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The Hedge

The Hedge


Once upon a time, you fled through the Thorns, wanting nothing more than to get away, to get home.    But the place you ran through along the way was more than just the brambles that catch and tear. The Hedge is home to hobgoblins and faerie creatures, a source of wonders and delights even as it’s home to snarling, snapping briarwolves.   You just had to...   [click here for more]
Onyx Path Publishing  $16.99

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Mage the Awakening 2nd Edition

Mage the Awakening 2nd Edition


The world is a Lie. Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth. Magic. You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning you...   [click here for more]
Onyx Path Publishing  $19.99

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Tome of the Pentacle

Tome of the Pentacle


No one can do it all alone. Anyone who tells you they have all the answers is Lying. Throughout the millennia, the mages of the Pentacle Orders have gathered – to share knowledge, to protect one another, to seek Mysteries, and to push back against the servants of the Lie. But it didn't happen all at once, or without struggle. Nothing good ever does. Tome of the Pentacle includes:...   [click here for more]
Onyx Path Publishing  $17.99

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Hunter: The Vigil Second Edition

Hunter: The Vigil Second Edition


You’ve stumbled into shadows.   You know what lurks in darkness.   There are more monsters tonight than ever before.   It’s time to fight back.    Hunter: The Vigil Second Edition is a standalone game that can be played by new or existing players. The lore has been updated to not only reflect the uptick...   [click here for more]
Onyx Path Publishing  $24.99

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Deviant: The Renegades

Deviant: The Renegades


Remade You woke up…different. Someone changed you; on a slab, an operating table, an altar. By luck or by fate, you escaped. Now you’re hunted by the ones who made you, and they hold all the cards but one: they don’t know that a fire burns within you because of what they did. They don’t know that you’re hunting them. Broken The Divergence stripped you...   [click here for more]
Onyx Path Publishing  $24.99

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Werewolf: the Forsaken 2nd Edition

Werewolf: the Forsaken 2nd Edition


The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt. You are a human, a wolf, a killer, a monster. The ultimate predator. You must...   [click here for more]
Onyx Path Publishing  $19.99

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Kith and Kin

Kith and Kin


You can’t predict a changeling by their kith. We’re not so easily defined.   But we are connected to others who fashioned themselves the same way. You meet another Playmate’s eye and know you share something no one else can understand. In a way, you’re kin.   This is the Lost struggle. Did They take me apart so thoroughly that putting me back together...   [click here for more]
Onyx Path Publishing  $16.99

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Forbidden Religions (Vampire: the Masquerade 5th Edition)

Forbidden Religions (Vampire: the Masquerade 5th Edition)


How dreadful, how perverse, how malicious would a Kindred faith need to be, to be considered “forbidden”? Within this book you will learn of religions stricken from the records of vampire scholars. Within, you shall find a collection of beliefs, some pernicious enough to collapse domains, others so focused that they possess only a handful of coteries the world over. ...   [click here for more]
Renegade Game Studios  $14.99

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Realms of Magic and Mystery (A Terra Incognita Sourcebook for Scion Second Edition)

Realms of Magic and Mystery (A Terra Incognita Sourcebook for Scion Second Edition)


A Wealth of Terra Incognita to visit Realms of Magic & Mystery expands the setting of Scion Second Edition with details about 28 new Terra Incognita, six new Axes Mundi, and a wealth of additional information about otherworlds and how to use them in your series. Realms of Magic & Mystery requires Scion: Origin and is compatible with all of the other Scion Second...   [click here for more]
Onyx Path Publishing  $14.99

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Night Horrors: Nameless and Accursed

Night Horrors: Nameless and Accursed


Awakening is a blessing. It's pure enlightenment, arcane knowledge, untold Mysteries, unimaginable power. Awakening is a curse. It's all-consuming addiction, existential despair, desperate loneliness, dangerous hubris. Awakening is knowing you can do whatever you want, and then doing it. Damn the consequences if you like, but your damnation doesn't erase them. Bending reality to your will intoxicates...   [click here for more]
Onyx Path Publishing  $14.99

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Chronicles of Darkness: The Contagion Chronicle

