Title |
Publisher |
Price |
Character creation rules for 5e that replace race with ancestry, culture, and mixed heritage, for awesome new PCs
Two Time ENnie Award Winner for Best Electronic Book and Best Supplement!
Nominated for Product of the Year!
"Required reading for playing RPGs in 2020" - Polygon
- Play a character of one ancestry raised... [click here for more] |
Arcanist Press |
$9.99 $4.99
|
The Fantasy AGE Basic Rulebook is your entry point to tabletop roleplaying. Now you can be the hero in your own sword and sorcery adventures!
This is the game played on Wil Wheaton’s new tabletop RPG show, Titansgrave: The Ashes of Valkana.
The Adventure Game Engine (AGE) rules are easy to learn, and feature an innovative stunt system that keeps the action tense... [click here for more] |
Green Ronin Publishing |
$15.95
|
Fly into super-heroic battle with Mutants & Masterminds! You and your friends take on the roles of super-powered heroes in a world of criminal masterminds, paranormal terrorists, destructive brutes, and other insidious villains. You get to thwart their evil plans and bring them to justice!
Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG, inspiring... [click here for more] |
Green Ronin Publishing |
$19.95
|
IT’S MARTIAL ARTS VERSUS MEGACORPS!
The Pan-Pacifica Sourcebook details a Cosm of corporate intrigue and ruthless competition, where a handshake upfront often distracts just long enough to land a knife in the back. Direct power is too visible, so soft control is exerted through social means – such as universal basic income and apps on the ubiquitous Zuzu smartphone. Well-placed character assassinations... [click here for more] |
Ulisses Spiele |
$19.99
|
Tell Us Your Story
Beneath the "normal" surface of the world are things and people which most of us don't want to know about, and will do our best to forget about if we ever come near them. People won't see what they don't want to see.
But that's most of us. And you-you're not most of us.
What's Your Story?
Whether you're a champion of... [click here for more] |
Evil Hat Productions, LLC |
$25.00
|
Step Into Our World
We are wizards, cops, mechanics, werewolves, doctors, fairies, mobsters, reporters, holy warriors, and vampires.
We call upon the dark powers of the Nevernever-or the darkness in human nature.
We are the monsters living next door or lurking behind a friendly face.
This is the Dresdenverse. ... [click here for more] |
Evil Hat Productions, LLC |
$20.00
|
A Dozen Pregens with Custom Portraits
Using the Rules from Ancestry and Culture: An Alternative to Race in 5e
These third level characters are ready to play in your D&D game
Play characters of mixed ancestry and diverse cultures, such as...
A gnome raised by dwarves
The child of an elf and a tiefling
A dwarf raised by elves
The child of an orc and a... [click here for more] |
Arcanist Press |
$2.95
|
THE GM'S BEST FRIEND
The Deluxe Gamemaster’s Guide is an expanded resource creating exciting campaigns and worlds for the Mutants & Masterminds Superhero Roleplaying Game. In this book you’ll find a collection of useful tools and references for the M&M Gamemaster, including:
Villains! Detailed information on how to create, design, and run villainous foes for your M&M... [click here for more] |
Green Ronin Publishing |
$23.95
|
The invasion of Earth told in previous tales of TORG took place on one version of our world. The High Lords there were successful for many years, but were eventually stopped by the planet's valiant Storm Knights.
But there are infinite versions of our world.
This is the tale of a different Earth, one where things did not go as well...
The Torg Eternity Core Rules include all the rules and... [click here for more] |
Ulisses Spiele |
$24.99
|
Absolute Power!
The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers... and more!
In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M&M game terms. That’s... [click here for more] |
Green Ronin Publishing |
$19.95
|
Every hero needs an origin story and this can be yours! Written with new gamers in mind, the Basic Hero’s Handbook streamlines and clarifies the flexible, robust third edition rules of Mutants & Masterminds. With simplified character creation and a selection of ready-made adventures, the Mutants & Masterminds Basic Hero’s Handbook lets players jump right into... [click here for more] |
Green Ronin Publishing |
$16.95
|
The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook... [click here for more] |
Green Ronin Publishing |
$14.95
|
While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing... [click here for more] |
Green Ronin Publishing |
$17.95
|
High-school heroes!
The Shadow Academy is on the loose downtown, but the prom is tonight and, worse yet, you’ve got a make-up test tomorrow! But then nobody said things were simple at Hero High!
