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Lands Beyond Kos (Swords of Kos Fantasy Campaign Setting)

Lands Beyond Kos (Swords of Kos Fantasy Campaign Setting)


Welcome to Lands Beyond Kos and the highly-anticipated Swords of Kos Fantasy Campaign Setting! This book contains detailed descriptions of 16 different nations, brief entries on nine regions, and writeups on three specific places, all of which can be used either individually or in conjunction with one another, and within the context of the Kos campaign setting or as part of any other...   [click here for more]
Skirmisher Publishing  $3.99

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Legendary Barbarians

Legendary Barbarians


100% Concentrated RAGE! Legendary Barbarians is the latest volume in our series of class-focused player supplements, this time focusing on the fearsome barbarians! This core class has long been a staple of fantasy settings, representing both the power of anger and the rejection of civilization. Legendary Barbarians enhances these ideas with a streamlined...   [click here for more]
Legendary Games  $9.99

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Mazes & Perils Deluxe Edition

Mazes & Perils Deluxe Edition


The Mazes & Perils Role-playing Game (MnP) takes a page from the first wave of the Old School Renaissance (OSR) when it wasn’t OLD at all… Inspired by the 1977 “Holmes” edition of the world’s most popular role-playing game, it shuns pages and pages of rules for a simpler time when House rules were the order of the day. First released...   [click here for more]
Wild Games Productions  $7.99 $4.00

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The Dungeon Questing Companion

The Dungeon Questing Companion


Welcome to the Dungeon Questing Companion, The first official supplement for the Dungeon Questing fantasy role playing game! Sooner or later there will come a time when the material of the core rules for most role playing games just aren’t enough, players and Game Masters alike will probably find that there are a particular set of rules missing or some rules that needs a re-write...   [click here for more]
MHGames  $2.00

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TjuringaToons - Goblins

TjuringaToons - Goblins


Goblins! Who doesn't love those maniacs? Where would any adventurer get the skills and XP needed to take on the bigger baddies if it wasn't for Goblins stepping up to teach them the basics. Surviving an ambush? Disabling traps? Party's would be completely lost if Goblins weren't such altruistic bunch. Now for the low, low price of just (insert PWYW amount here), you can summon a half dozen Goblins...   [click here for more]
TjuringaToons  Pay What You Want

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Dark Places of the Dominions

Dark Places of the Dominions


Welcome back to the Dominions! This sourcebook is about the most important part of any adventure: locations. Among these pages you will find a number of detailed, ready-to-play mysterious places of the Dread Sea Dominions, each of them ripe with interesting opportunities (and terrible dangers) for the heroes, which you can use in your campaign. An Instant Plot is also given for each of them, a pre-made...   [click here for more]
GRAmel  $9.32

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Orpheus

Orpheus


'This is Radio Free Death The Voice of the Afterlife. Science thinks its shattered the barrier between life and death, but its only opened the floodgates. Stop meddling with the affairs of ghosts and close the doors before something follows you back through. You should have left some secrets buried, because now they wont go back to sleep without a fight. I See Dead People Its called projecting,...   [click here for more]
White Wolf  $14.99

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Insta-NPCs #1: Motivation, Attitude, and Appearance

Insta-NPCs #1: Motivation, Attitude, and Appearance


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
Gallant Knight Games  $1.00

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Book of Lairs: Abandoned Places

Book of Lairs: Abandoned Places


For my fourth Book of Lairs (Abandoned Places) this collection of lairs consists of two-page spreads of maps and text, with monsters taken from the Adventurer, Conqueror, King System (ACKS) core book and the Lairs & Encounters book; but it is compatible with other old-school fantasy games with hardly any effort. This book is themed, with each lair being abandoned...   [click here for more]
theskyfullofdust  $3.18

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Nation: The Sovereign Order of Maleth

Nation: The Sovereign Order of Maleth


In Theah as in our world, a number of smaller countries, kingdoms, and states do the globe, filling in the cracks and spaces between their larger brothers and sisters. Some of these nations, however, still hold a memory of greatness. So it is with the Sovereign Order of Maleth. Once a military order in the greatest empire the world has ever known, they are now reduced to a nation with virtually no...   [click here for more]
Chaosium  $1.99

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Mutant Bestiary One

Mutant Bestiary One


What a freak show! Keep your post-apocalyptic game players on the edge of their seats with 173 all new creatures from Abhorra to Ziagota. Your players are gonna ask “Now what the hell is that!?” Welcome to the much anticipated Mutant Bestiary One! Have your Mutant Epoch players seen it all? Looking for more than the 104 monsters...   [click here for more]
Outland Arts  $22.99 $9.99

