Title |
Publisher |
Price |
100 NPC Personality Profiles (and with 2000 names and 2000 personality traits)
Giving NPCs personality profiles in RPGs can be difficult, especially on the fly.
So, I wondered if a set of pregenerated cards with personality profiles on then might be useful
2000 Names for NPC / Characters
The work also contains 2000 names that could be used for NPCs (or characters)... [click here for more] |
Goblin's Henchman |
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Planar Compass Issue 2: Buccaneers of the Big Black!
The second issue in our interplanar odyssey welcomes you to the deep end of the Astral Sea! Here there be strange sights, ever changing environmental dangers, and monsters the likes of which you’ve never seen. A supplement for Old-School Essentials and other classic RPG systems such as Swords and Wizardry, Labyrinth Lord, etc. building upon the... [click here for more] |
Planar Compass |
$6.00
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Face Folio - 100 Fantasy Portraits for Tabletop Role-playing Games Useful in TTRPG gaming - NPCs, Player Character, rival PC parties etc.
For each of the 10 categories, there are 10 portraits:
Human NPCs/PCs
Dragon-blood
Dwarf
Elf
Gnome
Halfling
Orc-blood
Demon-blood
Human nobles
Human peasants and towns folk
The PDF includes a ZIP file with the 100 individual images.
... [click here for more] |
Goblin's Henchman |
$5.00
|
When Sea Is Calling is a handbook for adventures at sea.
It has everything you will need to start your journey as a sailor (generators, maps, tables, monsters and more!).
This product contains:
an overview of 7 types of boats, with a short description and a rating (one to five) on topics such as attack, defense, maniability, speed and price,
a boat generator (general characteristics,... [click here for more] |
Atelier Clandestin |
$4.99
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Hex Flower Cookbook | Hex Flower Game Engines - an overview and some thoughts.
In this document I hope to share some of the things I’ve learnt about Hex Flower Game Engines and their design.
This document is not intended to be prescriptive, but it might be a good jumping off point if you are interested in the topic and/or want to make your own Hex Flowers. ... [click here for more] |
Goblin's Henchman |
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Carapace - Expanded Art Version The original version of 'Carapace' has been expanded to include art by Marcin s and more entanglemts in the town location. If you like this, you might be interested in my In the Heart of Oz sandbox ... check it out! - - - An adventure into a Giant Ant colony with 3 different procedural methods to make/navigate the labyrinth like maze. ... [click here for more] |
Goblin's Henchman |
$4.99
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In the Heart of the Unknown – contains procedural Encounter, Terrain and Weather Engines for Wilderness Hex Crawling.
It is in a similar vein as ‘In the Heart of the Sea’, which is a procedural High Seas ‘Hex Crawl’.
Basically, in In the Heart of the Unknown there are three 'game engines' in the form of Hex Flowers. One engine drives navigation and encounters.... [click here for more] |
Goblin's Henchman |
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In the Heart of the Delve & Dangerous – Procedural point crawl adventure engine for exploring a network of interconnected spaces - e.g. dungeons, space stations or eldritch structures
It is in a similar vein as ‘In the Heart of the Sea’, which is a procedural High Seas ‘Hex Crawl’ and ‘In the Heart of the Unknown' a procedural wilderness Hex Crawling Engine.
Basically,... [click here for more] |
Goblin's Henchman |
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In the Heart of the Sea is a procedural High Seas ‘Hex Crawl’.
I made this thing for the 2019 One Page Dungeon Contest, because I figured there is a ‘need’ out there in RPG-land for a procedurally generated sea-going adventure. This is my take on it.
Basically, there are three 'game engines' in the form of a Hex Flower. One engine drives navigation and encounters. The other two are related... [click here for more] |
Goblin's Henchman |
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Field Guide to Random Table Design in RPGs
This is about selecting and modifying different random table structures, and not how to make more creative content to go into random tables.
