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Planar Bestiary for 5E

Planar Bestiary for 5E


Fill your game with out-of-this-dimension creatures! This beautifully illustrated collection is filled with over 150 wonderful, terrible, and weird monsters from across the possible challenge rating range to add extra-planar excitement to your 5E campaign. Whether you’re exploring the planes, or encountering these creatures closer to home, these monsters add an engaging and unexpected twist to...   [click here for more]
Monte Cook Games  $17.99

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Cypher System Rulebook

Cypher System Rulebook


This is the full version of the Cypher System Rulebook. Check out the free preview. Any character, any campaign. If you can imagine it, the Cypher System makes it easy! The Cypher System is the critically acclaimed game engine that powers any campaign in any genre. You may have heard of it as the system that drives the award-winning Numenera roleplaying game. Lauded for its elegance, ease...   [click here for more]
Monte Cook Games  $22.99

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Planar Character Options for 5E

Planar Character Options for 5E


Create awesome characters altered—or formed—by the planes! Planar natives, multiverse explorers, and those touched by mysterious forces leaking through from the planes: these characters are shaped by backgrounds and experiences unlike those found in more conventional environs. From the Way of the Amethyst Fist monk, who channels power through a psionically resonant prosthetic, to a traveller character...   [click here for more]
Monte Cook Games  $11.99

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Claim the Sky

Claim the Sky


When things are at their worst, heroes rise! When menace looms, the best among us don’t flee danger—they face it. With might and powers beyond that of mere mortals, they stand before the forces of injustice with confidence. They leap into dark and daunting dangers. They slip the bonds of gravity and soar. They claim the sky itself! In a world that could use a few heroes now more than ever, you...   [click here for more]
Monte Cook Games  $18.99

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The Ninth World Bestiary

The Ninth World Bestiary


This is the full version of The Ninth World Bestiary. Check out the free preview. "One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully illustrated and full of imaginative...   [click here for more]
Monte Cook Games  $14.99

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Path of the Planebreaker for Cypher System

Path of the Planebreaker for Cypher System


Unlock the mysteries of the planes! A cursed moon hurtles through the multiverse, crashing from one plane to the next, never at rest, forever fleeing a catastrophe that predates existence itself. Behold the Planebreaker! The Planebreaker visits all planes, all demiworlds, and all dimensions. Some are known to sages and planar travelers. But in a multiverse stretching across epochs, the number of...   [click here for more]
Monte Cook Games  $19.99

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The Strange Corebook

The Strange Corebook


This is the full version of The Strange Corebook. Check out the free preview. “Hands down the best RPG rules system and setting I've ever run.” “The whole ability to basically go anywhere that one could possibility want to go, from any fictional world or alternate setting or imaginary realm, is amazing.” “After reading The Strange from cover to...   [click here for more]
Monte Cook Games  $19.99

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Numenera Discovery

Numenera Discovery


This is the full version of Numenera Discovery. Check out the free preview. They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines...   [click here for more]
Monte Cook Games  $19.99

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Path of the Planebreaker for 5E

Path of the Planebreaker for 5E


Unlock the mysteries of the planes! A cursed moon hurtles through the multiverse, crashing from one plane to the next, never at rest, forever fleeing a catastrophe that predates existence itself. Behold the Planebreaker! The Planebreaker visits all planes, all demiworlds, and all dimensions. Some are known to sages and planar travelers. But in a multiverse stretching across epochs, the number of...   [click here for more]
Monte Cook Games  $19.99

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Arcana of the Ancients

Arcana of the Ancients


This is the full version of Arcana of the Ancients. Check out the free preview. There are powers even greater than magic . . . In the misty recesses of time, before the kingdoms and lands you know—before the elder elves, the dwarven ancestral lords, and even the dragons—civilizations undreamt of rose and fell. They built citadels of metal, glass, and light. They crafted wonders and...   [click here for more]
Monte Cook Games  $19.99

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Numenera Destiny

Numenera Destiny


This is the full version of Numenera Destiny. Check out the free preview. They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines...   [click here for more]
Monte Cook Games  $19.99

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The Origin

The Origin


Master perilous new powers in a world that is dangerously askew! In 2017, Oumuamua made headlines as the first interstellar object ever detected passing through our solar system. Everyone remembers that. A web search will tell you all about it. So why doesn’t anyone remember Nibiru? How it curved out of the night, its trajectory changing so rapidly that scientists could barely track it. How its...   [click here for more]
Monte Cook Games  $17.99

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The Stars Are Fire

The Stars Are Fire


This is the full version of The Stars Are Fire. Check out the free preview. Galaxy-spanning space opera. Near-future hard sci-fi. And everything in between. A starship of unknown provenance, adrift and powerless, falls into a nearby orbit. An alien disease causes people to slowly lose interest in life—then take root like a plant. An envoy from another...   [click here for more]
Monte Cook Games  $18.99

