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Spheres Apocrypha: Banshee's Gasp

Spheres Apocrypha: Banshee's Gasp


“They said when she opened her mouth, the ground shook, the air trembled and the world seemed to fear her words. In the end, there was nothing but a whimpered shriek.” For Pathfinder 1st edition and the Spheres of Power/Spheres of Might systems, this apocrypha introduces a new path for the Hedgewitch focused around vocal powers reminiscent of the mythical...   [click here for more]
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Spheres Apocrypha: Martial Drawbacks 2

Spheres Apocrypha: Martial Drawbacks 2


Sometimes it isn't what a character's power, but rather their limitations, that make them most interesting. Made for Pathfinder 1 and the Spheres of Might system, Martial Drawbacks 2 gives you all sorts of sphere-specific drawbacks and alternative starting options for combat spheres.  Whether you are a berzerker who smashes everything around them, a boxer who can't punch, or any other form of alternative...   [click here for more]
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Spheres Apocrypha: Monster Traditions 2

Spheres Apocrypha: Monster Traditions 2


For Pathfinder 1st edition and the Spheres of Power/Might systems, this apocrypha deals with talents specifically made for monsters. This apocrypha deals with brutish monsters that devour their foes whole, as well as granting new options for monsters that focus on ranged combat. Go beyond with Spheres Apocrypha! ...   [click here for more]
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The Harmacist

The Harmacist


Made for Pathfinder 1st edition and the Spheres of Might system, the Harmacist is a scholar who specializes in inflicting poison and disease on their opponents. With this archetype you will have all manner of damaging effects at your fingertips, including inflicting malpractice on enemies through the Heal skill and special stinkbombs instead of flashbangs. Go beyond with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Radiant and Righteous

Spheres Apocrypha: Radiant and Righteous


This spheres apocrypha contains over 10 new feats to expand the power of the Guardian sphere and other options for characters who specialize in protecting those around them. Use Desperate Focus to become even more deadly when on the verge of death. Use Harnessed Virtue to turn an imbued strike into a more deadly aligned strike. Or, build onto I Will Hear and I Will Come with the culimation feat I...   [click here for more]
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Spheres Apocrypha: Battlefield Manipulation Talents

Spheres Apocrypha: Battlefield Manipulation Talents


Want to use teleportation magic to more lethally shunt enemies around the battlefield? Suck away the elements from a nature-caster? Damage your enemies with bullets of pure vaccum? All this and more can be done with Spheres Apocrypha: Battlefield Manipulation Talents! Made for Spheres of Power and Pathfinder 1st edition. Go beyond with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: The Inheritor and Improved Atavism Heritages

Spheres Apocrypha: The Inheritor and Improved Atavism Heritages


"The inheritor" is a redesign of the eldritch scrapper sorcerer archetype. "Improved Atavism Heritages" is an update to the Atavism talent originally published in The Conqueror's Handbook that introduces heritages, allowing one's creature type to influence how the talent works and what it allows you to do. With these two changes, you will find new and exciting options opened before you. Go beyond...   [click here for more]
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Spheres Apocrypha: Banners

Spheres Apocrypha: Banners


With the Hunt Master reaper archetype, the Symbol of Valor Vigilante archetype, and 4 new feats, Spheres Apocrypha: Banners gives you all sorts of new ways to hold your banner high and become a beacon for your allies! For Spheres of Power and Spheres of Might and Pathfinder 1st edition. Go beyond with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Martial Drawbacks

Spheres Apocrypha: Martial Drawbacks


Sometimes it is not what you can do, but what you CANNOT do, that makes your character interesting. With martial drawbacks, you can customize your martial spheres, gaining bonus talents and interesting hinderences to make your character more closely resemble what you want. With over 25 different martial drawbacks, there's something for everyone. Made for Pathfinder 1st edition and the Spheres of...   [click here for more]
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Spheres Apocrypha: Expanded Alteration Options