Layout
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I'm very happy for you to pay nothing for this PDF; and anything given to me will only be frittered away on RPG-related wares anyway. That said, even a nominal sum... [click here for more] |
Goblin's Henchman |
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In the Heart of the Earth – Procedural point crawl adventure engine for exploring caves / caverns underground
Basically, in 'In the Heart of the Earth' there are two 'game engines' in the form of Hex Flowers. One engine drives locations in the cavern comples and the other determines what is in them, e.g. encounters.
Each time you move to a new location, you procedurally... [click here for more] |
Goblin's Henchman |
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In the Heart of (the Land of the Wizard of) Oz – System-neutral procedural sandbox setting which draws inspiration from the books of L. Frank Baum.
Concept & Writing Goblin’s Henchman
Artwork Nate Treme (Highland Paranormal Society)
Overview In the Heart of Oz contains procedural Encounter, Terrain and Weather Engines for Wilderness Hex Crawling across the fairy-tale... [click here for more] |
Goblin's Henchman |
$4.99
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Weather Hex Flower
This Hex Flower enables you to generate weather in a random yet reasonably consistent way.
Hex Flowers are a bit like a random table, but with a 'memory'.
Hex Flower Procedural Products you might be interested in :: In the Heart of Oz - procedural sandbox in the Land of Oz :: In the Heart of the Unknown - procedural wilderness (Hex) exploration... [click here for more] |
Goblin's Henchman |
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In the Heart of the Eternal Forest – Procedural point crawl adventure engine for exploring clearings in a Forest
Basically, in 'In the Heart of the Eternal Forest' there are two 'game engines' in the form of Hex Flowers. One engine drives locations in the forest and the other determines what is in them, e.g. encounters.
Each time you move to a new location, you procedurally... [click here for more] |
Goblin's Henchman |
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|
Hopefully this tempate is useful in making new Hex Flower game engines like the ones used in 'In the Heart of the Sea' and 'Carapace' (please see my other titles
More on Hex Flowers You can read more about Hex Flower Game Engines here: https://www.drivethrurpg.com/product/295083/Hex-Flower-Cookbook--an-overview-and-some-thoughts-on-Hex-Flower-Game-Engines-by-Goblins-Henchman
and on my Blog: https://goblinshenchman.wordpress.com/2018/10/25/2d6-hex-power-flower... [click here for more] |
Goblin's Henchman |
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Random Social Interaction Hex Flower Generator – provides a procedural way to generate NPC-NPC social interactions/entanglements.
Basically, add a number of NPCs to a Hex Flower structure, roll 3D6 for each and link them up in a web of intrigue using the suggested rules.
There are sample social interactions, but of course you can customise these to make your own.
Example... [click here for more] |
Goblin's Henchman |
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Combat Morale Tracker - Simple Hex Flower Engine
A simple Hex Flower used as AI to track the moral of monsters and henchmen in combat.
Once the system is understood, tracking morale should be simple, and may even speed up combat due to monster failing moral checks
More on Hex Flowers You can read more about Hex Flower Game Engines here: https://www.drivethrurpg.com/product/295083/Hex-Flower-Cookbook--an-overview-and-some-thoughts-on-Hex-Flower-Game-Engines-by-Goblins-Henchman... [click here for more] |
Goblin's Henchman |
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Mythic-Style Hex Flower Chaos Emulator
This engine is intended for use with the Mythic Game Master Emulator (MGME).
It introduces a new way to track the Chaos Factor (CF) using a Hex Flower; and a different option for the YES / NO engine.
This product is in no way endorsed or approved by MGME’s creators/owners.
More on Hex Flowers You can read... [click here for more] |
Goblin's Henchman |
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PLEASE NOTE - there is an update expanded at version of this product >> HERE << An adventure into a Giant Ant colony with 3 different procedural methods to make/navigate the labyrinth like maze.
The procedural methods have been applied to the exploration of a maze-like giant insect colony. That said, these methods could easily be retrofitted to any... [click here for more] |
Goblin's Henchman |
Pay What You Want
|
Form Fillable PDF Initiative Tracker
Form-fillable PDF – import an image, type in the boxes (the Lv, AC and Misc. box labels are also customisable) and print
Smart – the image and name will be mirrored on both sides of the initiative tracker
Accessible info - fold and hang on DM screen or simply tipi the initiative tracker... [click here for more] |
Goblin's Henchman |
$1.00 $0.20
|
Face Folio - 100 Fantasy Portraits over 50 playing cards (double sided) for Tabletop Role-playing Games.
