Title |
Publisher |
Price |
Danger and glory await the bold...
In the common rooms of the great city’s countless inns, in the bathhouses of the merchant quarter, and before the altars of a thousand gods, brave and desperate adventurers meet and make plans. They leave every day and seek their fortunes in the Sunken Lands.
Travel with us through sunken lands...
Lots of times, we want... [click here for more] |
Flatland Games |
$9.99
|
Winner of the “Best ATU Product” category of the Zhodani Base Awards 2020! A sorcerer blasting his enemies with the power of his mind. A muscled barbarian wielding a flaming sword against the local tyrant’s thugs. A secret cabal of magicians plotting to control the minds and souls of kings. A gladiator who freed himself from slavery wanders the land, righting wrongs and smashing... [click here for more] |
Stellagama Publishing |
$9.99
|
The crimson mist churns a hundred miles from shore, red with the blood of a butchered world. Here in the Sunset Isles the last fragments of humanity struggle to withstand the fury of the native Shou and the corruption within their own divided ranks. Hard-eyed men and women brood in the waterfront dives and shabby tea houses, selling their swords for a few bright coins or the promise of a dead man's... [click here for more] |
Sine Nomine Publishing |
$14.99
|
Sharp Swords & Sinister Spells
A Sword & Sorcery Rules Light Role Playing Game with Old School Spirit
In ages past, great kingdoms covered the world. Now, their ruins dot the savage wilderness that encroaches the few decadent city-states of our current time. In this perilous world, brave adventurers bearing sharp swords and sinister spells look for glory, gold and forbidden knowledge.
What... [click here for more] |
Old Skull Publishing |
$3.50
|
Old friends are the best friends...
Grizzled Adventurers is a lightweight roleplaying game that helps you design a party of experienced heroes and run them through a dungeon in a single evening. The game is designed to tell stories about those heroes who never retired: the battle-scarred warrior who cannot put down the sword, the haunted mage who still thirsts for more, and the thief... [click here for more] |
Flatland Games |
$6.99
|
The world is broken in hidden ways. The truth is concealed for the sake of mortal minds. The unendurable reality that boils behind the stars is veiled by the pleasant blindness that human sanity requires. Yet every comforting shroud must fall in time, and for these investigators, that time is now.
Silent Legions is a game of modern-day Lovecraftian horror, one carefully... [click here for more] |
Sine Nomine Publishing |
$19.99
|
Travels & Travails for Grizzled Adventurers is a celebration of the frustrations of getting old.
Most aged heroes agree that travel is a youngster's game, but few of us are fortunate enough to teleport home after conquering the dungeon. To help wind down after an adventure, we introduce simple and amusing rules for traveling home.
For shorter evenings and trips that have gone... [click here for more] |
Flatland Games |
Pay What You Want
|
Please see video below for actual Drivethrurpg Print of Demand version of this product!
Following in the tradition of SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Dark Places & Demogorgons, a tabletop roleplaying game that uses the Original 1970s Fantasy Roleplaying game rules but mutates it into this retro nightmare. It’s sleek, slender and creepy as Hell.
In Dark Places & Demogorgons,... [click here for more] |
Bloat Games |
$9.99 $6.99
|
Civilization on Earth is dying a slow and painful death.
Avarice and fear rule the masses whilst the political establishment crumbles around them.
Wars rage over dwindling resources but Mother Nature wants her revenge.
Somewhere beyond human reckoning the eyes in the darkness have opened.
Welcome to Dark Times. Welcome... [click here for more] |
Pinnacle Entertainment |
$8.99
|
Greetings, eager intriguer! Be not beleaguered!
Here we present a set of GM screen inserts for you to use in your Honor + Intrigue game. Want it to include the GM Screen? When you select "Premium landscape GM Screen Insert(s)", look to the right. Choose "Add to cart with GM Screen".