Teenaged superheroes have hard lives ... just ask them. After all, being a normal teenager is difficult enough: school, work, parents, friends, dating, and more without complicating matters by adding... [click here for more] |
Green Ronin Publishing |
$17.95
|
20 years ago, Green Ronin made a name for itself with Death in Freeport, a d20 System adventure released at GenCon the same day as the 3E PHB. It went on to win the very first ENnie Award and the Origins Award for Best RPG Adventure. Return to those halcyon days with this 20th Anniversary Edition of Death in Freeport, now updated to the 5E rules!
Chris Pramas—the designer... [click here for more] |
Green Ronin Publishing |
$7.95
|
Fifth Edition Foes is a first step into supporting the Fifth Edition of everyone’s favorite roleplaying game. The monsters in this book should be familiar to anyone who enjoyed the Tome of Horrors supplements (all four volumes of it) published by Necromancer Games during the Third Edition era.
Many of these monsters reach back further than those books, though, since they’re culled from... [click here for more] |
Frog God Games |
$9.99 $5.99
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The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless... [click here for more] |
Green Ronin Publishing |
$17.95
|
Star-Crossed High school life comes with intense rivalries: the in-group versus the out-group, the weirdoes versus the normals, the heroes versus the villains. But when a school’s goal is to create a better future, an “us versus them” mentality only holds their students back. And so, the Claremont Academy is opening its doors to help open hearts, inviting students of the mysterious Elysian... [click here for more] |
Green Ronin Publishing |
$4.99
|
A REALM OF PULPY ACTION...
The Nile Empire is ruled by High Lord Mobius and his legions of lackeys. It has taken over much of Africa and is encroaching into the Middle-East. Where the Nile Empire dominates, weird science, fantastic magic, and miracles of the Egyptian gods are all available to villains and heroes alike! When the Empire takes control, technology and attitudes shift towards those of the... [click here for more] |
Ulisses Spiele |
$19.99
|
Compatible with the Sword Chronicle roleplaying game.
Whether they are a peaceful agrarian House known for their vast fields of grain and fine warhorse bloodlines, or a sinister House notorious for their extravagant wealth and rumors of assassins in their employ, noble Houses are defined by the kinds of Wealth Holdings they invest in. With more than sixty new and updated Wealth Holdings, Out... [click here for more] |
Green Ronin Publishing |
$5.95
|
The Classic Tome of Horrors Revised for Your Revised Third Edition Game!
Finally, thanks to DTRPG, Necromancer Games is able to provide a Revised Third Edition version of the classic Tome of Horrors with a full upgrade to Revised Third Edition (3.5) stats! Now your favorite First Edition Feel monsters are ready for your Revised Third Edition game!
Over 400 of Your Favorite First Edition... [click here for more] |
Necromancer |
$9.99 $5.99
|
Step into the Darkness Within the darkness, terror reigns. Vampires rule the night. Shapeshifters howl beneath the gibbous moon. Ancient evil and new-made ghosts and ghouls prey upon a populace ruled by fear. Yet within the darkness glows a light - a few brave souls who stand against the evil. Have you the courage to join their struggle?
Gothic Adventure in the Domain of Dread The Ravenloft Player's... [click here for more] |
Wizards of the Coast |
$11.24
|
The Aysle source book is an expansion designed for both players and Game Masters. Inside you'll find:
New Perks, Spells, and Miracles for advancing characters. Includes options only available to Beta Clearance Storm Knights, as they learn more about their own abilities and the nature of reality.
Magic Gear! A... [click here for more] |
Ulisses Spiele |
$19.99
|
ENnie Nominee Best Art, Cover Best Game Honourable Mention
For the Glory of Camelot Britain is in ruins as lords and chieftains fight for supremacy. From this chaos will rise Arthur and a golden age of chivalry and wonder - and a dark time of betrayal and bloodshed. Take the role of a knight at court and make a name for yourself. Can you save Camelot? Will you make your own... [click here for more] |
Chaosium |
$19.99
|
The Living Land is ruled by High Lord Baruk Kaah and his army of reptilian edeinos. It has taken over both coasts of the United States, the Yucatan Peninsula in Mexico, and the mysterious “White Zone” in Canada.