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Rifts® Adventure Sourcebook Two: Firetown™ & the Tolkeen Crisis™

Rifts® Adventure Sourcebook Two: Firetown™ & the Tolkeen Crisis™


Rifts® Adventure Sourcebook Two The Chi-Town ‘Burbs™: Firetown™ & the Tolkeen Crisis The second of several Chi-town ‘Burbs sourcebooks fleshing out the world in the shadow of Chi-Town. Overview and history of the Tolkeen Retribution Squads. More of firetown mapped and described. Key people, places and Retribution Squads in Firetown. Adventure...   [click here for more]
Palladium Books  $12.95 $5.19

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BattleTech: Era Report: 2750

BattleTech: Era Report: 2750


Humanity’s Golden Age
 Before the treachery of Stefan Amaris, Kerensky’s Exodus, and the Succession Wars, the realms of the Inner Sphere were united under the banner of the Star League. As the pinnacle of culture and technology, the six Great Houses and four territorial states of the League reaped the benefits of universal peace and justice, the fruits of their combined...   [click here for more]
Catalyst Game Labs  $29.99 $18.00

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N1 Tomb of the Mad Wizard

N1 Tomb of the Mad Wizard


Even to this day, the bards sing of the rise and fall of the wizard Darksong. Said to have fallen in love with a dark elf in youth, he scoured the world for the secrets of immortality, refusing to leave her side. His quest led him into darkness, and his spirit withered while his power grew. He became a tyrant, and his tower became a den of evil and hedonism. Far and wide was Darksong feared, and his...   [click here for more]
Design Mechanism  $4.99

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Intervention Agency Handbook

Intervention Agency Handbook * 


WELCOME TO INTERVENTION Far-future Black Ops with killer-tech... You’re the PanDominion’s greatest weapon. Join the elite hyper-tech agents of the galaxy's most secretive spy force: Intervention. This new supplement for High-Space - the fast, furious and fun far future setting for Savage Worlds - launches you into the shadowy world of sci-fi black ops. Packed with top secret...   [click here for more]
StoryWeaver  $10.00

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Player's Handbook 2 (4e)

Player's Handbook 2 (4e)


Heroes of Primal Might and Ancient Power! From the bright towns and darkened wilderness they come: mighty heroes intent on exploring dungeons, slaying monsters, and battling evil. This companion to the Player's Handbook® core rulebook introduces the primal power source, which draws on the spirits that preserve and sustain the world. Player's Handbook 2 includes four classes...   [click here for more]
Wizards of the Coast  $17.99 $15.29

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Midgard Player's Guide for PFRPG

Midgard Player's Guide for PFRPG


Begin Your Journey Through a Dark World of Deep Magic! Here’s everything you need to find adventure in the wind-swept plains, frozen crags, and magic-blasted wastes of Midgard—a dark fantasy world flavored with the myths and folklore of Central Europe. THE MIDGARD PLAYER’S GUIDE INCLUDES: Midgardian player character races, including elfmarked, kobolds, and trollkin Divine...   [click here for more]
Kobold Press  $19.99

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BattleTech: Field Manual: SLDF

BattleTech: Field Manual: SLDF


THE GRANDEST ARMY It was the middle of the twenty-eighth century. Two hundred years after the Age of War, all of mankind now lived, united, under one flag: the Star League. Defending and policing this vast realm nearly 3,000 worlds strong was the largest army ever known to humanity: the Star League Defense Force. Harnessing the largest fleet of WarShips ever assembled, the most advanced technologies...   [click here for more]
Catalyst Game Labs  $39.99 $25.00

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Krampus & His Minions (Five Monsters for BASH)

Krampus & His Minions (Five Monsters for BASH)


This title contains five fully-stat'ed monsters for the BASH superhero roleplaying game that Game Masters can use individually or in conjunction with one another as villains! It is fully illustrated with custom images by game industry artist William T. Thrasher. Krampus is Saint Nicholas’ evil opposite-number and, where Santa rewards good children with presents, his nemsis...   [click here for more]
Skirmisher Publishing  $0.99

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Rifts® World Book 24: China One

Rifts® World Book 24: China One


Rifts® China One™ – The Yama Kings There is no place on Earth that is more dangerous than Rifts China. The Yama Kings war among themselves in an eight-way battle to conquer all of China. Eight of the ten Chinese planes of Hell have manifestations in China. Elder gods and spirits have returned, ghosts walk the earth, spirits torment everyone and trouble lurks behind every corner....   [click here for more]
Palladium Books  $20.95 $8.39

