“standing with his searchlight in the Roman ruin, [he] translated aloud the most shocking ritual I have ever known ... of the diet of the antediluvian cult which the priests of Cybele found and mingled with their own.”IMPORTANT NOTE: This PDF contains the text of a full set of rules for a (setting-independent) RPG which embraces Lovecraftian... [click here for more]
“I shivered at the mysteries the past may conceal, and trembled at the menaces the future may bring forth.”IMPORTANT NOTE: This PDF contains the text of a full set of rules for a (setting-independent) RPG which embraces Lovecraftian adventures in future eras. In OGL terms it is a “System Reference Document” (or SRD). While the rules contained... [click here for more]
“Many men have related hideous things, not mentioned in print, which happened on the battlefields of the Great War.”IMPORTANT NOTE: This PDF contains the text of a full set of rules for a (setting-independent) RPG which embraces Lovecraftian adventures in the time of World War I. In OGL terms it is a “System Reference Document” (or SRD).... [click here for more]
MAN DIES THREE TIMES IN ONE NIGHT!
A puzzling headline begins a front-page article found in the Times of London. Three men, all identical in identification, were found dead in the same room of the Chelsea Arms Hotel. All were dispatched in a similar manner stabbed through the heart.
Then the home of a valued friend burns to the ground, severely injuring him in the process. An odd summons,... [click here for more]
Call of Cthulhu in the Land Down Under
The driest, flattest, and smallest continent, Australia is almost as big as the continental United States, but has a fraction of the inhabitants—six million people in 1925. Beyond the settled areas, three-quarters of the land remain relatively little known until after World War Two. Seen by those in Europe and America as one of the last great wildernesses, despite... [click here for more]
Perilous Adventures to Thwart the Dark God
At last the stars are almost right!
Soon Nyarlathotep's plans will come to fruition. Then the world will be changed irrevocably — but not quite yet. Pesky human investigators have learned much. Now they must survive long enough to make sense of what they know, and take resolute action. Masks of Nyarlathotep is a Lovecraftian exercise... [click here for more]
“Many men have related hideous things ... which happened on the battlefields ... the shocking, the unnatural, the unbelievable horror from the shadows”IMPORTANT NOTE: This PDF contains the text of a full set of rules for a (setting-independent) RPG which embraces Lovecraftian adventures in the time of World War II. In OGL terms... [click here for more]
In mid-2022, we unleashed the Free/Open Cthulhu Eternal system on the world, offering gamers a fully OGL framework for Lovecraftian gaming using an evolved and streamlined D100 system.
To celebrate the first anniversary of the system, this bundle collects all of the free and open resources that were released for Cthulhu Eternal in its first 12 months of life. It includes... [click here for more]
“I recalled forcibly the events preceding my confinement and seclusion in this veritable medieval fortress. They were not pleasant, and I shuddered anew when I remembered ...”IMPORTANT NOTE: This PDF contains the text of a full set of rules for a (setting-independent) RPG which embraces Lovecraftian adventures in the Medieval times. In OGL terms... [click here for more]
Cosmic Horror. Fuelled by Human Cruelty and Depravity.
The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien.
But, few among... [click here for more]
Aircraft - Trains - Automobiles - Dirigibles - Diving Suits - Canal Boats - Armored Cars - Elephants - Siberian Sledges The golden age of travel occurred between 1880-1939. As traveling times shrank, destination became more important than journey, a notion now so conimon-sensical that we blink to think that the reverse was once truer. FEARFUL PASSAGES contains nine adventures set in... [click here for more]
Tales of the Miskatonic Valley is the fourth book in the Lovecraft Country series and contains six adventures set in communities and rural areas along H.P. Lovecraft’s Miskatonic River. Although intended to compliment earlier releases - H.P. Lovecraft's Arkham Unveiled, H.P. Lovecraft's Dunwich, and Kingsport, City in the Mists — these adventures... [click here for more]
“..a brotherhood kept alive from age to age ... as a hero an ancient Chaldean sorcerer surviving in the pristine bloom of youth to perish on the guillotine of the French Revolution.”IMPORTANT NOTE: This PDF contains the text of a full set of rules for a (setting-independent) RPG which embraces Lovecraftian investigations in historical periods... [click here for more]
Many Quests, Ferocious Dragons, Devastated Lands, Hadrian's Wall, & a guide to the King's HighwayPerilous Forest is a supplement for the King Arthur Pendragon roleplaying game system. It includes three major adventures, and extensive background for western Cumbria and the Perilous Forest. These adventures are arranged as a linked campaign along the... [click here for more]
16 LOVECRAFTIAN TALES FROM AN UNFORGETTABLE JOURNEY
Trains embody the promise and peril of technological advance. They unlock opportunities for wealth and travel, but also create incredible chaos—uprooting populations and blighting landscapes. Work on or around the rails leads to unwelcome discoveries and, in light of the Mythos, dire implications in the spread of the rail system as a whole.