Spheres Apocrypha: Expanded Alteration Options


This apocrypha is a collection of 10 new Alteration sphere trait options for existing Alteration sphere forms, specifically dragon, giant, morphic weapon, orb, plant, and subterranean. Now you can do even more, from firing beams out of your orby eye, spread pollen and spores from your plant forms, or even use your subettraining digging claws to shred an enemy's armor to pieces. Go beyond with Spheres...   [click here for more]
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Spheres Apocrypha: Beastfolk Race Variants

Spheres Apocrypha: Beastfolk Race Variants


Even among creatures with similar ancestry, variations arise. Within these pages, you will find all manner of variations for catfolk, ratfolk, lizardfolk, and more, giving you new ways to customize your character's culture and ancestry to fit your games. While most apocryphas contain only a page or two of content, this mammoth comes in at a whopping 5 pages of content, giving you all sorts of new...   [click here for more]
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Spheres Apocrypha: The Collector Armorist

Spheres Apocrypha: The Collector Armorist


The collector archetype is an armorist who doesn't just love equipment, they hoard it not unlike a dragon. And with the aid of their magic, it becomes obvious their equipment loves them back and will do whatever it can to defend them. With the collector, claim your prizes, as many as you can carry, and launch them at your foes, using your special storage to claim them and call them to your side. For...   [click here for more]
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Spheres Apocrypha: Martial Racial Traits

Spheres Apocrypha: Martial Racial Traits


Alternative Racial Traits are a great way to customize your character's ancestry and culture, and with Martial Racial Traits, you can not only customize your character, but better integrate them with the Spheres of Might system. Are you a gnome who's hobbyist concoctions give you a leg up on alchemy? Or perhaps an Ifrit whose burning blood and martial prowess manifest in great fiery weapons? Whatever...   [click here for more]
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Spheres Apocrypha: Monster Traditions

Spheres Apocrypha: Monster Traditions


Players aren't the only ones who can enjoy amazing abilities. With Monster Traditions, any creature can make use of the Spheres of Might system, gaining all manner of unique fighting styles to make them a force to be reckoned with.  In this apocrypha, gain a few new player talents, but also new monster talents, monster drawbacks, monster feats, and monster traditions to make any encounter a terrifying...   [click here for more]
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Spheres Apocrypha: Pugilists

Spheres Apocrypha: Pugilists


This apocrypha is a collection of new Barroom, Boxing, and Duelist sphere options as well as the Barfighter Striker archetype. Designed for Pathfinder 1st edition and the Spheres of Might system. Go beyond with Spheres Apocrypha! ...   [click here for more]
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The Errant Champion

The Errant Champion


A new cause for the Pathfinder 2nd edition Champion! Your cause is your own. As an errant champion, you are not charged with the divinity your cousin champions are granted to perform their oathbound duties. You have forsaken or given up such divine blessings and favors, instead seeking to harness your own determination and spirit in the face of adversity. ...   [click here for more]
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Spheres Apocrypha: Astrologian Scholar Archetype

Spheres Apocrypha: Astrologian Scholar Archetype


An astrologian is a scholar who gains power from the stars. Made for the Spheres of Might system for Pathfinder 1st edition, the astrologian invokes star signs to gain powers and adapt to the situaion around her. Go beyond with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Debilitating Talents 2

Spheres Apocrypha: Debilitating Talents 2


Crack the ground with alteration magic, redirect the flow of blood through an enemy's body, or read someone's fate and force their actions; all of this and more can be yours with the power of Debilitating talents! For Spheres of Might/Spheres of Power and Pathfinder 1st edition. Go beyond with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Casting Traditions

Spheres Apocrypha: Casting Traditions


Spheres Apocrypha: Casting Traditions gives you new drawbacks and sphere-specific drawbacks to help you create new and intriguing casting traditions for your characters. Do you require magic runes, or perhaps you must pre-charged your spells? Perhaps you can even lend your casting to your allies temporarily? These and more options become available with Spheres Apocrypha: Casting Traditions! ...   [click here for more]
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Spheres Apocrypha: Alchemy Poisons 2