Where the Living Land rules miraculous spiritual power is available, but technology rusts and fails. Ordinary humans—and even some heroes—regress and become ruled by their primal passions.... [click here for more] |
Ulisses Spiele |
$19.99
|
This is a special adventure created for GenCon 2018. It determines the fate of the Mystery Men, whether they remain a factor within the Nile Empire after the death of Dr. Frest or they are eliminated to make way for new heroes. It also offers the first look at an alliance between High Lords. This is a Beta Clearance adventure, and the appropriately leveled Mystery Men themselves are included so you... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
The Wildlife of a Ruined World
Once, not so long ago, scientists played with genes like toys, and created computers that thought and dreamed. Then came the Final Wars, and the rise of the Gamma World. Now, new species of plants and animals fill the places humanity once ruled, and things that were once tools prey on the descendants of their makers.
Machines That... [click here for more] |
Wizards of the Coast |
$14.99
|
Emerald City is truly going to the dogs! After a bizarre break-in and the discovery of a Silver Age hero hideout, the city is suddenly under siege as ordinary animals begin developing super powers and running amok! Can the heroes find the cause and put a safe conclusion to the Reign of Cats and Dogs?
The Reign of Cats and Dogs is a lighthearted adventure for a team of 4-6 heroes of... [click here for more] |
Green Ronin Publishing |
$4.99
|
Delphi Missions: Tharkold is a set of adventures to enhance any ongoing Torg Eternity campaign.
Each of the ten adventures inside is suitable for an evening of play. Each adventure may be dropped into an existing story, or played on its own. Murderous mutants, deadly races, and demonic mayhem abound!
This product contains adventures suitable for Alpha and Beta Clearance Storm Knights written by Torg... [click here for more] |
Ulisses Spiele |
$12.49
|
A Domain of Dread
A night of eternal terror. A world ruled by fear and horror. Vampires who rule the night. Shapeshifters who prowl the forests. Eldritch ghouls and undead skeletons who prey upon a fearful populace. If ever a world needed heroes, it is the world of Ravenloft.
A World of Gothic Adventure
The Ravenloft setting takes one of the classic roleplaying... [click here for more] |
Wizards of the Coast |
$14.99
|
Designed by TORG Revised & Expanded and Torg Eternity illustrator, Talon Dunning, this full-color, alternative character sheet takes the official sheet and reworks it with an eye towards easy play and details, as well as improved aesthetics. The sheet contains two universal pages, plus a multitude of optional pages for listing spells, miracles, powers, vehicles, mounts, and... [click here for more] |
Ulisses Spiele |
$3.99
|
Freeport is one of the classic city settings of fantasy roleplaying and it’s back—bigger and better—in this monstrous new sourcebook for The Pathfinder Roleplaying Game.
Clocking in at a massive 544 pages, Freeport: The City of Adventure lovingly details a metropolis that mixes fantasy tropes, piracy, and Lovecraftian horror into an action packed setting for your RPG campaign.
The city is... [click here for more] |
Green Ronin Publishing |
$29.95
|
This Quickstart is intended as a one hour introduction to the concepts and rules of Torg Eternity. It's designed to walk both the GM and the players through the rules together, adding layers as it goes. This gives a general feel for gameplay, but there are many more character options and realms to explore in the full game!
Playing requires:
1 Torg Eternity Drama Deck
At least one d20. Two or more... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
A Mutants & Masterminds Sword & Sorcery Sourcebook
Not all comic books are about costumed heroes fighting
crime; many classic comics have featured the fantastical
adventures of sword-wielding and spell-casting heroes. Now
Warriors & Warlocks takes the Mutants &
Masterminds RPG to the realm of fantasy. This
beautifully illustrated sourcebook includes information... [click here for more] |
Green Ronin Publishing |
$16.95
|
SECRETS WITHIN THE RUBBLE! Ruins of the Living Land offers a deeper look into the crumbling cities inside Baruk Kaah‘s savage realm. Pockets of human refugees survive around hardpoints or adapt to the new world. New enemies lurk in the lush urban jungle, and powerful Eternity Shards are waiting for Storm Knights bold enough to find them.
Explore the remnants of the old world seeking danger, treasure,... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
Winner of a 2015 BAMFsie award for Best Genre Emulation!
It's Always Dark in Smoke City
A group of muggers thrash an innocent workman in a back alley.
Mob drug runners flood the streets with filth, profiting on the backs of the addicted and hopeless.
A rogue metahuman uses fantastic pyrokinetic powers to torch an entire neighborhood.
The... [click here for more] |
Blackfall Press, LLC |
$14.99
|
They came from other cosms, raiders joined together to steal the Earth's possibilities. They he brought with them their different realities, turning portons of our world into someplace else.
