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Sepulcher of the Sorceress-Queen

Sepulcher of the Sorceress-Queen


Over a thousand years ago, the Zaharan Sorcerer-Queen Semiramis reigned over a court notorious for its decadent arts and lavish opulence. The hidebound nobles of Zahar were troubled by the ascendance of the kingdom’s first female monarch. Semiramis was beset by over one hundred suitors, each one demanding that she marry him so that the kingdom might have a king. Many of these suitors were powerful...   [click here for more]
Autarch  $7.50

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Red Tide: Campaign Sourcebook and Sandbox Toolkit

Red Tide: Campaign Sourcebook and Sandbox Toolkit


A Red Tide is Rising For three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders. Who...   [click here for more]
Sine Nomine Publishing  $7.99

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Capital of the Borderlands (revised edition)

Capital of the Borderlands (revised edition)


The Borderlands has been contested throughout recorded history and its landscape is littered with ancient fortresses, blood-soaked battlefields, and dread ruins, all crumbling relics of the empires that once ruled there. Now the dangers facing the Borderlands are greater than ever. Monsters are slipping across the porous border to terrorize and plunder. Travel has grown perilous, and the border...   [click here for more]
Autarch  $10.00

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Axioms Compendium 1-8

Axioms Compendium 1-8


Created with the support of hundreds of generous patrons, AXIOMS is a quarterly magazine devoted to the Adventurer Conqueror King System. This exclusive compendium compiles the first eight issues of AXIOMS into an easy-to-use reference. It includes: Issue #1 - Magic. Eldritch secrets are revealed. Issue #2 - Beastmen. The savage swords of chaos, are unleashed. Issue #3 - Economics. He who has...   [click here for more]
Autarch  $10.00

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Secrets of the Nethercity

Secrets of the Nethercity


Cyfaraun is a city of ancient lineage. The name itself is an Auran corruption of its original elven name, Cyfarawn. Evidence of elven construction is still visible in the city’s oldest district, today called Old Cyfaraun. Many city residents know that Old Cyfaraun was founded atop an earlier settlement – Ancient Cyfaraun, buried by cataclysmic ashes over 500 years ago.   ...   [click here for more]
Autarch  $10.00

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Heroic Fantasy Handbook

Heroic Fantasy Handbook


The Heroic Fantasy Handbook is a rules supplement that brings the flavor of heroic fantasy to your favorite role-playing game. Cleaving away decades worth of assumptions and expectations about how characters heal, fight, and adventure, how magic works, what spells do, and more, the Heroic Fantasy Handbook offers a fresh way to play with familiar D20 fantasy mechanics. In the Heroic...   [click here for more]
Autarch  $10.00

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Conan Player's Guide

Conan Player's Guide


The Player’s Guide to Robert E. Howard’s Conan: Adventures in an Age Undreamed Of takes you into the world of Conan the Barbarian, a place where astonishing heroes battle loathsome monsters, raise swords against dire sorcery, and travel to exotic and unknown lands! Within these covers you’ll find all the information you need to create a wide range of characters, whether heroic barbarians,...   [click here for more]
Modiphius  $6.99

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Conan The Mercenary

Conan The Mercenary


I'm a mercenary. I sell my sword to the highest bidder. I never planted wheat and I never will, so long as there are other harvest to be reaped with the sword." The Hyborian Age is a time of incessant war. The armies of kings and queens cannot master the battlefield alone, and the task is left to those sell-swords who trade blood for coin. In Conan the Mercenary, the battle fi elds are yours to kill...   [click here for more]
Modiphius  $14.99

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Lairs & Encounters

Lairs & Encounters


Lairs & Encounters™ is the ultimate supplement for fantasy RPG sandbox campaigns. Designed for use with the Adventurer Conqueror King System™ (ACKS™), it is readily compatible with other fantasy role-playing games built on the same core rules. In Lairs & Encounters you will find: More than 165 ready-to-play monstrous lairs— one for every major...   [click here for more]
Autarch  $10.00

