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Dark Streets & Darker Secrets

Dark Streets & Darker Secrets


The streets of the city were always dangerous, as far as Sarah could remember. But now, after discovering the sinister truth behind reality, even her own shadow could give her the creeps. Dark Streets & Darker Secrets is a Street & Sorcery Rules Light Role-Playing Game with an Old School spirit, just like its predecessors: Sharp Swords & Sinister Spells and Solar Blades &...   [click here for more]
Gallant Knight Games  $9.99

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Red Tide: Campaign Sourcebook and Sandbox Toolkit

Red Tide: Campaign Sourcebook and Sandbox Toolkit


A Red Tide is Rising For three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders. Who...   [click here for more]
Sine Nomine Publishing  $7.99

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The Duskwalker's Due

The Duskwalker's Due


No Gm? No group? No problem! Physical and social distancing interrupting your game plans? In this GM-less, solo adventure for Pathfinder 2nd edition you are Tarklo Dirge, a wanderer and sword- for-hire. You are one of a rare group of people called duskwalkers, ashen-colored humanoids who guard the cycles of life and death. You have put more unquiet souls to rest than you care to count, and you...   [click here for more]
Rogue Genius Games  Pay What You Want

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The Eldritch Inquirer #1

The Eldritch Inquirer #1


The Eldritch Inquirer is the Official Magazine for the Eldritch Tales: Lovecraftian White Box Role-Playing game! The pages of the Inquirer hold the secrets of Mythos Earth, history, inspiration, new game mechanisms, world-building material, and a full-length Mythos scenario! In this inaugural issue, you will find: An historical chronology of the year...   [click here for more]
Raven God Games  $5.99

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Scions of Evil

Scions of Evil


Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Scions of Evil presents scores of foes to bedevil your PCs and five sinister bands of black-hearted individuals. As well as over 20 pages of new material including new villains and minions, Scions of Evil collates...   [click here for more]
Raging Swan Press  $13.99

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Old Skull Zine #2

Old Skull Zine #2


The second issue of the zine for Old Skull Publishing! This 38 page zine features support of all sorts for Solar Blades & Cosmic Spells, including: In Search of the Lightning Spear: an adventure where the players can end up as allies or enemies of space Amazons on a quest to recover a relic. The Prismatic Amazons: A faction comprised of...   [click here for more]
Gallant Knight Games  $4.99

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Houserule Handbooks: Spellpoints Compilation

Houserule Handbooks: Spellpoints Compilation


Welcome to Houserule Handbooks: Spellpoints Compilation, the first in a new line of compiled Houserule Handbooks. Each of these products is designed to present the full rules compiled from several Houserule Handbooks pdfs, introducing a set of carefully balanced, developed, and playtested houserules for campaigns using the Pathfinder Roleplaying Game Core Rulebook....   [click here for more]
Rogue Genius Games  $8.99

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SGG Presents: The Vile Magic of Argonax the Mad

SGG Presents: The Vile Magic of Argonax the Mad


Welcome to The Vile Magic of Argonax the Mad, the first product in the new Super Genius Presents line of books. Each of the products in this line is the strong vision of a single game designer, bypassing the normal planning,development, and revision process used for most Super Genius Games products. While we consider those processes to be a major part of maintaining a high level...   [click here for more]
Rogue Genius Games  $4.99

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Night of the Skulltaker (PF2e)

Night of the Skulltaker (PF2e)


Why Would You Built A Temple To It?! Doom hangs over the coastal town of Cuttlevale. They have kept the threat of a terrible undead known as a skulltaker very real by totally misunderstanding what it is they venerate. And, now, that misplaced faith is going to cost them dearly. Night of the Skulltaker is an adventure for 3-5 1st level Pathfinder Second Edition characters. It presents the coastal town...   [click here for more]
Rogue Genius Games  $5.95

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Through Dungeons Deeper: A Survival Guide For Dungeoneers As Written By A Survivor

Through Dungeons Deeper: A Survival Guide For Dungeoneers As Written By A Survivor


InfiniBadger Press Presents IBP2044 THROUGH DUNGEONS DEEPER A Survival Guide For Dungeoneers As Written By A Survivor 150 pages (145 content, 1 note, 2 covers, 2 blank) Have you ever wanted a primer on dungeon delving and dungeoneering? Ever wanted to know the stuff that real experts know about how to survive and thrive while looting dungeons of everything they...   [click here for more]
InfiniBadger Press  $5.59

