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100 Signs of Prior Dungeon Explorers

100 Signs of Prior Dungeon Explorers


Characters are not necessarily the only people to ever visit a dungeon and they may not be the first. Others could have passed through before them, though they may not have ever returned. This supplement has 100 different signs that others have been through an area first, from possibly looted treasure to signs of battle, that can be used to decorate a dungeon. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $1.79 $1.49

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Towns of Sundara

Towns of Sundara


Sundara boasts many major cities, each of them places of wonder filled with strange sights not likely to be found anywhere else in the world. However, for every city on the map there are dozens of smaller towns and villages where people make their homes, earn their livings and raise their families. While they may be smaller in size and population, these towns are no less interesting (and have no less...   [click here for more]
Azukail Games  $5.99 $4.99

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Old-School Essentials Advanced Fantasy Player's Tome

Old-School Essentials Advanced Fantasy Player's Tome


The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced character options and spells! Complete Player's Tome This book contains the complete game rules, 13 fantastic classes (acrobat, assassin, barbarian, bard, cleric, druid, fighter, illusionist, knight, magic-user, paladin, ranger, thief), 10 classic races (drow, duergar, dwarf, elf,...   [click here for more]
Necrotic Gnome  $15.00

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100 Character Goals and Motivations

100 Character Goals and Motivations


Every game has a surface reason for the characters to be adventuring together. Goblins are raiding out of the Kormuroth Caverns, a diplomat needs an escort on their way to an important summit, a lost treasure is waiting to be found on an uncharted island and so on, and so forth. But down beneath that surface reason, there should be something the character is trying to achieve as well; some driving...   [click here for more]
Azukail Games  $2.49 $1.99

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Old-School Essentials Advanced Fantasy Referee's Tome

Old-School Essentials Advanced Fantasy Referee's Tome


The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced monsters and treasures! Referee's Tome of Monsters and Treasures This book contains full guidelines for creating and running adventures, over 300 fearsome monsters, and over 300 wondrous magic items. Simple rules let imagination and fast-paced action take the spotlight. Clear, modern...   [click here for more]
Necrotic Gnome  $15.00

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100 Signs of Prior Dungeon Explorers (PFRPG)

100 Signs of Prior Dungeon Explorers (PFRPG)


Characters are not necessarily the only people to ever visit a dungeon and they may not be the first. Others could have passed through before them, though they may not have ever returned. This supplement has 100 different signs that others have been through an area first, from possibly looted treasure to signs of battle, that can be used to decorate a dungeon. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $1.79 $1.49

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The Book of Wondrous Magic 5E

The Book of Wondrous Magic 5E


Surprise and delight your players with these new magic items for the world's greatest roleplaying game! The Book of Wondrous Magic contains one hundred of the most imaginative and useful magic items ever devised! Each one has been carefully balanced so you can use it in your game right away. The perfect way to liven up any treasure hoard and an essential resource for every...   [click here for more]
M.T. Black Games  $3.95

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The Book of Wondrous Magic Volume 2

The Book of Wondrous Magic Volume 2


Surprise and delight your players with these new magic items for the world's greatest roleplaying game! The Book of Wondrous Magic contains one hundred more of the most imaginative and useful magic items ever devised! Each one has been carefully balanced so you can use it in your game right away. The perfect way to liven up any treasure hoard and an essential resource for...   [click here for more]
M.T. Black Games  $3.95

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Fléaux!

Fléaux!


After a successful Kickstarter campaign (400% funded!), Fléaux! is now available for your gaming group! Fléaux! (pronounced Flay-O) is a brutal medieval/Early renaissance/Baroque fantasy rpg. It's inspired by the Black Hack 2e and our own Black Sword Hack (currently a Gold seller on DriveThruRPG).  It's a stand-alone game. Player-facing rules, brutal and short...   [click here for more]
Livres de l'Ours  $10.00

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Dungeon Crawl Classics #101: The Veiled Vaults of the Onyx Queen

Dungeon Crawl Classics #101: The Veiled Vaults of the Onyx Queen


A Level 0 Adventure for DCC RPG The Queen’s Onyx Jubilee is set to begin, marking the 95th year of the merciful monarch’s glorious reign. While the entire realm celebrates the good fortune of their long-lived sovereign, a group of common villagers fights to stay alive. For them, the festivities have become a nightmare, as the sounds of revelry are replaced by screams of terror – their...   [click here for more]
Goodman Games  $6.99