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World of the Lost Lands

World of the Lost Lands


The Lost Lands … the campaign world of Necromancer Games and Frog God Games for almost 20 years … … home to locations now legendary in the annals of roleplaying, from the depths of the massive dungeons of Rappan Athuk, to the city of Bard’s Gate, the Desolation of Tsar, the Blight, the demon-tainted Sundered Lands, the chaotic tumult of the Borderland Provinces, and...   [click here for more]
Frog God Games  $55.00

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Caves & Caverns

Caves & Caverns


A Pathfinder Roleplaying Game GM'S RESOURCE SUPPLEMENT by Creighton Broadhurst and David Posener In the deep, hidden places of the world where darkness rules, lurk dangers beyond the wildest nightmares of most who dwell in the sunlit uplands of the surface. Only the bravest and most skilled adventurers dare to invade the realms of the depraved duergar, the insane derro or the spider worshipping drow....   [click here for more]
Raging Swan Press  $10.99

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Conan The Pirate

Conan The Pirate


"TO THE DEVIL WITH EMPTY SEAS! WE’RE BOUND FOR WATERS WHERE THE SEAPORTS ARE FAT, AND THE MERCHANT SHIPS ARE CRAMMED WITH PLUNDER!”  The Hyborian world is home to many dangerous people, and none are more savage, ruthless, or dastardly than its pirates, the scourge of the high seas. A menace to civilization itself, these seagoing bandits have their own ways, customs, and traditions,...   [click here for more]
Modiphius  $14.99

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TRIBES Anthology I

TRIBES Anthology I


For the first time, TRIBES Anthology I gathers together details of five of the most popular tribes from the first ten instalments of the line! TRIBES Anthology I presents: Bleached Skull Gnolls: Feral denizens of the deep woods and their terrible allies, the bloodspawn treants. Hobgoblins of the Mailed Fist: The skilled, disciplined mercenaries of the Mailed Fist and their elder bat mounts make...   [click here for more]
Raging Swan Press  $10.99

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Tome of Horrors (5e)

Tome of Horrors (5e)


Now for 5th Edition! Frog God Games unleashes the next iteration of its iconic Tome of Horrors series for 5th Edition. Hordes of sinister adversaries, restless dead, and other horrific monstrosities to gleefully challenge your players’ expectations. Bursting with hundreds of creatures, new additions as well as converted classics, in a library-bound...   [click here for more]
Frog God Games  $13.49

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Barbarian Conquerors of Kanahu

Barbarian Conquerors of Kanahu


Welcome to Kanahu, a dangerous world of pulp fantasy abounding with dinosaurs, Cthulhoid creatures, giant insects, crazed sorcerers, muscled barbarians, and alien invaders. Barbarian Conquerors of Kanahu™ (BCK) presents a host of new monsters, magical items, technology, spells, and variant rules packaged together in this gonzo world. In BCK you get: A set of 7 new races and...   [click here for more]
Autarch  $10.00

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GM's Miscellany: Random Wilderness Encounters

GM's Miscellany: Random Wilderness Encounters


Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then GM’s Miscellany: Random Wilderness Encounters is for you! Presenting dozens of ready-to-use random encounters...   [click here for more]
Raging Swan Press  $14.99

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Sea King’s Malice: Appendices (5e)

Sea King’s Malice: Appendices (5e)


An appendices to go with Sea King’s Malice for 5th Edition. Easy reference companion to keep tables and minds clutter free. ...   [click here for more]
Frog God Games  $4.50

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The Sinister Stone of Sakkara

The Sinister Stone of Sakkara


Over a millennium ago, when the borderlands were in the dark grip of the Zaharan Empire, the empire’s sorcerer-priests erected a profane temple to house the terrible artifact known as the Stone of Sakkara. Using the Stone, the sorcerer-priests could birth monsters and abominations with frightening ease and magically command the loyalty of chaotic creatures. The Stone brought its evil masters...   [click here for more]
Autarch  $5.00

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Legendary Planet: The Assimilation Strain (Pathfinder)

Legendary Planet: The Assimilation Strain (Pathfinder)