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories fun and...   [click here for more]
Monte Cook Games  $2.39

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Where the Machines Wait

Where the Machines Wait


A vast underground ruin, filled with dangers and treasures unlike any seen before! They call it the Grave of the Machines. An underground mausoleum of the Ancients, filled with their wondrous devices and strange magic. Those bold enough to venture into its depths (and capable enough to return) spin tales of sights and encounters so astonishing they could not possibly be boasts or mere fiction. And...   [click here for more]
Monte Cook Games  $11.99

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find nearly one...   [click here for more]
Monte Cook Games  $2.39

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Beasts of Flesh and Steel

Beasts of Flesh and Steel


This is the full version of Beasts of Flesh and Steel. Check out the free preview. Bring something unexpected to your Fifth Edition game with scores of weird and wondrous science-fantasy creatures The lacaric courier single-mindedly delivers strange devices to ancient ruins, sometimes traveling great distances and facing incredible hardships to do so. Why? What’s the significance...   [click here for more]
Monte Cook Games  $17.99

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Numenera Character Options 2

Numenera Character Options 2


This is the full version of Numenera Character Options 2. Check out the free preview. Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first...   [click here for more]
Monte Cook Games  $11.99

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First Responders

First Responders


Not all monsters are make-believe… A fire roars through an apartment building. Rescuers struggle through surging flames to reach stranded families—but meanwhile, sparks drift over the nearby gas station. A train derailment has toppled a truckload of nuclear waste, exposing trapped passengers to the dangerous radiation. But reaching them risks shifting the wreckage—and spilling even more. A...   [click here for more]
Monte Cook Games  $17.99

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Ghosts of Dragonspear Castle (D&D Next)

Ghosts of Dragonspear Castle (D&D Next)


Ghosts of Dragonspear Castle is a D&D Next preview and mini-campaign comprised of four thrilling adventures, designed to advance characters from 1st level to 10th level. The book also contains everything a Dungeon Master needs to run the adventures, including D&D Next game rules developed during the massive public playtest, monster statistics, spell descriptions, magic item descriptions,...   [click here for more]
Wizards of the Coast  $17.99

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Player's Handbook (4e)

Player's Handbook (4e)


The first of three core rulebooks for the 4th Edition Dungeons & Dragons® Roleplaying Game. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find...   [click here for more]
Wizards of the Coast  $9.99

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Jade Colossus: Ruins of the Prior Worlds

Jade Colossus: Ruins of the Prior Worlds


This is the full version of Jade Colossus: Ruins of the Prior Worlds. Check out the free preview. The essential gamemaster’s companion for adventure building in the weird and wondrous Ninth World Mysterious, powerful, and usually dangerous, the vast ruins of the prior worlds contain secrets and marvels beyond imagining. Explore one such gigantic ruin—the Jade Colossus—in detail. Or...   [click here for more]
Monte Cook Games  $14.99

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Break the Horizon

Break the Horizon


Unlock even more of the Ninth World and expand your campaign! Most people of the Ninth World live isolated lives. Surrounded by the wild and mysterious unknown, few people in the Steadfast—and even fewer in the Beyond—venture, in their entire lives, more than a few miles from the place of their birth. And they’re happy that way. But not you. Your dreams extend beyond the horizon. Tales of...   [click here for more]
Monte Cook Games  $17.99

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Expanded Worlds

Expanded Worlds


This is the full version of Expanded Worlds. Check out the free preview. Where will your campaign take you? What worlds will you build? The dusty, ruined remains of a post-apocalyptic wasteland. The black expanse of a hard-SF solar system. The gritty streets of film noir. Wherever your vision takes you, the Cypher System can take your campaign. Building on the genres explored in the Cypher...   [click here for more]
Monte Cook Games  $17.99

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Return to the Tomb of Horrors (2e)

Return to the Tomb of Horrors (2e)


The nightmare of Acererak's tomb once again hungers for life! Imagine a place of unspeakable evil. It was built upon hopelessness and filled with unending terror and pain. This loathsome place shattered the life of everyone who ventured near. But through tremendous sacrifice and heroism, over the course of many years, it was finally gutted and its foul creator destroyed. Now...   [click here for more]
Wizards of the Coast  $9.99

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Edge of the Sun

Edge of the Sun


The greatest work of the prior worlds: The Engine of the Gods! Few who dwell in the Ninth World know of the greatest achievement of the ancients, for it rests—imperceptibly, despite its vast size—on the very edge of the sun itself. The prior worlds were mighty beyond conception, but even for them, this Engine is a work of staggering proportion. What incredible threat to the sun, our world, and...   [click here for more]
Monte Cook Games  $17.99

