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Stars Without Number: Original Core Edition

Stars Without Number: Original Core Edition


(TAKE NOTE! A Stars Without Number Revised Edition is now available here, as well as a free version available here. Original edition materials remain compatible with the revised edition, however, though if you want the core book for the game you're best off going with the new revision. It is the only book needed to play the game.)  ...   [click here for more]
Sine Nomine Publishing  $19.99

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Invisible Hands - The Book of Factions

Invisible Hands - The Book of Factions


Welcome to "Invisible Hands", a collection of factions and groups of NPCs, ready to be dropped into your world! "Conflict is the driving force of every story. The best conflict comes from a clash between dangerous factions: groups of NPCs that your players will love or love to hate."   Invisible Hands will give you all the tools and support you need to create...   [click here for more]
True Mask Games  $4.99

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White Star: Galaxy Edition [Swords & Wizardry]

White Star: Galaxy Edition [Swords & Wizardry]


ADVENTURE ACROSS THE GALAXY! Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes! Endless galactic...   [click here for more]
Gallant Knight Games  $9.99

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Edge of the Wilds - 100+ scenarios for rural adventures!

Edge of the Wilds - 100+ scenarios for rural adventures!


Welcome to "Edge of the Wilds", a collection of over 100 plothooks and storyseeds for RPGs! "This is the frontier, where the rule of law is weak and men cower in the shadow of terrible beasts. What side will you choose as civilization and the wilds battle for dominance?" This book contains dozens and dozens of scenarios and scenario...   [click here for more]
True Mask Games  $4.57

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Other Dust

Other Dust


The world is an open grave. Green glass plains and trinitite pearls necklace the throats of torn cities. Prismatic jungles heave with nanite-infested life, thick with twisted bodies and fever-hot madness. The ancient towers of Old Terra are cast down into the mire and the stars above no longer send their ships of steel and burning light. Humanity has been reduced...   [click here for more]
Sine Nomine Publishing  $19.99

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Red Tide: Campaign Sourcebook and Sandbox Toolkit

Red Tide: Campaign Sourcebook and Sandbox Toolkit


A Red Tide is Rising For three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders. Who...   [click here for more]
Sine Nomine Publishing  $7.99

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An Echo, Resounding: A Sourcebook for Lordship and War

An Echo, Resounding: A Sourcebook for Lordship and War


Let Them Know Your Fame In Hell. In this Labyrinth Lord-compatible guidebook you'll learn the arts of war and kingly rule in the untamed borderlands. Referees will find all the tools they need to build a savage land of adventure and bloody struggle, carving the foundations of empire into the very bones of their campaign. Players will find new talents as Champions of their...   [click here for more]
Sine Nomine Publishing  $9.99

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The Hero's Journey Fantasy Roleplaying (First Edition)

The Hero's Journey Fantasy Roleplaying (First Edition)


"So you fancy yourself a hero? Well, it's a dangerous thing to set off into the wild places of the world, into the realm of legend. Dragons and monsters and worse await you. But if you've both blade and heart as strong as steel, then perhaps you might become a legend yourself - if you're willing to set off on The Hero's Journey." The Hero's Journey Fantasy Roleplaying™...   [click here for more]
Gallant Knight Games  $4.99

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Book of Monster Templates (PFRPG)

Book of Monster Templates (PFRPG)


Think You've Seen It All? It's a big, scary world out there, and for your players, it's gotten nastier. The Book of Monster Templates gives you more options, more creative flexibility and more ways to just freak out your players with new templates - itching to be added to any Pathfinder monster. Enjoy innovative templates like The Bloody Maw who consumes magic items for their...   [click here for more]
Rite Publishing  $12.99

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DARK PLACES & DEMOGORGONS - The Ghost Hunter's Handbook - and use w/other OSR games

DARK PLACES & DEMOGORGONS - The Ghost Hunter's Handbook - and use w/other OSR games


PRINT ON DEMAND NOW AVAILABLE!! A coupon will be provided for early PDF purchasers once Print on Demand is available for the Print version! This is The Ghost Hunter's Handbook, designed for use with SURVIVE THIS!! - Dark Places & Demogorgons but is compatable with most OSR games and retroclones TABLE OF CONTENTS NEW CLASSES CLAIRVOYANT...   [click here for more]
Bloat Games  $4.99

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SGG Presents: The Vile Magic of Argonax the Mad