This screen consists of 11 landscape pages, intended to be used... [click here for more] |
Basic Action Games |
$2.99
|
Conjure Dire Woes for the Mightiest of Heroes
Within these sorrowful pages a GM will find sixteen calamitous types of circumstances to present to their players, each one designed to provide dire antagonists, friendly faces, nettlesome complications, flavorful macguffins, and matching adventure seeds for the busy GM. Rather than just being canned scenarios, the tools in this book are Sine... [click here for more] |
Sine Nomine Publishing |
$7.99
|
 This Savage Worlds RPG release brings you the Sin Hunter Fantasy Archetype. This ready-to-go character build provides a foundation for you to develop a character who can sense sin in others and feeds on them as part of a gods-given mission.
Includes a new Hindrance, Sin Appetite, and four new Edges, Sin Power, Consume Sin, Sense Sin,... [click here for more] |
Misfit Studios |
$0.99
|
The dead are hungry in Ancalia.
For five long years, the nine terrible Night Roads have vomited forth horrors from beyond this world. For five anguished winters the people of Ancalia have been tormented by plague, corpse-horrors and Uncreated abominations. Now only scattered enclaves of desperate survivors remain amid this once-beautiful land. The last heroes of the golden past are guttering out in... [click here for more] |
Sine Nomine Publishing |
$9.99
|
Sometimes just beating the bad guys is not enough.
Alternate objectives are goals beyond just killing everyone that you can include in your combats. These encounters still feature enemies to fight, but they also include tasks for the heroes to complete. These could be anything from rescuing hostages, to destroying an evil relic, to holding a scrap of land long enough for reinforcements to arrive.... [click here for more] |
Sneak Attack Press |
$5.99
|
Rogue Handler
Solo Roleplaying in a World of Conspiracy and Cosmic Horror
This supplement makes solo roleplaying most d100 Modern Setting Cthulhu Mythos games a real possibility. These rules add a simple yes-no oracle, for answering questions, along with a set of guidelines for evolving mysteries to be solved as you play. This as-you-play method means that you will not know what is going on until your... [click here for more] |
Parts Per Million |
$4.95
|
 How long have we been in this dungeon? When will the torch run out? Is that dragon about to wake up? Questions of timing are critical in any fantasy roleplaying game, just as they have been throughout history, and just like in history, characters need ways of telling time.
Hourglass and Sundial is a mini-book themed around how we tell time.
It includes
Real world history of telling time: from sundials... [click here for more] |
Sneak Attack Press |
$2.99
|
This issue brings you new material for fans of the Advanced Fighting Fantasy Roleplaying game and the Fighting Fantasy gamebooks.
Published four times a year, this issue contains:
* Denizens of the Pit - More of Titan's island creatures
* Jungle - Magic within the jungles of Titan
* Warlock! Deep-Dive - A look at the AFF inspired roleplay game
* Sorcerer... [click here for more] |
Arion Games |
$4.50
|
Bombs fell. Billions died. Now you must pick up the pieces and rebuild this Broken Earth.
Broken Earth is an adventure setting that takes place in a post-apocalyptic version of Earth. It deals with a small fraction of the world, what was once the northern Midwest of the United States, and a tiny bit of southern Central Canada. As an adventure setting, Broken Earth includes many compelling... [click here for more] |
Sneak Attack Press |
$15.99
|
The oil-soaked bridge leaps into flames.
Skeletal hands burst from the soil and clutch at your ankles.
The massive stone you stand on flies through the air and crashes into the cloud giant as you leap off and attack.
Every battle take place somewhere, thus every battle features terrain. Sometimes all you need is a place to stand, maybe some trees or ruins to provide cover,... [click here for more] |
Sneak Attack Press |
$5.99
|
This Advanced Mages' Guide for Grizzled Adventurers contains treats for players, gamemasters, and friends of mages.
Players, try these five new types of mage that you might not expect to find searching for gold beneath the earth. Play as anything from a courtly illusionist of subtlety and charm to a village witch, and each time you’ll find the dungeon a different experience requiring... [click here for more] |
Flatland Games |
Pay What You Want
|
What path will you walk?