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Gods of the Fall

Gods of the Fall


This is the full version of Gods of the Fall. Check out the free preview. The Gods are Dead—Now It’s Your Turn There was a time when gods walked the world. Their magic pervaded the earth and the sky. From their mystical realm of Elanehtar, they brought plenty and pestilence. They judged the living and the dead. Their rule was absolute. Then Elanehtar fell to earth like a vengeful...   [click here for more]
Monte Cook Games  $17.99

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


This is the full version of In Translation: The Strange Character Options. Check out the free preview. Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In...   [click here for more]
Monte Cook Games  $9.99

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Expedition to Castle Ravenloft (3e)

Expedition to Castle Ravenloft (3e)


The master of Ravenloft is having guests for dinner... and you are invited.   A dark shape emerges from the shadow of Castle Ravenloft. A flash of lightning reveals the sneering countenance of Count Strahd von Zarovich. His eyes burn with eternal hunger and a contempt for life. From a narrow balcony, he peers out into the drizzling twilight at the few sad lights of the village...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Worlds Numberless and Strange

Worlds Numberless and Strange


This is the full version of Worlds Numberless and Strange. Check out the free preview. What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous...   [click here for more]
Monte Cook Games  $16.99

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The Strange Player's Guide

The Strange Player's Guide


Explore the Chaosphere of the Strange with this inexpensive players’ alternative to the corebook Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the The Strange corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new...   [click here for more]
Monte Cook Games  $7.99

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Monster Manual (4e)

Monster Manual (4e)


The third of three core rulebooks for the 4th Edition Dungeons & Dragons Roleplaying Game. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D...   [click here for more]
Wizards of the Coast  $9.99

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The Dark Spiral

The Dark Spiral


This is the full version of The Dark Spiral. Check out the free preview. A mundane-seeming crime masks a sinister plot—and sends characters racing across a dozen realities in a bid to save the Earth! Spiral dust is an incredible high. Wonderful. Transcendent. Orgasmic. That’s what users claim, eyes wide to reveal blue fractals instead of irises. Spiral dust addiction is on the rise....   [click here for more]
Monte Cook Games  $9.99

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Numenera Player's Guide

Numenera Player's Guide


Amazing characters, the wondrous Ninth World, and the game rules to explore it with. Create characters, explore the Ninth World, and learn the basic rules of the Numenera roleplaying game with this inexpensive player’s guide. It’s perfect for getting a taste of the game, having an extra reference on hand at the gaming table, and building new characters. The guide is an easy-to-access resource...   [click here for more]
Monte Cook Games  $7.99

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Into the Night

Into the Night


Dark, Mysterious, and Filled With the Unknown The people of the prior worlds reached for the stars. They engineered our world and others, opened doorways to other dimensions, and rewrote the laws of time and space. The remnants of these efforts litter the Ninth World, but they aren’t limited to Earth. Through the magic of the numenera left behind by the ancients, the stars can be plied. Craft...   [click here for more]
Monte Cook Games  $14.99

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Alternate Origins

Alternate Origins


In The Strange, characters frequently change as they travel from recursion to recursion. A Stealthy vector who is Licensed to Carry on Earth might become, through the process of translation to a fantasy-like recursion such as Ardeyn, a Stealthy vector who Slays Dragons. Or a Stealthy vector who Integrates Weaponry in a recursion where mad science is a natural law. But what if your character isn't from Earth?...   [click here for more]
Monte Cook Games  $2.99

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The Sunless Citadel (3e)

The Sunless Citadel (3e)


Evil Grows beneath the Earth Why should anyone travel the cracked cobblestones of the Old Road? The fortress that once cast its shadow across the road does so no longer - some whisper that the earth swallowed the fortress whole in an age long past. Four brave adventurers resolved to discover the truth and set off down the Old Road, but they never returned. "The Sunless Citadel"...   [click here for more]
Wizards of the Coast  $4.99

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Doctrine of Ghul

Doctrine of Ghul


An ancient manuscript scribed by the Half God himself. . . Ghul. The creator of Goth Gulgamel, the fortress halfway up the Spire. Self-proclaimed offspring of Eslathagos Malkith—who himself created the wicked citadel at the top of the Spire, one of the most innately evil sites in the world. Lately, talk has been swirling around Delver’s Square—talk of a newly uncovered ancient manuscript scribed...   [click here for more]
Monte Cook Games  $5.99

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The Strange Bestiary

The Strange Bestiary


This is the full version of The Strange Bestiary. Check out the free preview. 150 new creatures for The Strange from the exotic recursions lying in Earth’s shoals. Featuring more than 150 creatures and characters, The Strange Bestiary is lavishly illustrated and wildly imaginative. Find creatures encountered on Earth along with those native to the recursions of Ardeyn,...   [click here for more]
Monte Cook Games  $14.99

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Die Vecna Die! (2e)

Die Vecna Die! (2e)