Chronicles of Darkness: The Contagion Chronicle


The world is ill. You have everything to lose through its sickness. Loss. Change. Chaos. Your own blood will rebel against you. Your own herd. Your own loved ones. Do not believe that just because you’ve had a hundred years on this earth, you’ll be exempt. Just because you were ignorant of it until now does not make you immune. Your waking to the reality of this...   [click here for more]
Onyx Path Publishing  $19.99

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Mummy: The Curse Second Edition

Mummy: The Curse Second Edition


I wield the might of gods, the powers of the elements, control over the living and the dead, and yet I cannot tell you my name. It is unknown to me, in a darkened corner of my memory, and I do not know when illumination shall reach me.   I awoke in this ancient tomb, a crack in its roof introducing fresh air for the first time in what feels like centuries. At my feet, three broken...   [click here for more]
Onyx Path Publishing  $24.99

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Trinity Continuum: Aeon

Trinity Continuum: Aeon


THE STARS AWAIT!  Humanity has begun settling on planets circling other suns. Teleporters like myself and the new Leviathan jump ships can take anyone across the galaxy in a few hours, so the stars are at last within our reach. However, we have found dangers as well as wonders out there, and only by working together can we overcome them and take our place on the galactic stage.  - Bolade Atwan,...   [click here for more]
Onyx Path Publishing  $19.99

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The Devoted Companion

The Devoted Companion


In the eyes of the Renegades, every conspiracy is a tightly managed organization comprised of faceless human monsters willing to commit any atrocity to advance its malevolent agenda. It is an oppressive structure bent on dominance through transgression. The Devoted are its brainwashed zealots and lab rats, its muscle and middle-managers, its magnum opuses and messiahs. Whether they do so blindly or...   [click here for more]
Onyx Path Publishing  $4.99

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Night Horrors: Shunned by the Moon

Night Horrors: Shunned by the Moon


You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path. Well, newsflash, buster: there’s far worse out there than your hairy hide. We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a lid on us. You’ve...   [click here for more]
Onyx Path Publishing  $14.99

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Trinity Continuum: Under Alien Skies

Trinity Continuum: Under Alien Skies


Under Alien Skies expands the setting of Trinity Continuum: Aeon with details about the alien Chromatics, Coalition, and Listeners, including rules for playing characters belonging to these three species. In addition, this book provides information about six other species of aliens. Under Alien Skies requires both Trinity Continuum: Aeon and the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $14.99

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Chronicles of Darkness: Dark Eras 2

Chronicles of Darkness: Dark Eras 2


For millennia, monsters have hunted and fought alongside us…  Rebellions swell and vampires feed. Casualties of war draw Reapers to blood-soaked battlefields. Gilded ages benefit mortals and monsters alike.  How? Why? What role do the monsters play with us —- and each other?  Dark Eras 2 explores 13 new eras scattered throughout the history of the Chronicles of Darkness. Each...   [click here for more]
Onyx Path Publishing  $19.99

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Trinity Continuum: Distant Worlds

Trinity Continuum: Distant Worlds


New Mysteries, New Worlds, New Aliens, and Alien Heroes! Distant Worlds expands the setting of Trinity Continuum: Aeon with new worlds, new alien mysteries, and rules for playing actual aliens, the secretive telepathic Qin. Distant Worlds requires both Trinity Continuum:Aeon and the Trinity Continuum Corebook to play. Inside, you will find: Further information about...   [click here for more]
Onyx Path Publishing  $14.99

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Trinity Continuum: Terra Firma

Trinity Continuum: Terra Firma


Bleeding Edge Dangers and Ancient Mysteries!  Terra Firma expands the setting of Trinity Continuum: Aeon by revealing some of the many wonders and secrets found on Earth and Luna, while also providing Storytellers with the material they require to set exciting campaigns on either of these two worlds.  Terra Firma requires both the Trinity Continuum Core...   [click here for more]
Onyx Path Publishing  $14.99

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Trinity Continuum: Aeon Aexpansion

