This book requires the SPACERS Core Rules for use.
While the world circa 350 years from now seems Utopian, that actually is not the case. People are still self-serving and often work against one another. Privilege and opportunity are meted out by location and family more often than by need or merit. Incorporated interests still strive to exploit the resources available to them and then deprive... [click here for more]
One of the luxuries we have in role-playing is the ability to step into a role that we do not normally assume any other day. Whether we're glamorous and dashing or staid and unassuming, in the world of Adventure Gaming everyone at the table is a raging, ham-handed, barechested, and knuckle-brawling egoist, hell-bent and hellbound to live out, vicariously, a heroic tale that is epic in its proportions.... [click here for more]
SPACERS: It is the hip nickname for those that travel in space. Whether they're pilots, engineers, specialists, or even very non-specializing hangabouts, these individuals would rather be in space most of the time. The reasons to be in space and the benefits for being there can be worked out later. Explorers, adventurers, and thrill-junkies all, the next new thing calls to these sorts. The universe... [click here for more]
This book goes with the Red Bat Rules system. Wobble is the game book which should not exist, but does. Completed from blog posts and table-top game sessions from over a decade. Come travel space and sometimes time and explore the multiverse!
Cyborg apes, space Nazis, saints of the Early Church, godlike beings called the Oracles, and the Easter Bunny. This RPG doesn't have it all, but it has all-but... [click here for more]
Assassins, pimps, pushers, and vampires making the world real. Role-play on the hard streets of Egg City. And remember the Easter Bunny hates you!
Made for Red Bat but adaptable to other stuff. ... [click here for more]