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Can you survive in a world gone mad? A world where civilization as we know it has been destroyed in a cataclysmic holocaust? What is left in this world? Find out and encounter such bizarre things as mutated plants and animals more terrible than you can imagine, radiation wastelands that stretch as far as the eye can see, and fearless machines gone uncontrollably beserk . . .
This is the setting... [click here for more] |
Wizards of the Coast |
$9.99
|
Well, here it is: the last D&D supplement. It is with a strange mixture of sadness and relief that I tell you this. My first assignment, fresh out of college, was BLACKMOOR. I came to regard it with a mixture of love and loathing, that has gradually seen the love win out. The loathing grew out of the educational trip that it was for me. They don't teach you in college what to do when the press... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
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Gamma World Science Fantasy Role-Playing Game is a complete adventure game for 2 or more players and a Game Master set against the backdrop of an imaginary future America. Based on one of TSR's most popular games, this all new edition includes expanded mutation, equipment and NPC description, rewritten and reorganized basic rules and a full set of previously-unpublished campaign rules.
Inside... [click here for more] |
Wizards of the Coast |
$9.99
|
This revised version of TSR's popular GAMMA WORLD game brings many innovations to this favorite of science fiction and fantasy gamers. A streamlined action resolution system is introduced for faster, more exciting play. For the first time, GAMMA WORLD game characters can improve their abilities with the level advancement system contained in this edition. A new type of player character race, intelligent... [click here for more] |
Wizards of the Coast |
$9.99
|
Product History
Deities & Demigods (1980) was the fourth hardcover release for Advanced Dungeons & Dragons and the final book that Gary Gygax conceived of when he originally laid out the plans for the Advanced Dungeons & Dragons line in The Dragon #14 (May 1978).
The AD&D Line. Deities & Demigods followed the Monster Manual (1977),... [click here for more] |
Wizards of the Coast |
$9.99 $5.99
|
Writers, game designers, teachers, and students ~ this is the book you’ve been waiting for! Written by storytellers for storytellers, this volume offers an entirely new approach to word finding. Browse the pages within to see what makes this book different:
Entries arranged in chapters by topic. Find everything you need to design a character, scene, or setting all in one place—no need to hunt... [click here for more] |
Troll Lord Games |
$24.99 $19.99
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Note: For print orders, please note this is a scanned title, and some text might be slightly blurry.
Red dragons. Storm giants. Dragon rulers. Frost giants. They're all here, in this book, in complete, ready-to-play mini-adventures. No matter what level your characters are, there is something here for you (and them). Need a diversion? Want to spice up a long-running campaign? Want to play, but don't... [click here for more] |
Wizards of the Coast |
$4.99
|
Metamorphosis Alpha was the world's first sci-fi role-playing game. Metamorphosis Alpha was originally published in 1976, and has since been released in a total of five editions. This old game is the granddaddy of all Post Apocalyptic games and was the inspiration for TSR Hobbies' game Gamma World.
This booklet allows players to choose to play a human, mutant or mutated animal and provides descriptions... [click here for more] |
WardCo. |
$5.99
|
HOW TO CREATE YOUR OWN FANTASY RPG ADVENTURES
14 RPG professionals have contributed to the creation of this book, largely for BEGINNING creators and self-publishers, but many methods can also be used by those with virtually any experience level.
Are you a BEGINNER CREATOR / SELF PUBLISHER looking for a book that can help you to create better adventures, but are also looking for... [click here for more] |
DARK BY DEZIGN |
$25.00 $11.25
|
Enter this world and discover excitement far beyond your wildest dreams. Greyhawk is the place where adventure begins and ends?.
This book is for experienced roleplayers looking from something exciting and original to use in their fantasy gaming. Its pages are filled with bold new gaming experiences. With this book, you join the ranks of the best role players in the world. Your... [click here for more] |
Wizards of the Coast |
$9.99
|
TLG 8399
Castles & Crusades Chaos Touched
Chaos reigns. The world has gone mad and chaos reigns. There is no rhyme or reason, only the madness of the moment. Plunge into the environs of the Lost City where the material plane is breached by the planes of chaos. Form acclaimed RPG designer and writer James M. Ward, Chaos Touched brings a new feel to the random encounter
From walking... [click here for more] |
Troll Lord Games |
$9.99 $3.50
|
DM's how many times have you told your players, " Well, you walked for five days, saw some trees and a few animals, and now you are at the dungeon"? You would like to create more challenging encounters, but who has the time to develop all those mini-adventures that make journeys so exciting? The Book of Lairs is the first in a series of ground breaking AD&D accessories. This book contains over... [click here for more] |
Wizards of the Coast |
$4.99
|
Add the grandeur of epic adventure to your AD&D game!