A strange sickness afflicts the frontier settlement of Holver's Ferry, threatening to overwhelm its citizens with an alien madness. Already the town has nearly torn itself apart, and the local sheriff is missing. When the PCs brave the surrounding wilderness as the village's latest newcomers, the beleaguered townsfolk desperately turn to them for assistance. But can these erstwhile heroes trace the...   [click here for more]
Legendary Games  $9.99

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The City That Dripped Blood (5e)

The City That Dripped Blood (5e)


Temelpa, an ancient walled city on a forgotten trade route, thought to be abandoned ages ago, and now, the adventurers find themselves besieged within. Unable to leave their refuge, the adventurers will quickly discover the city is inhabited, not deserted as initially believed, by an ancient society. They will soon be embroiled in the affairs of a twisted caste system built on servitude...   [click here for more]
Frog God Games  $4.79

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Exodus Post Apocalyptic RPG: Wasteland Bestiary

Exodus Post Apocalyptic RPG: Wasteland Bestiary


Exodus Wasteland Bestiary Format: PDF (98 pages b/w) The Wasteland Bestiary is a stand-alone OGL product to be used in conjunction with the Exodus d20 Survivor's Guide or Exodus OGL Survivor's Guide. The Bestiary details common animals and other wasteland terrors that survived the Exodus through adaptation, evolution, and mutation. A fully customizable creature build system (similar to the Custom...   [click here for more]
Glutton Creeper Games  $5.95

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Whisper House (5E)

Whisper House (5E)


Don't Go in the House!    Traveling through eerie and ancient wooded riverlands, a foraging party is long overdue in the gloaming dusk. The hunters from a backwoods village of degenerate and inbred woodfolk are surely bloodthirsty enough for an ambush, but can your allies be found bound in their hovels, or is a more sinister happening afoot? The shadow of witchcraft stained with the essence...   [click here for more]
Legendary Games  $9.99

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Capital of the Borderlands

Capital of the Borderlands


The Borderlands has been contested throughout recorded history and its landscape is littered with ancient fortresses, blood-soaked battlefields, and dread ruins, all crumbling relics of the empires that once ruled there. Now the dangers facing the Borderlands are greater than ever. Monsters are slipping across the porous border to terrorize and plunder. Travel has grown perilous, and the border...   [click here for more]
Autarch  $10.00

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Exodus Post Apocalyptic RPG: Southwest Wasteland Guide

Exodus Post Apocalyptic RPG: Southwest Wasteland Guide


Exodus Southwest Wasteland Guide The Southwest Wasteland Guide is a stand-alone OGL product to be used in conjunction with the Exodus Survivor's Guide. This Wasteland Guide expands character options with new Races, class options, and equipment. The Guides main focus is detailing the 14 Organizations of the Southwest Wasteland and the major settlement of the Southwest. The Exodus Southwest...   [click here for more]
Glutton Creeper Games  $8.95

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City of Brass (5e)

City of Brass (5e)


The Sultan bids you welcome... Good folk have vanished. Those who were once disparaged and forgotten now wield power unlike anything seen before. Rulers and sages turn a blind eye to the disturbing events unfolding around them. In every corner of the Lost Lands, the Cult of the Veiled One spreads unchecked. Prophesizing a cleansing jihad of flames and the coming of the Burning One, the cult has erected...   [click here for more]
Frog God Games  $29.99

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Grand Duchy of Reme

Grand Duchy of Reme


The Grand Duchy of Reme is a vast realm: a network of well-settled river valleys running through enormous areas of almost-uncharted wilderness. To the west, Reme’s territory extends to the Deepfells Mountains and the forbidden Green Realm of the wild elves. To the east, it reaches to the town of Fareme near the western edge of the Stoneheart Valley. Its northern border is the Wizard’s Wall across...   [click here for more]
Frog God Games  $15.00

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Demon Gate: Core Rulebook

Demon Gate: Core Rulebook


Demon Gate: Core Rulebook     An apocalyptic dark fantasy tabletop roleplaying game set within a feudal, medieval era. You are a survivor, an adventurer fighting for your soul in a world filled with darkness and monsters. Delve into the ancient ruins of races long dead and otherworldy beings lost to the teeth of time. The black towers of the Void Gods hold untold treasures and mystic artifacts that...   [click here for more]
Arcanum Syndicate  $14.95