SGG Presents: The Vile Magic of Argonax the Mad


Welcome to The Vile Magic of Argonax the Mad, the first product in the new Super Genius Presents line of books. Each of the products in this line is the strong vision of a single game designer, bypassing the normal planning,development, and revision process used for most Super Genius Games products. While we consider those processes to be a major part of maintaining a high level...   [click here for more]
Rogue Genius Games  $4.99

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Class Compendium

Class Compendium


Adventurers wanted! Need a burglar to sneak into the dragon's lair? Perhaps a noble knight to save a lost kingdom? Or maybe a brutal and battle-ready half-ogre? The Class Compendium for offers over fifty alternate character classes for labyrinth lord and other old-school fantasy role-playing games. With these new options you'll be ready to face whatever dangers that...   [click here for more]
Gallant Knight Games  $9.99

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1001 Spells (PFRPG)

1001 Spells (PFRPG)


1001 Spells gives you - yes, you guessed it - 1001 spells, that will help you realize the vision you've had for your spellcaster. From spells that are cast as move, swift, and immediate actions; to maw of the purple worm which lets you swallow your opponents whole; or just have your dragon tattoo bite him instead. 1001 Spells brings you at least a hundred spells for each level of casting,...   [click here for more]
Rite Publishing  $19.99

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101 Not So Simple Monster Templates (PFRPG)

101 Not So Simple Monster Templates (PFRPG)


Think you've seen it all? It's a big, scary world out there, and for your players, it's gotten nastier. 101 Not So Simple Monster Templates gives you more options, more creative flexibility and more ways to just freak out your players with new templates - itching to be added to any PFRPG monster. Enjoy simple templates like cowardly creature who just wants to run away (even...   [click here for more]
Rite Publishing  $5.99

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The Secrets of Adventuring (PFRPG)

The Secrets of Adventuring (PFRPG)


There Is Always Another Path! The Secrets of Adventuring offers a host of new insights and options for your characters to make your Pathfinder Roleplaying Game feel new again! Within you will find three new classes the Taskshaper so you can be the shapechanger and mimic you always wanted to be; The Luckbringer so you can play the luckiest being alive and...   [click here for more]
Rite Publishing  $17.49

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Systematic Guides #01: Player Characters I

Systematic Guides #01: Player Characters I


Systematic Guides #01: Player Characters I is a collection of revised articles originally published in Savage Insider #10 and Savage Insider Deluxe #01. The articles are seemingly disconnected but can effectively be rolled into the category of options, mechanics, and inspiration for creating player characters, non-player characters, and using those to create encounters and adventures....   [click here for more]
Mystical Throne Entertainment  $6.00

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The Genius Guide to the Talented Ranger

The Genius Guide to the Talented Ranger


With the popular and proven edge and talent system that has already been applied to many other classes in the Talented Class line of books from Rogue Genius Games, we’ve built a new talented ranger class that can take a wide range of specialties from favored enemies and terrain to bonding to a weapon, gaining a pack of animal companions, and even becoming an ally of magic itself. While these...   [click here for more]
Rogue Genius Games  $4.99

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Tricarnia: Land of Princes and Demons

Tricarnia: Land of Princes and Demons


Tricarnia, the land of the haughty Priest Princes, awaits you in this book! In these pages you’ll learn the ways of the Sons of Keron, forged from betrayal, lust and age-old sorceries, and you will enjoy the decadent ways of highborn lords and be pampered by legions of slaves. But don’t be fooled! Hidden in ancient ruins, you’ll hear the arcane invocations which were old ages...   [click here for more]
GRAmel  $5.99

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Jalizar, City of Thieves

Jalizar, City of Thieves


Jalizar, City of Thieves, the Rotten Flower of the North, is revealed to your eyes in this book! In its pages, you’ll learn the seedy ways of the Thieves’ Guild. You’ll smuggle goods into the city, fooling the Copper Helms, the corrupt city watch of Jalizar, vie for power with the Merchant Houses or, if you are really bold, venture into the dark Sewers of Jalizar where an age-old...   [click here for more]
GRAmel  $5.99

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Stars Without Number: Original Free Edition

Stars Without Number: Original Free Edition


(Be Advised! The new Stars Without Number: Revised Edition is out and available here, with a free version you can snag here. Original-edition content is still compatible with the revision, so you can rest safe that your SWN library is as useful and jam-packed with crisp GM tools as ever. If you want to start playing the game, however, you're best off grabbing the...   [click here for more]
Sine Nomine Publishing   FREE 