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100 Fantasy Goods

100 Fantasy Goods


This supplement has 100 different goods that characters could find in a fantasy setting. They could be used to flesh out merchant caravans, found onboard a ship or in a warehouse or in the possession of bandits who have robbed a caravan, for example. Most of the goods have value, and the owners may be willing to sell them, and some are potentially dangerous. This PDF supports Adobe layers and the...   [click here for more]
Azukail Games  $1.79 $1.49

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Monday Mutants 23: Wall Hugger

Monday Mutants 23: Wall Hugger


In The Mutant Epoch era, don’t forget to look up! Wall huggers, also called wallers, are like a cross between a human sloth and a flying squirrel, but often weigh as much as a full grown man. They’re highly territorial, bad tempered omnivores, often covered in moss and mushrooms and spend much of their lives clinging to the sides of ancient buildings, cliffs, bridge girders and...   [click here for more]
Outland Arts  Pay What You Want

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Iskandar City Sourcebook 5E

Iskandar City Sourcebook 5E


Explore a wondrous new city in this sourcebook for the world’s greatest roleplaying game! Iskandar! City of the Shining Spires! Where merchants are masters and coin is king, but thieves and assassins rule the night. Where gods and priests walk side by side even as unspeakable wealth peers down upon crushing poverty. Where guilds and great houses spar for political supremacy while...   [click here for more]
M.T. Black Games  $4.95

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Thieves of Dorantia

Thieves of Dorantia


No Loyalty Among Thieves! After being hired by the thieves guild to seek out and eliminate one of their very own, your adventurers play a dangerous game of cat and mouse that turns into a whodunit, on the streets of Dorantia! Thieves of Dorantia is a high-stakes hex-crawl adventure, featuring: Rules for new weapon type - pole weapons. Rules for new dungeon tile type - narrow...   [click here for more]
Ganesha Games  $6.99

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Old-School Essentials Advanced Fantasy Reference Booklet

Old-School Essentials Advanced Fantasy Reference Booklet


Quick reference for Old-School Essentials Advanced Fantasy, compiling the most important tables, rules, and procedures into a convenient 32-page booklet: Game procedures: Summaries of the core rules of the game, including the procedures for dungeon, wilderness, and waterborne adventuring, and combat. Monsters: Complete dungeon encounter tables and monsters listed...   [click here for more]
Necrotic Gnome  $4.00

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BX Options: Class Builder

BX Options: Class Builder


Take the guesswork out of creating new classes for B/X-style RPGs The B/X Options: Class Builder is the only race-as-class creation system 100% compatible with the classic fantasy classes presented in the core rules. Infinitely scalable for any setting or genre, the B/X Options: Class Builder lets you create new (or modify existing) classes guaranteed to match the level progression rates of the canon....   [click here for more]
The Welsh Piper LLC  $9.99

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The Secret of Strangelight Hall 5E

The Secret of Strangelight Hall 5E


"Everyone enjoyed this module! It came off as a sort of chaotic version of Death House." "The interaction with the house is great... It offers a sense of wonder..." "Everyone loved the various monsters and the ambience of the spooky magical interior!" "Overall, very fun and we all had a great time!" "The conclusion was very satisfying..." Weird...   [click here for more]
M.T. Black Games  $2.95

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100 Fantasy Soldiers, Mercenaries or Men-at-Arms

100 Fantasy Soldiers, Mercenaries or Men-at-Arms


This supplement has 100 different fantasy soldiers, who may also be used in most cases as mercenaries or men-at-arms, that characters could encounter. Some might also be used as guards, with some modification. These could be used to flesh out people that the characters encounter so that they are more than a stat block, or as sources of potential problems or adventure hooks. This PDF supports Adobe...   [click here for more]
Azukail Games  $1.99 $1.79

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GM's Miscellany: The Thingonomicon II (System Neutral)

GM's Miscellany: The Thingonomicon II (System Neutral)


Crammed full of over two years’ worth of 20 Things articles, The Thingonomicon II is an essential resource for the time-crunched GM striving to add depth and verisimilitude to their game. Comprising over 220 pages of detail-heavy, system neutral tables The Thingonomicon II can be used either both or during the game session.  If your campaign features abnormal lesser undead,...   [click here for more]
Raging Swan Press  $13.95

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Axioms Issue 12: The Art of Thievery