A certain... [click here for more]
Tales of Chivalry & Romance contains adventures which explore the two ideals which set King Arthur Pendragon™ apart from most other roleplaying games.
The code of chivalry and the high art of romance are vital elements of the true knight's character. They can inspire you to great deeds of valor and honor, or if frustrated, can lead to dark rifts between lords and lovers.... [click here for more]
“ ... a terrible cosmic narrative derived from ... discourses of the mad self-styled spy who had killed himself. I found myself faced by names and terms ... Yuggoth, Great Cthulhu, Tsathoggua, YogSothoth, R'lyeh, Nyarlathotep, Azathoth”IMPORTANT NOTE: This PDF contains the text of a full set of rules for a (setting-independent) RPG which embraces... [click here for more]
All the Misery, Collected in One Place.
Convicts & Cthulhu is a sourcebook designed to allow Call of Cthulhu Keepers and players to run scenarios and campaigns set in the penal colonies of early Australia. It particularly targets the historical period from 1795 to 1810, a time in which law and order played second-fiddle to greed and corruption. This was the... [click here for more]
Sieben Abenteuer, angesiedelt in den 1920ern in Arkham, der Hexenstadt am Miskatonic:
In Unsterblich wird klassischer Stoff von H. P. Lovecraft aufgegriffen und weitergesponnen. Erinnern Sie sich noch an Herbert West, den Wiedererwecker? Sein unseliges Wirken an der Miskatonic University ist nicht ohne Spuren geblieben, Spuren, auf welche die Investigatoren alsbald stoßen.
In Die Puppenmacherin... [click here for more]
Survey the Colonial Horrors and Hidden Secrets of 18th Century Australia.
The early penal colonies survived on a razor's edge, kept alive on the most primitive and basic of supplies and military provisions. Successive Governors complained bitterly of the perils of leaving such a large assemblage of convicted criminals poorly defended, in a far-off land for which other European powers still... [click here for more]
A Cornucopia of Cretinous and Corrupt Character Types for Convicts & Cthulhu.
The early days of European settlement in Australia are marked by scarcity and resource shortages. However, there is one thing that the colonies never seemed to have had a short supply of … and that’s colourful and roguish characters. Whether it was immoral ne’er do-wells, ruthless peddlers... [click here for more]
"They're Coming To Get You, Convicts!". The Dead Walk Again.
The penal colonies of early Australia are places where death is a common occurrence. Whether due to disease, starvation, violent flogging, or execution -- people depart this life at an alarming rate. This creates practical problems: where to bury so many corpses, and how to maintain a degree of sanitation? These... [click here for more]
"So Vile A Place, It Cries Out To Receive the Mythos' Touch"
In 1803 the penal settlements at New South Wales are a mere fifteen years old, but are already synonymous with harshness and brutality. Back in England their reputation has been well-established as a hellish place, half a world away from any form of civilsation.... [click here for more]
"Alas Poor Convict, I Knew Him Well ... 'Tis a Shame He Fell Prey to the Sydney Devil"
One of the more surprising elements of the early penal settlements of Australia is the convict theatre. When one thinks of a brutal and isolated settlement filled with the most... [click here for more]
"Lifting the Veil on a Scientific Marvel in the Darkest Corners of the Colony"
Several nights ago, the whole colony of New South Wales was witness to a most remarkable meteorite storm which culminated in an enormous fireball streaking across the sky and falling to earth. Men of science among the colonial administration know... [click here for more]
"Good Luck. Bad Luck. Neither Means Much When Facing the Cthulhu Mythos"
The convicts and settlers of the early penal colonies of Australia were, by our standards, highly superstitious people. To their way of thinking, the world was full of nebulous evil spirits that could bring misfortune and calamity. Fortunately long traditions... [click here for more]
"A Convict's Only Record of Privilege: A Grubby Sheet of Paper"
It's easy to imagine that games of Lovecraftian investigation set in the 18th Century penal colonies of Australia would need to dispense with the notion of document-based clues. After all, with a colony full of undesirable convicts, being guarded by an equally-undesirable set of military guards, and which lived perpetually... [click here for more]
"Medical Malpractice. Of the Cthulhu Mythos Kind."