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Tiny Invasion

Tiny Invasion


The Aliens Have Arrived! And They Are NOT Friendly! Mysterious attacks take place all across the world, with no one certain exactly what's happening. The governments say that terrorists are responsible, but of course only a handful among them know the truth: Earth is being invaded, and there's very little anyone can do to stop it. The aliens' powerful psionic abilities make resistance difficult if...   [click here for more]
Kyoudai Games  $4.99

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Descent Into Mirefen

Descent Into Mirefen


An original level 5-7 adventure made for D&D 5e: Within Mirefen’s bog is a ruined temple. This edifice is now home to a tribe of toad folk, who have defiled the holy site with strange effigies to their squat, bestial gods. Can the adventurers wrest magic and treasure from the swamp? ...   [click here for more]
Menagerie Press  $11.99 $8.99

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Clock and Dagger

Clock and Dagger


Once, the world was ruled by Immortals – godlike figures wielding immeasurable sorcery, building towers hundreds of miles tall, erecting strange monuments, and crafting wonderful devices. They have created the humans and tamed the wild cat-people named shelicans to serve them. But the half-human offspring of Immortals rebelled. They defeated their Immortal ancestors – except one, and...   [click here for more]
GRAmel  $7.19

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Codex Draconis: White Terrors of the North

Codex Draconis: White Terrors of the North


Welcome to Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here, in the fifth volume of our line, we present options and alternatives for a dozen white dragons, covering every age category of the pale hunters of artic mountains, frozen deserts, and chilled tundra. Each age category also has three pregenerated...   [click here for more]
Rogue Genius Games  $4.99

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Pirates of the Dominions

Pirates of the Dominions


Notice: Due to a long title, which didn`t fit to spine, this book has a very small spine text. I hope that you will understand this and accept this :) Welcome back to the Dominions! In this sourcebook you’ll find plenty of info on one of the biggest tropes of Sword and Sorcery: pirates! Among these pages you’ll find stories ancient and new of sea and sail, freedom and betrayal, gold...   [click here for more]
GRAmel  $14.99

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Junkworld

Junkworld


There is a magical place in the universe where all your dreams come true… and there’s Junkworld. A small planetoid storing and recycling the sector’s trash… inhabited by various groups of robots, waiting for intrepid adventurers… or at least collectors. Inspired by the classic cartoons and videogames, Junkworld is a mini-setting set on a space landfill…...   [click here for more]
GRAmel  $5.99

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Adûl, City of Gold

Adûl, City of Gold


An original level 6-8 adventure made for D&D 5e. The adventurers discover a map to Adûl, the mythical City of Gold. Legends say the city’s magicians experimented with arcane lore beyond their control. The abandoned city holds wealth and magic, but it won’t be easy to gather treasure from the ruins. ...   [click here for more]
Menagerie Press  $11.99 $8.99

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Codex Draconis: Blue Satraps of the Deserts

Codex Draconis: Blue Satraps of the Deserts


Welcome to the second Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here in the second volume of our line, we present options and alternatives for a dozen blue dragons, covering every age category of the azure lords of the steppes and deserts. Each age category also has three pregenerated treasure...   [click here for more]
Rogue Genius Games  $4.99

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Codex Draconis: Black Lords of the Marsh

Codex Draconis: Black Lords of the Marsh


Welcome to the first Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here in the first volume of our line, we present options and alternatives for a dozen black dragons, covering every age category of the obsidian lords of the swamps and marshes. Each age category also has three pregenerated...   [click here for more]
Rogue Genius Games  $4.99

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Cairn RPG

Cairn RPG


A long time ago, humans walked the face of the world, but were destroyed for their arrogance and hubris. The Bright Ones lifted up the simple animals of forest and field, giving them the ability to think, build, and stand on their own two feet. In order to keep the newly Favored animals from making the same mistakes the humans did, The Bright Ones gave them the Compact — a book telling them how...   [click here for more]
Nocturnal Media  $14.99

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Nemezis: Cyborgs

Nemezis: Cyborgs


Do you want to live forever? When you undergo the transformation to become a cyborg, your old life is over. You become a war machine. Better. Faster. Stronger. Balancing on a thin line between the remnants of humanity and the efficiency of a machine. This expansion contains the long-awaited rules on creating 'true cyborgs', a description of their role in society, some new sample bodies, and GM tips...   [click here for more]
GRAmel  $2.23

