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Shadowrun: Chrome Flesh

Shadowrun: Chrome Flesh


EDGE OF THE POSSIBLE Shadowrunners cannot be limited by what their bodies can—or cannot—do. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs...   [click here for more]
Catalyst Game Labs  $49.99 $24.99

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Priests of the Aeons

Priests of the Aeons


Tap into the secrets of the Order of Truth—or even join the Aeon Priests! Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond the understanding—or even the complete perception—of the spider,...   [click here for more]
Monte Cook Games  $17.99

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Shadowrun: Hard Targets (Deep Shadows Sourcebook)

Shadowrun: Hard Targets (Deep Shadows Sourcebook)


THE CLOAK OF DEATH It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their days. Assuming their conscience doesn’t eat them alive. Hard Targets...   [click here for more]
Catalyst Game Labs  $44.99 $25.00

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [click here for more]
Monte Cook Games  $9.99

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Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [click here for more]
Monte Cook Games  $49.99 $17.99

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Numenera Character Options 2

Numenera Character Options 2


Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first added to the game since the Numenera corebook—give you more fun, wonderful,...   [click here for more]
Monte Cook Games  $11.99

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Predation

Predation


A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs. Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our primordial Earth. Until those SATI guys messed it all up. We’ve...   [click here for more]
Monte Cook Games  $17.99

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make...   [click here for more]
Monte Cook Games  $9.99

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Worlds Numberless and Strange

Worlds Numberless and Strange


What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous cloud seas of Seishin Shore. In The Strange, recursions—limited pocket dimensions...   [click here for more]
Monte Cook Games  $16.99

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Into the Night

Into the Night


Dark, Mysterious, and Filled With the Unknown The people of the prior worlds reached for the stars. They engineered our world and others, opened doorways to other dimensions, and rewrote the laws of time and space. The remnants of these efforts litter the Ninth World, but they aren’t limited to Earth. Through the magic of the numenera left behind by the ancients, the stars can be plied....   [click here for more]
Monte Cook Games  $14.99

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Strange Revelations: Ten Instant Adventures for The Strange

Strange Revelations: Ten Instant Adventures for The Strange


Horror, Action, and Mystery in the Shoals of Earth! What’s the hardest part of running a roleplaying game? It has to be the preparation. You can’t just spontaneously say, “Let’s play a roleplaying game” unless someone’s already spent hours preparing an adventure for the group. But what if running a great game didn’t require any more effort for the game master...   [click here for more]
Monte Cook Games  $9.99

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Into the Deep

Into the Deep


What Wonders Lie Beneath the Waves? The lands of the Ninth World are vast and filled with the leftover marvels of the prior worlds. But the ancients didn’t live and work their strange ways only upon the land, and the secrets, treasures, and deadly dangers of the past also lie beyond the vast horizons, and beneath the foam-flecked waves, of the Ninth World’s great ocean. Ancient ruins?...   [click here for more]
Monte Cook Games  $14.99

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Encyclopedia of Impossible Things

Encyclopedia of Impossible Things


Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there. They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery, the ring of Odin, a vorpal sword, the spellbook of Thoth, or the picture of Dorian Gray? What would...   [click here for more]
Monte Cook Games  $14.99

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CypherCaster Magazine - Issue 004 (January 2016)

CypherCaster Magazine - Issue 004 (January 2016)


The fourth issue of the CypherCaster Magazine includes: MCG Product Preview of No Thank You, Evil! with Shanna Germain By David Wilson Brown & Andrew Cady Torment: Tides of Numenera, An Interview with Colin McComb and Adam Heine of InXile Entertainment By Andrew Cady Leaning on Influences, an article about a strong influence on Numenera Gene Wolfe's Book of the New Sun By Jim Ryan Breaking...   [click here for more]
CypherCast Network  $4.00

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Mutants & Masterminds Atlas of Earth-Prime

Mutants & Masterminds Atlas of Earth-Prime


Note: This book was originally released as a series PDFs which are still available online. This is the final PDF of the print compilation of that PDF series. Visit a world not our own, but strangely familiar—a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald...   [click here for more]
Green Ronin  $24.95

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Extreme Cyphers

Extreme Cyphers


How powerful can a cypher be? The namesake of the Cypher System, cyphers are one-use abilities (often in the form of items) that characters gain and use over the course of play. Their effects are esoteric and can vary in power. Fortunately, unlike conventional unchanging character abilities, cyphers can only be used once, so even very powerful cyphers don’t unduly disrupt your game. Which...   [click here for more]
Monte Cook Games  $2.99