Spheres Apocrypha: Alchemy Poisons 2


This apocrypha further expands the amount of options available for poisoners and workers of blighted craft that interact with the world. Whether you want to enhance your allies or debilitate your foes, there is something for you in Alchemy Poisons 2!' For Pathfinder 1st edition and the Spheres of Might system. Go beyond with spheres apocrypha! ...   [click here for more]
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Spheres Apocrypha: Cohorts and Companions

Spheres Apocrypha: Cohorts and Companions


In this Spheres Apocrypha, we build on everything from the Leadership Sphere to the Conjuration Spheres and even the Warp sphere, giving you new options for making the most of your followers and companions. In this apocrypha you can store your minions in extradimensional spaces, recruit cohorts from the outer planes, improve your ability to use magic through the intermediary of your companions, and...   [click here for more]
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Spheres Apocrypha: Swashbucklers!

Spheres Apocrypha: Swashbucklers!


This spheres apocrypha contains a new archetype, new deeds of renown, and new talents and feats, all built around making Swashbucklers more fun to use with the Spheres! Fence, counter, and defy death with the best of them, and go beyond with Spheres Apocrypha! ...   [click here for more]
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OSR Alternative Classes

OSR Alternative Classes


This document provides alternate classes for the four base human classes in OSR-style fantasy rpgs. It is written for Necrotic Gnome's Old School Essentials but can be used with Labyrinth Lord or any other BX compatible game. It includes the following classes: cleric, fighter, magic-user, thief, assassin, scout, dervish, berserker, cerves brave (deer-folk race as class), witch, ironskin (race as class),...   [click here for more]
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Spheres Apocrypha: Casting Traditions 2

Spheres Apocrypha: Casting Traditions 2


Spheres Apocrypha: Casting Traditions 2 gives you EVEN MORE new drawbacks and drawback feats to custimize your casting traditions and build the characters you want to play. Within these pages you'll find new options for curse-fueled magic, expanded combat casting, new diagram powers, and more for making your casters fun and original. Go beyond with spheres apocrypha! ...   [click here for more]
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Steel and Sorcery: Official Playtest

Steel and Sorcery: Official Playtest


A world of iron blades, eldritch powers, blessed priests, and quiet scoundrels awaits you... Enter the world of Boskia, an ancient land locked in a dark age, fresh from the wounds of an empire run by necromancers, fallen by the combined might of dwarves, elves, and orcs. ~@~@~@~ Welcome one and all to the Steel and Sorcery Playtest Documents! ...   [click here for more]
Tipsy Tabby Publishing  $1.00

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Champions of the Spheres: Hero Lab Files

Champions of the Spheres: Hero Lab Files


NOTE: These are the Hero Lab Files for Champions of the Spheres. For the PDF or physical book, you can find them at /product/227710/Champions-of-the-Spheres Spheres of Power changed the way casters worked. Spheres of Might did the same for martial combatants. In Champions of the Spheres, both of the ‘Spheres’ systems are married together into a unified whole to provide players...   [click here for more]
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Spheres Apocrypha: Sidhe Outcasts

Spheres Apocrypha: Sidhe Outcasts


This PDF outlines two new archetypes, the Grinning Brigand (unchained rogue) and the Baobhan Sith (wraith), to hand you new hero options for those who have deelings with the Fey. Specifically, those who have dealings with the dark Unseelie fey; beings of evil ark malace and dangerous tricks that can easily serve as tricky PCs or dangerous foes for your players. For Pathfinder 1st edition and the Spheres...   [click here for more]
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Spheres Apocrypha: Alchemical Formulae

Spheres Apocrypha: Alchemical Formulae


Spheres Apocrypha: Alchemical Formulae is an expansion to the Alchemy sphere from Spheres of Might, granting new talents and new options for making the most of this incredible sphere. Take your Alchemy to new heights with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Dipsomania

Spheres Apocrypha: Dipsomania


Spheres Apocrypha: Dipsomania features a new Unchained Monk archetype and several new Talents for the Alchemy and Barroom spheres, all around drawing power from drink! Play as the Stupor Monk and gain power as you give in to alcohol, craft drinks that grant power to those who consume them, and more! Go beyond with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Debilitating Talents