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Nemezis: Galaxy

Nemezis: Galaxy


Welcome back to the Horizon System. Load your plasma pistol, and charge up your energy shield: it's time to explore the worlds you need to save. Nemezis: Galaxy is a companion for Savage Worlds: Nemezis, presenting in further detail the worlds of the Horizon System - and beyond, to the colonized planets of the Saggitarius Arm. - survive in the freezing hell of Ash thanks to secrets of the Syndicate,...   [click here for more]
GRAmel  $3.35

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Advanced Options: Witches' Hexes

Advanced Options: Witches' Hexes


Witches in fantasy fiction have a long tradition of amazing and often frightening powers that they can use to aid friends, annoy pests, or outright destroy foes. From the magic feasts of Circe in the Odyssey and the dragon-form of the wicked queen in Sleeping Beauty to the flying monkeys of the Wicked Witch of the West, witches in fantasy fiction have a broad range of allies and abilities from which...   [click here for more]
Rogue Genius Games  $3.95

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GM’s Miscellany: Alternate Dungeons

GM’s Miscellany: Alternate Dungeons


Pathfinder Roleplaying Game-compatible GM's resource by Alexander Augunas, Nicholas Wasko, Mike Welham and Daron Woodson Not all dungeons feature the traditional setup of a monster-filled subterranean network of rooms and passages. Druidic groves, haunted houses, rank sewers and more can all serve as an exciting backdrop to the PCs’ adventures. Such locations present their own set of unique...   [click here for more]
Raging Swan Press  $11.99

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Guide to Playing Alone

Guide to Playing Alone


'Not tonight, sorry.' 'Sorry, I'm busy.' 'I've got a big project at work.' 'Can't this weekend. It's my little one's birthday.' How often have we heard, or said, something similar to the above? However, even that is better than moving to a new area and not having anyone to play with. Which happened to me. I thought my roleplaying days were finished. I was wrong; I found a new...   [click here for more]
Cabbage Games   FREE 

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King for a Day, Revised Edition

King for a Day, Revised Edition


King for a Day is a systemless fantasy sandbox campaign written in the style of Lovecraft, with more creep than gore. Set in a traditional anglo-saxon shire, the campaign is an extensive toolkit of people, places, and strange events all culminating in a horrific and unreal finale. With nearly 200 NPCs and dozens of unique locations and stories, King for a Day promises to provide many hours of gaming...   [click here for more]
post world games  $19.95

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The Genius Guide to Chaos Magic

The Genius Guide to Chaos Magic


Chaos magic is the eldritch force of pure, churning anarchy, outrageous coincidence, and unrelenting entropy. It is more than spells that draw on the chaotic element of the alignments that define the morals of creatures throughout the multiverse, it also is a way to dip into the pure stuff of madness and creation. Chaos magic requires its practitioners to embrace a lack of control, and accept that...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Loot 4 Less Vol. 9: Bell, Book, & Candle

The Genius Guide to Loot 4 Less Vol. 9: Bell, Book, & Candle


Welcome to the ninth book in the Loot 4 Less line, in which we deal exclusively with items that have a cost to consumer of 2,500 gp or less. And to increase the level of difficulty in terms of providing you with low-cost items, we also don't deal in one-shot (or even two- or three-shot) magic items. Here in Volume IX: Bell, Book, & Candle, we're looking at a narrow range...   [click here for more]
Rogue Genius Games  $3.99

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GM's Miscellany: The Thingonomicon (System Neutral)

GM's Miscellany: The Thingonomicon (System Neutral)


A System Neutral Edition GM's Resource by Alexander Augunas, Aaron Bailey, John Bennett, Creighton Broadhurst, Ronald Calbick, Seamus Conneely, Kalyna Conrad, Jeff Gomez, Eric Hindley, Cole Kronewitter, Jacob W. Michaels, David Posener, Paul Quarles, Alex Riggs, David N. Ross, Amber Underwood and Mike Welham Crammed full of over two years’ worth of 20 Things articles, The Thingonomicon is...   [click here for more]
Raging Swan Press  $12.95

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Ghoul Cove

Ghoul Cove


Several merchant houses have reported missing ships along the eastern coast. There’s also rumors of a cove haunted by drowned sailors, shark-folk, and harpies. Ghoul Cove isn’t a linear adventure, but instead is a location-based series of encounters. It is playable as either a sandbox exploration adventure, or individual scenes can be inserted into an existing campaign. A 5e Adventure...   [click here for more]
Menagerie Press  $11.99 $8.99

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The Genius Guide to 110 Spell Variants Volume 3

The Genius Guide to 110 Spell Variants Volume 3


While there are a vast number of spells available in the game’s core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it’s not necessary to create new spell options from scratch, as a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that there...   [click here for more]
Rogue Genius Games  $3.99