Trinity Continuum: Aeon Aexpansion


New Equipment, New Threats, and New Heroes!  The Æon Æxpansion expands the setting of Trinity Continuum: Æon by adding wondrous new technologies, two new types of playable characters, and a variety of terrifying new opponents.  The Æon Æxpansion requires both Trinity Continuum: Æon and the Trinity Continuum Core Rulebook to play. Inside, you will find: Information about new noetic biotech,...   [click here for more]
Onyx Path Publishing  $9.99

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Chronicles of Darkness: Dark Eras

Chronicles of Darkness: Dark Eras


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been...   [click here for more]
Onyx Path Publishing  $24.99

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The Pack

The Pack


The wolf must hunt, but it cannot hunt alone. Your hunts need the talents and instincts of other werewolves to slaughter the most dangerous prey. Your hunting grounds and families need the watching eyes of those with the blood of the Wolf of the spirit of the Moon. Your pack needs grounding in the world, humans who provide their contacts, expertise, and support. A pack is not a pack without a totem,...   [click here for more]
Onyx Path Publishing  $9.99

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The Book of Lasting Death

The Book of Lasting Death


There is naught more powerful than life. Life is the wellspring from which all hope and endeavor emerges. How selfish of you Arisen, to deny us the same secrets you hold so close.   Not to worry, my entombed friend. My friends and have found ways of replicating your eternal state, though I daresay, our choices require a little more cutting and pasting than your ancient methods....   [click here for more]
Onyx Path Publishing  $9.99

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Werewolf: the Forsaken 2nd Edition Condition Cards

Werewolf: the Forsaken 2nd Edition Condition Cards


Part of the Werewolf: the Forsaken 2nd Edition rules, Conditions add an additional layer of consequence and reward to certain actions in the Chronicles of Darkness. Various things within the course of a game can cause Conditions. These include exceptional successes, supernatural abilities, and really any situation where the Storyteller thinks they can be used to...   [click here for more]
Onyx Path Publishing  $2.99

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The Idigam Chronicle Anthology

The Idigam Chronicle Anthology


On the hunt, your blood races. When something hunts you, it runs cold. Your blood carries the future of Uratha and the burning fire of kuruth. It’s powerful, but ultimately transient. You know things in your bones. They change with your forms but stay strong. The power of your teeth and claws comes from your bone. It runs deeper than blood, a slow power that doesn’t fade. So you hunt. It’s...   [click here for more]
Onyx Path Publishing  $2.99

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Hunter: The Vigil Second Edition Storyteller Screen

Hunter: The Vigil Second Edition Storyteller Screen


You’ve stumbled into shadows.   You know what lurks in darkness.   There are more monsters tonight than ever before.   It’s time to fight back.    The PDF version of the Hunter: The Vigil Second Edition Storytellers Screen includes several charts and rules references to make the Storyteller's role a bit...   [click here for more]
Onyx Path Publishing  $1.99

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Trinity Continuum: Aeon Reference Screen

Trinity Continuum: Aeon Reference Screen


THE STARS AWAIT!  Humanity has begun settling on planets circling other suns. Teleporters like myself and the new Leviathan jump ships can take anyone across the galaxy in a few hours, so the stars are at last within our reach. However, we have found dangers as well as wonders out there, and only by working together can we overcome them and take our place on the galactic stage.  - Bolade Atwan,...   [click here for more]
Onyx Path Publishing  $1.99

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Chronicles of Darkness: Dark Eras Storyteller's Screen

Chronicles of Darkness: Dark Eras Storyteller's Screen


Darkness Is Always With Us We have shared the world with monsters for millennia.In the time of Alexander the God-King, mages fought their secret wars. In Elizabeth’s London, vampires built their own empire brick by bloody brick. Before the founding of America, hunters fought enemies within and without. And in the Cold War, as the clock ticked towards Armageddon, we could have been...   [click here for more]
Onyx Path Publishing  $1.99

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Trinity Continuum: Meridian

Trinity Continuum: Meridian


A moment of brilliant, awful light. A landscape, scoured and remade. An entire nation, simply gone. La Blessure is the graveyard of millions, a wasteland of quantum flux and devastation born from the impact of the Esperanza space station. Yet even a murdered land’s secrets cannot rest easy, and now the promise of stolen power lures a United Republic expedition into the desolation. Fallen heroes...   [click here for more]
Onyx Path Publishing  $2.99

