Only the damned and damnable fools ride out on Hexensnacht, as the turning of the year wakes the very dead, calling them up from unmarked graves and unhallowed resting places. The priests of Morr alone are safe, their lonely vigil a solitary ward against the restless dead. So which are you to set out so close to Hexensnacht: fool, damned soul, or lonesome priest? Rumour spreads throughout the land... [click here for more]
The Warhammer Age of Sigmar: Soulbound Gamemaster's Screen presents a helpful summary of the most important rules for playing Soulbound. With stunning artwork created by renowned Warhammer artist Johan Grenier on one side, and tables, charts, and quick references on the other, the Gamemaster Screen is the perfect accessory for any Soulbound GM. Accompanying the screen is Cities of Flame -... [click here for more]
Pip System Primer #9 - Time Jumpers
Time is no longer a straight line only moving forward. Whether by magic, technology, super powers, or the domain of a god, your campaign can now unlock the endless possibilities of time travel. Travel back in time to alter or maintain the past, explore the worlds of the future, or stop time in its tracks. Besides, if you don't like it, you can always go back and... [click here for more]
The Second Transmission: The Secret Frequency Files 2 is collection of story hooks, settings, antagonists and rules updates, for use with Chronicles of Darkness 2nd edition, including Vampire, Mage, Werewolf, Changeling, and more.
Within this book is:
The Endless Forest we look at the legend of Hoia-Baciu Forest in Transylvania, Romania, and how... [click here for more]