Title |
Publisher |
Price |
The Things We Leave Behind
Customers are advised that contents of this book include themes of disease, infection, and contamination that may upset the reader (and players).
An ENnie award winning anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller and written by Brian M. Sammons,... [click here for more] |
Stygian Fox |
$19.95
|
Customers are advised that contents of this book include themes of disease, infection, and contamination that may upset the reader (and players).
Fear's Sharp Little Needles is an ENnie award winning anthology of 26 one-night modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller... [click here for more] |
Stygian Fox |
$19.95
|
Occam's Razor
Brian M. Sammons presents seven Call of Cthulhu scenarios, all with mundane solutions...the simplest answer is usually the right answer. However, each also contains a Must-Have Mythos section that provides Mythos solutions to the investigation as well.
Seven Modern-Era Adventures of Mystery and Death
A Whole Pack of Trouble - a group of film students have... [click here for more] |
Stygian Fox |
$19.95
|
Doors To Darkness provides five scenarios written especially for beginning Keepers and players of Call of Cthulhu. Here you will find horror, mystery, investigation, ghastly monsters, strange magics, and forgotten secrets, as well as plenty of advice about how to run the adventures for best effect. As well as the scenarios, an essay by Kevin Ross details a wide range of hints and tips on running Call... [click here for more] |
Chaosium |
$17.48
|
Death and Discovery in the Vermont Hills!
In 1929, a student died during an expedition in the Vermont Hills. One year later, the Miskatonic University sent another team on the same expedition…
It's time to harvest.
What's Inside?
First released as a six-scenario Organized Play series, A Time to Harvest is available now for the first time in a complete and updated tome. The campaign... [click here for more] |
Chaosium |
$25.99
|
Call of Cthulhu in the Land Down Under
The driest, flattest, and smallest continent, Australia is almost as big as the continental United States, but has a fraction of the inhabitants—six million people in 1925. Beyond the settled areas, three-quarters of the land remain relatively little known until after World War Two. Seen by those in Europe and America as one of the last great wildernesses, despite... [click here for more] |
Chaosium |
$21.99 $16.71
|
Five Scenarios Based on H.P. Lovecraft Tales
The House of R’lyeh contains five Call of Cthulhu scenarios that follow or expand upon events in five of H.P. Lovecraft’s stories: “Pickman’s Model”, “The Haunter of the Dark”, “The Hound”, “Arthur Jermyn”, and “The Nameless City”. Set in Boston, Providence, the British Isles, continental Europe,... [click here for more] |
Chaosium |
$14.99
|
We all hold a few dark, deep secrets close to their hearts. Some of our secrets are small and would seem unimportant if they were exposed to the light of day. Others are big and could change the world. This book is about secrets that have been allowed to fester and darken in the shadows. What was hidden in Robert Monroe-Tylor's coffin? What horror left Jason Andrews to die a sickening death? Why does... [click here for more] |
Chaosium |
$4.95
|
Customers are advised that contents of this book include themes of disease, infection, and contamination that may upset the reader.
This is a collection of short stories and not a book of scenarios.
Twelve forays into dark modern terror involving the hidden secrets that can infest people's lives. In dark corners of the world, evil and secretive folk still... [click here for more] |
Stygian Fox |
$4.99
|
A 1920s Sourcebook for the City by the Bay
In all of North America there is no more perfect intersection of climate, culture, and colorful history than San Francisco — the culmination of Manifest Destiny, the Golden Gate to the Pacific Ocean, and the treasure house of the wealth of the great California Gold Rush. Purged of her wild, anarchic past by a devastating earthquake and fire at the beginning... [click here for more] |
Chaosium |
$13.99
|
 Una campaña de los años 30 en Nueva Inglaterra y más allá
En 1929, un estudiante murió durante una expedición a las colinas de Vermont. Un año después, la Universidad Miskatonic envía otro equipo a la zona...
Una campaña completa en seis partes que se adapta tanto a jugadores principiantes como experimentados.
Información sobre los habitantes y lugares de Cobb’s Corners.
Directrices... [click here for more] |
EDGE Studio |
$29.08
|
Fünf gezielt für beginnende Spieler und Spielleiter geschriebene Abenteuer bieten Grauen, Mysterien, Ermittlungen, schreckliche Ungeheuer, geheimnisvolle Magie und vergessene Geheimnisse. Viele Hinweise für den Spielleiter erleichtern die Präsentation am Spieltisch.
Entdeckungen bei einer Hausrenovierung
Ein Hilferuf aus einer Irrenanstalt
Die Suche nach einem Vermissten
Bedrohliche Steinfunde
Der... [click here for more] |
Pegasus Press |
$21.49
|
Nine Forays into Unusual Times & Places
"The Great Old Ones Were, the Great Old Ones Are, the Great Old Ones Shall Be."
That famous saying is the essence of the Cthulhu Mythos. The Great Old Ones are a cosmic evil that has existed since before time and shall exist long after humanity has gone the way of the dinosaurs. With this agelessness at the core of H.P. Lovecraft's works,... [click here for more] |
Chaosium |
$13.95
|
DURING THE DECADES since H.P. Lovecraft first wrote of the Cthulhu Mythos, many authors have crossed his themes into other genres, enhancing his original vision with stories taking place in the distant past, in the far-flung future, and in myriad places in-between.
Cyberpunk tales are written in dark, gritty, film-noir styles. Their protagonists live and die at the bottom echelon of an electronic... [click here for more] |
Chaosium |
$8.47
|
Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe an immersive role playing experience that takes place entirely within the imaginations of the players and story teller, requiring no props,... [click here for more] |
Critical Hit Publishing |
Pay What You Want
|
Welcome to the October issue of Theater of the Mind. The theme for this issue is "Unspeakable Horror" and so we take no repsonsibility for any nightmares that may result from reading this magazine. Good luck. Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story... [click here for more] |
Critical Hit Publishing |
Pay What You Want
|
An Inner Darkness is a collection of six scenarios for the 7th Edition Call of Cthulhu Role Playing Game.
Dreams of Silk
By Christopher Smith Adair
Featuring unsafe conditions, dangerous materials, and lack of concern for worker safety in Pennsylvania.
When This Lousy War is Over
By Brian M. Sammons
Featuring traumatized, disfigured veterans, struggling to reintegrate with post-war society... [click here for more] |
Golden Goblin Press |
$45.65
|
Diese Ergänzung zum Grundregelwerk ist die aktuellste und umfassendste Sammlung von Mythos-Folianten weltweit. Hier findet der Spielleiter Hintergrundinformationen und Spielwerte zu unzähligen Büchern des Cthulhu-Mythos. Ergänzende Informationen befassen sich mit okkulten Schriften. Zudem sind Spielmechanismen zur eigenen Erschaffung von düsteren Werken enthalten, die sich durch... [click here for more] |
Pegasus Press |
$21.49
|
Welcome to the December issue of Theater of the Mind. The theme for this issue is "Greed." Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe... [click here for more] |
Critical Hit Publishing |
Pay What You Want
|
Fear's Sharp Little Needles is an anthology of 26 one-night modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, Counterfeit Identities is a support PDF for that book containing maps and play aids. ... [click here for more] |
Stygian Fox |
FREE
|
The Mark of Evil is a collection of play-aids, handouts, maps, stat blocks, and various forms for use in Stygian Fox's horror scenario collection 'The Things We Leave Behind'.
It can be used on a device or for printing. Feel free to print or use any of the material for person or promotional use. ... [click here for more] |
Stygian Fox |
FREE
|