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Dark Eras: The Sundered World (Werewolf: the Forsaken, Mage: the Awakening)

Dark Eras: The Sundered World (Werewolf: the Forsaken, Mage: the Awakening)


Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past. Through sixteen eras, you’ll learn the secret history of the world, from the flame-lit tales of the Neolithic to the drug-fueled rebellion of the 1970s. Delve into the past, and learn that the Chronicles of Darkness began long before the modern nights. Dark Eras: The Sundered World (Werewolf:...   [click here for more]
Onyx Path Publishing  $3.99

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Hunter: The Vigil Second Edition Wallpaper

Hunter: The Vigil Second Edition Wallpaper


You’ve stumbled into shadows.   You know what lurks in darkness.   There are more monsters tonight than ever before.   It’s time to fight back.    This download includes a selection of electronic wallpaper files for your computer or mobile device featuring a collage of the art from the Hunter: The Vigil Second...   [click here for more]
Onyx Path Publishing  $0.99

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Dark Eras 2: The Devil and the Deep Blue Sea

Dark Eras 2: The Devil and the Deep Blue Sea


Like the Great Below and the many mysterious places mages roam, the ocean’s depths are seen only in glimpses, filled with wondrous and terrifying things that never see the light of day — but willworkers and the Bound have the means and the will to stare into these abysses. Although there’s nothing kind about cutthroat pirates, the promise of equality and honor among thieves appeals to those...   [click here for more]
Onyx Path Publishing  $4.99

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Dark Eras 2: The Great War

Dark Eras 2: The Great War


The Great War displayed humanity’s potential to commit to wholesale, ceaseless slaughter of their own species. In such an era, the Scar tears asunder, and the Beshilu rejoice in the mire of the Western Front. Meanwhile, soldiers who, by every right known to mortals should be dead, stand back up to rejoin the battle — or fight back against the Reapers stalking battlefields throughout Europe. ...   [click here for more]
Onyx Path Publishing  $3.99

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Spectral Hunger

Spectral Hunger


The world shivers in invisible frequencies, unseen maggots writhing just beneath its skin. Ghosts, spirits, and worse beings yet all press against the flesh of reality and slither through its cracks, hungering for the life and vitality of the living world. For most vampires, these nightmare beings are inexplicable phenomena that cannot be understood, only survived; but for some Kindred,...   [click here for more]
White Wolf  $1.49

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Dark Eras 2: Hunger in the Black Land

Dark Eras 2: Hunger in the Black Land


Sobekneferu was the last pharaoh of the Middle Kingdom, ascending to power during a time of transition. Her father built a pyramid and a mysterious labyrinth at Hawara, near Shedet (modern-day Faiyum), but she completed the labyrinth and may be the only one left alive who knows its secrets. The Greeks will later call Shedet “Crocodilopolis,”for the crocodile god Sobek and his children reign supreme...   [click here for more]
Onyx Path Publishing  $4.99

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MAGS Infernal Magic

MAGS Infernal Magic


M.A.G.S. Infernal Magic MAGS Infernal Magic is a rules supplement intended for use with the MAGS RPG Core rulebook and any other MAGS rules supplements.  This Rule book references the Core rules and MAGS Magic rules is dependent on these rules for understanding. Infernal Magic is a type of magic that is powered by morally dubious external forces from the nether world. It requires sacrifices of self...   [click here for more]
Game Mechanics Press  $3.00 $1.00

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MAGS Creature Expo

MAGS Creature Expo


Welcome to MAGS (Mechanics Amalgamated Game System) Creature Exhibition! Here you will find statistics and descriptions for a variety of natural Animals and other not so natural creatures.  The stucture here is quite similar to that of MAGS Adversaries. The statistics for each entry are organized like they would be for a NPC. ...   [click here for more]
Game Mechanics Press  $3.00 $1.00

