Expand your options with the Skills Guide. Inside these pages, you will find lots of new options to add narrative effects to skills checks, while respecting the core rules of Genesys.
This document includes:
New Types of Checks: Skills Guide introduces two new types of checks: Skill Challenges and the Story checks.
Subskills: An easy way to differentiate... [click here for more]
Inquisition is a dark low-fantasy setting that puts the players in a world where the main religious organization is conducting a witch hunt. This is not your typical fantasy setting: there are no elves, dwarves, goblins, dragons, wizards, nor clerics.
Inquisition is about people oppressed by their lords and the Church, trying to make a living while avoiding being branded as heretics.... [click here for more]
In this adventure for the Inquisition setting, the PCs investigate the mystery of a mist-shrouded lighthouse on an island near the village of Darkwood Cove. A strange mist crept over the bay, and the beacon itself went dark. Can the PCs cross the mist-filled bay and light the beacon, or will they perish at the hands of a supernatural doom facing the village? This adventure includes four pregenerated... [click here for more]