Useful in TTRPG gaming NPCs, PC, rival PC parties etc. Need an NPC, just cut the deck! Fits neatly into a game/convention bag.
For each of the 10 categories, there... [click here for more] |
Goblin's Henchman |
$10.56
|
A simple tool for making D&D / RPG maps.
The Excel Mapper is a workbook for use in Microsoft Excel.
The cells have been formatted into squares. Individual keystrokes entered into individual cells will generate simple graphic results, generating walls, shaded walls, water etc., and so allowing for simple but rapid generation of maps.
You can also create your own conditional formatting for more/different... [click here for more] |
Goblin's Henchman |
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|
Law & (In)Justice - A Procedural Trial
A 'game engine' in the form of a 2D6 19 Hex Flower. This game engine is used to decide the outcome of a trial, will the PCs be found guilty or innocent?
A series of events occurs during the trial, ultimately resulting in the PC(s) being acquitted or found guilty.
The trial is influenced by several factors:
If the PCs are actually innocent or guilty
If... [click here for more] |
Goblin's Henchman |
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|
IT Came from Below (or Above) - Hex Flower 3D Tracker
A 'game engine' in the form of a 2D6 19 Hex Flower.
There must be the odd occasion you want to track ‘something’ e.g. a monster, relative to the PC’s location in three dimensions. The PCs might be in an airship or underwater. This Hex Flower is designed to do just that
More on Hex Flowers You can read more about Hex Flower... [click here for more] |
Goblin's Henchman |
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|
This is a simple Point Crawl Template.
Use the grid and optional rules to make a simple and quick point crawl.
- - -
I'm very happy for you to pay nothing for this product; and anything given to me will only be frittered away on RPG-related wares anyway. That said, even a nominal sum like 50 cents seems to bump this thing up the DriveThru charts and encourages me to make more things like this!... [click here for more] |
Goblin's Henchman |
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|
This Excel widget can generate random ‘hex’ terrain maps.
Features:
Randomly generates a 'Hex' map (i.e. squares in a hexagonal array)
Global settings – raise or lower the terrain of the whole map
Regional settings – raise or lower the terrain in a portion of the map
Screen capture mode (‘Snap Map’)
Edit mode – generate a map and tweak it, or build the map from scratch
Customisable... [click here for more] |
Goblin's Henchman |
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|
Attack on the Death Moon - Hex Flower – A mini-game for procedurally attacking a Death Moon.
The idea is that you are in a ship trying to attack a Death Moon. You use the Hex Flower (HF) to procedurally map your progress toward the Death Moon’s Exhaust Port, so that you can attack it and destroy the Death Moon. On the journey to the Exhaust Port, you will encounter events/outcomes... [click here for more] |
Goblin's Henchman |
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|
20 Unexpected Rooms
System-Neutral, Fantasy, Non-Balanced, Dungeon, Room Encounters
The idea here is that if you want to throw a room at some PCs, perhaps this is an unexpected room/encounter, then here is a list of rooms for inspiration, or useful for a solo gamer.
My Blog
https://goblinshenchman.wordpress.com... [click here for more] |
Goblin's Henchman |
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Race & Class Hex Flower Generator
This is just a fun way to generate random Race and Class combinations for PCs (or even NPCs) using a Hex Flower.
Maybe this is a good excuse to play a class-race combination that you would not normally try
More on Hex Flowers You can read more about Hex Flower Game Engines here: https://www.drivethrurpg.com/product/295083/Hex-Flower-Cookbook--an-overview-and-some-thoughts-on-Hex-Flower-Game-Engines-by-Goblins-Henchman... [click here for more] |
Goblin's Henchman |
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|
An alternative and fun way to generate a random dungeon using a Rubik’s Cube.