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Howling at the Moon

Howling at the Moon


Nobody complained when the raids by goblins stopped. Until word got around that the monsters had been slain by other monsters! Our heroes have been sent to investigate and remove any remaining threat. Howling at the Moon is an investigative adventure for the 5th edition of the world’s oldest fantasy role playing game. I have recently been giving some thought to traditional monsters...   [click here for more]
Fortiter Games  $2.50

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Night of the Skulltaker (PF1e)

Night of the Skulltaker (PF1e)


Why Would You Built A Temple To It?! Doom hangs over the coastal town of Cuttlevale. They have kept the threat of a terrible undead known as a skulltaker very real by totally misunderstanding what it is they venerate. And, now, that misplaced faith is going to cost them dearly. Night of the Skulltaker is an adventure for 3-5 1st level Pathfinder First Edition characters. It presents the coastal town...   [click here for more]
Rogue Genius Games  $5.95

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The Genius Guide to Air Magic

The Genius Guide to Air Magic


Air-perhaps the most mysterious of the primal elements of creation, an invisible medium through which we walk and in whose arms a rare few can fly. The power of air and wind, on their own, seem magical even in our modern world-how much more so in the medieval past? Where does the wind come from, what is it maid of, and how can it wield so much power? The pages of fantasy fiction are filled with...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Divination Magic

The Genius Guide to Divination Magic


The saying "knowledge is power" is overused to the point of being cliché. But like most clichés, it has a nugget of truth to it. In a world of magic, where threats can be anything from mundane brigands to psionic half-dragon medusa priests of elder gods, it holds especially true. Divination spells allow characters to learn all manner of useful information: whether something...   [click here for more]
Rogue Genius Games  $3.99

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Heroes of Skyfall

Heroes of Skyfall


Heroes of Skyfall [Available as part of the “Welcome to Skyfall Bundle”] NOW A SILVER BESTSELLER Legacy’s Wake tells a tale fraught with mortal danger, intrigue, magic and mayhem set in the unique port city of Skyfall. To a newcomer Skyfall can appear enchanting, overwhelming, and unforgiving, and those that survive the first few days have either lost...   [click here for more]
Mithrilpunk Press  $9.99

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Monster Menagerie: The Kingdom of Graves

Monster Menagerie: The Kingdom of Graves


Welcome to the Kingdom of Graves, the second in our line of Monster Menagerie monster books for use with the Pathfinder Roleplaying Game. Each volume in this line presents a small set of monsters tied to a single theme, but spread over a range of CRs. For the Kingdom of Graves, that theme is undead with a place at court. Rather than a random collection...   [click here for more]
Rogue Genius Games  $3.99

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Systematic Adventures #05: Community Service

Systematic Adventures #05: Community Service


Community Service provides the GM with the chance to get his players into a novel situation. How they are dropped into this mess, I’ll leave to your imagination. The crux of the matter comes after the heroes have been incarcerated and are left in their cells, wondering what their fate may be. Community Service is a location-based adventure module usable with any fantasy or dark fantasy...   [click here for more]
Mystical Throne Entertainment  $2.50

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Christina Stiles Presents: Races Revised - Cackle of the Gnolls

Christina Stiles Presents: Races Revised - Cackle of the Gnolls


Welcome to Races Revised - Cackle of the Gnolls, the latest Christina Stiles Presents offering from Super Genius Games! Many races have received short shrift over the years, while elves, dwarves, gnomes, halflings, half-elves, and half-orcs have hogged the player spotlight. Well no more! Races Revised are meant to inspire you to consider what’s interesting about an alternate race; whether...   [click here for more]
Rogue Genius Games  $3.99

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Foreven Worlds: Tsokabar Subsector (Traveller)

Foreven Worlds: Tsokabar Subsector (Traveller)


Empty, but not devoid of life, Tsokabar Subsector lacks development. It does not attract soft cityfolk but rather those determined to make a better life for themselves. Those that dare to prospect in this Zhodani subsector could become incredibly wealthy by striking the right claim or lose it all should the Consulate order an operation closed. Will you make the difference between a successful colony...   [click here for more]
Jon Brazer Enterprises  $2.95

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High Pass Chronicles

High Pass Chronicles


High Pass Chronicles: Hold the Line is a 5th edition adventure that takes places in a soon-to-be released fantasy setting, but can be dropped into any existing campaign setting. This adventure includes many three-to-four hour encounters that are designed to be run in a random order, and based on the needs and builds of the characters. It is designed for five players, but can easily be scaled...   [click here for more]
Leave the Silver  $7.99 $5.99