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Village Backdrop: Poxmire (System Neutral)

Village Backdrop: Poxmire (System Neutral)


A System Neutral GM’s Resource supplement by Mike Welham Poxmire’s disease-ravaged residents choose lingering death over execution. The secluded island village is the destination for those who have incurable, contagious ailments, and those who cannot (or refuse to) pay for curative magic. As is the nature of such places of exile, Poxmire serves as a convenient place to also send...   [click here for more]
Raging Swan Press  $3.45 $2.93

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Dwellers Amid Bones Collector's Edition

Dwellers Amid Bones Collector's Edition


A short Pathfinder Roleplaying Game compatible adventure for 5th-level PCs by Creighton Broadhurst and Fabian Fehrs Lurking in the watery depths of a fallen orc tribe's sacred burial cairn amid the bleached, broken bones of savage warriors, honoured champions and mighty warlords the forest drakes Arduthal and Ingeirmaugh have made themselves a comfortable, safe home. Periodically emerging to...   [click here for more]
Raging Swan Press  $5.99

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Forgotten Sepulchre of the Father (5e)

Forgotten Sepulchre of the Father (5e)


A 5e Compatible Adventure for 1st-level characters by Creighton Broadhurst Hidden beneath the tumbled, mossy ruin of a once sacred church, the Forgotten Sepulchre of the Father has lain undisturbed for 80 years ever since a night of madness and death consumed the now ruined village of Greystone. However, the sepulchre could not remain undisturbed forever. The machinations of an ambitious...   [click here for more]
Raging Swan Press  $3.45 $2.93

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Monstrous Lair #26: Sphinxs' Cave

Monstrous Lair #26: Sphinxs' Cave


A System Neutral Edition GM's Resource by Steve Hood Monstrous Lair #26: Sphinx's Cave provides you—the busy, time-crunched—with the details to effortlessly bring to life the sphinx caves in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures, dungeons and campaign to life?...   [click here for more]
Raging Swan Press  $0.97 $0.82

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The Crossroads Region Gazetteer

The Crossroads Region Gazetteer


Adventure and Exploration Await! Grab your gasmask, your knee pads, crossbow and blade! Suit up into your junk armor and survival packs and get ready to dive into a world of high adventure. Welcome to the Crossroads Region! It is the year 2364. The Tainted Sea continues to recede, exposing patches of the former megalopolis of Los Angeles. Few areas in the...   [click here for more]
Outland Arts  $36.99 $16.99

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Shadowrun: Damage Control (Boardroom Backstabs)

Shadowrun: Damage Control (Boardroom Backstabs)


The Sharks are Circling When the great dragon Hestaby leveled Saeder-Krupp’s arcology in Dubai, a lot of people wondered if the success of her act meant that Lofwyr & co. were off their game. And of course, the corps of the Sixth World aren’t ones to just sit around and speculate—instead, they act. All of the sudden, corporations of all sizes are on the move, snatching...   [click here for more]
Catalyst Game Labs  $14.99 $8.00

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Legendary Races - Wyrmtouched

Legendary Races - Wyrmtouched


Unleash the Blood of the Dragon! Legendary Races: Wyrmtouched is the first volume in our new series of race focused player supplements, and for this project, we’ve chosen a race with a very iconic heritage, dragons! This base race was designed to infuse games with draconic flavor, not only through the race itself but with a multitude of dragon styled traits, archetypes,...   [click here for more]
Legendary Games  $9.99

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Shadowrun: The Twilight Horizon

Shadowrun: The Twilight Horizon


It's Getting Dark The Horizon Corporation is everywhere. They’re in the trids you watch, the music you listen to, and the news you consume. They’re propping up hundreds of major brands of products across the planet with their public relations skill. And they’re spending countless hours studying how you—that’s right, you—think so that they can lead your mind...   [click here for more]
Catalyst Game Labs  $29.99 $18.00

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Advanced Races 1: Tieflings (Pathfinder RPG)

Advanced Races 1: Tieflings (Pathfinder RPG)


Seize the Power of Hellfire! Long ago, a few of the most ambitious spellcasters entered into dark pacts with certain denizens of the Eleven Hells. In exchange for magical prowess they coupled with hellish beings, ensuring their bloodlines would forever carry a fiendish taint. The scions of these unions were known as tieflings—the Demonmarked, the Hellborn. Advanced Races: Tieflings...   [click here for more]
Kobold Press  $2.99 $2.54