Axioms Issue 12: The Art of Thievery


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, we prove that burglary, larceny, robbery, embezzlement, keelhauling...   [click here for more]
Autarch  $3.99

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CASTLE OLDSKULL - Oldskull Steading Companion

CASTLE OLDSKULL - Oldskull Steading Companion


Castle Oldskull Old School Dungeon Design Modules For Advanced / Basic / Expert Fantasy Role-Playing Systems Module CO39: Oldskull Steading Companion (Monsters / Random Tables / Treasure)    Fee, fie, foe, fum,   I smell the blood of a Grimrookman.   Be he alive,...   [click here for more]
Kent David Kelly  $4.99 $0.99

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The Shadows over Long Harbour - Four adventure sites for Forbidden Lands

The Shadows over Long Harbour - Four adventure sites for Forbidden Lands


A shadow has been cast over the town of Long Harbour, an esteemed fishing city on the coast of the forbidden lands. Over the past few months, people have gone missing, and bodies found mutilated in the hunting grounds a quarter days travel to the west. Yet no one seems to remember what caused it. A strange darkness is growing in the forest near Long Harbour. The Shadows over Long...   [click here for more]
Free League Publishing  $3.99

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Axioms Issue 9: All Creatures Great and Small

Axioms Issue 9: All Creatures Great and Small


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, all creatures great and small... Creating Custom...   [click here for more]
Autarch  $3.99

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Shadowed Keep on the Borderlands (5e)

Shadowed Keep on the Borderlands (5e)


A 5e compatible adventure for 1st-level PCs by Creighton Broadhurst Hidden deep in the borderland forest, bandits lurk in the ruined castle of a long-dead border lord. Their incessant raids draw a band of neophyte heroes to the derelict keep. There they discover fouler, more odious dangers lurk below the ruins.  Dare you brave the terrors of the Shadowed Keep to crush that which lurks within or...   [click here for more]
Raging Swan Press  $11.95

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Axioms Issue 11: Empyrean and Chthonic

Axioms Issue 11: Empyrean and Chthonic


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, the empyrean and the chthonic, the sun and the stars, go hand...   [click here for more]
Autarch  $3.99

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CASTLE OLDSKULL - Game World Generator - Deluxe Edition

CASTLE OLDSKULL - Game World Generator - Deluxe Edition


Please Note: This Deluxe and Revised Edition of the Platinum Best-Selling Game World Generator is actually two books in one.  It is a fully expanded, reformatted, re-illustrated, and re-edited version of the original Game World Generator, along with a new 70,000-word book -- my requested City State Design Guide -- which is featured as a part herein, where the previous edition ended...   [click here for more]
Kent David Kelly  $4.99 $0.99

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Axioms Issue 13: Machinery to the Max

Axioms Issue 13: Machinery to the Max


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, Machinery to the Max, we unveil updated rules for automatons....   [click here for more]
Autarch  $3.99

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Old-School Essentials Advanced Fantasy: Treasures

Old-School Essentials Advanced Fantasy: Treasures


This supplement expands Old-School Essentials Classic Fantasy with 150 weird and wondrous magic items inspired by the beloved 1970s Advanced rules: Magical miscellany: The apparatus of the crab, ioun stones, the deck of many things, and many more! Swords and weapons: Magical arms to enhance the prowess of any warrior, including vorpal blades, dancing swords, and the mighty holy avenger. Rods,...   [click here for more]
Necrotic Gnome  $7.50

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100 Encounters for Fantasy Mountains (Black Spear)

100 Encounters for Fantasy Mountains (Black Spear)


Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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Warlock! Far Hissain

Warlock! Far Hissain


Adventure awaits! You’ve heard the tales of Far Hissain, home of the Summer Empire. Final resting place of the Sorcerer Kings and their fortunes. A mysterious land of tropical jungles and golden deserts filled with magical creatures known as the jinn. Far Hissain is a setting supplement for Warlock! The old school roleplaying game inspired by the early days of British tabletop gaming. This...   [click here for more]
Fire Ruby Designs  $18.40 $9.81

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5E to Dungeon World Monster Converter

5E to Dungeon World Monster Converter


This is a method I've developed for quickly and easily converting 5E stat blocks to Dungeon World.  The companion video acts as a more in depth preview, as I use it to show a full 5E stat block next to its Dungeon World conversion and what that same monster looks like in the Dungeon World rulebook. The video also includes a customized version of that same monster, which you won't see in the PDF preview,...   [click here for more]
Brian Holland  Pay What You Want