Legends & Lore has now been revised for use with the AD&D 2nd Edition rules and expanded to 192 pages. It describes dozens of deities, heroes, and monsters from 11 different cultures. Special attention has been paid to the priests who worship the deities represented in this book. Each entry outlines the spells and powers granted... [click here for more] |
Wizards of the Coast |
$9.99 $5.99
|
“Metamorphosis Alpha—in any edition—stimulates the imagination, encourages keen thinking, and breaks the mold of typical fantasy and science fiction roleplaying games.”
— E. Gary Gygax Hobby Games: The 100 Best Green Ronin Publishing
A human barbarian cuts through enemies with her sharp blade. A blue-skinned man uses the power of his mind to confuse and evade. A bipedal... [click here for more] |
Signal Fire Studios |
$7.99
|
Mythic epics are the driving force behind fantasy role playing games! Castles & Crusades is no exception. Here for the first time C&C branches out into the ether and brings you OF Gods & Monsters a book we guarantee you’ll want and use. Written by James M. Ward this book stands along side the Monsters & Treasure as a tremendous resource for adventure and fun.
James M. Ward... [click here for more] |
Troll Lord Games |
$24.99 $20.00
|
NEW 2nd EDITION!
THE ERA OF 3D PRINTABLE WARGAMES IS HERE!
World War Tesla™ is an alternate-history wargame by James M. Ward (author of TSR's Gamma World, Deities & Demigods, and Metamorphis Alpha) and Thomas A. Tullis, where Nikola Tesla’s more radical ideas such as death rays and force fields have come to fruition,... [click here for more] |
Fat Dragon Games |
$19.99 $10.00
|
Beyond the firmament lies the maelstrom of elemental planes, where the fabric of all things begins. The elemental planes: Where fires rage in an infinite expanse of heart and light, where the rich and loamy earth consumes all, where air grows heavy, grinding upon unseeing gears, where water flows forever to no end. It is here that the base of all power lies and it is here that the elemental lords must... [click here for more] |
Troll Lord Games |
$9.99 $3.50
|
This book brings together the 4 parts that were first featured as a serial adventure. It's been retooled and brought together in one cohesive 36 page adventure!
Riding the winds of an Eldritch sorcery they came, bearing only a lust for chaos and evil and for power over the kindgdoms of men. They built a fortress deep in the mountains, buried beneath a dome of rock. Though their... [click here for more] |
Troll Lord Games |
$9.99
|
Written by industry legend James Ward.
The Hagwood has long been avoided by rational men, even thanes dare not walk the woods. Only the desperate, the insane, and the dark souls of Pohjola travel the paths of the forest by choice.
But destiny calls the brave and the fool.
The greedy and the heroic.
Can you face the dangers of the haunted wood?
Will you save the lost travellers?
How far will you... [click here for more] |
Mad Martian Games |
$0.63
|
Towers of Adventure is the ultimate adventure on the go. Designed by James M. Ward for the Castles & Crusades Role Playing Game, Towers of Adventures offers the Castle Keeper a marvelous set of interchangeable tower levels, rooms, monsters, NPCs, traps and treasures. This pdf allows you to make literally millions of exciting towers for your players to explore. Treasures, tower inhabitants, and... [click here for more] |
Troll Lord Games |
$9.99 $7.00
|
“But this madness is no longer contained in the Tainted Lands. It spreads, filling the empty places around it with the dread of horror, polluting the world one small step at a time.” Maegrin the Sage
This all-in-one Siege Engine Role Playing Game is brought to you by the makers of Castles & Crusades. Created and written by famed game designer James M. Ward, Tainted Lands is an RPG of... [click here for more] |
Troll Lord Games |
$29.99 $10.00
|
In the depths of space, Fleet discovered a new class M planet, devoid of all but the simplest life forms, and brimming with sought-after manzakium ore deposits. An orbital outpost was rapidly built to support the immediate colonization of the planet, and a small mining colony was rapidly erected upon the surface. Progress was rapid for the first 8 days.