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Dread Expectations

Dread Expectations


Face the Most Feared Supervillain of Our Age! Doctor Dread is widely considered the most fearsome supervillain currently in operation. She’s a master of social and media manipulation, but whether it’s targeting the East Coast with her solar cannon or freezing the mayor’s family in liquid nitrogen, she’s followed through on her myriad extortion schemes often enough—and...   [click here for more]
Monte Cook Games  $4.99

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CypherCaster Magazine - Issue 005 (March 2016)

CypherCaster Magazine - Issue 005 (March 2016)


The fifth issue of the CypherCaster Magazine includes: MCG Product Preview - Spring 2016 with The Encyclopedia of Impossible Things & Into the Deep Worlds of the Cypher System, MCG’s latest Kickstarter Campaign - Interview with creators Bruce R. Cordell, Shanna Germain, & Dennis Detwiller Cypher System Licensed Products Overview, comprehensive list of third party licensed...   [click here for more]
CypherCast Network  $4.00

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Cults, Factions, and Syndicates

Cults, Factions, and Syndicates


Cult of the Sleeper. Arete. Order of Redemption. House of Virtue. What are they up to in your world? No organization is wholly good or wholly evil; each has a goal that it believes to be worth pursuing. Sometimes it’s the intensity of that belief that creates trouble. Cults, Factions, and Syndicates details four organizations easily incorporated into almost any Cypher System...   [click here for more]
Monte Cook Games  $2.99

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CypherCaster Magazine - Issue 008 (October 2016)

CypherCaster Magazine - Issue 008 (October 2016)


The eighth issue of the CypherCaster Magazine includes: We talk with Bruce Cordell about the Numenera Character Options 2 and cover two new Numenera adventure releases An update on the new expansions to No Thank You, Evil! Begin your first Trial of Champions in a new series by Michael Peters We present a challenging multi-GM adventure The Idealizer by Dave Hanlon & Troy Pichelman ...   [click here for more]
CypherCast Network  $4.00

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CypherCaster Magazine - Issue 009 (Fall 2017)

CypherCaster Magazine - Issue 009 (Fall 2017)


The ninth issue of the CypherCaster Magazine includes: We talk with Bruce Brenneise about making art, and how he creates fantastical landscapes for games such as Numenera 2. Explore the mysterious Waters of Deleon, a Numenera setting and adventure by Megan Tolentino We present a second Numenera setting and adventure with The Head in the Cliffs by Sharang Biswas Explore The Mourning Star,...   [click here for more]
CypherCast Network  $4.00

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Wireless Soul Transmission - Play Guide

Wireless Soul Transmission - Play Guide


Unite with your friends in a tabletop role playing experience like no other. This >200 page rulebook contains everything a player needs to create and play a memorable hero in the Wireless Soul Transmission universe Face the Whisper: as much a god as an enemy, its tendrils spread vastly over the wireless and its voice in the ear of every augmented. The more powerful the cybernetics, the greater...   [click here for more]
Scribed Starlight Press  $25.00 $20.00

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Wireless Soul Transmission - Mastery Guide

Wireless Soul Transmission - Mastery Guide


Guide your friends through an amazing tabletop role playing experience. This >300 page guidebook contains everything a game master needs to create scenarios your players will never forget. Learn the secrets of the Whisper: the Whisper is a deadly force like no other game has and its presence defines the Wireless Soul Transmission setting. This guide will equip GMs to get the most...   [click here for more]
Scribed Starlight Press  $30.00 $25.00

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Assault on Singularity Base

Assault on Singularity Base


An amazing multi-group gaming experience The Empress Tahali V, leader of the Grand Imperium, controls the galaxy with her countless legions of Imperium troopers. Clad in glistening silver armor marked with her griffon symbol, the Empress’s troopers patrol the streets of every Imperial city. But a ragtag band of rebels fights against the Imperium, their determination, bravery, and skill making...   [click here for more]
Monte Cook Games  $4.99

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The Cawdor Complex

The Cawdor Complex


Welcome to the Cretaceous For almost a hundred years, since the Last Commute, the people of Grevakc have been trapped in the Cretaceous period. Now a man calling himself Rados, working in a forgotten compound built deep within a jungle volcano, claims to have solved the problem that brought time travel to an end. Both SATI and the Butterflies have caught wind of Rados’s boasts, and both factions...   [click here for more]
Monte Cook Games  $4.99

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Mutants & Masterminds Atlas of Earth-Prime: South America