Discover your true potential with Paths of Magic, the final book of the “Path” series for the Pathfinder Roleplaying Game by Ascension Games! This book serves as a compilation, rebalance, and update of all previous books in the "Path" series, along with plenty of brand-new content to go along with it. Inside you’ll find a massive library... [click here for more] |
Ascension Games, LLC |
$19.99
|
PRINT ON DEMAND NOW AVAILABLE!!
A coupon will be provided for early PDF purchasers once Print on Demand is available for the Print version!
This is The Ghost Hunter's Handbook, designed for use with SURVIVE THIS!! - Dark Places & Demogorgons but is compatable with most OSR games and retroclones
TABLE OF CONTENTS
NEW CLASSES
CLAIRVOYANT... [click here for more] |
Bloat Games |
$4.99
|
This issue brings you new material for fans of the Advanced Fighting Fantasy Roleplaying game *and the Fighting Fantasy gamebooks. Published four times a year, this issue contains:
* Denizens of the Pit - Creating island creatures on Titan
* Jungle - Shamanism within the jungles of Titan
* Troika! Deep-Dive & Review - A look at the AFF inspired roleplay game
* Sorcerer Spell Cards... [click here for more] |
Arion Games |
$4.50
|
Enter a World of Splendor and Blood In the marketplace, flame-tongued griots recall the glories of dead heroes to set the people ablaze against their undying Eternal foes. In the palace, mighty warriors stride among pillars of carved ebony and bright jewels. Beneath the earth, daring adventurers plumb the mines of ancient kings, veins of gold shining in the flickering torchlight.... [click here for more] |
Sine Nomine Publishing |
$9.99
|
Between their covers, books can hold nearly anything: answers to a terrible mystery, wizards' spells, or instructions for a popular game. Books have power, and those who possess them know how to use that power, both in the real and fantasy world.
Book and Shelf a resource focused using books and libraries in your game. It includes
A real-world history of books, from clay tablets to ebooks
How books... [click here for more] |
Sneak Attack Press |
$2.99
|
Now in both Revised and Classic Cypher System! Simply pick which file you need to download!
Now you can do your own traditional RPG fantasy spin using either version of Cypher System for either your favorite fantasy RPG world or Monte Cook Games’ own Gods of the Fall setting - become a Doomed Paladin who Wears A Halo of Fire, a Gnome Adept who Explores Dark Places or a Fast... [click here for more] |
Monte Cook Games |
$4.95
|
Rocket Age won the ENnies Judge's Spotlight Award.
"It's alternate history pulpy retro-sci-fi space opera planetary romance. It's throttled up rocket packs burning radium on the long blast to the farthest reaches of the Solar System. It's hunting thunder lizards in the upland jungles of Venus. It's battling Ancient Martian killing machines piloted by the Deutsche Marskorps... [click here for more] |
Why Not Games |
$19.99
|
The dark is dangerous, and full of monsters. Since the dawn of civilization, humans have sought for ways to light their worlds and push back the darkness. Heroes exploring caves, catacombs, and ruins of buried cities bring torches and lanterns to discover ancient treasure and fend off terrible monsters.
Torch and Lantern is all about how we see in the dark. It includes:
A real-world history of human-made... [click here for more] |
Sneak Attack Press |
$2.99
|
Since the dawn of fantasy roleplaying games, opening locks has been a staple of fantasy adventures. This mini-supplement for the worlds most popular roleplaying game is filled with information about locks and how to open them.
Lock and Key includes:
A real-world history of locks and keys
Ideas for a fantasy history
Variant Locks – Including real world items like false keyholes, and fantasy... [click here for more] |
Sneak Attack Press |
$2.99
|
From caverns miles beneath the New Mexico desert, the D’ni ruled an empire that lasted ten millennia. They wrote Linking Books that allowed them to span universes, ignoring the primitive humans that infested the surface. But the glory of D’ni was brought low mere centuries ago, and their Ages were left empty and abandoned... until now.
Called to the desert, we have found our way down to... [click here for more] |
InkSpark |
$10.00
|
 How long have we been in this dungeon? When will the torch run out? Is that dragon about to wake up? Questions of timing are critical in any fantasy roleplaying game, just as they have been throughout history, and just like in history, characters need ways of telling time.