...and then equipment began disappearing. A... [click here for more] |
Eldritch Enterprises |
$6.00
|
MA4e is the 4th edition of the world’s first Sci-Fi RPG. It is designed to be playable, and not to get bogged down in rules. It is flexible, and values fun over mechanics. The game has been developed by a small team of dedicated Metamorphosis Alphaenthusiasts, supervised by James M. Ward himself. This game has been a long time coming. The game has evolved a lot since 1976. The new version of... [click here for more] |
WardCo. |
$12.99
|
Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated. Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he... [click here for more] |
Troll Lord Games |
$6.99
|
Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated. Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He... [click here for more] |
Troll Lord Games |
$6.99
|
A Fantasy Novel
If you want mad-cap adventure in the classic style then go no further! James M. Ward delivers again. The King's Commission is what you look for in a fantasy novel. Fun. Adventure. ~Stephen Chenault
Captain Corbyn Cauldron, half-elf prince, serves a human king. He serves with loyalty and distinction, never deviating from any task honor sets before him. Thus... [click here for more] |
Troll Lord Games |
$8.99 $1.99
|
Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated. Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called... [click here for more] |
Troll Lord Games |
$6.99
|
Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated. Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called... [click here for more] |
Troll Lord Games |
$6.99
|
Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated. Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He... [click here for more] |
Troll Lord Games |
$6.99
|
When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated. Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He called his legionaries to cross... [click here for more] |
Troll Lord Games |
$6.99
|
Crusader Journal When Caesar stood upon the banks of the Rubicon looking south to Rome he hesitated. Before him stood the vast, complex mechanism of the past, glowing with a host of intricately woven stratagems. With him, he had but one legion, weary from 8 years of brutal war with the Gauls. But when called to surrender himself to the Senate and certain exile he did not hesitate. He... [click here for more] |
Troll Lord Games |
$6.99
|
Feature Articles Alea Iacta Est A Peek Inside: We’re taking a second look at the Castle Keeper’s Guide. Here we look at the Adjuncts for characters. It’ll give you a taste of what’s to come.
Hammer & Anvil, The Campaign Setting: Casey Cannfield takes a second look at the Campaign Setting and the rules you’ll need to keep in mind to run it!
Product Highlights:... [click here for more] |
Troll Lord Games |
$6.99
|
Your party has been tasked with finding the hidden city of Belwah, lost in ages past beneath the shifting sands of the Blighted Lands, and within it, the forsaken Temple of Darwah. Retrieve the life-giving waters from this temple and the people of Chentoufi will reward you handsomely. Fail and you might be comsidered lucky of you are among the dead. A fantasy adventure through Luke Gygax's world of... [click here for more] |
Gaxx Worx (Luke Gygax) |
$20.00 $9.95
|
Dark Visitor is an epic adventure into the bowels of an alien spacecraft; a world unlike any you have previously seen. It is a living vessel, filled with undiscovered life forms, strange technologies, dangerous and unexpected pitfalls, and yes, fabulous treasures. A well-equipped exploration or salvage team could make a handsome profit. They could just as easily die a... [click here for more] |
Eldritch Enterprises |
$19.95 $9.95
|
 6 MORE Adventures for Fifth Edition Rules, First Edition Feel!
For Quests of Doom Volume 1, we brought in some of the biggest stars in adventure-writing history to produce 12 mind-bogglingly insidious adventures for Fifth Edition. This is volume 2, containing six more explorations into “doom or glory” for your players. Once again, the all-star cast of authors delivers what we... [click here for more] |
Frog God Games |
$12.49
|
Metamorphosis Alpha: The Mutation Manual
A Character Sourcebook
This incredibly useful supplement features more than 200 new mutations for Metamorphosis Alpha! From the foreword by James M. Ward:
This is the one product that MA players have been asking for since the game came out 38 years ago. Mutations are fun to play and fun for the Game Master to run as well.
I feel the... [click here for more] |
Goodman Games |
$5.99
|
 12 Adventures for Fifth Edition Rules, First Edition Feel!
Necromancer Games is back: are you ready to rock the new edition old-school style?
We put together a team of some of the best adventure-writers in RPG history to ring in the new fifth edition rules with a host of adventures you’ve never seen before (and a couple that you have, but probably didn’t survive anyway).
Volume... [click here for more] |
Frog God Games |
$19.99
|
A mysterious and magical message literally drops into your lap from the very air. Unsettled by the experience, you nevertheless open it. It seems that there is a tower at the center of a nearby town, packed with magical items and untold riches... and it seems YOU have inherited this tower!
