Title |
Publisher |
Price |
7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah... [click here for more] |
Chaosium |
$24.99
|
Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more] |
Onyx Path Publishing |
$24.99
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It's a story that begins with death -- with your death.
Why did the Reaper reach out for you before your time? Why was it that you fell between the cracks?
Do you remember the flare of the gun or the sharpness of the knife? Do you remember the gnawing emptiness or the choking thickness of disease? Did you fall across the Threshold alone in the wild, or in the heart of the city?
The story begins... [click here for more] |
White Wolf |
$19.98
|
Master the Modern AGE—as a Player or GM
The Modern AGE Mastery Guide is a core resource for taking your Modern AGE game to the next level, as a Game Master or player. This exhaustive guide to improving your game includes the following:
Tips for perfecting a character’s backstory, motivations, and place in a team.
Alternate rules for character creation, including simple,... [click here for more] |
Green Ronin Publishing |
$17.95
|
Just when you think you know everything about the World.
The Scions of the Irish, Chinese and Hindu gods make their mark on the World. New Boons, Knacks and Birthrights increase the Scions’ arsenal in the war against the Titans. More allies and more enemies entry the fray, which can change the course of the conflict. The war can also extend back further in time, adding a new layer to one of the greatest... [click here for more] |
Onyx Path Publishing |
$17.99
|
The End Is Nigh! Fimbulwinter has come. The wolf Fenrir runs free, and the serpent Jörmungandr has loosed Midgard from his coils. The twilight of the Gods has begun, and only the Scions of the Aesir can salvage some good from the conflagration to come. Will your character survive the final battle of order versus chaos, or will the forces of the Wyrd consign him to death with the bulk of the... [click here for more] |
Onyx Path Publishing |
$17.99
|
Woe to any who dare despoil the lands of gold and fire
For Ifrians value freedom, and the divine is always close…
For centuries the foolish have sought to rip the riches from Ifri, but none have been successful...until now. A timeless evil called Bonsam, has partnered with the Atabean Trading Company in an attempt to exploit the lands of Gold and Fire. Demonic... [click here for more] |
Chaosium |
$19.99
|
Darkness Is Always With Us
We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been... [click here for more] |
Onyx Path Publishing |
$1.99
|
Seven decades ago, there were cities upon cities, kingdoms and nations. Cultures at war and at trade.Humans, dwarves, elves,and others. So it remained for millennia, through two vibrant ages called ascensions.
Until the world ended. Nations crumbled. Magic sputtered. Nature sickened. Civilizations died.
The dead woke.
THE CITY IS CALLED... [click here for more] |
Green Ronin Publishing |
$29.95
|
No more secrets. No more lies. The hidden riddles of Théah finally exposed. Whether you’re ready or not.
For untold centuries, they have controlled Theah’s destiny. Sometimes for good, and sometimes for evil.
Secret handshakes. Passwords. Cryptic messages. Allegorical symbols. On the continent of Théah, secret societies have operated nearly unseen, manipulating the lives of monarchs... [click here for more] |
Chaosium |
$19.99
|
 Five Adventures, Infinite Possibilities
A spider goddess seeks a safe exile on Earth. Dark deeds force the heroes to an urban hell—literally. A prison planet holds the secret of the illegal soul trade. The Firecrown, once worn by the first and last empress of the Divine Empire, may be on the verge of discovery, inflaming the political ambitions of a horde of demigods. The Earth is destroyed…but... [click here for more] |
Green Ronin Publishing |
$17.95
|
Your Gate to Infinite Adventure!
The Five and Infinity adventure series presents five adventures taking your Modern AGE characters from level 1 to 16 in the dimensions-spanning Threefold setting, but why stop at five adventures, when you can explore infinite possibilities?
The tables and advice in this enhancement to the Five and Infinity series can be used to generate... [click here for more] |
Green Ronin Publishing |
FREE
|
The ven believe the world is out to get them.
They are right.
Wilderness is the long-awaited second supplement for the Houses of the Blooded roleplaying game. Like Coronets, but Never Crowns, it presents a completely different take on the ven and their world and a completely different way to play the game.
Wilderness is a 200+ page book written by acclaimed game... [click here for more] |
John Wick Presents |
$7.99
|
The old woman totters off to enjoy her breakfast, as tiny drops of bile patter on the street behind her.
People are turning up dead with their organs missing, but there’s no evidence of scars or surgery. The deaths are clearly unusual and perhaps even supernatural, and when one victim dies right in front of the hunters, their involvement becomes crucial. While the hunters may at first believe they... [click here for more] |
White Wolf |
$6.99
|
Some of you may be familiar with the time-honored tradition of "going to 11." Well, KQ is right there with its latest issue. Kobold Quarterly #11 is loaded with things that go right up to the edge, and then one more.
Don't believe us? Here's a sampling of the just-a-little-more philosophy at work:
1) An awesome Ecology of the Vampire.... 2) ....plus a free map of Morgau &... [click here for more] |
Kobold Press |
$4.49
|
Man’s first encounter with the elves was the source of what historians would later call “the Great Forest Wars.” Lumber was essential to building the Kingdom of Men and when they reached the deep forests of the world, they found the elves waiting for them.
The Wars lasted an entire generation but eventually ended with the elves seeking peace.
They gave no... [click here for more] |
John Wick Presents |
$5.00
|
Men are proud of their Reign. Sometimes, too proud...
The first "downloadable content" for Wicked Fantasy is here! The Reign of Men: Shadows & Secrets details two new organizations for Wicked Fantasy humans as well as a new archetype, a new oracle mystery, new suggestions for rallies and an updated "approved classes" table.
And best of all, it's free!
If you... [click here for more] |
John Wick Presents |
FREE
|