Title |
Publisher |
Price |
Cinematic Environs: Survival [Call of Cthulhu Edition]
"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown." – H. P. Lovecraft, Supernatural Horror in Literature An investigator scrambles down a crumbling hillside, terrified that the Serpent People on her trail will hear the cries of her fallen pack mule.... [click here for more] |
Chaosium |
$3.95
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Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help Call of Cthulhu Keepers paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year... [click here for more] |
Chaosium |
$3.95
|
Davae Breon Jaxon's Cinematic Environs continues this new series of supplements designed to help Call of Cthulhu Keepers paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about... [click here for more] |
Chaosium |
$3.95
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This second in the series... [click here for more] |
Critical Hit Publishing |
$3.95
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This first in the series... [click here for more] |
Critical Hit Publishing |
$3.95
|
Lost in the Wilderness! A scout scrambles down hill, panicked that the hunters on her trail will hear the cries of her fallen pack lizard. A squire sneezes, farts, and belches his way back to his tent, dropping handfuls of half eaten exotic nuts. A group of starved and thirsty explorers pass around a small cup of gray water with single bites of rabbit meat floating in it. In a fantasy... [click here for more] |
Critical Hit Publishing |
$9.95
|
Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This third in the series... [click here for more] |
Critical Hit Publishing |
$3.95
|
Davae Breon Jaxon's Cinematic Environs series of supplements is designed to help DMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This ninth in the series deals with... [click here for more] |
Critical Hit Publishing |
$9.95
|
Sea of Grass!
Cresting one final ridge you behold the vast plains stretching to the horizon before you. The wind sends waves across the range, making it look more like a pale, green ocean extending as far as the eye can see.
Barely visible in the impossibly blue sky is a half dozen dark shapes circling in the distance. Raising your spyglass to your eye you can just... [click here for more] |
Critical Hit Publishing |
$9.95
|
Davae Breon Jaxon's Cinematic Environs continues this new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This fourth in the... [click here for more] |
Critical Hit Publishing |
$4.95
|
Davae Breon Jaxon's Cinematic Environs series of supplements is designed to help DMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This seventh in the series deals with... [click here for more] |
Critical Hit Publishing |
$5.95
|
Davae Breon Jaxon's Cinematic Environs continues his new series of supplements designed to help GMs paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year to come. This fifth in the series... [click here for more] |
Critical Hit Publishing |
$9.95
|
Gothnog's Blasphemous Abominations: The Lich Of all the monsters that torment a typical fantasy world, few strike as much terror into the hearts of characters (and players) as the dreaded lich. These entities are highly intelligent and magical undead that have, in most cases, gone through the process of becoming a lich of their own volition. While most liches were once powerful wizards,... [click here for more] |
Critical Hit Publishing |
$9.95 $4.95
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Adventure Keys: Archive Collection 1 This first collection contains nine previously released Adventure Keys, plus one new location! The book includes: The Bridge of Death The Forgotten Barrow The Ghost Stones The Old Mill The Shrine of Azathoth The... [click here for more] |
Critical Hit Publishing |
$2.50
|
A lone robed figure walks barefoot across jagged rocks, smiling at each new cut that opens on her feet. A circle of the devout wait hours for a divine image to appear in the bowl of sour milk and blood of the bovine. A small child is led away from their family to join a religious order based on signs observed in the stars.
