Title |
Publisher |
Price |
 Fast Launches: High Population World is 17 minimalist hooks the Referee can use to spark adventures on a High Population World (trade code Hi), a world with a population of billions or tens of billions of inhabitants. Other than taking place on such a world, locations and background are deliberately kept vague to allow slotting into the campaign wherever or whenever they’re needed. Questions... [click here for more] |
Michael Brown |
$1.00
|
 What if everything you've ever known was a lie? A dying scholar's cryptic warning sends the adventurers on a deadly hunt through the broken and lawless Forsaken Reach. Pursued by a shadowy organization determined to put a stop to them, the heroes follow a trail of encrypted scriptures, ancient artifacts, and buried secrets to uncover something that might upend everything they've ever known...or... [click here for more] |
Michael Brown |
$5.00
|
 Fast Launches: Vacuum World is 17 minimalist hooks the Referee can use to spark adventures on a Vacuum World (trade code Va), a system whose mainworld is airless, lifeless, but perhaps focused on industry or research. Other than taking place in such a system, locations and background are deliberately kept vague to allow slotting into the campaign wherever or whenever they’re needed. Questions... [click here for more] |
Michael Brown |
$1.00
|
 Fast Launches: Asteroid Belt is 18 minimalist hooks the Referee can use to spark adventures in an asteroid belt (trade code As), a system whose mainworld is an asteroid belt. Other than taking place in such a system, locations and background are deliberately kept vague to allow slotting into the campaign wherever or whenever they’re needed. Questions and prompts for the Referee to spark expansion... [click here for more] |
Michael Brown |
$1.00
|
Fast Launches: Startown is a gripping supplement for 2D6 science-fiction RPGs like Cepheus Engine and The Original Science Fiction Roleplaying Game. This collection of fourteen adventure hooks throws the PCs into the gritty underbelly of Startown — the chaotic commercial district next to most starports. Each hook delivers high-stakes intrigue, mysterious disappearances, illicit deals, and... [click here for more] |
Michael Brown |
$1.00
|
 Something is very wrong aboard an interplanetary rocket! The planet Oshal is secretly being considered for membership in the interstellar community. When an ambitious interplanetary mission falls silent, the Scouts hire the PCs to discreetly investigate. What begins as a simple task to ensure the success of the Oshali space effort turns into a deadly mystery and a struggle against... [click here for more] |
Michael Brown |
$1.00
|
Fast Launches: Agricultural World is 16 minimalist hooks for 2D6-based games such as Cepheus Engine and the Original Science Fiction Roleplaying Game. The Referee can use these to spark adventures on a (supposedly) peaceful and serene agricultural world (trade code Ag), dedicated to cultivating the soil, producing crops, and raising livestock. Other than taking place on such a world, locations... [click here for more] |
Michael Brown |
$1.00
|
The concept of culture includes the communal behaviors, foundations, and standards found in sophont societies, and also the knowledge, values, laws, social norms, and habits of the individuals within these groups. While such culture is often attributed to a specific world or region on that world, there are cultural norms, features, and social adaptations that sophonts make use of to adapt to... [click here for more] |
Michael Brown |
$2.00
|
Fast Launches: Industrial World is 16 minimalist hooks the Referee can use to spark adventures on a booming industrial world (trade code In), a world dedicated to large-scale processing and refining of raw materials into finished products. Other than taking place on such a world, locations and background are deliberately kept vague to allow slotting into the campaign wherever or whenever they’re... [click here for more] |
Michael Brown |
$1.00
|
Fast Launches: Water World is 17 minimalist hooks the Referee can use to spark adventures on a water world (trade code Wa), a world with a surface completely covered by oceans (Hydrographics A.) Other than taking place on such a world, locations and background are deliberately kept vague to allow slotting into the campaign wherever or whenever they’re needed. Questions and prompts for the... [click here for more] |
Michael Brown |
$1.00
|
Fast Launches: Desert World is 17 minimalist hooks the Referee can use to spark adventures on a vast desert world (trade code De), a world with little standing water (Hydrographics code 0) but which may have a hot or cold climate. Other than taking place on such a world, locations and background are deliberately kept vague to allow slotting into the campaign wherever or whenever they’re needed.... [click here for more] |
Michael Brown |
$1.00
|
In the vastness of Known Space, starships are essential to moving people and goods from world to world. But just as essential are the destinations for most of those vessels: starports. Like the truck stops that dotted the American landscape of old Terra, these installations offer oases of rest, refreshment, refueling, and the chance to make a few extra credits, if one plays their cards right.