Spheres Apocrypha: Debilitating Talents


Spheres Apocrypha: Debilitating Talents is a series of new talents for the Spheres of Might system for Pathfinder 1st edition that grant you all sorts of new ways to debilitate and weaken your enemies, ensuring you the edge in combat that decides victory or defeat. Overcome your enemies with alchemical diseases, tackle your foes at the end of a charge, and use new types of traps to slowly destroy your...   [click here for more]
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Spheres Apocrypha: Cognition Talents

Spheres Apocrypha: Cognition Talents


Cognition Talents are a new type of Mind sphere talent for the Spheres of Power system; rather than placing enchantments onto others, Cognition talents expand the mind of the user, granting them all manner of new abilities as they use magic to increase the power and reach of their thoughts. For the Pathfinder Roleplaying Game 1st edition. ...   [click here for more]
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Spheres Apocrypha: Alchemical Poisons

Spheres Apocrypha: Alchemical Poisons


This spheres apocrypha is filled with new Alchemy talents and powers, particularly poisons. Expand your poison powers when working with ingested poisons, create poisons that penalize your target's ability scores, and transform your splash poisons into dangerous noxious breath! Go beyond with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Apex Shifter

Spheres Apocrypha: Apex Shifter


The Apex Shifter is a new approach to the Spheres of Power Shifter class, trading out many of its druid-like powers and going full-in on transformation goodness! With this alternate shifter and alternate elemental transformation (also included), this Apocrypha gives a new way to approach the Shifter as the true master of transformations! ...   [click here for more]
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Apocalypse Metropolis: Part 1 City Limits

Apocalypse Metropolis: Part 1 City Limits


War...War always stays the same. Apocalypse Metropolis is a horror/post-apocalyptic battlemap and tokens series, featuring hundreds and hundreds of JPGs and PNGs for you to build your own sandbox sprawling urban wastelands--including many ready to play maps.  Part 1 City Limits contains base elements focused on the inner city, and its savage inhabitants. With this you will...   [click here for more]
Nicky G  $4.99

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Cyberpunk Interiors

Cyberpunk Interiors


Cyberpunk Interiors contains 302 decor, machines and furnishings of multiple color schemes to fill the inside of buildings and homes in a cyberpunk setting. ...   [click here for more]
Nicky G  $4.99

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Spheres Apocrypha: The Essence Smith

Spheres Apocrypha: The Essence Smith


The Essence Smith takes the powers of our own Artisan class and transports them to the Spheres of Might Blacksmith, allowing for getter magic item crafting and a whole new way of exploring the heroes of the forge! ...   [click here for more]
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Spheres Apocrypha: Tandem Talents

Spheres Apocrypha: Tandem Talents


Tandem Talents are Spheres of Might talents designed to empower groups, allowing a combatant to aid his allies and coordinate to greater and more powerful effect. Including talents for a variety of spheres including Scout, Scoundrel, Athletics, Brute, Shield and more. Empower your allies and take down enemies together with Tandem talents! ...   [click here for more]
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Spheres Apocrypha: Protokinesis Feats

Spheres Apocrypha: Protokinesis Feats


Spheres Apocrypha: Protokinesis Feats expand the Protokinesis feats introducted in The Telekinetic's Handbook, granting new passive effects for your telekinetic character to gain. Within these pages you'll find Aggressive Mind Limb, that greatly expands your abilities to use telekinesis as if it were an extra hand, Telekinetic Trigger, which lets you activate all manner of magic items held in your...   [click here for more]
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Apocalypse Metropolis: Part 2 Roads to Nowhere

Apocalypse Metropolis: Part 2 Roads to Nowhere


War...War always stays the same. Apocalypse Metropolis is a horror/post-apocalyptic battlemap and token series, featuring hundreds and hundreds of JPGs and PNGs for you to build your own sandbox sprawling urban wastelands--including many ready to play maps.  Part 2 Roads to Nowhere contains elements focused on the city outskirts and underbelly, allowing you to build long...   [click here for more]
Nicky G  $4.99

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Spheres Apocrypha: Racial Martial Talents