From a sixth generation knight blessed with holy... [click here for more] |
Critical Hit Publishing |
Pay What You Want
|
 Adventure Keys: The Sunken Jungle "In the middle of the ocean, far from any land, lies an area known as the Sunken Jungle. From a distance this region appears to be a low, forested island, but it quickly becomes clear that it is something entirely unique. This area is overgrown with a bizarre grove trees that grow out of the sea floor three hundred and fifty feet below. At the... [click here for more] |
Critical Hit Publishing |
$0.99
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Her blood boiled with the green flame of her fey ancestry as she tapped into the latent magic within. Tiny eldritch lights began to dance around her head like a brilliant cyclone of sparks. Lillith loosed the power that she had gathered, shaping it with her will as it flew. The fiery emerald lance plunged inexorably toward the charging ogre with a shriek like a banshee. There... [click here for more] |
Critical Hit Publishing |
Pay What You Want
|
Adventure Keys: The Ghost Stones "Standing atop a low, flat hill is a cluster of irregularly carved standing stones. Seeing them silhouetted against the sky, they seem to have no rhyme or reason to them, but upon closer examination a pattern can be discerned. The seven-foot-tall stones form a rough circle about sixty feet in diameter with rows of menhirs radiating ten yards... [click here for more] |
Critical Hit Publishing |
$0.99
|
 Adventure Keys: Old Mill "About a half mile off a less-traveled road sits an old mill. The style is typical for the region, though it looks as if it has been unused for more than fifty years. Even the old brook that used to turn the large mill wheel has mostly dried up, and this may have been what caused it to be abandoned. The creek in front of the mill still runs... [click here for more] |
Critical Hit Publishing |
$0.99
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Adventure Keys: The Forgotten Barrow "In the middle of a wide expanse of flat grassland, a lone barrow of earth and stone sits like a blister on the landscape. Even at a distance, a faint malevolence can be felt. Horses, pets and other animals will be uneasy within half a mile of it, and at night, eerie ghost lights can sometimes be seen atop the unnatural hill." The purpose... [click here for more] |
Critical Hit Publishing |
$0.99
|
Adventure Keys: The Shrine of Azathoth "On a lone outcropping of ancient basalt, a low, round structure overlooks the surrounding landscape. Built from the same indigenous rock, its walls are several feet thick with windows interspersed around its circumference. It appears to have two major sections, with the lower measuring eighty feet in diameter and the upper measuring fifty... [click here for more] |
Critical Hit Publishing |
$0.99
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Adventure Keys: The Tourney "The Tournament of Wood, Stone and Iron, commonly called The Tourney, will require great skill, teamwork and creativity to be victorious. This annual tournament brings competitors and spectators from across the realm. Recently however, the tests of skill, the performances, and those who judge them have become jaded. The Tourney now includes... [click here for more] |
Critical Hit Publishing |
$0.99
|
 Adventure Keys: The Twisted Stairs "In a nondescript stone wall, a plain iron door has been closed as far back as people can remember. In fact, few people seem to remember or even notice the door. If asked about it, the locals will usually just shrug and almost immediately lose interest. Any investigation into the door will reveal that it does not appear on any map or plan related... [click here for more] |
Critical Hit Publishing |
$0.99
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 Adventure Keys: Behind Enemy Lines "The noxious haze hanging over the battlefield smells of blood, metal, and waste. Black, oily smoke rises in thick clouds from giant fire pits fueled by alchemical concoctions and the bodies of the dead. Somewhere in the distance, an eruption of purple eldritch light fills the sky. The clash of steel, the screams of rage, and the wails of the... [click here for more] |
Critical Hit Publishing |
$0.99
|
 Adventure Keys: The Soaring Spire "This tower is quite tall, reaching over 500 feet in height. It’s also old, at least a few centuries, though others claim it was built a thousand years earlier. Whenever it was erected, it’s clear that its construction took a long time. Comprised of countless pale gray bricks, most of the tower is unremarkable save for a few features.... [click here for more] |
Critical Hit Publishing |
$0.99
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Adventure Keys: The Bridge of Death "This narrow rope bridge crosses a deep ravine that extends for more than a mile in each direction. The rope is fashioned from heavy twisted fibers and coarse animal hair. Rough hewn planks of dark, oiled wood form the walkway suspended between the two lower ropes while the two upper ropes act as hand holds. Each end in anchored to sturdy six... [click here for more] |
Critical Hit Publishing |
Pay What You Want
|
 Adventure Keys: The Two Brothers "A monument to two dwarven heroes greets those who venture through a mountain pass known as the Two Brothers. Few remember the names of the legendary brothers who called this valley home. So long ago are the stories of their battles, that even the long memories of the dwarves cannot recall their names. Yet the brothers’ legacy lives on to... [click here for more] |
Critical Hit Publishing |
$0.99
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