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MAGS MAGIC

MAGS MAGIC


M.A.G.S. Magic MAGS MAGIC is a rules supplement intended for use with the MAGS RPG Core rulebook and any other MAGS rules supplements.  This Rule book references the Core rules and is dependent on the Core rules for understanding. MAGS Magic is based on an idea of Magic using a more or less scientific method, but the ancient scientific.  It is a system of Methods and Mediums that the Magi manipulates...   [click here for more]
Game Mechanics Press  $5.00 $4.00

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MAGS Adversaries

MAGS Adversaries


MAGS Adversaries!  Here you will find statistics for a variety of potential opponents in a modern setting.  From Terrorist and Paramilitaries to Criminals, Law Enforcement and  Military opponents, these stat blocks should speed up your preparation time since the heavy calculation work is all done for you!  Just plug them into your encounters and GO! ...   [click here for more]
Game Mechanics Press  $2.00 $1.00

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MAGS Alchemy

MAGS Alchemy


M.A.G.S. Alchemy MAGS Alchemy is a rules supplement intended for use with the MAGS RPG Core rulebook and any other MAGS rules supplements.  This Rule book references the Core rules and MAGS Magic rules is dependent on these rules for understanding. MAGS Alchemy is a practical magical science, used to create magic potions and transmute substances. It’s generally assumed that since alchemists must...   [click here for more]
Game Mechanics Press  $2.00 $1.00

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MAGS Nature Magic

MAGS Nature Magic


M.A.G.S. Nature Magic MAGS Nature Magic is a rules supplement intended for use with the MAGS RPG Core rulebook and any other MAGS rules supplements.  This Rule book references the Core rules and MAGS Magic rules is dependent on these rules for understanding. MAGS Nature Magic is based on an idea of channeling the forces of Nature by using Aspects combined with Element to create a magical effect....   [click here for more]
Game Mechanics Press  $3.00 $1.00

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The Wyrd Abacus: Standalone rules for Solemn Vale

The Wyrd Abacus: Standalone rules for Solemn Vale


The Wyrd Abacus underpins the stories told in Solemn Vale’s nexus of the weird and the horrible. This game system serves as the bones upon which Solemn Vale’s flesh is draped, facilitating the narrative of your own journey through the seething cauldron of both occult and entirely human nastiness that lies just beneath the village’s placid, bucolic veneer. The Wyrd Abacus uses...   [click here for more]
Dirty Vortex  Pay What You Want

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MAGS RPG

MAGS RPG


Core Rules for MAGS RPG (Mechanics Amalgamated Game System) WHAT is Mechanics Amalgamated Game System (MAGS) RPG?  MAGS is an Amalgam of many different Game Mechanics re-examined and combined into a unique RPG system.  MAGS is a role-playing game system that utilizes a roll-over system using 3d6. The default setting for MAGS is a modern world, allowing players to explore and interact...   [click here for more]
Game Mechanics Press   FREE 

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MAGS Character Generation Reference Sheets

MAGS Character Generation Reference Sheets


Character Generation Reference Sheets for MAGS system ...   [click here for more]
Game Mechanics Press   FREE 

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MAGS Quick Reference Sheet

MAGS Quick Reference Sheet


Quick Reference Sheets for MAGS system ...   [click here for more]
Game Mechanics Press   FREE 

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MAGS RPG Black&White Character Sheets

MAGS RPG Black&White Character Sheets


Character Sheets for MAGS system ...   [click here for more]
Game Mechanics Press   FREE 

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MAGS RPG Character Sheets

MAGS RPG Character Sheets


Character Sheets for MAGS system ...   [click here for more]
Game Mechanics Press   FREE 

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MAGS Victorian Character Sheets

MAGS Victorian Character Sheets


MAGS RPG Character Sheets for the Victorian Era ...   [click here for more]
Game Mechanics Press   FREE 

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MAGS Victorian Gear

MAGS Victorian Gear


M.A.G.S. Victorian Gear MAGS Victorian Gear is a supplement intended for use with the MAGS RPG Core rulebook and any other MAGS rules supplements.  This Rules supplement references the Core rules and MAGS Magic rules and is dependent on those rules for understanding. MAGS Victorian Gear is a list of Equipment that is appropriate for playing in the Victorian Era These rules tie-in directly to the...   [click here for more]
Game Mechanics Press   FREE 

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