Spheres Apocrypha: Racial Martial Talents


This PDF features 11 new Martial talents that convert some favorite racial feats from the core Pathfinder feats into martial talents available to all, including goblin weapon disciplines and conversions for Stabbing Shot, Demoralizing Lash, and more! Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Nature Package: Air

Spheres Apocrypha: Nature Package: Air


Designed for the Pathfinder Roleplaying Game and the Spheres of Power system, this PDF features an entirely new Nature package: Air! With a full base package, 11 new talents and 1 Advanced Talent, this new package brings a whole new dimension to the Nature sphere. Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Destruction Talents

Spheres Apocrypha: Destruction Talents


This PDF features 10 new Destruction talents, designed to give you new ways ot enjoying the Spheres of Power system for your Pathfinder games. Use destructive blasts for demolition, brand your enemies with deadly tattoos that limit their actions, or even make destructive blasts as attacks of opportunity! Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Spheres Apocrypha: Tricks and Traps

Spheres Apocrypha: Tricks and Traps


Tricks and Traps features a series of new talents for the Trap sphere from Spheres of Might, including talents that let you combine traps with other spheres! Make traps that let you perform Brute bull rushes, Duelist disarms, and more in this wonderful expansion to your trap options! ...   [click here for more]
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Spheres Apocrypha: Dark Talents

Spheres Apocrypha: Dark Talents


This PDF features 10 new Dark talents, designed to give you new ways ot enjoying the Spheres of Power system for your Pathfinder games. Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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The Hokin

The Hokin


A new ancestry for Pathfinder 2nd Edition! Divine-touched monkeys, hokins are friendly and joyful. Always ready for an adventure, they make great adventuring companions, given you are willing to endure the occasional practical joke. Hokins are known to be full of life and a pleasure to be around, despite frequently attracting and causing trouble. Often oblivious to the traditional social etiquette,...   [click here for more]
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Spheres Apocrypha: Light Talents

Spheres Apocrypha: Light Talents


This PDF features 7 new Light talents and 3 new feats, designed to give you new ways to wield the Light sphere and enjoy the Spheres of Power system for your Pathfinder games. Create weapons of light, fold your effects into halos, and more with these new expanded options! Go beyond the basics with Spheres Apocrypha! ...   [click here for more]
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Apocalypse Metropolis: Part 4 Shells of the Old World

Apocalypse Metropolis: Part 4 Shells of the Old World


War...War always stays the same. Apocalypse Metropolis is a horror/post-apocalyptic battlemap and tokens series, featuring hundreds and hundreds of JPGs and PNGs for you to build your own sandbox sprawling urban wastelands--including many ready to play maps.  Part 4 Shells of the Old World contains the final installment of elements in the Apocalypse Metropolis universe....   [click here for more]
Nicky G  $4.99

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Apocalypse Metropolis: Part 3 Fun and Games

Apocalypse Metropolis: Part 3 Fun and Games


War...War always stays the same. Apocalypse Metropolis is a horror/post-apocalyptic battlemap and token series, featuring hundreds and hundreds of JPGs and PNGs for you to build your own sandbox sprawling urban wastelands--including many ready to play maps.  Part 3 Fun and Games contains a wide range of entertainment themed battlemaps and assets. An abandoned baseball park...   [click here for more]
Nicky G  $4.99

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Cyberpunk Vehicles

Cyberpunk Vehicles


Cyberpunk Vehicles includes 95 hovering or sub-atmospheric crafts, for any urban sci-fi world. Many different colors in the vehicle tokens. ...   [click here for more]
Nicky G  $4.99

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The Trickster's Handbook Hero Lab Files

The Trickster's Handbook Hero Lab Files


Note: This product is the Hero Lab Files for the Trickster's Handbook. The PDF can be found here: /product/256998/The-Tricksters-Handbook The Trickster’s Handbook is an expansion to the Illusion sphere from the Spheres of Power magic system. Inside these pages you’ll find new talents, new feats, new archetypes, and more for making the most of Illusions in your games. The Trickster’s...   [click here for more]
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