Journey to the Top of the World
The coldest north is the ultimate frontier for adventure, and nature can prove just as challenging a foe as any monster.
Included in Weird New World:
A large full color map detailing a continent-sized arctic area
Over forty encounter areas, many of which are suitable for expansion into full adventure scenarios in their own right
Rules covering survival in the... [click here for more]
Dave Arneson's BlackmoorTM The First Fantasy Campaign!
When Dave Arneson co-created Dungeons & Dragons in 1972, he incubated the game in his own setting-the world of Blackmoor. Now, four editions of the game and nearly as many decades later, you can play the 4th edition version of the rules in the oldest fantasy setting! Explore the mysteries of Castle Blackmoor, battle the invading hordes of... [click here for more]