The End of the World Is at Hand! A hideous death cult has seized control of an ancient artifact-monument known as Tovag Baragu. The power behind the cult is the Old One himself, Iuz the Evil, demonic master of an empire. He's on an all-or-nothing quest for supremacy over the world—and the heavens beyond.   To stop him, heroes must face horrors never dreamed of, journeying...   [click here for more]
Wizards of the Coast  $9.99

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Ninth World Bestiary 3

Ninth World Bestiary 3


This is the full version of Ninth World Bestiary 3. Check out the free preview. 150 new creatures and characters as dangerous as they are imaginative For a billion years this Earth has teemed with life. Nature has crafted innumerable species—and thousands more have been shaped by the prior worlds. There is no end, it seems, to the variety of life to be encountered in the Ninth World. And...   [click here for more]
Monte Cook Games  $17.99

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Liminal Shore

Liminal Shore


This is the full version of Liminal Shore. Check out the free preview. A land of secrets, beyond the farthest seas—or, perhaps, farther still. . . Here, everything lives. Not just the dense forests and lush grasslands, teeming with creatures fabulous and humble. Not just the very earth, rocks, seas, and air. But even the clothes, the weapons, the cyphers you find here. It all breathes,...   [click here for more]
Monte Cook Games  $17.99

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Ninth World Bestiary 2

Ninth World Bestiary 2


This is the full version of Ninth World Bestiary 2. Check out the free preview. The Ninth World teems with life—and most of it is hungry! The Ninth World is unlike any other fantasy setting: weird, imaginative, dangerous, and often a bit creepy. The creatures of Numenera are no different—and the Ninth World Bestiary 2 gives you over 160 new ones to populate your campaign....   [click here for more]
Monte Cook Games  $17.99

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D&D Gamma World RPG (GW7e)

D&D Gamma World RPG (GW7e)


A wacky, wily roleplaying game of post-apocalyptic peril. Earth. After the apocalypse. Never mind the radiation—you’re gonna like it here. The D&D Gamma World Roleplaying Game offers hours of rollicking entertainment in a savage land of adventure, where the survivors of some mythical future disaster must contend with radioactive wastes, ravaged cities, and rampant lawlessness....   [click here for more]
Wizards of the Coast  $19.99

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Beneath the Monolith

Beneath the Monolith


This is the full version of Beneath the Monolith. Check out the free preview. The Ninth World comes to Fifth Edition! They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered...   [click here for more]
Monte Cook Games  $17.99

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A Guide to the Ethereal Plane (2e)

A Guide to the Ethereal Plane (2e)


Within the Ethereal Plane, demiplane islands and creatures both odd and dangerous float in an endless field of possibility. Canny folks know that the Ethereal also leads the way to the Inner Planes, infinite arenas of elemental fury. See, it's more than just a backdrop to other adventures - the plane itself offers wonder and opportunity for those with courage enough to explore its limitless expanse....   [click here for more]
Wizards of the Coast  $9.99

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Eschatology Code

Eschatology Code


When the All Souls Church of Deliverance in Sioux Falls begins counting down to the End Days, the Estate sends operatives to determine if the claimed miracles have anything to do with the Strange. Unfortunately, the church's pastor, Father Foss, is already one step ahead of the Estate. The trouble starts on Earth, and if the player characters don’t play their cards right, it could end on Earth......   [click here for more]
Monte Cook Games  $3.99

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Tomb of Horrors Revised (3.5)

Tomb of Horrors Revised (3.5)


Get ready for some classic adventuring in the Tomb of Horrors by downloading this v.3.5 revision of the classic Tomb of Horrors adventure by Gary Gygax, and see how well your PCs survive! The legend of the tomb is an old story with many parts, some of which may be lost or obscured. Characters attempting to glean special information by consulting sages or through legend...   [click here for more]
Wizards of the Coast  $0.99

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Dungeon Builder's Guidebook (2e)

Dungeon Builder's Guidebook (2e)


You are probably wondering: Is this guidebook for me? In a word?yes! Dungeon Builder's Guidebook assembles tried-and -true dungeon building advice, approaches, and tactics gathered over many years. The suggestions and samples in this book are an invaluable resource for initiaing and fleshing out the ruins, mines, caverns, and tombs of your imagination. What if your already design all your own dungeons?...   [click here for more]
Wizards of the Coast  $4.99

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Strange Revelations: Ten Instant Adventures for The Strange

Strange Revelations: Ten Instant Adventures for The Strange


Horror, Action, and Mystery in the Shoals of Earth! What’s the hardest part of running a roleplaying game? It has to be the preparation. You can’t just spontaneously say, “Let’s play a roleplaying game” unless someone’s already spent hours preparing an adventure for the group. But what if running a great game didn’t require any more effort for the game master than it does for the players?...   [click here for more]
Monte Cook Games  $9.99

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