Overview
I made this for the 2020 One Page Dungeon Contest.
The idea here is that you spin the cube, apply the rules, and generate 6 aspects of the dungeon location, i.e.:
Structure (blue)
Exits (white)
Dressing (green)
Special (orange)
Encounters (red)
Reward (yellow)
This... [click here for more] |
Goblin's Henchman |
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An alternative and fun way to generate D&D character stats
Cheats and ne'er-do-wells
Any method of character generation is open to abuse. Simply put, don’t play with cheats.
Comparisons with other methods
This method compares quite well with the traditional 3D6 (or 4D6 drop the lowest) method for stat generation. However, the method has some self-balancing mechanics inbuilt. In... [click here for more] |
Goblin's Henchman |
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|
Advent(ure) Calendar - Christmas Advent Calendar
24 Days of Festive Dungeoneering Fun
Each day scan the QR code to "open" the advent(ure) door and see what D&D themed fun is behind it.
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I'm very happy for you to pay nothing for this product; and anything given to me will only be frittered away on RPG-related wares anyway. That said, even a nominal sum like 20 cents seems... [click here for more] |
Goblin's Henchman |
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Hit Points replaced with 'Usage Dice'
Usage Dice (UD) As I understand it, in the Black Hack you don’t track things like individual arrows. Instead, you use a ‘usage dice’ (UD). At the end of the relevant turn, you roll the UD: if you fail, you move down one UD, otherwise you keep the same/current UD.
Applying this to Hit Points Why - who wants to track pesky Hit Points (HPs) anyway …?... [click here for more] |
Goblin's Henchman |
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S.M.A.R.T. RPG
S.M.A.R.T. RPG is a one page rules light RPG system that uses a simple 1d6 resolution mechanic.
This single 1d6 roll mechanic resolves both the success and the magnitude of that success
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I'm very happy for you to pay nothing for this product; and anything given to me will only be frittered away on RPG-related wares anyway. That said, even a nominal sum like... [click here for more] |
Goblin's Henchman |
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Battleships Dungeon
Using the Battleships game as a template to procedurally generate a 20 room, 2 level (Grid‑Crawl) dungeon.
Once the method is understood, making a map should take less than 5 minutes.
Possible uses/advantage:
:: Useful for solo gamers.
:: The physical game version might (I presume) be useful for partially sighted gamers, it’s tactile like Braille.
:: If combined with... [click here for more] |
Goblin's Henchman |
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An Excel widget to generate random caves based on the rule set in Patrick’s Stuart’s Vein's of the Earth (VotE)
VotE can be purchased here http://www.lotfp.com/store/index.php?route=product/product&product_id=262).
What this product does You can run this as a standalone Cave Generator, use it in your VotE game, or it can be used to check you are using Patrick’s dice method ‘correctly’... [click here for more] |
Goblin's Henchman |
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Horror is the Hill - is a one page system nuetral point crawl set in a giant jack o'lantern. Perhaps perfect for a Halloween?
Overview
This system neutral one shot could be a good option for a Halloween. It's a point crawl with a horror vibe. Why there is a giant rotting giant jack o'lantern in yours setting is anyones guess.
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I'm very happy... [click here for more] |
Goblin's Henchman |
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Grimbo Grotto
It twas the night before a crisp mass snowfall and nothing was stirring, except a drunken ‘potty-mouthed’ were-reindeer high on psychedelic mushrooms
A system neutral 4 page one-shot adventure with a farcical X-Mas horror vibe UPDATE: 1 page version now also available
Featuring:... [click here for more] |
Goblin's Henchman |
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A System Neutral Collection of 22 Magic items
Hopefully most of the items are fairly original and are often accompanied by a quirk or two!
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I'm very happy for you to pay nothing for this product; and anything given to me will only be frittered away on RPG-related wares anyway. That said, even a nominal sum like 50 cents seems to bump this thing up the DriveThru charts and encourages me to... [click here for more] |
Goblin's Henchman |
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Using Excel to make an isometric map template.
