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Knave

Knave


KNAVE is a rules toolkit by the creator of Maze Rats and The Alchemist's Repose for running old school fantasy RPGs without classes. Features include: High compatibility with OSR games. If you have a library of OSR bestiaries, adventure and spell books, little or no conversion is needed to use them with Knave. Fast to teach, easy to run. If you are introducing a group...   [click here for more]
Questing Beast Games  $2.99

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Jim Henson's Labyrinth: The Adventure Game

Jim Henson's Labyrinth: The Adventure Game


Hello, and welcome to Jim Henson’s Labyrinth: The Adventure Game (we call it ‘the Labyrinth’, for short). This book contains everything you need to play in and run your own version of the Labyrinth. Have you ever asked the question: what if Sarah asked the Helping Hands to go up rather than down? Have you ever wondered how you would have fared in this dangerous and exciting world? Have you ever...   [click here for more]
River Horse Games  $29.95

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Maze Rats

Maze Rats


"The referee advice is gold. I know of few better sources for concisely explaining what to prioritize when running this sort of game." - Brendan S, Necropraxis, Wonder and Wickedness "I often quibble with RPG magic systems either being too complex or too restrictive, but this hit a great balance between flexibility and ease-of-use, while adding a special...   [click here for more]
Questing Beast Games  $2.99

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The Alchemist's Repose

The Alchemist's Repose


A fast, system neutral one-page dungeon from the creator of Maze Rats, usable with any pen-and-paper roleplaying game. An ideal adventure for groups who like to beat dungeons with ingenuity and creativity rather than brute force, providing numerous ways to turn the environment against your enemies. Contains fungal elves, programmable robotic guardians, and alchemy gone awry. Patreon...   [click here for more]
Questing Beast Games  $1.50

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Saving Throw fundraiser fanzine for James D. Kramer

Saving Throw fundraiser fanzine for James D. Kramer


Saving Throw — a fundraiser fanzine to help James D. Kramer You may know Jim Kramer from his Usherwood Publishing modules & supplements, or his work helping produce works like OSRIC and Knockspell. You probably didn’t know Jim had multiple brain surgeries to remove tumors, and the battle has gotten much harder. To help Jim and his family during this difficult time,...   [click here for more]
Saving Throw Fanzine  $13.00

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Forbidden Lands: The Spire of Quetzel

Forbidden Lands: The Spire of Quetzel


Wind dies. Pale grass grows in spirals. Lichen forms blurred iridescent sigils on cracked stone. Black trees curl their trunks and crook their branches as if bowing. The Spire is driven through the skin of the world like a pin through curling paper. With every step toward the tower, it writhes and warps like a hallucination. It seems infinitely tall, like something in a dream. There...   [click here for more]
Free League Publishing  $9.99

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Odditional materials

Odditional materials


A collection of hacks, adventures and sundry other oddities for Into the Odd. Inside the covers you'll find: In Search of Samson Aubrey, an adventure by Kamil Wegrzynowicz. Four Arcana Ideas, arcana by Brian Wille. Odd Dungeons, a hack to make Into the Odd feel more like D&D and similar fantasy games, by Eric Nieudan. The Nightlight...   [click here for more]
Lost Pages  Pay What You Want

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Random Dungeon, City, & Travel Generation

Random Dungeon, City, & Travel Generation


Random Dungeon, City, & Travel Generation a generalized list of prompts one can use to build dungeons, cities, maps, and travel routes. This can be used on the fly or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Caravans & Trade

Caravans & Trade


Considerations for handling trade, caravans, and trade routes in RPGs with several tables to assist the GM. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Unwritten: Adventures in the Ages of MYST and Beyond

Unwritten: Adventures in the Ages of MYST and Beyond


From caverns miles beneath the New Mexico desert, the D’ni ruled an empire that lasted ten millennia. They wrote Linking Books that allowed them to span universes, ignoring the primitive humans that infested the surface. But the glory of D’ni was brought low mere centuries ago, and their Ages were left empty and abandoned... until now. Called to the desert, we have found our way down...   [click here for more]
Cyan Worlds, Inc.  $10.00

