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Products found in this section... Sort by: 
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Foreven Worlds: Fessor Subsector (Traveller)

Foreven Worlds: Fessor Subsector (Traveller)


Beyond the Third Imperium's borders and in the shadow of the Zhodani Consulate lies the subsector of Fessor. Brutal warlords and savage space pirates take what they can while agents of major powers ply their trade in secret. With danger lurking behind every asteroid, how will you change lives? Will you seek your fortune or topple a dictator bent on domination? Will you wage a war or stop one? Will...   [click here for more]
Jon Brazer Enterprises  $2.95

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Foreven Worlds: Massina Subsector (Traveller)

Foreven Worlds: Massina Subsector (Traveller)


The ignored and forgotten regions of the Zhodani Consulate of Massina Subsector are still populated with people that need your help. With insufficient resources to maintain an enlightened society, problems that law enforcement officials are unequipped to handle arise everywhere. With danger lurking behind every asteroid, how will you change lives? Will you start a cult or stop one from spreading? Will...   [click here for more]
Jon Brazer Enterprises  $2.95

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Foreven Worlds: Tsokabar Subsector (Traveller)

Foreven Worlds: Tsokabar Subsector (Traveller)


Empty, but not devoid of life, Tsokabar Subsector lacks development. It does not attract soft cityfolk but rather those determined to make a better life for themselves. Those that dare to prospect in this Zhodani subsector could become incredibly wealthy by striking the right claim or lose it all should the Consulate order an operation closed. Will you make the difference between a successful colony...   [click here for more]
Jon Brazer Enterprises  $2.95

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Savage Insider Issue #2: How the Dice Roll

Savage Insider Issue #2: How the Dice Roll


The revised edition contains a cleaner layout; the content has not changed. Savage Insider Issue 2: How the Dice Roll is all about what the community does with their gaming. The pillar article, Savage Worlds as an Educational Tool, takes a look how to turn role-playing games into a tool for homeschooling. How the Dice Roll is a cross-genre issue with content covering...   [click here for more]
Mystical Throne Entertainment   FREE 

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Book of Races

Book of Races


If you are like many fantasy gamers, you've probably spent a small portion of your gaming budget here and there collecting plastic miniatures, and perhaps you've ended up with a number of figures for characters that aren't detailed in Swords & Wizardry or some other preferred retro-clone system. Maybe you are trying to convert modules or campaign settings from one of the latter editions of the...   [click here for more]
Samardan Press  $2.99

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Fantasy Concepts Campaign Resource

Fantasy Concepts Campaign Resource


Fantasy Concepts is a D20-based Open Gaming system that implements the latest in streamlined D20 game mechanics to bring a new level of versatility and creativity to your fantasy roleplaying experience. The Fantasy Concepts Campaign Resource offers: a streamlined skill system with a reduced skill list for ease of game play and character advancement; a new combat system aimed at a rapid...   [click here for more]
Samardan Press  $7.99

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Flynn's Guide To Alien Creation

Flynn's Guide To Alien Creation


Have you ever wondered what kind of alien species would live on the worlds of your own Traveller campaign? Referees, are you tired of variations on the same old theme, of "people in rubber suits" or "humans with rubber foreheads", when creating aliens for your new campaign setting? Are you looking for a way to play the aliens that are mentioned only in passing in your favorite Traveller rule...   [click here for more]
Samardan Press  $4.99

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Flynn's Guide To Azri Drakara: A Primer

Flynn's Guide To Azri Drakara: A Primer


Out towards the rim of the Milky Way galaxy, a thousand parsecs away from Old Earth, far from that little yellow sun called Sol, lays a region of space known as the Azri Drakara sector! Flynn's Guide To Azri Drakara: A Primer is a campaign resource and sourcebook for Traveller that introduces a complete game setting which can be used with the Traveller system, or...   [click here for more]
Samardan Press  $4.99

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Flynn's Guide To Azri Drakara: Cepheus Subsector

Flynn's Guide To Azri Drakara: Cepheus Subsector


Flynn's Guide To Azri Drakara: Cepheus Subsector is a campaign resource and sourcebook for Traveller that provides a complete game setting for use with the Traveller system, or even other science fiction rules sets. This book focuses on 39 primary worlds located within a single subsector on the frontier of the Azri...   [click here for more]
Samardan Press  $4.99