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Legendary Planet: The Assimilation Strain (5E)

Legendary Planet: The Assimilation Strain (5E)


A strange sickness afflicts the frontier settlement of Holver's Ferry, threatening to overwhelm its citizens with an alien madness. Already the town has nearly torn itself apart, and the local sheriff is missing. When the PCs brave the surrounding wilderness as the village's latest newcomers, the beleaguered townsfolk desperately turn to them for assistance. But can these erstwhile heroes trace the...   [click here for more]
Legendary Games  $9.99

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Random Encounters: Wilderness II

Random Encounters: Wilderness II


Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Encounters: Wilderness II is for you! Presenting eight ready-to-use random encounters all suitable...   [click here for more]
Raging Swan Press  $3.99

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Cults of Madness (5E)

Cults of Madness (5E)


Sinister Secrets from Beyond Cults are a classic element in fantasy from the historical to the horrific, and Cults of Madness explores the uses of cults of every kind in your 5E campaign, from secret sects that live in the shadows and prey upon the weak-willed or disillusioned dregs of society to the near-forgotten relic rituals echoing...   [click here for more]
Legendary Games  $6.99

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Legendary Alchemists

Legendary Alchemists


Exploding with Power! Legendary Alchemists is the latest volume in our series of class-focused player supplements, this time focusing on the most versatile and unique class in the game; the experimental alchemists! This base class, introduced in the Pathfinder Roleplaying Game Advanced Player’s Guide, was a class designed to focus...   [click here for more]
Legendary Games  $9.99

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Guns of War

Guns of War


Full now—yea, more than full—behold our devastation:   The frantic drum beat, and the brazen horde,   The thundering siege gun, and the blood-slick sword   Devour all diligence, and sweat, and careful preparation.   Down walls and through the town runs always fresh-spilled blood   For...   [click here for more]
Autarch  $5.00

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The Book of Taverns Volume Two

The Book of Taverns Volume Two


Your heroes are going to be stopping at a tavern sometime; make it an interesting experience. With Book of Taverns Two you have a choice of two exciting places to stay the night and find adventure. Both offer NPCs to interact with, history and descriptions to add verisimilitude to your world, as well as hooks for adventure. Witch’s Teat by Chris Jones is a tavern cursed with a portal to hell. Strange...   [click here for more]
Frog God Games  $5.39

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The World of The Lost Lands: Rules Addendum (PF)

The World of The Lost Lands: Rules Addendum (PF)


You have the The Lost Lands at your fingertips, now you and your players can delve deeper into our world with the rules tailored for the Pathfinder role playing game! Included within you will find New Class Archetypes A new class: The Portalist 15 New Races and Subraces New Feats and Gear for your adventures Welcome to the Lost Lands. A lifetime of adventures awaits! ...   [click here for more]
Frog God Games  $14.99

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The World of The Lost Lands: Rules Addendum (5e)

The World of The Lost Lands: Rules Addendum (5e)


You have the The Lost Lands at your fingertips, now you and your players can delve deeper into our world with the rules tailored for the Fifth Edition of the world’s most popular role playing game! Included within you will find 35 New Subclasses 15 New Races and Subraces New Spells and Gear for your adventures Welcome to the Lost Lands. A lifetime of adventures awaits! ...   [click here for more]
Frog God Games  $14.99

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Rappan Athuk (5e)

Rappan Athuk (5e)


Rappan Athuk is back for Fifth Edition! Not just back though, it is reloaded with all kinds of new extras including: All new, full color artwork Three new levels of the Dungeon itself Three new Wilderness locations, including a three-level castle  A new three-level satellite dungeon  A sea-cave of terrible shark-men! A Kickstarter exclusive level released from the Vault...   [click here for more]
Frog God Games  $49.99