The Torg roleplaying game combines the heroic action of the pulp, the magical adventure of fantasy, and the grim situations of future-tech into one all-encompassing game.
The 272 page book, often called Torg... [click here for more] |
Ulisses Spiele |
$14.99
|
A Manual of Mysterious Magics!
By the Shining Sigil of Sirrion! The Book of Magic is the complete Mutants & Masterminds sourcebook on the Arts Arcane, all that is magical and mysterious. It is a guide to comic book magic, providing everything players and Gamemasters need to run games based on magical comics ranging from light-hearted to dark post-modern and everything in-between.... [click here for more] |
Green Ronin Publishing |
$14.95
|
The Day One adventures are meant to serve as an introduction to the game mechanics and unique realms of Torg Eternity. All across the world, the villainous Possibility Raiders have invaded Core Earth. Where they land, the laws of reality bend to resemble the strange worlds they came from - known as cosms in Torg Eternity.
Each adventure is set within the first 24 hours of this coordinated attack.... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
I am the Set Rahotep
No man was more potent when I was amongst those dwelling in the land of Khemit. In death, I am greater still! Do you not fear serpents? I am the Aepep Rahotep! Who does not tremble before the monsters of the Duat? I am one! Does your flesh not crawl at the sight of a terrible wyrm? I am the Deathwyrm Rahotep! Does your blood run cold before the face of a fiend? Know... [click here for more] |
Necromancer |
$11.99
|
"Time is a cycle. Beginning. Middle. End. All part of the cycle. Genesis mandates conclusion; a start necessitates a closure. The tims is nigh for the conclusion. This is the end." -- Durandal, prophet of the Cult of the Doomsday Clock Mages aspire to greatness, and none more so than those who craft their souls with the techniques of the sublime—legacies that invoke awe and terror. Legacies:... [click here for more] |
White Wolf |
$16.99
|
"Since the times of the Exile and dispersion from that great polis have the Awakened formed together in unity and purpose. These cabals are the cornerstones of our society, the blocks from which shall be built a new city. Each sanctum is a part of this shining, dispersed city, each Hallow a jewel in its treasury. Let it be known that no... [click here for more] |
White Wolf |
$16.99
|
Detailing the sprawling Stoneheart Dungeon, this adventure takes you deep beneath the mountains into the ruined shrines and burial catacombs of the gods, Thyr and Muir. It includes appendices covering new monsters, spells, and magic items.
This module is set in The Lost Lands but can be easily added to any fantasy campaign.
A Revised Third Edition (3.5) adventure... [click here for more] |
Necromancer |
$9.99
|
"Who are we? Don't ask for secrets if you cannot keep them. Do you wish to take this step? Good. We are the secret police of the Awakened, charged with our task by the kings of lost Atlantis. We watch and judge the Gifted for any sign of malpractice of their Art, for we knew of old that the Abyssal taint of miscast spells risks the very universe. To remain pure, magic must be kept secret - and... [click here for more] |
White Wolf |
$18.99
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications... [click here for more] |
Green Ronin Publishing |
$2.95
|
Rising Storm is the first of a series of adventures designed to enhance any Torg Eternity campaign. Each of the eleven adventures inside is suitable for an evening of play, and may dropped into an existing story or played on its own. These dangerous missions add opportunities and complications to the Storm Knights' lives.
These adventures are for Alpha Clearance Storm Knights, and take place within... [click here for more] |
Ulisses Spiele |
$9.99
|
Ever get the feeling that you're being watched?
Nothing is quite what it seems, and even seeming "good guys" can have ulterior motives. When all is said and done, who really watches over things? The Directive does. The Directive is an intelligence organization unlike any seen before. Its agents see things, they hear things and they know things that they shouldn't. There is nothing... [click here for more] |
Onyx Path Publishing |
$8.99
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications... [click here for more] |
Green Ronin Publishing |
$2.95
|
Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications... [click here for more] |
Green Ronin Publishing |
$2.95
|
It's game time and you don't have an adventure ready? Fear not! With this tool, you'll have an adventure ready to go in no time. A simple half-dozen tables will give you the whole framework of a one-Act mission for your Storm Knights to tackle.
There's also a set of template-based Foe Generators, too! A few rolls, and you can take a functional template and fill it out with not only their own unique... [click here for more] |
Ulisses Spiele |
Pay What You Want
|