The Mother of All Encounter Tables is here!
This utility is unlike any before conceived! This is not just a random book of tables but a well-thought-out Game Master's utility that makes wilderness travel, city streets, and dungeon corridors ALL more interesting. It contains encounters for each terrain type from mountains to the ocean, in each climate from arctic to tropical, and... [click here for more]
The Granddaddy of All Dungeons!
The granddaddy of all dungeons returns! From the lair of Zelkor to the lair of Orcus, intrepid adventurers have crawled these halls for decades. Treasures and monsters abound, but can you find your way out again? Lost in the red mists, you wonder. The Bloodways await. Kill them all, Orcus will recognize his own!Rappan Athuk Reloaded™... [click here for more]
The Horrors Return!
Necromancer Games brings you another volume in the series of monster books that made Monte Cook says "If a role playing game is a gun, then Tome of Horrors is a case of hollow point, explosive shells!" Sequel to the highly popular Tome of Horrors and Tome of Horrors II, Tome of Horrors III contains over 200 never-before-seen... [click here for more]
Time for a little magic - 100 detailed magical writings, which are not just your everyday scrolls! The exceptional imagination of author Greg Ragland has turned what might seem to be fairly predictable items into unexpected pieces of adventure. From a scroll that can be read only in a dream to a huge sheet of brass fastened to a castle wall to a spell in the heart of a jewel, there are "Scrolls' here... [click here for more]
Welcome to Bits of Magicka™: Pocket Items, a short product in the Bits of Magicka™ line by Tabletop Adventures! Have you ever had idle party scoundrels eye passersby in the street in your campaign cities, and try their hand at a little pocket picking? All of a sudden, you have to come up with not only a description of possible targets, but some idea of what they might be carrying... [click here for more]
The bling’s the thing! Magical gems and jewelry by the score; 100 pieces from trinkets to treasures, detailed and ready to drop into your game. The abundant imagination of author Greg Ragland has provided bewitching baubles: jewels for the ankles and arms, neck and navel. Shiny!
Each item has a physical description (written for a GM to read aloud if desired), a brief history, and complete... [click here for more]
Sidetrek Adventure Weekly Presents: The Trodoon Gate Saga throws the characters into an action-packed encounter designed to electrify your game. When a clan of masked monks ambushes an illicit exchange in a dilapidated dockside warehouse, their onslaught hurls the heroes into a chaotic, explosion-rent fracas. Thrust into one fast-paced, deadly clash after another, they slowly piece together the truth:... [click here for more]
In a race against time to prevent a powerful gateway from being unsealed, a descent into the abyss beneath Black Dog Pit turns into a frantic battle against hordes of winged terrors. When our intrepid explorers reach the ancient cavern floor, they still have to face a vastly superior force, in the Dangers in the Abyss! Each Sidetrek Adventure Weekly episode throws characters into an action-packed... [click here for more]