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My Dearest Student,
I am glad to hear that you were accepted into the Aubergrave Academy of Magecraft. I wasn't surprised that you were able to gain entrance-I've always known you were a bright and promising young pupil, but still, I am excited to hear that you will be joining the elite ranks of mages who've attended Aubergrave. I'm sure you recall that it was... [click here for more] |
Necromancers of the Northwest |
$4.99 $3.74
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Master the Power of Lycanthropy!
Werewolves have long been figures of fascination. Dating back to ancient times, tales of men who transformed into wolves are nearly as old as civilization itself. There is something primal about the werewolf, about the ability to rid oneself of the restraints of society, and live free like a predatory, ruthless animal.
Marchen der Daemonwulf brings the power of... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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Double, Double, Toil and Trouble!
A Necromancer's Grimoire: Secrets of the Witch provides a wide variety of new content for anyone who likes witches, including new hexes, alternate familiar special abilities, and a number of new and interesting feats. Further, it provides a new 20-level base class for characters interested in playing as a green hag, which grants them all the powers of a normal... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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Unleash Your Inner Beast!
Werewolves have always been a source of fascination to humanity, and tales of such beasts are as popular today as they were thousands of years ago. There is something primal about werewolves, which calls out to each and every one of us, daring us to tear off the shackles of polite society and so-called civilization and be free, giving in to our darker, wilder selves. In... [click here for more] |
Necromancers of the Northwest |
$1.49 $1.12
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Staves have long been an iconic accessory for the magically-minded, but, when it comes to game rules, staves have never been the most exciting magic items. From the makers of Advanced Arcana and The Book of Beginnings, The Ebon Vault: Secrets of the Staff aims to end this trend by re-imagining what a staff can do.
This... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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 There's a New Magic Item in Town
The Ebon Vault: Orbs of Power introduces orbs as a proper magic item type, with 50 all-new orbs for use in your game. Each orb serves as a focus for the spells the wielder casts, like a lens that allows him to make those spells more powerful, or have additional effects. These orbs range in price from 8,000 gp for the simplest of enchantments... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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 A Good Hero Needs a Great Sword!
Swords are one of the most iconic aspects of the fantasy genre, and nearly every roleplayer has a special place in his or her heart for an interesting magical blade. This book provides a host of new options for creating customized and unique swords, and also endeavors to make the wonder and excitement of magical swords available to characters... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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Discover the Secrets of the Ninja
From the makers of Liber Vampyr and A Necromancer's Grimoire: Marchen der Daemonwulf, Ancient Warriors: Way of the Ninja brings a new outlook to these silent warriors, approaching them from a more traditional perspective, and focusing on their stealth, cunning, and combat abilities rather than on mystical powers.
In addition to the ninja class,... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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The Finest in Magical Protection
Magic armors have never been the most exciting magic loot in the pile. Players tend to be more interested in the devastation that a magic weapon can wield, or the various and sundry miscellaneous abilities that wondrous items can provide. Magic armor has always been the solid, workhorse style of magic item: it gives you a bonus to AC, nothing... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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Flesh is Weak, but Steel is Strong
For centuries, man has had a fascination with the idea of mechanical sentience. Archmagi and master sorcerers have experimented at length with homunculi, golems, and other construct servants, trying to create a machine with true human intelligence. With the invention of the fabricant, that day has finally arrived.
... [click here for more] |
Necromancers of the Northwest |
$3.99 $2.99
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Dozens of Devious Devices
What dungeon would be complete without traps? You're not really an adventurer until you've fallen into a few pit traps, been hit with at least one poisoned dart, and, of course, been on the wrong side of a hail of arrows launched out of a wall.
Trapmakers with only core rulebooks to work with will quickly find themselves running out of new and creative... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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The Most Famous Warriors...of All Time
Even though they lived thousands of years ago, we've all heard of the legendary Spartans. Maybe you saw them in a movie, or on television, or read about them in a book, or just heard about them in history class, but chances are, you have a pretty good idea what and who the Spartans were.