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Roads & Road Encounters

Roads & Road Encounters


Roads & road Encounters is an overview of information about the road, what is near, and fellow travelers. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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The Unified Surface/D'ni Timeline: An Unwritten Supplement

The Unified Surface/D'ni Timeline: An Unwritten Supplement


When the D'ni were fighting the Pento War, what was humanity doing? When humans were building Stonehenge, or the Great Pyramid of Giza, what wonders were the D'ni accomplishing? This supplement for Unwritten: Adventures in the Ages of MYST and Beyond brings 10,000 Years of D'ni and human history together for the first time; from the birth of Ri'neref on Garternay, to the moment when humans...   [click here for more]
Cyan Worlds, Inc.  $5.00

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The D'ni Primer: An Unwritten Supplement

The D'ni Primer: An Unwritten Supplement


A brief introduction to D'ni language, numbers, symbology and more- all meant to add a little extra to your Unwritten: Adventures in the Ages of MYST and Beyond campaigns. Unwritten is developed by InkWorks Productions, under a licensing agreement with Cyan, Inc. ...   [click here for more]
Cyan Worlds, Inc.  $2.00

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Last One Standing (Godless, Novice)

Last One Standing (Godless, Novice)


A Godless adventure for Novice Characters! Last One Standing is an adventure for novice characters in which they must navigate the perils posed by three violent, bloodthirsty gangs. There are likely many ways for the group to complete the adventure: perhaps by choosing one gang to support against the other two, or by finding some creative way to prevent the impending fight from impacting...   [click here for more]
Schwalb Entertainment  $1.89

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Library Generation Tables

Library Generation Tables


In the following pages you will find ideas for creating descriptions of various types of volumes, the libraries that house them, the librarians, a few relevant magic items, and a new creature. These tables can be used in order from front to back, or just pick from the tables that suit you. There is a page with a d30 table to assist in quick generation and has 30 sample titles. The title generator...   [click here for more]
Follow Me, And Die! Entertainment LLC  $1.00

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The MYST Saga: An Unwritten Supplement

The MYST Saga: An Unwritten Supplement


A chronological synopsis of the Myst games, books & MMO, giving you the story that is the foundation of Unwritten: Adventures in the Ages of MYST & Beyond history. Unwritten is developed by InkWorks Productions, under a licensing agreement with Cyan, Inc. ...   [click here for more]
Cyan Worlds, Inc.  $2.00

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ICv2's Internal Correspondence #98

ICv2's Internal Correspondence #98


Internal Correspondence covers the business of Hobby Games, Comics, Graphic Novels, and Manga. The latest issue takes a look at the impact of COVID-19 on the Hobby Games market; Hobby Games Sales Report for 2019; Comic Sales Report for 2019; Top Games and Top Graphic Novel Franchises for Spring 2020; and more. ...   [click here for more]
ICv2  $9.99

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GEMSTONE WARRIORS!

GEMSTONE WARRIORS!


Aliens are attacking earth, but that's ok, because a gem fell from the sky with them and landed in your hand. Immediately you understood what you had to do, the new powers you held and the new allies you now had. Looking around at the others you nod. You will not lose, you CANNOT lose! You are the GEMSTONE WARRIORS!! Gemstone warriors is a one page rpg created by...   [click here for more]
CobblePath Games  Pay What You Want

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Tales From The Magician's Skull #4

Tales From The Magician's Skull #4


Tales From the Magician’s Skull is a fantasy magazine dedicated to presenting all-new sword-and-sorcery fiction by the finest modern crafters in the genre. These stories are the real thing, crammed with sword-swinging action, dark sorceries, dread, and ferocious monsters — and they hurtle forward at a headlong pace. Issue #4 features fiction by John C. Hocking, Adrian Cole, James Enge,...   [click here for more]
Goodman Games  $8.00