Starports... [click here for more] |
Michael Brown |
$2.00
|
The galaxy’s a big place; big enough for any and all kinds of adventure. But where do star-spanning heroes find such exploits? Right here in the Cepheus Engine Mission Generator! Using little more than 2 six-sided dice and a modicum of imagination, the Referee of a Cepheus Engine or Original Science Fiction Roleplaying Game campaign can generate one of over 90,000 different missions in mere... [click here for more] |
Michael Brown |
$1.00
|
Nominated "Best Cover" and "Best ATU Product" at the Zhodani Base Awards 2021!
Oh, beautiful for spacious skies
Skies that are colored gray, not like that of a dead channel, but from rain trying in vain to wash away the grime and evil of the streets below.
For amber waves of grain
Grain used to make “food” to feed America’s 430+ million people;... [click here for more] |
Michael Brown |
$8.00
|
A dead warzone, a ticking bomb, and a desperate gamble for survival! The crew stumbles upon a battlefield of derelict starships…and an ancient mine that has latched onto their ship’s hull. With time running out, they must brave the void, outwit deadly safeguards, and defuse the explosive before it tears them apart. But the mine holds secrets, and someone out there wants them back.... [click here for more] |
Michael Brown |
$1.00
|
 What lurks beneath paradise? The newly colonized tropical planet Rearea is a tourist's dream: clear water, white beaches, and most notably, a 5,000 km-long coral reef. When construction for a luxury resort starts damaging the reef, mysterious illnesses and deaths begin. The PCs, investigating the situation along with a brilliant local oceanographer, discover a secret that could spell... [click here for more] |
Michael Brown |
$1.00
|
The term “Wild West” conjures up images of square-jawed cowboys on horseback, watching over a cattle drive; steely-eyed lawmen facing down desperadoes; painted saloon girls carousing with rowdy guests; and stoic Native Americans watching their world slip away. The Wild West — that period of America’s history during its westward expansion in the latter half of the nineteenth century — was... [click here for more] |
Michael Brown |
$8.00
|
Starships are more than just a convenient way to get from System A to System B. They also serve as home, weapon, shelter, escape, and even bargaining chips. The Cepheus Engine, Cepheus Deluxe, and Original Science Fiction Roleplaying Game has rules for constructing them in as much or as little detail as the Referee likes.
But what of the backstories of these vessels? Few PCs get hold of one straight... [click here for more] |
Michael Brown |
$1.00
|
The heroes have just made planetfall and left the starport grounds (and the protection of interstellar sovereignty) and entered the rough-and-tumble of the community that has grown up next to it. So what’s next?
While treating themselves to a night out at a fancy restaurant or nightclub, the team notices the bartender is an old enemy.
An alien circus visits town, and everyone marvels at the exotic... [click here for more] |
Michael Brown |
$1.00
|
Film noir (“black film”; plural films noir) is a type of stylized crime movie made from the early 1940s to the late 1950s and known for dark and cynical worldviews, usually illustrated by innovative — and often disturbing — directing and lighting techniques. Films noir highlighted social post-war angst and insecurity and featured such tropes as corrupt authority, deeply flawed protagonists,... [click here for more] |
Michael Brown |
$5.00
|
 A universe of adventure awaits! 2D6 SF Adventures: The Long Jumps is a collection of thrilling, ready-to-play adventures designed for 2D6-based science fiction roleplaying games, including Cepheus Engine and the Original Classic Science Fiction RPG. These scenarios take players beyond the ordinary, challenging them with deep-space exploration, high-stakes intrigue, and the dangers... [click here for more] |
Michael Brown |
$20.00
|
 A lower-tech world test-fires a ballistic missile. Not an uncommon occurrence, but the repressive government of Telus isn’t supposed to be able to accomplish such a feat. That they did gets the attention of the interstellar government, which detected the launch, the subsequent destruction of the missile when it went off course, and the landing of its warhead — a package of sensors — intact in... [click here for more] |
Michael Brown |
$1.00
|
 When a colonist on a neighboring world disappears, a relative hires the PCs to investigate his sudden silence. Upon their arrival at the colony, they encounter an atmosphere of fear, and a plague of random outbreaks of violence. The heroes’ investigation eventually leads them to a startling discovery, one that may jeopardize the entire galaxy if they can’t find a way to stop it.