The medical arts of the late 18th Century were, by our standards, horrific in themselves. And yet, in the isolated Australian penal colonies, the standards of surgical and medical treatment were made even more primitive by a reliance on a supply of European-made drugs and treatments... [click here for more]
"The Turbulent Mason"
The early penal settlements of Australia were filled with colourful (sometimes roguish) characters who lived larger-than-life. Anthony Fenn Kemp, army paymaster, opportunistic entrepreneur, and master mason is a figure that certainly fits this bill. Deftly skirting the edges of the political maelstrom... [click here for more]
"Better Not Shout, Better Not Cry, Something Evil is Watching the Orphans. Something hungry."
Perhaps the most vulnerable people in the penal colonies of early Australia were the (surprisingly many) unwanted and destitute children. Most roamed the streets, prey to wicked and degenerate sorts -- but a scant few of the unwanted... [click here for more]
"Ominous Bells Toll Their Ominous Knells"
The penal settlements of New South Wales were cruel and desperate places, but even in such darkness there existed rare hints of culture and civilisation. One of these was the existence of music, which was performed at surprisingly... [click here for more]
"The Master of Convicts"
The early penal settlements of Australia were powered by convict labour: every workgang and every domestic servant came from the enormous pool of convicts arriving in the colonies. Nicholas Divine, the man who served as Superintendent of Convicts was thus someone whose decisions can make a big difference to the life of a convict, as well as most free settlers.... [click here for more]
"Who knows what unknown terrors lurk in the unexplored bushland of Australia?"
Strange stories have recently been circulating in Sydney Town. Tales about a catastrophic event that caused widespread devastation to a staging point along the Parramatta River much... [click here for more]
"There's Gold in That Thar Penal Settlement!"
Most people would be aware that the early colonial history of Australia included major gold rushes in the 1840s and 1850s. But what few people know is that decades prior to these great discoveries, a discovery of precious gold sent ripples through the very fabric of New South Wales. The find, made by a lowly convict,... [click here for more]
"Some Gentlemen Prefer Crime!"
Not everyone who was sentenced to be a convict in the penal settlements came from the poorer, criminal classes of Britain. Some were wealthy men and women, sentenced to transportation sometimes because of their criminal ways, but other times because of their politics. And some of these so-called... [click here for more]
THE HELL BLACK COINS is a dark fantasy campaign outline suitable for any fantasy roleplaying system.
Note, this is not a complete scenario, but a detailed back story and outline with 11 chapters ready for you to expand and populate.
The world has gone mad. Gold, silver and copper coins are affected by a terrible magical curse which instantly turns them into unuseable Hell... [click here for more]
Night Terrors Stalk the Streets of the 18th Century Penal Colonies of Early Australia.
Night-time is always a dangerous time to be out on the streets of colonial Sydney and Parramatta. Drunken soldiers and absconding convicts haunt the townships in the hours after curfew. But recently another -- far stranger and more deadly -- force has taken to lurking in the shadows, occasionally striking... [click here for more]
French Occult Explorers Lurk in the Shadows of 18th Century Australia.
The early days of the Australian colonies coincides with a period where France and England were bitter enemies -- sometimes at war. Although England has stamped its ownership by founding the settlement of New South Wales, the continent of Australia is a vast place and the French are known to be lurking in the seas nearby,... [click here for more]
Delve into the Shady Criminal Underworld of 18th Century Australia.
The majority of the Europeans living in the penal colony of New South Wales are there because of their guilty association with the world of crime. This is just as true for the gaolers as it is for the convicts they guard. Not surprisingly, incarceration in a large and remote prison has done little to turn felons from their criminal... [click here for more]
A Mechanical Nightmare Awakens!
Victorian London: Heart of the most industrialised empire the world has ever seen. A heart that pounds to the rhythms of steam hammers, pistons, and whirring cogs.
Curious reports have begun to circulate London claiming the impossible: industrial and domestic machines have been witnessed acting on their own volition, attacking innocent men and women.
What... [click here for more]
Arkham in the 1990s: The famous witch-haunted city of Lovecraft's day may still have one foot in the past, but as the 21st century looms, horrors of a more contemporary nature shatter its quiet contemplation.
It starts with the unexplained disappearance of a famous author, Ernst Zabrich; a scholar with some controversial ideas of global conspiracy. Visiting Arkham to research these shadowy forces,... [click here for more]