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 Title    Publisher ▲   Price  
BattleTech: Intelligence Operations Handbook

BattleTech: Intelligence Operations Handbook


INTELLIGENCE OPERATIONS HANDBOOK (PDF) [FAS1673p] Print Price (1993): $18.00 File Size: 45.2 MB The Inner Sphere has been fighting a shadow war of clandestine intelligence operations for centuries, pitting House against House, agency against agency. In the war against the Clans, those same organizations cooperated to save worlds and keep hope alive on captured planets. Now, something else...   [click here for more]
Catalyst Game Labs  $9.00

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Lycanthropes

Lycanthropes


Lycanthropes is a 128-page sourcebook and 2 scenarios featuring werewolves and the many other half-human, half-animal forms that legend and history have brought to life. The sourcebook reveals the folklore behind the wolfman, including authenticated cases that prove (to some) the actual existence of the werecreature. SAVE has recompiled statistics, vital maps, case histories, and pertinent...   [click here for more]
Martin Caron  $12.00 $5.99

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Protect & Serve

Protect & Serve


Lt.DeVris pulled up the headset and yelled into it. "REECE! GO!" The headset crackled as Reece's voice came back to him. "Okay—we're proceeding up the stairwell. I don't think there's as many as—"    The entire block shook with an almighty blast from the booby-trapped stairwell. Slammed in the pressure wave, a police cruiser flipped while another nearby caught fire.   ...   [click here for more]
R. Talsorian Games Inc.  $8.00

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Werewolf: The Apocalypse (1e)

Werewolf: The Apocalypse (1e)


These are the final days - The signs are clear: Even our pups know That this is the age of the Apocalypse.  The Homids have Corrupted the Earth Destroyed the Trees Slaughtered the Beasts Choked the Air Poisoned the Soil Clogged the Waters Unleashed the Eternal Fire Now, the Wyrm rises To eclipse the Moon Devouring all within its grasp, Hunting the hunters. There is no garden to which we can flee....   [click here for more]
White Wolf  $11.99

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DSE1 Dragon's Crown (2e)

DSE1 Dragon's Crown (2e)


Bravely you have served your adopted city since the day of King Kalak's fall. As slaves and rebels you rose from Kalak's slave pits to claim your freedom from his ancient tyranny. Now that freedom is being threatened once again by an insidious new enemy, one who controls the use of psionics throughout the dying world of Athas! The Dragon's Crown adventure is the exciting climax of the Freedom module...   [click here for more]
Wizards of the Coast  $9.99

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  The Book of Random Tables: Science Fiction Facility Generator