The Abyss Also... [click here for more] |
Michael Brown |
$1.00
|
 A pacifist world, a ruthless rival, and a trade deal hanging by a thread! When merchant Arnid Rusten finally secures negotiations with the elusive Sereni, he hires the adventurers to serve as his aides and protection. The catch? Violence is forbidden, the atmosphere is mildly sedative, and an old enemy is hellbent on sabotage. As talks unfold in a haze of diplomacy and danger, the... [click here for more] |
Michael Brown |
$1.00
|
The end of the world has held a morbid fascination since time immemorial. Stories of The End can be found in the myths and oral traditions of many ancient cultures. In many of these stories, the world is destroyed (often as a byproduct of a war between deities or other supernatural entities) but remade anew or is returned to a chaotic or primordial state. Such stories are ubiquitous and use many commonly... [click here for more] |
Michael Brown |
$5.00
|
 A desperate plea on a planet at war! Cadazel is engulfed in civil war, and the brutal Warborn insurgency is targeting anyone and everyone. A former Warborn operative has turned against her comrades and now seeks to protect the man she loves, a planetary parliamentarian, from their assassination plot. The lawmaker is returning from an off-world conference, walking unknowingly into a... [click here for more] |
Michael Brown |
$1.00
|
So lemme get this straight: you birds and dames are sittin’ around bored because no work is comin’ your way? Then get out and make some work! Just download yourself a copy of Building the Shadows: A Film Noir Mission Generator, grab some six-sided freckled cubes and start rollin’ on the tables. In just a few minutes, you could be puttin’ fresh slugs in your Roscoes and... [click here for more] |
Michael Brown |
$1.00
|
 An ancient secret haunts the desert sands! In the burning sands of Nahared — a planet divided by religious schism and ravaged by drought — the adventurers must unravel a centuries-old mystery. Armed with a cryptic map and a dying man's final words, they set off to find the fabled Garden of Renewal. But the path is fraught with danger, as ruthless gangs, nomadic tribes, and the... [click here for more] |
Michael Brown |
$1.00
|
 The adventurers are hired to clear insane squatters from an inherited estate. But upon arrival, the heroes find the squatters to be friendly and peaceful, only the first of many deceptions the community is hiding. Strange behaviors, homogeneous bliss, and cult-like loyalty to the commune’s leader suggest a sinister subtext to the veneer of peace and love and presents a dangerous mystery that must... [click here for more] |
Michael Brown |
$1.00
|
Past and future collide in Startown’s shadows! A desperate woman bursts from a dark alley, pursued by mysterious figures. Is she a frantic fugitive or a raving lunatic? Either way, her story is a mind-bender: a time traveler from 75 years in the future seeking the party’s help to prevent a dystopian nightmare! As the PCs begin a desperate search for a scientist — the key to the mystery... [click here for more] |
Michael Brown |
$1.00
|
The heroes have just made planetfall and left the starport grounds (and the protection of interstellar sovereignty) and entered the rough-and-tumble of the community that has grown up next to it. So what’s next?
A vehicle explodes, sending shrapnel flying and injuring many bystanders.
A temperance society just selected the bar the PCs are in as their latest target for destruction.
The leader of... [click here for more] |
Michael Brown |
$1.00
|
2D6 Magic is a system for using magic in a game utilizing a 2D6 mechanic. It’s based on — and inspired by — the Psionics rules found in the 2D6 OGL system, which is itself based on the Original Science-Fiction Roleplaying Game published in the 1970s, and ideally for games set in a fantasy-genre world. It’s assumed you have at least some familiarity with the 2D6 system via such games... [click here for more] |
Michael Brown |
$2.00
|
 “Oh what a tangled web we weave/When first we practice to deceive” has never proved so true as the motivations behind the heroes’ latest patron. Having become the victim of a computer hack, he learns his ongoing scheme of diverting cargoes is in peril, so he hires the PCs to quietly investigate and remedy the situation. But the problem is larger than even the patron is aware of, and exposing... [click here for more] |
Michael Brown |
$1.00
|
“That’ll be fifteen credits.”
Fifteen creds? For a coffin berth? I shook my head as I handed over my credcard. While the desk clerk ran it, I took a quick look around. This place wasn’t worth fifteen credits a night. With no time to find another place, I picked the first one that didn’t look infested.
After stowing my bag in a locker just barely... [click here for more] |
Michael Brown |
$5.00
|
 When Medicine Becomes a Weapon, Heroes Must Decide the Fate of a Planet. A deadly disease ravages a remote planet. Red Star, a noble interstellar aid organization, has established a vital drug factory to combat this scourge. But a ruthless local warlord has seized control of the facility, hoarding the life-saving medicine for his own gain. The PCs are tasked with infiltrating the heavily... [click here for more] |
Michael Brown |
$1.00
|
As chaos crashes down, death emerges. Disaster strikes as a starship crashes into a bustling highport, sending debris and panic flying. But amidst the chaos, the adventurers witness something far more sinister than mangled metal: a figure leaping from the wreckage, vanishing into the shadows. Its mission: silence a diplomat and reignite a bloody conflict. Can the voyagers unravel the killer's... [click here for more] |
Michael Brown |
$1.00
|
Professor Bowman Mori could count on numerous accolades for his work in telescopic viewing in near real time until his fabulous device showed him something he wasn’t supposed to see. Now the researcher has disappeared and most of his colleagues believe he’s in danger. The heroes are hired to find out, but they learn more than they bargained for as they discover the professor’s plight, and the... [click here for more] |
Michael Brown |
$1.00
|
“What’s keeping you, Bel? C’mon, let’s go!”