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Christina Stiles Presents: Ultimate Options - Minor & Major Drawbacks

Christina Stiles Presents: Ultimate Options - Minor & Major Drawbacks


Welcome to Ultimate Options: Minor & Major Drawbacks, the latest Christina Stiles Presents offering from Super Genius Games! This book builds on the Drawback rules presented in Ultimate Campaign, with the Minor Drawbacks listed here being equivalent to the Drawbacks from that book, making them, in effect, reverse Traits that allow the character to receive an extra Trait in exchange...   [click here for more]
Rogue Genius Games  $3.99

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Advanced Equipment Futuristic Tools, Gadgets and Props for the Pathfinder Role Playing Game

Advanced Equipment Futuristic Tools, Gadgets and Props for the Pathfinder Role Playing Game


Advanced Equipment is a companion sourcebook to The Advanced Arsenal, Advanced Armory and The Advanced Edge (Otherverse Games, 2014). The other Advanced sourcebooks focused on weapons and armor, while Advanced Equipment focuses on more subtle devices that can save an adventurer’s life just the same. Advanced Equipment features cutting edge computer tech, hand-held sensors, futuristic medical...   [click here for more]
Skortched Urf' Studios  $4.99 $2.99

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Gregorius21778: 20 Weird, Irradiated Encounters for a Mutated, Post-Apocalyptic Swamp

Gregorius21778: 20 Weird, Irradiated Encounters for a Mutated, Post-Apocalyptic Swamp


Attention please! I am not a native speaker, please check the preview to see for yourselves if my English matches your standards. Thank you! As the name already suggests, 20 Weird, Irradiated Encounters provides you with an list of themed encounters (six pages worth of them in total) that you may use as a random encounter table (d20). Not all of them are detrimental,...   [click here for more]
Kai Pütz a.k.a Gregorius21778  $0.75

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The Advanced Armory

The Advanced Armory


The Advanced Armory is a companion sourcebook to The Advanced Arsenal (Otherverse Games, 2014). Where the Advanced Arsenal deals with ways to hand out the hurting, the Advanced Armory describes a variety of new armor, shields and other protective devices designed to keep heroes, villains and assorted basically humanoid xenoforms alive in the face of the future’s worst firepower. This sourcebook...   [click here for more]
Skortched Urf' Studios  $4.99 $2.99

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Gregorius21778: 20 Encounters in the Ruins of the Elder Beings (V-SCBS)

Gregorius21778: 20 Encounters in the Ruins of the Elder Beings (V-SCBS)


Attention please: this is not the work of native speaker. As with all of my Pay-What-You-Want titles, the preview will show you the whole of the product. Have a look for yourself if my English meets your standard. Thank you! After I finished H.P. Lovecraft´s story “At the Mountains of Madness”, the GM in me dreamed about an adventure that would take place...   [click here for more]
Kai Pütz a.k.a Gregorius21778  Pay What You Want

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GM's Miscellany: 20 Things Volume III System Neutral Edition

GM's Miscellany: 20 Things Volume III System Neutral Edition


A System Neutral Edition GM's Resource by Creighton Broadhurst Tired of your campaign lacking in verisimilitude and the cool little details that really bring the world alive in your players’ minds? Do you want to make your dungeons feel more realistic, your treasure more compelling or your overland travel more interesting? Then GM’s Miscellany: 20 Things Volume III is for you!...   [click here for more]
Raging Swan Press  $9.95

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Advanced Edge

Advanced Edge


The Advanced Edge is a companion sourcebook to The Advanced Arsenal and The Advanced Armory (Otherverse Games, 2014). The Advanced Edge focuses on futuristic melee weapons, as well as muscle-powered ranged weapons. In addition to futuristic weapons, some relatively lowtech weapons from exotic cultures are introduced, as many of these exotic...   [click here for more]
Skortched Urf' Studios  $4.99 $2.99

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#1 With a Bullet Point: 12 Alternatives For The Fighter's Bravery Class Feature

#1 With a Bullet Point: 12 Alternatives For The Fighter's Bravery Class Feature


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 15 Fantasy Fees and Taxes

#1 With a Bullet Point: 15 Fantasy Fees and Taxes


Sometimes RPG rules supplements seem to have as much world setting information as they do game mechanics. While solid world-building is a useful skill, you don't always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn't want to slog through a page of history for every magic weapon. Sometimes all that's needed...   [click here for more]
Rogue Genius Games  $1.00

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