Well... ... [click here for more] |
Eldritch Enterprises |
$9.99 $3.50
|
Since 1976, GMs have run adventures in the Round House Modular Dwelling Unit (RHMDU) found on page 27 of the Metamorphosis Alpha rule book. This booklet now provides GMs with additional advice for designing challenging and unique encounters in their own RHMDUs as well as providing a sample adventure which demonstrates how much fun (and how dangerous!), even the most familiar of places can be... [click here for more] |
WardCo. |
$15.99 $8.99
|
Metamorphosis Alpha: The Warden Armory
A Sourcebook
This sourcebook includes more than 150 pieces of new combat equipment for Metamorphosis Alpha! Dozens and dozens of weapons, plus armor and shields; bots, droids, and drones; vehicles and exo-skeletons; and a few other miscellaneous items.
From the foreword by author James M. Ward:
This is a work of science fiction.... [click here for more] |
Goodman Games |
$5.99
|
Metamorphosis Alpha: Warden Adventures
A Series of Encounters
This adventure module contains eight two-page mini-encounters that provide all the material that a Game Master needs to run several fun evenings’ worth of adventures. These adventures are designed to be placed anywhere on the Starship Warden. They can be run individually or connected together as part of a larger game.
This... [click here for more] |
Goodman Games |
$5.99
|
At what first appeared as a storm turned out to be something wholly unnatural. The bank of dark clouds followed no discernable weather pattern, coming to a halt above the township with little heed to the winds around them. But more, people could discern a shape in the midst of the clouds, a tower. This tower of stone seemed to them the center of the maelstrom and many wondered what it could mean,... [click here for more] |
Troll Lord Games |
$1.99 $0.50
|
Dealing with the unexpected is a constant game feature in Metamorphosis Alpha. The creatures and devices presented in this product add a lot of spice to a game that is already filled with dangers and interesting encounters. Everyone who has played Metamorphosis Alpha knows that Wolfoids are bad news no matter how polite and agreeable they present themselves to a party. Enjoy what you can of this material... [click here for more] |
Goodman Games |
$5.99
|
When the colonization starship Warden entered a radiation cloud, every aspect of the ship was corrupted or drastically transformed. The biological mutations have been discussed at length. But the impact on the thousands of robots onboard has never been fully explored!
The starship Warden carried robots stored away to help humankind settle a new world, huge factories intended to manufacture still more... [click here for more] |
Goodman Games |
$5.99
|
Strange things are afoot on the starship Warden. Ominous happenings that will have an impact that lasts…forever.
Legendary game designer James M. Ward brings you Doom on the Warden, a Metamorphosis Alpha adventure of horror in space. The adventure includes pre-generated characters and is playable as part of a campaign or as stand-alone play. Doom... [click here for more] |
Goodman Games |
$20.99
|
Metamorphosis Alpha: Epsilon City
On a spaceship 50 miles long with more than a million colonists, Epsilon City was the single largest habitation.
It was filled with entertainment centers, apartments, and offices for all the people moving about the ship during the long voyage. The city was designed to be maintained by its own artificial intelligence (A.I.) and a special series of robots... [click here for more] |
Goodman Games |
$25.00
|
Metamorphosis Alpha: The Long, Hard Mile
A Solo Adventure
This short adventure is designed to be run solo, or can also be used in a traditional Metamorphosis Alpha game. From the foreword by author James M. Ward:
I have never written an MA adventure like this one before. In the fourth version of the MA rules I presented a storyline where the ship runs into an invisible... [click here for more] |
Goodman Games |
$5.99
|
Gamemastering Secrets
In Gamemastering Secrets, Aaron Rosenberg and guest contributors cover everything about running a roleplaying game, from choosing a game system to closing out a long-running campaign. They give tips on how to handle various situations, pointers on potential dangers and how to avoid them, and advice on how to get the best gaming experience for everyone involved.
If you've... [click here for more] |
Grey Ghost Games |
$17.95 $17.00
|
Quests of Doom For Pathfinder
Quests of Doom is an adventure book of 18 adventures and over 300 pages of old-school goodness. Along with updates from our third edition books (Demons & Devils, Vampires & Liches) we've collected some of the best authors in the business to add 12 more adventures to those initial 6 — 4 new categories of 3 adventures each — "Bugs and Blobs", “Giants... [click here for more] |
Frog God Games |
$27.99 $20.99
|
The first METAMORPHOSIS ALPHA® Solo Adventure
A formerly wooded valley has been transformed almost over night into a fungi jungle. On top of that concern, adventurers can see a huge hole at the end of the valley where there wasn’t one before.
Someone needs to go and check things out.
That someone would be you.
This adventure allows you to play all by yourself as you... [click here for more] |
WardCo. |
$15.99 $8.99
|