Berlin was halfway into the door of my cabin. I could almost smell the excitement on him, like a strong cologne.
“Ease, ch’haal. There’ll be plenty of guys left for you to pick up when we get there.”
Berlin gave an annoyed grunt. “Vajra’s already up there. Pretty... [click here for more] |
Michael Brown |
$3.00
|
 A mysterious signal from an uncharted planet draws the adventurers into a once-in-a-lifetime adventure. Braving seismic quakes, hostile xenofauna, and out-of-control robots, the heroes investigate a secret long ago left abandoned. But the wonder may be short-lived as the quakes increase in strength and the team risks being lost or buried. Can they unravel the mysteries presented to them in time? And... [click here for more] |
Michael Brown |
$1.00
|
 It’s the eve of a war between two countries on a balkanized world and non-natives are trying desperately to get out. A noble family frantically contacts the PCs to rescue their pilots, who have been kidnapped by agents of the approaching army. The heroes track the enemy and their captives to an abandoned resort, but that’s the easy part — they must then negotiate unfamiliar, hostile territory... [click here for more] |
Michael Brown |
$1.00
|
 A deadly past debt comes due! The PCs are drawn into a high-stakes mission when their old friend, Xando Clane, a volatile mercenary, hires them to help prepare for his wedding on the planet Brym. But the joyous occasion turns dire when Xando's fiancée goes missing under mysterious circumstances. With a ticking clock and a list of urgent tasks to complete, the heroes must navigate... [click here for more] |
Michael Brown |
$1.00
|
Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.)
This volume has rules and mechanics for:
Attractiveness
Crowded Spaces
Drinking
Fright
Natural Disasters
Nurses
Purchasing Power
"Respectable" Places
Shock and Awe
Swimming... [click here for more] |
Michael Brown |
$1.00
|
I found the Colonel lying near the door. Whoever had taken him down was a pro. I hoped they weren’t still…
“And who might ye be?” A long-limbed, sinewy man with a thick shock of red hair leaned almost casually against the doorframe. I hadn’t heard him approach. “If ye’re with that fellow there,’’ he indicated the prone figure of the Colonel with his chin, “Ye’d... [click here for more] |
Michael Brown |
$1.00
|
A stolen computer file of forbidden research plunges the travelers into a struggle against a deadly assassin with a frightening ability.
The Celsius Agenda is a no-frills adventure suitable for tabletop RPG science fiction games using a 2D6 mechanic, starring characters of varied career backgrounds.
... [click here for more] |
Michael Brown |
$1.00
|
 A mystery greets the heroes when they land on a frontier planet: where did all the people in the starport and Startown go? The only clues are eerie manifestations, mysteriously-addressed cargo, and a sole survivor with secrets of her own. But a larger mystery awaits the crew as they search for answers, and the solution holds deadly stakes for the denizens of an entire planet.
Proximity is a... [click here for more] |
Michael Brown |
$1.00
|
Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.)
This volume has rules and mechanics for:
Quick Adventure Setting Creation
Alternate acquision of the Jack-of-All-Trades skill
Another look at Attractiveness
Another look... [click here for more] |
Michael Brown |
$1.00
|
Marquis Anton Aumarais is planning to throw a grand ball, but needs servants (the PCs) to replace those who’ve been rendered unavailable. It’s not long, however, before a night of fun, food, and camaraderie becomes a nightmare of misery, pain, and death. The problem stems from the swamps that adjoin the Marquis’ property, and the PCs are asked to help deal with it. But the swamp hides not only... [click here for more] |
Michael Brown |
$1.00
|
Time has run out for the inhabitants of Vornath as the corporate owner of the moon forecloses on it and orders everybody off. The heroes are offered an opportunity to make some money providing transport for the colonists to the mainworld. But things take an unexpected turn when the company asks the PCs to make a last-ditch effort on their behalf to persuade a colony of holdouts to leave before corporate... [click here for more] |
Michael Brown |
$1.00
|
A new call to adventure beckons to the PCs from the planet Qaranshi’s ancient past in the form of a valuable, wondrous machine far ahead of its time. An eager xenoarchaeologist discovers that the device points to even greater rewards, but it doesn’t hint at the dangers awaiting those who dare seek them. The wrath of the device’s builders — though long gone — also runs to the present and is... [click here for more] |
Michael Brown |
$1.00
|
Burst Transmission is a series of small suggested modifications (“house rules”) and quick-and-dirty mechanics for 2D6 science fiction RPGs such as Cepheus Engine and the Original Science Fiction Roleplaying Game (OSFRPG.)
This volume has rules and mechanics for:
Aging
Imposing bad weather
Handling chases
Locating someone specific
Running and fighting fires
Going berserk
Improvised weapons
Gathering... [click here for more] |
Michael Brown |
$1.00
|