Hourglass and Sundial is a mini-book themed around how we tell time.
It includes
Real world history of telling time:... [click here for more] |
Sneak Attack Press |
$2.99
|
Cthork Borg is a full conversion hack that adapts MÖRK BORG to a jazz age cosmic horror setting.
With it, you get 120 pages of game, including:
Lightly overhauled core rules, emphasizing resources and decision-making
d6 new classes: Socialite, Crook, Academic, Innocent, Accursed, and Complicit
New weapons, armor, tools, vehicles, and allies, updated for the 1920s
Stability and Social Standing... [click here for more] |
Richard Kelly |
$7.00
|
The Duelist’s Guide is made for use with the Honor + Intrigue Swashbuckling Role-Playing Game. Inside you will find a number of new resources to use with the game’s unique dueling rules, including new dueling styles, Maneuvers, and equipment. In addition, you will find new and optional rules to help you speed up combat and run it off the cuff, and also rules for lasting injuries.
Aside from material... [click here for more] |
Basic Action Games |
$7.99
|
Secrets are valuable. Knowing the enemies’ orders can win a war. Knowing a competitor’s recipe for superior steel can make you rich. As long as there have been people, there have been secrets. The trouble is that sometimes you need to share these secrets, but only with a certain few.
That is why humans invented ways to hide secret messages, an art known as steganography. Of the many ways to hide... [click here for more] |
Sneak Attack Press |
$2.99
|
Rope may be the most important invention of all time. It is strong, yet flexible. It built ancient monuments and powered the sailing ships that began global commerce.
Rope is also a staple of fantasy role playing games, whether climbing ice cliffs, tying up prisoners, or keeping the party from getting separated in a blizzard.
In Rope and Chain you'll find:
A real-world history
Variant... [click here for more] |
Sneak Attack Press |
$2.99
|
Nobles can be a common sight in fantasy settings that are loosely based on a medieval culture. They can be a source of patronage, useful contacts or possibly foes with a fair amount of clout behind them that can cause serious problems for characters. This supplement has a collection of 100 different nobles for characters to encounter. Each noble's name is given, as well as some other details such as... [click here for more] |
Azukail Games |
$1.99
|
War of the Magi
What if sorcerers were real, and they were all around us? Would they hide their talents from us? Would they protect us or try to dominate us? Would they consider us equals or as lesser beings?
This book tries to answer those questions with a supplement for Dark Streets & Darker Secrets, an urban fantasy and action-horror game. Inspired by the sorcerer school series, the Highlander... [click here for more] |
Old Skull Publishing |
$7.99
|
With a familiar yet different set of rules, Crimson Blades gives you fantastic old school-style dark fantasy/sword & sorcery role-playing. You can be a brooding sorcerer with a demon blade, a savage barbarian with an equally savage panther companion, a grim tomb-robber seeking the riches of a long-dead empire or even a Dendrelyssi - one of the last members of a decadent race of necromancers looking... [click here for more] |
Beyond Belief Games |
$7.50
|
Space Gone Mad
Gonzo: Mad Science brings very “out there” science fiction topics to Starfinder*! We’ve got rules for time travel, black holes, mimic spaceships, werewolves in space, all-consuming nanobots, and more! Much of the content is focused on higher level play and delves into a lot of weird topics in theoretical physics (such as white holes, exotic matter, n-body problems, etc) that is... [click here for more] |
Little Red Goblin Games |
$8.99
|
The Dogs of War have been loosed -- the world is facing nuclear and biological Armageddon between competing, ruthless, power blocs -- powers aiming at nothing less than total victory and the complete destruction of anyone who opposes them.
The struggle between these two Blocs has been going on for years, but has only recently become a Hot war -- the 3WW to the West, the Anti-Imperialist War... [click here for more] |
Free League Publishing |
$24.99
|
Welcome to the Garden of Death, the seventh adventure of the Beasts & Barbarians Savage Words setting!