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Flynn's Guide To Azri Drakara: Patrons By The Dozen

Flynn's Guide To Azri Drakara: Patrons By The Dozen


Flynn's Guide to Azri Drakara: Patrons by the Dozen is an adventure sourcebook for Traveller that contains a dozen Patron Encounters, each one defining an adventure scenario with six possible resolutions. These adventures can be used with the Traveller system, or even other science fiction rules sets. These Patron Encounters are intended...   [click here for more]
Samardan Press  $4.99

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Flynn's Guide To Azri Drakara: Republic Starships

Flynn's Guide To Azri Drakara: Republic Starships


Flynn's Guide To Azri Drakara: Republic Starships is a campaign resource and sourcebook for Traveller that describes starships common to the Dracosian Republic. This book provides an overview of the use of starships within the Republic (including a hierarchy of military vessels, the proper use of distress signals and an alternate approach to the Ship Shares material benefit), detailed...   [click here for more]
Samardan Press  $3.99

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Flynn's Guide To Azri Drakara: Rodan Subsector

Flynn's Guide To Azri Drakara: Rodan Subsector


Flynn's Guide To Azri Drakara: Rodan Subsector is campaign resource and sourcebook for Traveller that provides a complete game setting which can be used with the Traveller system, or even other science fiction rules sets. This book focuses on the 40 primary worlds located within a single subsector on the frontier of the Azri Drakara sector. It provides astrography...   [click here for more]
Samardan Press  $4.99

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Flynn's Guide to Magic in Traveller

Flynn's Guide to Magic in Traveller


Have you ever wanted to play in a Traveller campaign that blurs the line between fantasy and science fiction? Have your characters discovered your favorite fantasy campaign setting off the main trade routes? Are you interested in developing your own Fantasy game based on the Traveller SRD? If you answered "Yes" to any of these questions, then Flynn's Guide to Magic in Traveller is...   [click here for more]
Samardan Press  $5.99

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Monsters for the Masters: Dinosaurs

Monsters for the Masters: Dinosaurs


Does your Fifth Edition game need more monsters? Then look no further! This supplement, Monsters for the Masters: Dinosaurs, provides Game Masters with twenty-one dinosaurs to use in their campaigns. Ranging from a Challenge Rating (CR) of 1/4 (the compsognathus and the rhamphorynchus) to 17 (the spinosaurus), these prehistoric creatures are a fantastic addition...   [click here for more]
Samardan Press  $2.49

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Monsters for the Masters: Great Insects

Monsters for the Masters: Great Insects


Does your Fifth Edition game need more monsters? Then look no further! This supplement, Monsters for the Masters: Giant Insects, provides Game Masters with seventeen giant insects to use in their campaigns. Ranging from a Challenge Rating (CR) of 1/8 (the giant leech) to 8 (the giant slug), these monstrous vermin are a fantastic addition to any Fifth Edition Game...   [click here for more]
Samardan Press  $2.49

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MyD20 Lite Bestiary: Common Creatures

MyD20 Lite Bestiary: Common Creatures


Running a game of MyD20 Lite just got a lot easier! The MyD20 Lite Bestiary: Common Creatures is intended to provide the Referee with a basic list of more than sixty different monsters that are common to many fantasy campaigns, some of which have multiple stat blocks for variant monsters, leading to almost seventy-five different unique monsters ready to populate your adventures! In addition,...   [click here for more]
Samardan Press  $4.99

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MyD20 Lite Player's Guide

MyD20 Lite Player's Guide


Conceived as the Second Generation of Old School gaming, MyD20 Lite combines the simple, rules-light rules of the original edition of "the World's Most Popular Roleplaying Game" with innovations from the last decade of the Open Gaming movement to create a lightweight and enjoyable gaming experience. If you have burned out on Third Edition gaming and want a lightweight game that captures all...   [click here for more]
Samardan Press  $6.99

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OGL Alternatives: Alternate Advancement System

OGL Alternatives: Alternate Advancement System


OGL Alternatives: Alternate Advancement System provides Gamemasters with an alternate method for calculating advancement that is both easy and fun to use. Designed with flexibility in mind, AAS gives the individual GM the means to reward only those aspects of the gaming session that he wishes to emphasize, and then only use those aspects to advance characters towards their next character level....   [click here for more]
Samardan Press  $1.99

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