The 13th Age Roleplaying Game Supplement to rock your players world.
Never again find yourself stuck for a good Icon Relationship result. Pick from the tables or let the dice decide.
GM advice on tailoring the Icon Relationship result to the character.
Hundreds of Icon Relationship results.
Here's an example: A PC gets hugely important information from an agent of an icon. A clockwork owl tells... [click here for more]
A Whole Campaigns Worth of Planar Themed Adventure!
The Overworld and Beyond is a planar hopping adventure for 13th Age by Ash Law.
The Carrow Hills
It includes a backwater setting you can stick in your world that includes towns, wilderness, and gates to other worlds. Use this setting for a 1st - 4th level sandbox as weirdnesses bleed in from other worlds.
Attack of the Koblins
A 5th-6th level... [click here for more]
Twenty-eight new fantasy gods arranged in three new Pantheons for your 5E game. Gods with passions, backstories, and agendas. So much more than a list of names and domains.
The people who followed the Old Gods was conquered by the those that followed the Thirsty Gods, who in turn were displaced by those following the Bright Gods. Yet all three pantheons still have followers, and coexist in an uneasy... [click here for more]