Mutants & Masterminds Atlas of Earth-Prime: South America


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Mutants & Masterminds Atlas of Earth-Prime: The Caribbean

Mutants & Masterminds Atlas of Earth-Prime: The Caribbean


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $3.95

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Encyclopedia of Impossible Things FREE PREVIEW

Encyclopedia of Impossible Things FREE PREVIEW


This is a free preview of Encyclopedia of Impossible Things. You can order the complete version here! Mjölnir, the hammer of Thor. Aladdin’s lamp. Excalibur. You know they're out there. They await discovery: Items of power, both legendary and forgotten, forged by the same mythology and fiction that spawned the recursions in which they lie. What would you do with a lich’s phylactery,...   [click here for more]
Monte Cook Games   FREE 

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Ashes of the Sea FREE Numenera Quickstart Rules and Adventure

Ashes of the Sea FREE Numenera Quickstart Rules and Adventure


An Awesome Adventure, Quickstart Rules, and Pregenerated Characters Ready to Play! An ancient device has sent you and your friends, in the blink of an eye, to distant reaches unknown. The key to returning home—or anywhere else—lies within another prior-world site. But entering the towering Icon, topped by its mysterious, many-armed statue, is taboo to the locals—and the ruin contains...   [click here for more]
Monte Cook Games   FREE 

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CypherCaster Issues 001-004 [BUNDLE]

CypherCaster Issues 001-004 [BUNDLE]


This special bundle product contains the following titles. CypherCaster Magazine - Issue 001 (May 2015) Regular price: $4.00 Bundle price: $2.49 Format: Watermarked PDF The first issue of the CypherCaster Magazine includes: MCG Spring/Summer product preview Shotguns & Sorcery interview with Matt Forbeck & Robert Schwalb...   [click here for more]
CypherCast Network  $16.00 $9.96

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In Translation: The Strange Character Options FREE PREVIEW

In Translation: The Strange Character Options FREE PREVIEW


This is a FREE PREVIEW of In Translation: The Strange Character Options. You can also get the complete book. Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character...   [click here for more]
Monte Cook Games   FREE 

Buy Now  
Into the Deep FREE PREVIEW

Into the Deep FREE PREVIEW


This is a free preview of Into the Deep. You can order the complete version here. What Wonders Lie Beneath the Waves? The lands of the Ninth World are vast and filled with the leftover marvels of the prior worlds. But the ancients didn’t live and work their strange ways only upon the land, and the secrets, treasures, and deadly dangers of the past also lie beyond the vast horizons,...   [click here for more]
Monte Cook Games   FREE 

Buy Now  
Ninth World Guidebook FREE PREVIEW

Ninth World Guidebook FREE PREVIEW


This is a FREE PREVIEW of The Ninth World Guidebook. You can also get the complete book. The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements—...   [click here for more]
Monte Cook Games   FREE 

Buy Now  
Predation FREE PREVIEW

Predation FREE PREVIEW


This is a free preview of Predation. You can also get the complete book. A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs. Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of...   [click here for more]
Monte Cook Games   FREE 

Buy Now  
Priests of the Aeons FREE PREVIEW

Priests of the Aeons FREE PREVIEW


This is a free preview of Invisible Sun. You can also get the complete book. Tap into the secrets of the Order of Truth—or even join the Aeon Priests! Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond...   [click here for more]
Monte Cook Games   FREE 

Buy Now  
The Spire of the Hunting Sound Quickstart Adventure

The Spire of the Hunting Sound Quickstart Adventure


An Awesome Adventure, Quickstart Rules, and Pregenerated Characters Ready to Play! A roiling green desert haunted by invisible beasts. A game that consumes those that play. Faceless automatons from another world, and a tower of living sound. The characters have survived the hijacking of the airship Aelestrian, but can they survive the unknown reaches of the Ninth World in which they find themselves?...   [click here for more]
Monte Cook Games   FREE 

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Weird Discoveries FREE PREVIEW

Weird Discoveries FREE PREVIEW


This is a FREE PREVIEW of Weird Discoveries: Ten Instant Adventures for Numenera. You can also get the complete book. A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours...   [click here for more]
Monte Cook Games   FREE 

Buy Now  
Worlds Numberless and Strange FREE PREVIEW

Worlds Numberless and Strange FREE PREVIEW


This is a FREE PREVIEW of Worlds Numberless and Strange. You can also get the complete book. What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous...   [click here for more]
Monte Cook Games   FREE 

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