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Monday Mutants 22: Wyngdeth

Monday Mutants 22: Wyngdeth


Short for ‘winged death’, these rock colored, feral bio-weapons are among the most dreaded newcomers to the Epochian wilderness. Their sharp claws, swiftness, and three neuro-toxin filled tail stingers and make these winged mutants more than a match for most new dig teams. Yet, it is what they do with subdued humans which is their most terrifying feature. Evidence of their cruelty...   [click here for more]
Outland Arts  Pay What You Want

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Tattered Magicks

Tattered Magicks


Magick is coming back to the world. Are you ready? Tattered Magicks is a tabletop role-playing game for telling tales of urban fantasy and horror where magick and monsters are real. This world is just like ours, but will soon be challenged by creatures of myth and legend.  You play everyday heroes exposed to the Hidden World, forced to confront creatures of nightmare and shadow alongside wonders...   [click here for more]
Gallant Knight Games  $9.99

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White Star: Galaxy Edition [Swords & Wizardry]

White Star: Galaxy Edition [Swords & Wizardry]


ADVENTURE ACROSS THE GALAXY! Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes! Endless galactic adventure...   [click here for more]
Gallant Knight Games  $9.99

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The Lonely Coast 2020 (5e)

The Lonely Coast 2020 (5e)


The furthest flung outpost of a mighty kingdom, turbulent waters and forbidding, trackless forests separate the folk of the Lonely Coast from civilisation’s gaudy lights and soft pleasures. Pirates and slavers ply the southern storm-tossed waters while goblins and other foul things creep through the gloom of the Tangled Wood that seemingly chokes the forgotten holds and sacred places of the Old People....   [click here for more]
Raging Swan Press  $11.95

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10 Fantasy Villages

10 Fantasy Villages


For every major trade city, for every capital and for every glimmering bastion of power and wealth there are dozens of smaller towns and villages scattered across the map. Many of them are hardly worth notice in your average campaign; they're little more than a wide place in the road between your party and their quest. Sometimes you want those villages to stand out, though. You want to make them memorable,...   [click here for more]
Azukail Games  $4.99 $3.99

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An Echo, Resounding: A Sourcebook for Lordship and War

An Echo, Resounding: A Sourcebook for Lordship and War


Let Them Know Your Fame In Hell. In this Labyrinth Lord-compatible guidebook you'll learn the arts of war and kingly rule in the untamed borderlands. Referees will find all the tools they need to build a savage land of adventure and bloody struggle, carving the foundations of empire into the very bones of their campaign. Players will find new talents as Champions of their...   [click here for more]
Sine Nomine Publishing  $9.99

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Against the Cult of the Bat God

Against the Cult of the Bat God


A Pathfinder Roleplaying Game adventure for four 5th-level PCs by John Bennett The Lonely Coast’s most remote village, Oakhurst broods under the dark boughs of the Tangled Woods. Rumours of incest, murder and vile rites during the black of night surround its insular citizens. It is a place most wise people avoid as the very air seems inhospitable to strangers. Yet in the rumours is a grain of truth,...   [click here for more]
Raging Swan Press  $8.99

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Town Backdrop: Wolverton

Town Backdrop: Wolverton


A Pathfinder Roleplaying Game GM’s Resource supplement by John Bennett Wolverton rests on the rocky shores of the far-flung Lonely Coast. The mighty fortress Caer Syllan keeps a protective eye over its harbour which hosts ships from all over the world coming to trade for the precious metals and gems pulled from the nearby mines. A muddy, noisy place, Wolverton is home to hardy frontier folk eking...   [click here for more]
Raging Swan Press  $5.99

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Be Awesome At Dungeon Design (Augmented Edition)

Be Awesome At Dungeon Design (Augmented Edition)


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises over 200 pages of dungeon design advice from ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose,...   [click here for more]
Raging Swan Press  $5.95

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Sellswords of Sundara (5E)

Sellswords of Sundara (5E)


They are known by many names. Freelances. Soldiers of Fortune. Privateers. Ironmongers. At the end of the day, though, no matter their heraldry or honor codes, their reputation or their legends, these so-called adventurers all boil down to one thing... mercenaries. While many of these sellswords operate independently, moving from one paymaster to another as the mood and desire strikes them, others...   [click here for more]
Azukail Games  $4.99 $3.99