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Whisper House

Whisper House


Don't Go in the House! Traveling through eerie and ancient wooded riverlands, a foraging party is long overdue in the gloaming dusk. The hunters from a backwoods village of degenerate and inbred woodfolk are surely bloodthirsty enough for an ambush, but can your allies be found bound in their hovels, or is a more sinister happening afoot? The shadow of witchcraft stained with the essence...   [click here for more]
Legendary Games  $9.99

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Axioms Special Edition

Axioms Special Edition


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more. This issue is a special edition, published in between our 3rd and 4th issue, to thank all of...   [click here for more]
Autarch  $3.99

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The Sinister Stone of Sakkara 5E

The Sinister Stone of Sakkara 5E


Over a millennium ago, when the borderlands were in the dark grip of the Zaharan Empire, the empire’s sorcerer-priests erected a profane temple to house the terrible artifact known as the Stone of Sakkara. Using the Stone, the sorcerer-priests could birth monsters and abominations with frightening ease and magically command the loyalty of chaotic creatures. The Stone brought its evil masters...   [click here for more]
Autarch  $5.00

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Tome of Madness (5E)

Tome of Madness (5E)


Something Crazy for your Campaign Tome of Madness is the definitive 5th Edition source for dealing with maniacal madmen and deranged villains, but also for haunted heroes and their afflicted allies whose minds have been pushed past the breaking point. This lavishly detailed tome examines the nature of mental maladies from aphasia and amnesia to phobias,...   [click here for more]
Legendary Games  $6.99

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GM's Miscellany: Urban Dressing II

GM's Miscellany: Urban Dressing II


A Pathfinder Roleplaying Game Compatible GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to...   [click here for more]
Raging Swan Press  $13.99

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Axioms Issue 6

Axioms Issue 6


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more. In this issue, when the going gets tough, the tough suffer -30' movement penalty....   [click here for more]
Autarch  $3.99

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GM's Miscellany: Urban Dressing II (System Neutral Edition)

GM's Miscellany: Urban Dressing II (System Neutral Edition)


A System Neutral Edition GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life with interesting...   [click here for more]
Raging Swan Press  $13.99

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Axioms Issue 7

Axioms Issue 7


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more. In this issue, eldritch secrets are revealed... Magic Item Research:...   [click here for more]
Autarch  $3.99

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Axioms Issue 3

Axioms Issue 3


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more. In this, our third issue, he who has the gold makes the rules... This is a special double-size...   [click here for more]
Autarch  $3.99

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Tome of Madness

Tome of Madness


Something Crazy for your Campaign Tome of Madness is the definitive source for dealing with maniacal madmen and deranged villains, but also for haunted heroes and their afflicted allies whose minds have been pushed past the breaking point. This lavishly detailed tome examines the nature of mental maladies from aphasia and amnesia to phobias, tics, delusions, dyspraxia,...   [click here for more]
Legendary Games  $6.99

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Legendary Villains: Dark Druids (5E)

Legendary Villains: Dark Druids (5E)


When the Woods are Wild and Wicked, Beware! Druids have long been an afterthought in RPGs, relegated to the sidelines of adventure as harmless hermits or tree-hugging environmentalists. NO LONGER! Though little noticed, evil alignments have been open to druids since the dawn of 3rd Edition, and in a wilderness-based campaign they make magnificent and malevolent menaces. This product...   [click here for more]
Legendary Games  $5.99

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Axioms Issue 2

Axioms Issue 2


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more. In this, our second issue, beastmen, the savage swords of chaos, are unleashed... A...   [click here for more]
Autarch  $3.99

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In The Company of Fiends

In The Company of Fiends


Give 'Em HELL! In the Company of Fiends presents those who have passed through Hell's bureaucracy and become spirit made flesh. From the asura and the kyton, to the demodands and quippoths, we introduce the world of the fiendish as player characters. Including: Four new racial archetypes Over a dozen new racial feats The Fiendish Exemplar Paragon Class And ten new magic items to play...   [click here for more]
Rite Publishing  $6.99

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Axioms Issue 4

Axioms Issue 4


Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more. In this, our fourth issue, let he who seeks peace prepare for war... This...   [click here for more]
Autarch  $3.99

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