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Caves, Caverns & Underground Encounters

Caves, Caverns & Underground Encounters


Caves, Caverns & Underground Encounters is an overview of caves and caverns. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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KNAVE SOLO

KNAVE SOLO


Bienvenue dans KNAVE SOLO, Cette extension est la version française de A LONELY KNAVE par Peter Rudin-Burgess, qui est elle-même la version pour jouer en solo de KNAVE le formidable jeu de Ben Milton. Les mécanismes sont les mêmes que KNAVE, la mise en page est identique et le jeu se déroule de la même manière  que le jeu original : rapide, originale et astucieuse. KNAVE est parfaitement...   [click here for more]
Le Trip Fantastique  $1.17

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Un rat dans un labyrinthe, Maze Rat en VF

Un rat dans un labyrinthe, Maze Rat en VF


UN RAT DANS UN LABYRINTHE est la version française de MAZE RAT (par Peter Rudin-Burgess) l'extension pour jouer en solitaire à MAZE RATS, le jeu OSR de Ben Milton. Le but de cette extension est de vous permettre simplement de jouer en solo quand vos joueurs ne sont pas venus, ou que vous êtes seuls et que l'appel de l'aventure se fait trop fort. Avec sa table de résolution des questions fermées...   [click here for more]
Le Trip Fantastique  $1.17

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Locks, Vaults, and Hiding Places

Locks, Vaults, and Hiding Places


A collection of information and random tables to help Game Masters create more unique locks and other means of securing valuables to thwart thieves and adventurers. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Mountain & Hill Encounters

Mountain & Hill Encounters


Mountains and hills provide sweeping vistas to delight one’s eyes. They can ignite one’s imagination for adventure ideas both for overland travel in the case of a hexcrawl, or for the setting for a dungeon or other adventure location. The following pages offer suggestions to help GMs with their game prep. As with all random tables, often one need not roll on them for creative results....   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Businesses In Settlements

Businesses In Settlements


Considerations for handling trade in settlements in RPGs with several tables to assist the GM. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Rivers And River Encounters

Rivers And River Encounters


Rivers serve many purposes, from water and food supply to transportation and borders. 
They are impediments to cross or boundaries to defend. Within these pages, you will 
find ideas and random tables to help you add some variety to the rivers and encounters 
in, on, and around them more interesting. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Arctic & Glacial Terrain & Encounters

Arctic & Glacial Terrain & Encounters


Arctic & Glacial Terrain & Encounters is an overview of arctic, antarctic, and glacial tarrain. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Seas & Ocean Conditions & Encounters

Seas & Ocean Conditions & Encounters


This is a collection of ideas to aid Game Masters who need to plan or run an ocean voyage for their players. While a comprehensive list of things one may encounter in a sea voyage is impractical, this presents general ideas to help the GM insert different and interesting encounters and situations. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Deserts & Desert Encounters

Deserts & Desert Encounters


This is inspired by ideas I needed for my own campaign world in the area I call The Broken Lands, it is based on the Range and Basin Province of the western United States and northwestern Mexico. It has mountains, valleys, high plateaus, rocks, caves, rivers, canyons, and deserts, all very dry. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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KNAVE version française

KNAVE version française


KNAVE est un jeu OSR pas vraiment comme les autres. Ce n’est ni une simple réécriture d'AD&D ou une décalque du Basic Set de D&D, ni une tentative de faire comme D&D "avec des numéros derrière" en mode rétroclone. KNAVE est un jeu complet et simple, fluidifié par un système clair, cohérent et modernisé. On y trouve un gameplay intuitif et...   [click here for more]
Le Trip Fantastique  $2.00

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Ratten im Labyrinth (German)

Ratten im Labyrinth (German)


