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Star Crawl: Beyond the Flesh

Star Crawl: Beyond the Flesh


Technology shall succeed where flesh has failed! Beyond the Flesh is a cybernetics supplement, written for Star Crawl, DCC, and MCC, but easily adaptable for use with just about any d20 based RPG Full rules for adding cybernetics to your Star Crawl games Guidance and rules for including cybernetics in DCC & MCC A new Star Crawl class: the CyberDoc, specialist in cybernetic surgery Special...   [click here for more]
Tuesday Night Fiend Club  $5.00

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Star Crawl

Star Crawl


Ready to escape the shackles of terrestrial campaigns? Star Crawl is here to take your games across the cosmos! This book is packed to the gills with useful rules and tools for sci-fi gaming in the DCC style! Star Crawl's 115 black & white pages include: Seven new classes and guidance on taking DCC & MCC characters into space All new Race Template rules, including twelve character races New...   [click here for more]
Tuesday Night Fiend Club  $10.00

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Star Crawl: Threen Station Zero

Star Crawl: Threen Station Zero


You've got a lead on an intact space station from a long dead race. Its contents could be incredibly valuable- or incredibly deadly! Threen Station Zero is a 2nd level adventure, written for Star Crawl but fully compatible with DCC (and easily converted for use with any sci-fi rules). The text has guidance for running as a MCC adventure as well. This is the first standalone Star Crawl...   [click here for more]
Tuesday Night Fiend Club  $3.00

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Star Crawl: Electric Friends

Star Crawl: Electric Friends


You've been hired to scavenge a long-forgotten robot factory and failure is not an option! Electric Friends is a 3rd level adventure, written for Star Crawl but fully compatible with DCC & MCC (and easily converted for use with any sci-fi rules). Electric Friends is the second standalone Star Crawl adventure. It includes pre-generated characters & ship stats to get you right into...   [click here for more]
Tuesday Night Fiend Club  $3.00

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Vehicle Mayhem!

Vehicle Mayhem!


Strap in & start your engines! Vehicle Mayhem provides you with simple rules to guide your players through the wasteland, wrecking every car in their way. While this system is fairly standalone and can be easily adapted to most any RPG system, Vehicle Mayhem is designed for use with the Dungeon Crawl Classics (DCC) and Mutant Crawl Classics (MCC) RPGs. 28 black & white pages of rules,...   [click here for more]
Tuesday Night Fiend Club  $3.00

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