Title |
Publisher |
Price |
Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.
Recall your heritage! Let the games begin!
Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised... [click here for more] |
Onyx Path Publishing |
$24.99
|
Autumn Leaves Tumble Down
The Dreaming is a vast and ever-changing place, especially in the turbulent time of the Evanescence. New dreams take shape as Winter winds howl outside the windows and Glamour fights to bring light and warmth to a world where hearts go cold even as temperatures rise. Changelings everywhere must make a dangerous choice – unite and stand together against the rising dark…... [click here for more] |
Onyx Path Publishing |
$14.99
|
The eyes of the Ascendancy see everything. Well, everything we want them to see anyway. The more power they have, the less we have to worry about them trying to take ours.
— Una Adeyemi
This book includes:
An introduction to Vampire: The Requiem that aids new players and old alike.
A look... [click here for more] |
Onyx Path Publishing |
$14.99
|
HOME IS WHERE YOU GO...
They are the center of Kithain culture, the havens and shelters required when times get grim. They are dreams made manifest, and hopes kept burning. From the Mythic Ages to the present day, freeholds have been the linchpin around which the changeling world turns.
Fragile, powerful, mysterious and oft-dangerous, the complex natures of freeholds make for valuable... [click here for more] |
Onyx Path Publishing |
$4.99
|
Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done.
You may think you’re safe there, it sure feels safe.
But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond.
Don’t fool yourself.
— Naomi Walker, Ugalla
A Night Horrors Sourcebook for... [click here for more] |
Onyx Path Publishing |
$12.99
|
Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.
Recall your heritage! Let the games begin!
Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised... [click here for more] |
Onyx Path Publishing |
$1.99
|
Darkness descends...
Changeling society is on the brink as inequality gives rise to radicals, both noble and common. Nightmares emerge from the shadows to take advantage of the schism — Autumn People and Dauntain grow ever more numerous, the Thallain and their Black Court corrupt freeholds and Dreamers alike with their Dark Glamour, and the Tithed... [click here for more] |
White Wolf |
$12.00
|
Caught between the Wyld Hunt and a mad king... Released in 1996, Arcadia: The Wyld Hunt, a collectible card game, offered Changeling: The Dreaming players a tantalizing glimpse into Arcadia. The game allowed players to create their own character with which to explore the heart of the Dreaming. Most of the character options were those found in Changeling, but intriguingly, a handful never made... [click here for more] |
White Wolf |
$2.99
|

Avalon Forever!
Glamour permeates the United Kingdoms, fueling its rise to prominence on the world stage and empowering its people. The Knights of Avalon are not the only people from the Glamour Isles who harness its power. Queen Elaine’s Knights seek to become a new legend steeped in Glamour to better defend their queen and country. The Sidhe are beings born of raw Glamour. Some turn... [click here for more] |
Chaosium |
$3.99
|
Occasionally an author accidentally over writes their assigned section as I did with the Lycians in the C20 Player's Guide. Revealed at last are the inspirational material to help guide players and Storytellers in Lycian chronicles and Ruby's write-up — the Oppidan signature character.
The material is free to download, but tips are greatly appreciated. ... [click here for more] |
White Wolf |
Pay What You Want
|
Those Who Forget Their History
The firstborn were not the first beings to emerge from the Mists. The dark — formless and insubstantial, untainted by Weaving — were its original inhabitants. Eons ago, the fae fought the dark for the right to determine the nature of the world. The fae won and imprisoned the dark for all eternity.
Are Doomed to Be Annihilated... [click here for more] |
White Wolf |
$3.99
|
Affiliation Guide #2
The foundation has been laid, so a new crop of Affiliations have been born: The Hounds, Na ‘Aumakua, Retribution, and TRAC further complicate the chaos of AMP: Year Two. Each group wields their own strengths and weaknesses, but all hold secrets that could tip the balance of peace.
Inside Affiliation Guide #2, you’ll discover:
Hounds
Includes:
Breakdown... [click here for more] |
Third Eye Games |
$14.99
|
Affiliation Guide: Retribution
Humans are a treacherous, insecure species at the core, and deep down, every member of Retribution has known from the moment their powers first manifested that it was only a matter of time before humanity saw them as a threat to their survival and came for them with torches and pitchforks. Smart AMPs admit it sooner rather than later; trust no one, expect betrayal around... [click here for more] |
Third Eye Games |
$3.99
|