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Sword of Izim

Sword of Izim


Welcome to The Sword of Izim, a Heroic Tale for the Beasts & Barbarians Savage Worlds setting. Somewhere in the Zandorian wastelands, there is a lonesome peak, like a giant sentinel watching over a dying Empire. Stories say that in the past this place was held by an order of warriors, guarding something both very powerful and very dangerous. Today Izim’s Peak, as it is called, has been...   [click here for more]
GRAmel  $4.75

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Station on the Borderworlds (Starfinder)

Station on the Borderworlds (Starfinder)


Welcome to Adventure. Welcome to the Station on the Borderworlds. For hundreds of years, a mercenary group known as Blackvine Company has fought against the Servants of the Void, trying to keep them from overwhelming the good people of the Cyrollia System. And for hundreds of years, they have failed. Doom now creeps over the final untouched planet in the star system, but Blackvine Company is only...   [click here for more]
d20pfsrd.com  $7.49

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Tattered Banners - Bandit Lords and Mercenary Captains

Tattered Banners - Bandit Lords and Mercenary Captains


Some of them are dirty, their weapons rusty, their bellies rumbling with hunger, but more deadly than snakes. Others are splendid in their shimmering bronze armor, their swords impressive, and are looking for glory and a reign for themselves. They are mercenaries and bandits, the scum and outcasts of the civilized lands, come to pillage the rich cities of the...   [click here for more]
GRAmel  $5.99

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The Amulet of Dogskull

The Amulet of Dogskull


It all begins with a theft in the night, and the jewels of a rich lady. But there is no honor among thieves, and this crime will lead the heroes on a restless hunt beyond the Godaxe River, only to discover that something ancient and evil lurks behind a door that no one should open! The dangers of the savage North, betrayals and chases await the heroes in the fifth installment of the Beasts & Barbarians...   [click here for more]
GRAmel  $4.75

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The Genius Guide to the Death Knight

The Genius Guide to the Death Knight


The death knight is a champion of the grave, serving to spread the power of death throughout the lands of the living. Most death knights are the chosen warriors of gods of undeath and decay, evil psychopaths who desire nothing more than to see the “mistake” of life replaced by the glorious, unchanging “blessing” of undeath. Though unquestionably evil, these death knights are...   [click here for more]
Rogue Genius Games  $3.99

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GM's Miscellany: Monstrous Lairs II

GM's Miscellany: Monstrous Lairs II


A System Neutral Edition GM's Resource by Steve Hood and Robert Manson GM’s Miscellany: Monstrous Lairs II provides you—the busy, time-crunched GM—with the details to effortlessly bring to life the monstrous lairs in your campaign. Are you a busy GM? Does session prep take too long? Do you never have time to work on the cool little details that can bring your adventures,...   [click here for more]
Raging Swan Press  $7.45

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Citadel of the Winged Gods

Citadel of the Winged Gods


Kyros, the fabled gateway to the East, a country of mighty elephants, ancient traditions. But also a troubled land, cursed by a mad king, and constantly at war with the savage Ivory Savannah Tribes. As if this weren't enough, the southern provinces have rebelled, dragging the whole country into civil war! What better place for a mercenary looking for gold? Clashes of armies, pillaging, fights, and...   [click here for more]
GRAmel  $4.07

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The Warlock for Swords & Wizardry

The Warlock for Swords & Wizardry


Power! It is what calls to mortals to make them seek out otherworldly creatures just for a taste. The power of the Warlock is the power they seek. But are they willing to pay the price? The Warlock includes: The Warlock class New race: The Tieflings Rules for goblin, hobgoblin and bugbear warlocks 160+ spells 50+ Warlock invocations New monsters including the Baalseraph,...   [click here for more]
The Other Side Publishing  $2.99

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Lost Dice - a narrative RPG for all settings

Lost Dice - a narrative RPG for all settings


"LOST DICE" is a new narrative RPG system created by True Mask Games! It is a freeform rulesystem designed to be used with many different settings, from dark and gritty survival to high magical fantasy and even sci – fi games. Lost Dice is based upon two core principles: narrative gameplay and risk management. The rules are centered around a...   [click here for more]
True Mask Games  $1.95