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Swords of Kos: Necropolis

Swords of Kos: Necropolis


“Paros could only venture a guess as to how many graves the forsaken burial ground in the little valley before him contained. North to south, it ran about a half mile and, from where he stood beside the wrought-iron fence that zigzagged along its eastern edge, it stretched about a quarter mile to the base of the hills that surrounded it. The rolling, broken ground of this unkempt area was heavily...   [click here for more]
Skirmisher Publishing  $4.99

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Shadowrun: Sacrificial Limb (Boardroom Backstabs)

Shadowrun: Sacrificial Limb (Boardroom Backstabs)


Secrets Worth Killing For In 2072, Roger Soaring Owl, CEO of Knight Errant, resigned. In 2073, Roger Soaring Owl was attacked on the streets of Denver. Witnesses were not clear on just what attacked him, but most say it was meaner, stronger, and faster than any metahuman. Now it’s 2074. It’s time to find out what Roger Soaring Owl learned. Corporate machinations...   [click here for more]
Catalyst Game Labs  $14.99 $8.00

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A Day Out at the Circus

A Day Out at the Circus


A Pathfinder Roleplaying Game Eventure by Jeff Gomez Edrin the Entertainer and His Fabulous Fourteen arrives at night, unloading and setting up shop before any authorities can think to stop them. Come morning, dozens of tents both big and small stand ready to entice visitors with all manner of entertainments. The circus is raucous and wild, with performers including an enslaved orc and...   [click here for more]
Raging Swan Press  $3.45

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Be Awesome At Designing NPCs

Be Awesome At Designing NPCs


Your PCs have final emerged from the dungeon laden with loot prised from the clutches of their slain foes. Heroically returning to civilisation, they find a tavern, divide up their loot and relax. Then they ask “So what are the people like here, anyway?” At this point, the GM likely panics and either replies “nothing special” or improvises a series of similar, one-dimensional...   [click here for more]
Raging Swan Press  $5.99 $5.09

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100 Sounds to Hear in a Dungeon

100 Sounds to Hear in a Dungeon


Dungeons are not necessarily quiet places. Even those with unliving occupants can still be full of sounds. These noises may be from the dungeon itself or from those living or travelling in it. Such sounds may be disconcerting or a sign of potential trouble. Some may be irrelevant, but the players will not know that. This is a list of 100 different sounds that could be heard by characters in a dungeon....   [click here for more]
Azukail Games  $1.25 $0.99

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Citybook V: Sideshow

Citybook V: Sideshow


19 fully-described businesses, organizations, and cultural establishments for use with any role-playing system, including over 50 completely developed non-player personalities to interact with your players' characters in City adventures. ...   [click here for more]
Flying Buffalo  $14.95 $4.95

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Book of Lairs: People & Places

Book of Lairs: People & Places


This is my fifth Book of Lairs: People & Places, written with the Adventurer, Conqueror, King System in mind, but easily compatible with other similar old school fantasy RPGs. This book has ten 'lairs' and the NPCs that inhabit each, again on two-spreads: a double-page for the usual map/lair combination, and another double-page covering the NPCs and whatever treasure can...   [click here for more]
theskyfullofdust  $3.18

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Book of Celestial Heroes (5E)

Book of Celestial Heroes (5E)


The demigod Celestial Heroes have conquered the world and raised civilization to precipitous heights but only YOU can save it from destruction! On the eve of evil's twilight as malevolence nearly became undone on the decopunk utopia of Askis the terrible machinations of rogue mad scientists instilled a vein of corruption throughout the populace. Though they are few these malcontents are irreprensibly...   [click here for more]
Legendary Games  $19.99 $16.99

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Insta-NPCs #3: Scum and Villainy, Inc.

Insta-NPCs #3: Scum and Villainy, Inc.


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
Gallant Knight Games  $1.00

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Mad Am I?

Mad Am I?