There's a reason why Spartans... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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Mounts are a popular staple of the fantasy genre. Whether it’s the knight riding off into the sunset on his trusty steed, or the shady horse merchant trying to disguise his broken-down nags as spirited chargers, or the cunning horse thief, mounts and horses are not only a person’s primary means of transportation, they are also an adventurer’s constant companions.
... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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Monstrous Fiends that are All Too Human
Rakshasas have long been a source of fascination for tabletop gamers, and are at once among the most beloved and recognizable fiends, and also the most underused. Unlike most fiends, which dwell in distant and unimaginable hellscapes, rakshasas live on the material plane, lurking amongst the other races like a wolf in sheep's clothing. They are cunning shapeshifters,... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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A Necromancer's Grimoire: The Book of Purifying Flames provides rules for the exciting magic of the pure flame, a magical, holy and righteous fire which burns only the wicked and evil. The righteous and pure of heart can pass through such flames without fear, and, in fact, more potent pure flames even heal or bulster such holy and upstanding warriors of virtue.
In addition to 25 feats and... [click here for more] |
Necromancers of the Northwest |
Pay What You Want
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Get in Touch With Your Wild Side A Necromancer's Grimoire: Paths of the Druid presents three new prestige classes designed to allow characters to develop their druids in a variety of different ways, focusing on different aspects of the druid class. The first prestige class, the beast master, focuses on empowering the druid's animal companion, allowing the druid to have an animal... [click here for more] |
Necromancers of the Northwest |
$2.49 $1.87
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Discover the Power of Faith
The flavor of clerics and other divine classes has always been that their spellcasting ability comes directly from their deity, and is a gift bestowed upon them in exchange for their faith, or else to allow them to do holy work in the deity's name. Despite this flavor, however, clerical spellcasting and other abilities rarely feel especially divine... [click here for more] |
Necromancers of the Northwest |
Pay What You Want
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Not Your Average Fighter
A Necromancer's Grimoire: Spirit Warriors introduces the new spirit warrior class. Spirit warriors draw their power from the spirits of ancient and mythical heroes, called exemplars, channeling their fighting powers and using them to the spirit warrior's own ends. Each exemplar has its own unique set of special abilities, called infusions, which... [click here for more] |
Necromancers of the Northwest |
Pay What You Want
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The Return of the Spirit Warrior
A Necromancer’s Grimoire: Spirit Warriors presented a new kind of martial character for 3.5 and Pathfinder games. Spirit warriors could draw upon the power of exemplars—mythical warriors whose legendary deeds had allowed them to ascend to a quasi-divine status—borrowing their strength and skill in order to complete their own... [click here for more] |
Necromancers of the Northwest |
Pay What You Want
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Unlock the Mystery
Oracles are more than just spontaneous divine casters who use Charisma instead of Wisdom. The oracle class taps into a cultural phenomenon that has fascinated mankind for thousands of years. From the ancient Greek oracles of Delphi to traveller fortune tellers to modern-day psychics, humanity has long been enraptured by the idea of a mystic who receives insights... [click here for more] |
Necromancers of the Northwest |
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Destination: Adventure
Legend, myth, and rumor tell of a mysterious and secluded tropical island by the name of Kawa'lea. This lush paradise is said to be home to an amazing variety of plants and animals not found anywhere else in the world. Far more exciting, though, it's said that the island is steeped in powerful life magic, and that it can have curious effects on those who land upon its... [click here for more] |
Necromancers of the Northwest |
$4.99 $3.74
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The Blackshire Mercenary Company is a guild of mercenaries with a reputation for getting things done-no matter how dirty they may need to get their hands in order to do it. A popular and wide-ranging guild, they have chapter houses in dozens of cities, and are an excellent, reliable, and affordable way to go about hiring mercenaries, especially for unsavory causes.
... [click here for more] |
Necromancers of the Northwest |
Pay What You Want
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A Stat-Block for Every Occasion!
We've all been there: all of a sudden, you realize that you probably should have realized that your PCs would wind up charging the palace guard instead of talking it out with the vizier, and really wish you had stat-blocks for the fight. Or it occurs to you that, really, the wizard apprentice that they're rescuing from demon cultists should probably be trying to help... [click here for more] |
Necromancers of the Northwest |
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