadim), Ben McFarland (Streets of Zobeck) and Brian Suskind,... [click here for more] |
Kobold Press |
$24.99
|
By Alexander Augunas and Owen K.C. Stephens
Breath a little extra life into your Starfinder campaign with Everyman Gaming’s Pop Culture Catalog series! This high-flavor series specializes in providing both players and GMs with everything they need to feel like they’re playing in a living, breathing world by by providing setting-neutral popular culture grounded in Rogue Genius Games’s Blood Space... [click here for more] |
Rogue Genius Games |
$3.95
|
New rules designed for running a d20 Modern campaign in a postapocalyptic setting.
This new rules supplement provides everything players and Gamemasters need to participate in adventures in a post-apocalyptic setting, including rules and designs for apocalyptic events, such as nuclear war, environmental disaster, alien invasion, or Armageddon. The book provides new rules for barter,... [click here for more] |
Wizards of the Coast |
$9.99
|
Welcome to Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here, in the fifth volume of our line, we present options and alternatives for a dozen white dragons, covering every age category of the pale hunters of artic mountains, frozen deserts, and chilled tundra. Each age category also has three pregenerated... [click here for more] |
Rogue Genius Games |
$4.99 $3.74
|
Red dragons are the big bad guys, with names like Smaug, Glaurung, and Vermithrax. They are what we think of when we read the word after the ampersand. They are icons of evil, and targets for greedy adventurers everywhere. Here, in the fourth Codex Draconis, we give you what you need to drop red dragons into your games with a minimum of effort and a maximum of options. We want to help you create red... [click here for more] |
Rogue Genius Games |
$4.99
|
THIS IS YOUR BOOMSTICK
The Starfinder Arsenal is a line of short pdfs offering a single weapon, from item level 1-20. No matter what level your character is, there’s a weapon at just the level they want in the Starfinder Arsenal!
Scatterguns are all well and good, but some characters want something that more closely matches how shotguns classically function. Of course in a science-fantasy game,... [click here for more] |
Rogue Genius Games |
$1.95
|
Equipping low-level characters in the Pathfinder Roleplaying Game can be a little dull - they have limited resources, and magic items cost a lot of gold. Written by industry veterans and Pathfinder contributors Owen K.C. Stephens and Stan!, this book contains an incredible array of permanent magic items each of which costs 2,500 gp or less.
The Loot 4 Less books are some of the best-selling... [click here for more] |
Rogue Genius Games |
$6.99
|
A dark star fell from the sky bringing with it the end of all things! The sanctity of the world known as Abaddon was shattered when a global apocalyptic event of a meteor impacting the planet causing a destructive ecological and eldritch change. Now there is no day or night, just never ending Apocalypse. An undead world ruled by fear and horror. Undead nightmares prowl the darkest forest with... [click here for more] |
LPJ Design |
$11.99
|
 The Magic of Runes!
Runes are older, more primal forms of magic that existed before spells or even mortal languages. Runes may augment their crafter’s own abilities, aid their allies, reveal knowledge and lore, or hinder and harm their crafter’s foes. While the undisputed masters of rune magic are the dedicated runecasters, others can learn enough about the strange and elder form of supernatural... [click here for more] |
Rogue Genius Games |
$2.95 $2.21
|
The Dracomancer is a new base class, designed for use with the Pathfinder Roleplaying Game. It is a spontaneous arcane spellcasting class that draws upon the themes and abilities of dragons, and has a draconic companion that acts as guard, ally, and advisor. Dracomancers are similar to sorcerers in that they have a deep connection to a source of magic power, but in the case of the dracomancer, the... [click here for more] |
Rogue Genius Games |
$3.99
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Gear Up!
Soldiers are the unquestioned masters of mayhem, and when they gear up for war, they often do so with preferred equipment they know how to use to maxim effect. This product includes more than 30 new gear boost options that give soldiers the option to gain an edge with everything from fire extinguishers to shooting sites to line weapons. ... [click here for more] |
Rogue Genius Games |
$1.95
|
Welcome to the first Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here in the first volume of our line, we present options and alternatives for a dozen black dragons, covering every age category of the obsidian lords of the swamps and marshes. Each age category also has three pregenerated... [click here for more] |
Rogue Genius Games |
$4.99
|
Backing Your Teammate's Play!
Built around the same concept as the Core Rulebook’s “Coordinated Shot” feat, these new coordinated combat feats allow characters to support and assist one another without the clunky mechanics and fiddly tactics required by the old Teamwork feats. Because being a team player shouldn’t make the game less fun! ... [click here for more] |
Rogue Genius Games |
$2.95
|
Locations of adventure for any d20 Modern campaign.
d20 Critical Locations features 40 full-color maps of interesting modern locations, valuable to any d20 Modern campaign. Beautifully rendered by cartographer Christopher West and ready for use in any d20 Modern, each map comes with adventure hooks and pregenerated supporting characters. Some maps appeared previously in Polyhedron Magazine, but most... [click here for more] |
Wizards of the Coast |
$9.99
|
There’s more to technology than laser guns and jet packs.
Technomancers can access the power of all things technological… including cartoons! Though it’s most often practiced by younger technomancers, toonimancy is a powerful form of magic that takes the tropes and memes ubiquitous to pop culture thanks to cartoons, and turns them into powerful spells.
