Deep beneath the streets of the City-State of Cryptopolis, sanctuary of the lich-thieves and abode of the Red Goddess, sewers and ancient ruins mingle together into a labyrinth of horrors and wonders.
PLAY SOLO WITHOUT A DM
Bring your own character and play solo without a DM with this huge random-generated adventure spanning a full campaign and backdrop setting.
Maybe there are... [click here for more]
Introducing the latest expansion to the tinker base class, three-time winner of an Endzeitgeist top 10 product of a year award!
Remedial Tinkering: Artificial Intelligence focuses on cheating the very directive system that is core to the tinker base class. Automatons using these inventions find limited ways to give themselves directives, usually under very specific... [click here for more]
"You'll be a whole new you!"
Go Under the Knife with the grafter, the latest prestige class for the tinker base class! Tinkers have made Super Mega Ultra Mechas, have made musical bands of their automatons, conquered the air and the sea, have controlled both the dead and the manufactured at once, and have constructed ridiculous weapons only they can use. Still, tinkers have always... [click here for more]
Interjection Game's gadgeteer base class revels in modularity. A well-balanced gadgeteer spends her gadget slots to slap gizmos and thingamabobs onto a custom weapon or two, then spends the rest on fanciful gadgets with loads of options each! The latter of these- whale oil cannons, spy cigars, and more- have always been the sexier topic, for they are evocative where a toolbox of creation is more of... [click here for more]