Einfach. Brutal. Chaotisch. Ratten im Labyrinth ist ein Fantasy-Rollenspiel der alten Schule - die deutschsprachige Übersetzung des OSR-Titels Maze Rats von Ben Milton. Das Regelwerk ist kompakt, alle Regelbereiche (Charaktererschaffung, Magie, Monster, usw) sind übersichtlich auf Einzelseiten dargestellt. Im Heft finden sich...   [click here for more]
Vagrant Workshop  $4.67 $3.49

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Old West Campaign Setting Design Book

Old West Campaign Setting Design Book


Old West Campaign Setting Design Book - Preview is a preview with an explanation for my plans for creating a Campaign/Adventur Planner style resource for Wild West RPGs. It includes a few sample tables. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. Please leave a comment or review, or pay for your...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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No, Really, It's Me

No, Really, It's Me


This is my first adventure published on DriveThruRPG. The player characters are doppelgangers who have replaced an adventuring party and must go back to town and convince other adventurers not to return to the dungeon. Are you looking for a quick scenario idea that you can easily craft to your own style? Check out my first adventure PDF which is a quick overview of an outline for one of my four...   [click here for more]
Follow Me, And Die! Entertainment LLC  $1.00

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Multi-Use Encounters

Multi-Use Encounters


Encounter ideas are often a challenge. My goal with Multi-Use Encounters is to have encounters that can be chosen at random and the base encounter varied with other tables. One can easily use each detailed encounter as a list of possibilities. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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ICv2's Internal Correspondence #97

ICv2's Internal Correspondence #97


Internal Correspondence covers the business of Hobby Games, Comics, Graphic Novels, and Manga. This latest issue covers the hobby game and comics and graphic novel (including manga) markets, with Top Franchise charts for Fall 2019, and Hobby Games Pick Hits for 2020. It also includes an interview with Diamond's CRO Chris Powell. ...   [click here for more]
ICv2  $9.99

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ICv2's Internal Correspondence #94

ICv2's Internal Correspondence #94


Internal Correspondence #94 features the 2017 market size analyses for both hobby games and comics/graphic novels, plus extensive reporting on the markets for both in early 2018, plus Pick Hits, Top Properties, more. ...   [click here for more]
ICv2  $9.99

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ICv2's Internal Correspondence #96

ICv2's Internal Correspondence #96


Internal Correspondence covers the business of Hobby Games, Comics, Graphic Novels, and Manga. This latest issue covers the hobby game and comics and graphic novel (including manga) markets, with Top Franchise charts for Spring 2019, and Game Pick Hits to Click for Fall 2019. It also includes our report on the Spring 2019 season and our first read on full-year market trends for both the...   [click here for more]
ICv2  $9.99

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Magic Items: Assorted Magic Items Disgorged From My Mind

Magic Items: Assorted Magic Items Disgorged From My Mind


This is a collection of magic items from my blog, campaign, and convention games. They are not the usual wand and rings. I've included a couple of items from Library Generation Tables and the Jewelry Tables from Caravans & Trade. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Knave (Edizione Italiana)

Knave (Edizione Italiana)


KNAVE è un regolamento creato da Ben Milton per giocare a un gioco di ruolo fantasy vecchia scuola senza classi, con poca magia e alta mortalità. Alta compatibilità con i giochi OSR. Se possiedi già dei bestiari, avventure o liste di incantesimi di altri giochi OSR, bastano delle piccole modifiche per poterli utilizzare con Knave. Veloce da insegnare, facile da gestire....   [click here for more]
Big Red Dice  Pay What You Want

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ICv2's Internal Correspondence #91

ICv2's Internal Correspondence #91


Internal Correspondence #91 covers the hobby game and graphic novel (including manga) markets. This issue includes: holiday season and full year 2016 trends, Top Game Picks for May-August 2017, Hobby Game Top 10 charts for September-December 2016, Top 10 GN/Manga Franchises for September-December 2016, feature articles, interviews and more. ...   [click here for more]
ICv2  $9.99