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The Crying Mother

The Crying Mother


It should have been an easy job: a rich merchant, his fatty purse, a dagger in the night and spending the ill gained loot in one of the worst taverns of Jalizar. But life in the City of Thieves isn’t easy. Even a simple theft can have nightmarish consequences, if among the stolen loot there is an ancient gift from a mother sto her beloved son. Rooftops chases, terrible nightmares and swordfights...   [click here for more]
GRAmel  $4.07

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Krazy Kragnar's Black Market Magic Items

Krazy Kragnar's Black Market Magic Items


The goblin known as Krazy Kragnar has a long and colorful history, not all of which has yet to be chronicled. Always quick to make a deal, take a risk, and turn a profit, Kragnar first came to prominence when he began a line of used-chariots yards (the merchandise for which is detailed in The Genius Guide to Loot 4 Less Volume 7: Krazy Kragnar's Used Chariots). When that operation was shut down...   [click here for more]
Rogue Genius Games  $3.99

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Sorcerer's Options: Beyond Bloodlines

Sorcerer's Options: Beyond Bloodlines


Sorcerers are set apart from most other spellcasters by being creatures with vast and growing natural magic powers, closer in concept to monsters than the sages of study and learning epitomized by wizards or the agents of divinity that make up the ranks of clerics, druids, inquisitors, oracles and paladins. Even witches and bards are normally presented as drawing on power that originates outside them...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Loot 4 Less Vol. 10: Fezzes Are Cool!

The Genius Guide to Loot 4 Less Vol. 10: Fezzes Are Cool!


Welcome to the tenth book in the Loot 4 Less line, in which we deal exclusively with items that have a cost to consumer of 2,500 gp or less. And to increase the level of difficulty in terms of providing you with low-cost items, we also don’t deal in one-shot (or even two- or three-shot) magic items. Here in Volume X: Fezzes Are Cool, we’re looking at a narrow range of wondrous...   [click here for more]
Rogue Genius Games  $3.99

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Ultimate Options: Bardic Masterpieces

Ultimate Options: Bardic Masterpieces


Masterpieces are special performances for bards that represent the abilities of a grand master in a given bardic talent, and were first introduced in Ultimate Magic. Generally taken in place of a feat or spell known, masterpieces serve two useful functions for bard players. First, they give bards some flavor that makes them different than just “banjoplaying sorcerers with a lot of skill points,”...   [click here for more]
Rogue Genius Games  $3.99

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Insight Fantasy Core Rules

Insight Fantasy Core Rules


All your actions can change the story. If you don’t like being a spectator, listening to the Game Master reading you a story all evening, Insight Fantasy should be your #1 choice because everything you do can have an impact on the story as the GM knows it. Insight Fantasy has all the mechanisms you would expect from a fantasy RPG, but the main difference is...   [click here for more]
NEVR  $1.99

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The Genius Guide to Rune Staves and Wyrd Wands

The Genius Guide to Rune Staves and Wyrd Wands


Welcome to the first Genius Guide product to present a whole new class of magic items, the titular rune staves and wyrd wands. In many ways this book is an offshoot of our Loot 4 Less line of magic item books, the main difference being the items presented in Rune Staves and Wyrd Wands aren't restricted to a 2,500 gp limit. Indeed, rules included here can be used to create items...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to 110 Spell Variants

The Genius Guide to 110 Spell Variants


Although a vast number of spells are available in the game's core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it's not necessary to create new spell options from scratch, since a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that you can make a lot...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Divine Archetypes

The Genius Guide to Divine Archetypes


Divine magic is one of the most common components of the Pathfinder Roleplaying Game. Humble adept NPCs, evil humanoid shamans, heroic clerics, and stalwart paladins alike use it. Divine spells call to mind major events in popular games and fictions, ranging from the summoning of demons and otherworldly allies to the power to heal, curse, and even raise the dead. Divine spells are the tools...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to 110 Spell Variants Volume 3

The Genius Guide to 110 Spell Variants Volume 3


While there are a vast number of spells available in the game’s core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it’s not necessary to create new spell options from scratch, as a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that there...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Races of Fire and Fury

The Genius Guide to Races of Fire and Fury


Fire has fascinated mankind throughout the ages. From the time it was discovered, our minds focused on using fire in a number of ways. Beyond the apparent applications of cooking our food and keeping warm at night, fire has captured our imaginations. We have applied fire, and heat by extension, to the display of strong emotions with descriptions like “hot-headed”, “hot under the collar”,...   [click here for more]
Rogue Genius Games  $3.99

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The Genius Guide to Fire Magic

The Genius Guide to Fire Magic


Fire is arguably the most dangerous and most useful of the elements. Fire represents the power of civilization, through cooking, forging, ceramics, and the production of light. It also represents the power of destruction in that it is a threat to farm, forest, and city alike. Fire is the first magic, and the power to rub sticks together to create a living heat that breathes and moves is the first shaman's...   [click here for more]
Rogue Genius Games  $3.99

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TimeZero: Operative`s Manual.