There is a place, among the dreaded mountains of the fallen Realm of Keron, where those dead before their time wake up, alive, to enjoy a new life.
It is a place of forbidden marvels, exotic beauties and obscure terrors. A place which is difficult to enter, and almost impossible... [click here for more] |
GRAmel |
$10.99 $4.99
|
A massive amount of feats (50+) and other rules options for Players and Dungeon Master alike. Feats and options for both Spellcasters and Martial/Melee Classes.
5e Feats and Other Options is a collection of feats (50+), features, optional rules, and expanded class options that will help bring your 5e Dungeon and Dragons campaign to life.
Whether taking down enemies with the... [click here for more] |
David Vershaw II |
$2.00
|
 Ad Copy Book and Shelf
Between their covers, books can hold nearly anything: answers to a terrible mystery, wizards' spells, or instructions for a popular game. Books have power, and those who possess them know how to use that power, both in the real and fantasy world.
Book and Shelf a resource focused using books and libraries in your game. It includes
A real-world history of books, from clay tablets... [click here for more] |
Sneak Attack Press |
$2.99
|
Ever since the Sudden Mutation Event, people have been able to fly. Phase through walls. Read minds. Shoot bolts of energy from their fingertips. Walk into dreams.
As members of the elite Heightened Crime Investigation Unit, you and your fellow detectives solve crimes involving the city’s mutant community. When a mutant power is used to kill, you catch the case. When it’s a mutant victim in the... [click here for more] |
Pelgrane Press |
$20.95
|
Old world’s metropolis are getting wicked, night after night. There is more corruption, more violence, more madness than usual, and the criminals are becoming crueler.
In the meantime, in the corners of reality, someone is starting to see weird things: phantoms, paranormal activities, hauntings…
And a few people think there is a common pattern in that.
Prophecies and investigations point to... [click here for more] |
GRAmel |
$11.99 $4.99
|
Behind the Spells: Compendium brings together the first 36 volumes of the "Behind the Spells" series. Not only has the original material been corrected for errata but this book also includes brand new material for select spells and behind the scenes commentary by the author for each spell. Whether you're a fan of the series or haven't quite gotten around to it yet, this is the book for you! As always,... [click here for more] |
Fat Goblin Games |
$5.95
|
grimDARK: A Fistful of Ashcan Edition is here! In worlds of dark fantasy, grim prophecies, bad manners, cold tea, and constant rain, you and Several Others will go from Nobody to Somebody to Big Cheese, or die in assorted horrific ways. This Ashcan edition of the game is a stable beta of the real grimDARK experience.
grimDARK is a rules ultra-light tabletop RPG based on Graham Walmsley's award-winning... [click here for more] |
The Eldritch Tomb Games |
$14.99 $8.99
|
This is an introductory module for 3-5 1st level characters using the Worlds Without Number ruleset.
In the adventure, player characters begin as slaves aboard a small pirate galley but soon find themselves as shipwrecked castaways fighting for survival. They must unlock the secrets hidden by the natives of the island of Vethis and challenge their former pirate captors to secure their freedom.
The... [click here for more] |
Dominic Moore |
$1.99
|
NOW OGL-FREE. GRAB VERSION 1.1 TODAY AND PLAY THE FUTURE OF GAMES POWERED BY O.G.R.E.S.!
We are the Night Shift...
We alone stand agains the vampires, werewolves, and Things that Go Bump in the Night. We know the things that prowl the shadows, the monsters that feed on the innocent.
We have seen something weird. We control something weird. We create... [click here for more] |
Elf Lair Games |
$40.00 $14.24
|
The bells toll, the dead walk again, and heroes and villains take on the mantle of the grave! The Gravecaller's Handbok is a player-oriented supplement for Pathfinder 1e using Ultimate Spheres of Power, as well as materials from {Spheres of Might, Champions of the Spheres, and other Drop Dead Studio products, bringing you a revitalized Death sphere, new feats, archetypes, items, and talents.
Harness... [click here for more] |
Drop Dead Studios |
$4.99
|