Explore (or escape) an uncharted island where the descendants of a long-defunct insane asylum have created a terrible new world. Includes a classic detailed wilderness and dungeon for old-school fantasy rules, dozens of bizarre NPCs, 101 Delusions, optional sanity rules, and more. Can you survive without becoming mad? ...   [click here for more]
Nerd Glows On  $1.99 $1.69

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I Love the Corps: Marine Training Manual

I Love the Corps: Marine Training Manual


Character Creation and Game Rules for I LOVE THE CORPS, the role-playing game of Military Action, Science-Fiction and Horror. Earth is a distant memory.    The remains of humanity are disparate and feuding.    The Colonial Dominion claims that all is well.   The average citizen thinks that “Rebels” are all...   [click here for more]
Psychic Cactus Games  $12.67

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Constantinople By Night

Constantinople By Night


Greatest city of the medieval world, domed Constantinople is a lodestone for the vampires of the Dark Ages. Immerse yourself in intrigues ancient and contemporary as you traverse the labyrinthine streets and torchlit bazaars of Byzantium's wondrous capital. This is the first setting book for Vampire: The Dark Ages. Note: The Black & White print editions of...   [click here for more]
White Wolf  $8.99

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Rifts® Mercenary Adventures™

Rifts® Mercenary Adventures™


Rifts® Mercenary Adventures™ No mamby-pamby sourcebook, here. This is a rockin’ supplement with new, hard-as-nails mercenary O.C.C.s, a class of warrior-mage, new magic, and source material you will definitely want to add to your Rifts® campaign. 7 new mercenary O.C.C.s. Combat Mage O.C.C. and Combat Magic (new). Mercenary Boot Camp! Training, bonuses and adventure. Hook,...   [click here for more]
Palladium Books  $12.95 $5.19

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Costume Fairy Adventures - Core Rulebook

Costume Fairy Adventures - Core Rulebook


Welcome to Costume Fairy Adventures, a game about fairies. In costumes. Having adventures. (Fairies are not good at creative titles.) From enchanted forests to star-faring spaceships, and even to your own backyard, fairies can be found just about anywhere – and where fairies go, shenanigans are sure to follow! Drawing magic from the power of mischief, fairies can turn the world upside-down...   [click here for more]
Penguin King Games  $15.00 $10.00

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Dark Sun: Fury of the Wastewalker (4e)

Dark Sun: Fury of the Wastewalker (4e)


On a trade road to the city-state of Tyr, a caravan is assaulted by a deadly obsidian shardstorm, forcing the survivors to band together and navigate the wastes to safety. But the force of nature that destroyed the caravan is under the malevolent control of the being known as the Wastewalker, who will stop at nothing to see the end of those that escaped his initial wrath. Can the heroes reach the Ringing...   [click here for more]
Wizards of the Coast  $4.99 $4.24

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Monstrous Arcana: The Illithiad (2e)

Monstrous Arcana: The Illithiad (2e)


The Illithiad is a visually stunning tome that details important information on mind flayers, their mental powers, and their dire plans to control the multiverse. This "complete book of illithids" covers: The anatomy and physiology of the mind flayer. The terrible truth about the mind flayer life cycle. Illithid-kin, undead mind flayers, and new' flayer-kin monsters. A balanced look at illithid...   [click here for more]
Wizards of the Coast  $9.99 $8.49

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Insta-NPCs #2: Quirks and Madness

Insta-NPCs #2: Quirks and Madness


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
Gallant Knight Games  $1.00

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Beasts of Legend: Beasts of the East

Beasts of Legend: Beasts of the East


Unleashed in the East! Beasts of the East reaches into the mythological and folkloric wellsprings across Asia to bring you an octet of amazing opponents. Whether your heroes are traveling on an epic transcontinental journey into Eastern lands, like the Far Eastern themed Adventure Path from Paizo Inc. (#49-54), or running a campaign already set in fantastic realms inspired...   [click here for more]
Legendary Games  $5.99 $5.09

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Something Went Wrong - Gold Edition

Something Went Wrong - Gold Edition


“I tell you, Grimm, Aoli and I have done this a thousand times! This wasn’t supposed to be any different. A few goblins, a troll or two and then treasure. Everything was going great! We were just about to enter the dungeon, and then something went wrong....” Something Went Wrong is a new, simple and extremely fun competitive fantasy RPG in which things go wrong....   [click here for more]
Troll in the Corner  Pay What You Want

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Undermountain: Halaster's Lost Apprentice (4e)

Undermountain: Halaster's Lost Apprentice (4e)


A lost passageway on the upper level of the most infamous dungeon in Faerûn has recently been uncovered. When a patron hires a band of adventurers to brave the dangers of Undermountain, a search is on to uncover secrets of an apprentice of the dungeon’s lost creator – Halaster. "Undermountain: Halaster’s Lost Apprentice" is designed for five characters of 1st level...   [click here for more]
Wizards of the Coast  $4.99 $4.24

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Insta-NPCs #4: Henchmen and Minions

Insta-NPCs #4: Henchmen and Minions


Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs product...   [click here for more]
Gallant Knight Games  $1.00

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