TimeZero: Operative`s Manual.


Time Emergency! Operations teams Alpha, Beta and Gamma to the briefing room! Prepare to intervene on the timeline! Welcome to TimeZero! TimeZero is the new, exciting time travel setting from Gramel. In this setting you will play as a trained Operative, a member of TimeGuard, the secret organization that fights time crimes along the continuum. Time thieves, chronoterrorists and many other incredible...   [click here for more]
GRAmel   FREE 

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The Genius Guide to the Templar

The Genius Guide to the Templar


The templar is a divine warrior-an agent and crusader for his god and (possibly) his church. Most are champions of a religious order, using their faith to gird them against the plots of heretics, infidels, and pagans. Others are devoted to a specific holy duty, perhaps one that has been entrusted to their family for generations. Although clerics are servants of their gods and paladins, in different...   [click here for more]
Rogue Genius Games  $3.99

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Hyperspace Messenger 03 - Aliens

Hyperspace Messenger 03 - Aliens


Alien Brutes and Alien Mystics are fine and dandy, but you’re going to want some more aliens to flesh out your galaxy. White Star is a great tool kit, and this is another tool for you to add to that kit! This supplement provides a step-by-step series of random tables to create new aliens for use by players or Referees. It also includes five pregenerated and illustrated sample aliens created using...   [click here for more]
DwD Studios  $1.00

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The Genius Guide to Feats of Runic Might II: Runebinding

The Genius Guide to Feats of Runic Might II: Runebinding


Runes are an ancient form of writing often linked to strange and magical powers. In history, runes are nearly two-thousand-year-old alphabets whose origins remain shrouded in mystery. In legend, wizards, shamans, and warriors use runes to imbue the places, items, and people on which they are inscribed with fantastic powers. Some say runes hold the power to foretell the future and even bring the dead...   [click here for more]
Rogue Genius Games  $3.99

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THE COMPLETE VIGILANTE HACK - Kickstarter Edition

THE COMPLETE VIGILANTE HACK - Kickstarter Edition


Thanks to the enourmous generosity of my Kickstarter Backers, I can now offer you what was once a one-time Kickstarter Exclusive: The Complete Vigilante Hack! The Complete Vigilante Hack collects: The Vigilante Hack, A City Full of Sinners, Sanctuary Asylum, Hacking The Hack and Community content. The Complete Vigilante Hack is based off of The Black Hack by David Black Note: This is a PDF only...   [click here for more]
Bloat Games  $9.99

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Legendary I: Legendary Blades [PFRPG]

Legendary I: Legendary Blades [PFRPG]


We have all heard tales of the heroic young adventurer who picks up a magical sword from a time long forgotten and grows in power and acclaim alongside the weapon until both reach their true potential. Within this product you will find 16 legendary blades that will grow in power alongside your Pathfinder Roleplaying Game character. Each blade is featured on two pages to allow all the related...   [click here for more]
Purple Duck Games  Pay What You Want

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#1 With a Bullet Point: 7 Sinful Feats of Lust

#1 With a Bullet Point: 7 Sinful Feats of Lust


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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Seeds of Evil.

Seeds of Evil.


The Whispers of the Dark Mother Mini-Adventure Path is here! This six-part adventure pits characters from the small trading Town of Brighton against the sinister Cult of Shub-Niggurath, The Black Goat of the Woods with a Thousand Young! Characters begin their adventuring careers after arriving in town where they accept an innocuous task that leads them down the trail...   [click here for more]
Wayward Rogues Publishing  $3.99

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SURVIVE THIS!! Zombies! 2nd Edition Source Book 1:  Among The Living

SURVIVE THIS!! Zombies! 2nd Edition Source Book 1: Among The Living


From the Creators of SURVIVE THIS!! Dark Places & Demorgorgons and SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Zombies! 2nd Edition! Source Book 1: Among The Living Among The Living Random Background Chart New Classes Cannibal Lore Keeper Zombikenetic...   [click here for more]
Bloat Games  $4.99

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