Its a bit clunky (see demo video), but might suit your needs.
Important To the best of my knowledge, this worksheet is safe to use. However, it is used at the users own risk. By downloading this product, you accept that risk. ... [click here for more] |
Goblin's Henchman |
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Monopoly Hex Flower Board
This Hex Flower Game Engine is intended to be used in conjunction with the board game Monopoly, and presents the Monopoly board in a new way, using a ‘Hex Flower Game Engine’. Therefore, you will need the board game Monopoly with its rules, money, tokens and cards. Contains two layouts and for both UK and US versions.
Important: This work is not affiliated... [click here for more] |
Goblin's Henchman |
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Session Zero - ‘Consequences-Style’ Background Builder
You must have played the “Consequences” game at some point. A group of people take turns to answer a series of questions on a sheet of paper, without seeing the previous answers, and so a random narrative is generated as a result.
I’ve come up with my version of this for RPGs. This is it. The idea is that each PC gets... [click here for more] |
Goblin's Henchman |
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A puzzle, escape the complex before the place floods ...
Includes:
Colour version
Black & white version
Simple line version
- - -
I'm very happy for you to pay nothing for this product; and anything given to me will only be frittered away on RPG-related wares anyway. That said, even a nominal sum like 50 cents seems to bump this thing up the DriveThru charts and encourages me to make more things... [click here for more] |
Goblin's Henchman |
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UPDATE: This is an updated version of my Class Ideas 1e, which now contains some concept sketches from the talented artist MARCINs.
This document offers 8 new classes written for AD&D, and below is a summary of each:
Augur – beardless dwarves with an innate sense for metal detection. To use their abilities, they must be free of metal items.
Catabolyist – a... [click here for more] |
Goblin's Henchman |
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This is an 1e AD&D adventure made in 1988. It was one of the first dungeons I ever made when I was a teenager. So, it’s about as Old Skoool as it gets … not in an OSR sense, but in a “I’ve made a dungeon who wants to play” kind of way. If you’re looking for understandable/sensible dungeon ecology, themes, plot, and balanced encounters etc., then you’ve signed up for the wrong adventure! ... [click here for more] |
Goblin's Henchman |
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An Excel widget to help generate random a 3D-looking dungeon with the aid of a macro-button (see video demo below)
What this product does
Shades cells in Excel to make a 2D floor plan
You might need to space the rooms/passageways out a bit (in the vertical plane) to avoid overwriting areas when the macro does the 3D shading.
Click a button and it makes it look all 3D-ish
There's also a button... [click here for more] |
Goblin's Henchman |
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The Gambler The Gambler is a person ruled by fates, omens and fortunes. They perceive everything through the lens of luck and chance. For a Gambler, everything happens for a reason. For a Gambler Luck: is as real as a baked potato; is cat-fickle and has a mood; is flattered by rituals and appeased by signs; is consistently unpredictable; is offended and implacable; is passionately... [click here for more] |
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An alternative and fun way to generate D&D character stats using a Rubik’s Cube
Introduction
Like rolling dice this method is intended to be a random method. The idea is to spin the wheel (i.e. the cube) and see what you get. The idea is not to try and “solve” the cube, to obtain the best result.
Probabilty purists and cheats
If you are a probability purist and/or strongly believe... [click here for more] |
Goblin's Henchman |
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Drawing an Icosahedron by Hand - simple and stepwise how to guide
This is intended to be a simple and stepwise process to draw an icosahedrao
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I'm very happy for you to pay nothing for this product; and anything given to me will only be frittered away on RPG-related wares anyway. That said, even a nominal sum like 50 cents seems to bump this thing up the DriveThru charts and encourages me... [click here for more] |
Goblin's Henchman |
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QR Code Random Room Encounter Table (random drop-die like, system-neutral, non-balanced, dungeon fantasy room encounters, useful for DM inspiration or for solo-gamers)
Basically Treat this table of QR codes like a drop-die table, but instead of dropping a die on a picture you scan the table of QR codes and it links to a random room encounter.... [click here for more] |
Goblin's Henchman |
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