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ICv2's Internal Correspondence #95

ICv2's Internal Correspondence #95


Internal Correspondence #95 contains reports on the games and comics markets for the Fall season, which includes the holidays. It also includes our initial reports on what happened in the hobby games market in 2018 vs. 2017, graphic novel reviews, top games and graphic novel franchise charts for the season, and game Pick Hits for Summer. ...   [click here for more]
ICv2  $9.99

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The Screaming Swamp

The Screaming Swamp


This is an expansion of my contribution to the Tenkar’s Landing G+ Community collaborative sandbox setting, Eilean Dubh (The Black Isle). Each contribution to The Black Isle is a single 6 mile hex. There is a lot here in this lone hex. One can easily change to a 12 mile hex, making each sub-hex a mile. Even larger hexes may be used, if you need a massive swamp. I...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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NPC Ideas

NPC Ideas


NPC Ideas has some tips for making NPCs more interesting, and includes a few tables. It ends with all the players characters and their retainers for which I still have character sheets. You can use them as NPCs in your campaign. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Artisans Odyssey Playtest

Artisans Odyssey Playtest


Artisans Odyssey is a roleplaying game. You play the young heroes chosen by fate to fulfill great destinies. Create new abilities on the fly and craft powerful items to aid you as you match wits and blades with the Fey, a mysterious and enigmatic enemy. This is a playtest of the Artisans Odyssey game system. Be among the first to journey into the fantastical lands of Aeria. In this book...   [click here for more]
Team Ogre Games  Pay What You Want

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Mini Bestiary

Mini Bestiary


This is a collection of creatures from my blog, campaign, and convention games. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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ICv2's Internal Correspondence #93

ICv2's Internal Correspondence #93


Internal Correspondence #93 covers the hobby game and graphic novel (including manga) markets. This issue includes: holiday season and full year 2017 trends, Top Game Picks for May-August 2018, Hobby Game Top 10 charts for September-December 2017, Top 10 GN/Manga Franchises for September-December 2017, feature articles, more. ...   [click here for more]
ICv2  $9.99

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Svärdets sång - Quetzels torn

Svärdets sång - Quetzels torn


Vinden dör. Blekt gräs växer i spiraler. Lavar bildar suddiga, regnbågsskimrande sigill på sprucken sten. Svarta träd kröker sina stammar, böjer sina grenar som i bugningar. Tornet drivs genom världens hud som en nål genom krusat papper. För varje steg närmre tornet förvanskas och förvrids det likt en hallucination. Det verkar...   [click here for more]
Free League Publishing  $9.99

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ICv2's Internal Correspondence #92

ICv2's Internal Correspondence #92


This issue includes: 2016 market size estimates for both the comics and graphic novel and hobby game markets, Top Game Picks for Fall 2017, Hobby Game Top 10 charts for Spring 2017, Top 10 GN/Manga Franchises for Spring 2017, feature articles, and reviews. ...   [click here for more]
ICv2  $9.99

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The Rise From Chaos Role Playing Game

The Rise From Chaos Role Playing Game


The Rise From Chaos is a game of quests and encounters that are community built and run. There is no need for a Game Master. Questions about the world and situations are answered by rolling the dice. The players create adveturers in the world of Otrabrium a vast and magical world of opprotunity and adveristy. This product includes: Set Up Rules Walks through how to build a character from choosing...   [click here for more]
Joel Hamilton  $25.00 $10.00

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ICv2's Internal Correspondence #89

ICv2's Internal Correspondence #89


Internal Correspondence #89 covers the hobby game and graphic novel (including manga) markets. This issue includes a look at the hobby game market from 2008-2015, Top Game for Fall 2015, Hobby Game Picks Hits for Summer 2016, Top GN/Manga Franchises for Fall 2015, GN/Manga Pick Hits, feature articles, and reviews. ...   [click here for more]
ICv2  $9.99

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