So whether you are sticking your finger... [click here for more] |
Rogue Genius Games |
$0.25 $0.19
|
With the popular and proven edge and talent system that has already been applied to many other classes in the Talented Class line of books from Rogue Genius Games, we’ve built a new talented ranger class that can take a wide range of specialties from favored enemies and terrain to bonding to a weapon, gaining a pack of animal companions, and even becoming an ally of magic itself. While these most... [click here for more] |
Rogue Genius Games |
$4.99
|
Monks are the iconic martial artists and students of esoteric mysticism of the core rules, dealing significant damage with their bare hands, leaping across battlefields, and learning exotic fighting styles and combat techniques. They are also among the most hotly debated of classes, with different groups of players envisioning them as scouts, front-line combatants, skirmishers, mystics, or self-sufficient... [click here for more] |
Rogue Genius Games |
$4.99
|
Rogues are the iconic masters of stealth and subterfuge, with access to both a number of powerful set class features (primarily relating to traps, evasion, and sneak attacks) and a flexible set of customizable talents. While this gives them a wide range of options, it can also lead to characters with specific sneak, criminal, or adventurer concepts having abilities they don’t need, such as a wilderness... [click here for more] |
Rogue Genius Games |
$4.99
|
Fantasy fiction is rife with characters that can call on a hodgepodge of minor techniques, from rogues who apprenticed as wizards in their youth to priests who were once warriors, often fantasy characters break out of the narrow restrictions of a single class. If a player wishes to create similarly flexible characters they often have little choice but to multiclass, often only “level dipping” to... [click here for more] |
Rogue Genius Games |
$4.99 $3.74
|
Super Genius Games is proud to announce a new line of products for use with the Pathfinder RPG. The Genius Guide series of products are short electronic books that feature new templates, classes, spells, prestige classes and/or magic items. For use by players and GMs, each Genius Guide is low-priced and ready to be dropped into your game.
This release introduces the Dragonrider,... [click here for more] |
Rogue Genius Games |
$3.99 $2.99
|
Barbarians are one of the most popular martial classes, in large part because they have more flexibility than most martial classes. With the option to select a rage power at every other level, barbarians have access to a wide range of potential builds, ranging from fast-and-mobile skirmishers, to heavily defended tanks, to whirling dervishes of mass destruction. If there is a limitation to the barbarian,... [click here for more] |
Rogue Genius Games |
$4.99
|
SOMETIMES YOU WANT A GRENADE YOU CAN USE AGAIN, AND AGAIN, AND AGAIN ...<o:p></o:p>
The Starfarer’s Arsenal is a line of short pdfs offering a single weapon, from item level 1-20. No matter what level your character is, there’s a weapon at just the level they want in the Starfarer’s Arsenal!<o:p></o:p>
Laser grenades are an unusual blend of laser technology and the tactical... [click here for more] |
Rogue Genius Games |
$2.95
|
 Weaponize Your Soul
A Soul Sword is a blank slate of the raw power of the universe, the secret runic language that describes, defines, and thus empowers every aspect of reality. When a Soul Sword comes in contact with its wielder, it’s vast reserve of undefined energy draws its form and function from the secret true runes that describe that wielder. Thus the Soul Sword of a goblin... [click here for more] |
Rogue Genius Games |
$3.95 $2.96
|
 The Magic of Runes!
Runes are older, more primal forms of magic that existed before spells or even mortal languages. Runes may augment their crafter’s own abilities, aid their allies, reveal knowledge and lore, or hinder and harm their crafter’s foes. While the undisputed masters of rune magic are the dedicated runecasters, others can learn enough about the strange and elder form of supernatural... [click here for more] |
Rogue Genius Games |
$2.95
|
The godling is a new character concept designed for use with the Pathfinder RPG. The godling is presented as both a base class (suitable for 1st level characters) and a prestige class (requiring characters to be higher level before taking it).
The godling is a mortal hero in whose veins flows the blood of a god. Cut from the same cloth as classic ancient heroes such as Theseus (fathered... [click here for more] |
Rogue Genius Games |
$3.99
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Being Mythic is Cool as Hell!
While there are numerous mythic spells and a long list of mythic feats to help mythic characters develop their amazing powers, the actual class features of each class do not have mythic upgrades available. There are heroic path abilities that tie into some class abilities and common skills, but no upgrades for the classes’ main abilities and talents themselves.... [click here for more] |
Rogue Genius Games |
$3.99 $2.99
|
Mythic Class Features?!
While there are numerous mythic spells and a long list of mythic feats to help mythic characters develop their amazing powers, the actual class features of each class do not have mythic upgrades available. In addition to the core classes, new base and “alternate” classes were introduced in Pathfinder RPG Advanced Player’s Guide, Pathfinder RPG Ultimate Combat,... [click here for more] |
Rogue Genius Games |
$3.99 $2.99
|
Introducing an all-new way to build Starfinder PCs, Starfinder Species Reforged has everything you need to build flexible and fun player characters belonging to over 30 different playable species. Within this massive 300+ page tome, you’ll find:
30 Featured Species including core Starfinder species such as kasathas and ysoki, Blood Space favorites such as kitsune and uramae, and brand-new... [click here for more] |
Rogue Genius Games |
$34.95
|
 Be the Master of the Magic of Runes!
The runecaster is a new class for the fifth edition of the world’s oldest fantasy roleplaying game. No less a user of magic than clerics and warlocks, the runecaster taps into a magic older, and more primal and unpredictable, than spells. Each runecaster learns a selection of runes to augment their own abilities, aid their allies, reveal... [click here for more] |
Rogue Genius Games |
$3.95
|