A Playbook and Character sheet for the Pyromancer class in Dungeonworld. Select you own preferred playstyle as you utilise hyper offensive magic to cause serious damage over time. Become one with fire as your mana and health mix together creating the battlefield beast that has sorely been missing from the Dungeon World play scheme. ... [click here for more]
A Playbook and Character sheet for the Hydromancer class in Dungeonworld. Select you own preferred playstyle as you utilise this highly varied support class. Bounce from healing to freezing to armour removal and damage as you blend the different states of water to stack effects with a greater emphasis on passive spellcasting making you a valuable team player ... [click here for more]
A Playbook and Character sheet for the Aeromancer class in Dungeonworld. Select you own preferred playstyle as you utilise this offensive support class to rain havoc upon your enemies while postering the oppertunities of you allies by invoking elemental air magics. ... [click here for more]
The Ronin, a beaten and battered figure seen wandering the wilds. He had recently been attacked by a gang of bandits who had robbed him of his only memento to his late master - a golden wax seal.
While he is happy to request assistance from a group of passing travellers, one might begin to wonder if he is beginning to judge the party's actions... and if there are consequences.
The Ronin is... [click here for more]
The Merrell Farmstead is a relatively large sized farm located on the subtle boarder between colonised wilderness and the wild environments. It’s isolation has allowed the farming family to expand their paddocks, crops and cattle seemingly unopposed for generations and have become known for the quality and volume of their produce. Recently there have been rumours about a goblin attack and... [click here for more]
Astral spells draw power from across the planes and place them into the hands of individual spellcasters to control then influence the environment by utilising spirits and extraplanar energies. This spell book contains a list of Astral spells which can be utilised within any apocalypse engine games that allow spellcasting. ... [click here for more]
Have you ever been in a position where you need some junk? Would your game session be drasticly improved by injecting a Powerful Shoelace into the mix? Would a Bloody Condom raise some awkward questions? Could a Graceful Cigarette hold the key to the universe? How would I know, you are the GM...But this is the junk generating tool that you have been looking for. ... [click here for more]
Supernatural powers come from the belief in a deity. While some draw power from their belief in a benevolent, omnipotent being, others draw their energy from mad gods of chaos and destruction, war and famine.
It is not enough to simply believe in the deity, practitioners of supernatural magics desire to be an extension of the realm of their deity. This may mean that practitioners of the supernatural... [click here for more]