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GM's Miscellany: Wilderness Dressing (System Neutral Edition)

GM's Miscellany: Wilderness Dressing (System Neutral Edition)


A System Neutral GM's Resource by John Bennett, Creighton Broadhurst, Seamus Conneely, Brian Gregory, Eric Hindley, Brian Wiborg Monster, David Posener, Josh Vogt and Mike Welham Tired of glossing over the details of your PCs’ overland journey (except for the inevitable, violent random encounters)? Want to add in minor features of interest to their journeys? Want to make their journeys seem more...   [click here for more]
Raging Swan Press  $13.99

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GM's Miscellany: Dungeon Dressing (System Neutral Edition)

GM's Miscellany: Dungeon Dressing (System Neutral Edition)


A System Neutral Edition GM's Resource by Ben Armitage, Alexander Augunas, Aaron Bailey, John Bennett, Creighton Broadhurst, Jeff Erwin, James Graham, Brian Gregory, Eric Hindley, Ben Kent, Thomas King, Greg Marks, Andrew J. Martin, Jacob W. Michaels, Julian Neale, Chad Perrin,  David Posener, Brian Ratcliff, Pierre van Rooden, Liz Smith, Josh Vogt and Mike Welham. Tired of dungeons lacking in verisimilitude?...   [click here for more]
Raging Swan Press  $13.99

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Shunned Valley of the Three Tombs (5e)

Shunned Valley of the Three Tombs (5e)


A 5e Compatible adventure designed for 1st-level characters by Creighton Broadhurst  Far from the nearest town, hidden deep in the forest, lies a marshy, boggy valley. Woodsmen and hunters shun the place—kept away by rumours of a terrible beast lairing within and of a ghost haunting the valley’s boggy mere. But, as well as great danger, treasures magical and mundane may yet lie unclaimed...   [click here for more]
Raging Swan Press  $5.95

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Axioms Issue 10: Grim Heroes and Night Terrors

Axioms Issue 10: Grim Heroes and Night Terrors


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.   In this issue, macabre monsters, twisted temples, and grim guardians await......   [click here for more]
Autarch  $3.99

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100 NPCs You Might Meet At The Tavern

100 NPCs You Might Meet At The Tavern


Characters will often spend a substantial amount of time in taverns, whether following up leads, meeting contacts, resting or looking for clues and information. Some of the people met may be important for whatever quest the characters are currently undertaking. But what about the others? Taverns and inns are not frequented just by people who are immediately needed. They will have other customers and...   [click here for more]
Azukail Games  $1.99

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Monday Mutants 21: Noxo

Monday Mutants 21: Noxo


These man eaters are as big as a bull, cunning, quick and equipped with lashing tentacles, frontal stabbing legs and whatever armament the foremost torso wields. Worse, these genetically engineered battle beasts make separate mental or energy attacks from each of their three hideous heads, and if a hunt isn’t going its way, it will unleash a gaseous discharge of noxious, eye and throat burning...   [click here for more]
Outland Arts  Pay What You Want

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Warlock! Wondrous

Warlock! Wondrous


A supplement for Warlock!, the old-school roleplaying game inspired by the early days of British tabletop gaming. Wondrous things! The Kingdom is a place of magic strange and rare, and the history books are full of wondrous items from distant, more enlightened times. Finding these precious things is a goal of any wizard - undoubtedly these things bring power. But beware, there’s alway a price...   [click here for more]
Fire Ruby Designs  $12.26 $8.59

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100 Dungeon Entrances

100 Dungeon Entrances


Dungeons require a method of entering and, hopefully, leaving them. The larger a dungeon complex is, the more and more varied the number and range of its entrances may be. This supplement has 100 different entrances for a dungeon. Some are in plain sight; others are hidden. Some are normal; others are magical and could be found anywhere. They can be used to enhance an existing, undescribed, dungeon...   [click here for more]
Azukail Games  $1.79 $1.49

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ACKS Player's Companion

ACKS Player's Companion


The Player’s Companion is the first expansion for the Adventurer Conqueror King System™ (ACKS) and an invaluable resource for players and Judges of the original fantasy role-playing game and its retro-clones. With this book you can do the following: Expand your campaigns with 19 new character classes, including the anti-paladin, barbarian, dwarven delver, dwarven fury, dwarven machinist,...   [click here for more]
Autarch  $10.00

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