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The Adventure Crafter

The Adventure Crafter


The Adventure Crafter Create Adventure outlines, seeds, and events for any RPG, in advance or on the spot! The Adventure Crafter adds to the Crafter series of Game Master tools a system for randomly generating an unfolding story that you can use as the framework for a custom built adventure or for solo role-play. Using a system of randomly generated story tropes, combined with Character...   [click here for more]
Word Mill  $9.95 $7.46

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Initiative Trackers (For all 319 SRD Monsters)

Initiative Trackers (For all 319 SRD Monsters)


2.125" width cards (of varying length) layout important information for the DM: Initiative, AC, Spell DC, Passive Perception, Passive Insight, Conditions (including Concentration), Stat Modifiers, Languages, Saving Throws, Vulnerabilities, Resistances, Immunities, and Senses. Blank PDF form is also included, for Homebrew Monsters, and other monsters that aren't included. Keep track of initiative. The...   [click here for more]
Patrick Mitchell Johnston  $3.99 $2.99

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Macchiato Monsters

Macchiato Monsters


Macchiato Monsters is a rules-light, slightly collaborative, old school roleplaying game. It is not a game about coffee. Two years after the release of the Zero Edition, we come to you with a perfectly tuned engine for adventure, exploration and survival in all kinds of perilous dungeonverses, whether you're using published settings and adventures or create your own. Key features:...   [click here for more]
Lost Pages  $6.00

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Initiative Trackers (3 Different Sizes)

Initiative Trackers (3 Different Sizes)


2.125”w x 6”h cards (2.125"w x 3.5"h when folded) layout information for the DM. Smaller version is also included, which does not have the HP block - 2.125"w x 2.5"h when folded. Large version (2.125"w x 5"h when folded) that does not have HP or Condition tabs, but also includes Languages, Pets/Companions/Familiars, Immunities, and a full list of conditions. Keep track of initiative. Easily...   [click here for more]
Patrick Mitchell Johnston  $2.99 $2.24

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
Flatland Games  $7.99 $5.99

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Wolf's Head • A World of Adventure for Fate Core

Wolf's Head • A World of Adventure for Fate Core


Feudal England is a cruel and unfair place. The commoners labour all their lives for the benefit of knights and lords to feast and fight. Most commoners aren’t even allowed to leave the land allotted to them. When there is a foreign war, another punitive tax comes along, and whole villages are burned for not paying. And for the most part, the people duck their heads, take cover,...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Mythic Variations 2

Mythic Variations 2


Introducing new rules variations to power your Mythic adventures! Mythic Variations 2 is a collection of rules modifications for Mythic Role Playing and Mythic Game Master Emulator, giving players a new way to experience GM-less and solo role playing. Mythic Variations 2 expands on the core Yes/No mechanic of Mythic, splitting questions into 5 separate types of questions, or Checks, including: ...   [click here for more]
Word Mill  $5.95 $4.46

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Game Angry: How to RPG The Angry Way

Game Angry: How to RPG The Angry Way


Have you ever wondered what the deal is with games like Dungeons & Dragons and Pathfinder? What are they? What are RPGs? How do they work? How do you play them? And what’s a Game Master anyway? Well, wonder no longer. The Angry Game Master is here to explain it all. Game Angry: How to RPG the Angry Way will introduce you to the amazing world of table-top role-playing...   [click here for more]
Angry Games, Inc.  $15.00

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Beyond the Wall - Further Afield

Beyond the Wall - Further Afield


An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures. Sometimes heroes must wander… Shadows gather throughout the world, threatening you, your village, your friends, and your family. The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the...   [click here for more]
Flatland Games  $5.99 $4.49

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The Location Crafter

The Location Crafter


The Location Crafter Create adventure locations for any role-playing game, in advance or on the spot! The Location Crafter is an RPG supplement designed to help Game Masters create exciting locations for characters to explore, complete with encounters, fast and easy. Create locations before you play or as you adventure, off the cuff. The Location Crafter uses a simple system of expected...   [click here for more]
Word Mill  $3.00 $2.25

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Feng Shui 2

Feng Shui 2


Ancient sorcerers. Slick conspirators. Control freak monks. Cyborg apes. Armed with the secrets of Feng Shui, all aim to conquer the past, present, and future. Only you have the guts, guns, and flying feet to stop them! It’s back in all its explodey, chi-blasting glory — Feng Shui, the classic game of Hong...   [click here for more]
Atlas Games  $49.95 $19.95

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7th Sea: Lands of Gold and Fire

7th Sea: Lands of Gold and Fire


Woe to any who dare despoil the lands of gold and fire For Ifrians value freedom, and the divine is always close… For centuries the foolish have sought to rip the riches from Ifri, but none have been successful...until now. A timeless evil called Bonsam, has partnered with the Atabean Trading Company in an attempt to exploit the lands of Gold and Fire....   [click here for more]
Chaosium  $19.99 $14.99

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [click here for more]
Monte Cook Games  $9.99 $7.49

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Condition Markers

Condition Markers


These 114 rings print on only 2 sheets of 8.5x11in paper, including the instructions! Easily keep track of PC and monster conditions. Includes more than just conditions, but spell effects as well, such as Hunter's Mark and Hasted. Also Includes Concentration and Held Action markers. List of all Marker types: Bane x3 Banished x3 Blessed x3 Blinded x4 Charmed x4 Concentrating x6 Cursed...   [click here for more]
Patrick Mitchell Johnston  $0.50 $0.38

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Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [click here for more]
Monte Cook Games  $17.99 $13.49

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Numenera Character Options 2

Numenera Character Options 2


Build a Character as Wondrous as the Ninth World Itself! In the tradition of the original Numenera Character Options, this book expands your choices to build a truly creative character. New location-based and racial descriptors, exciting new foci, new organizations, and two new types—the first added to the game since the Numenera corebook—give you more fun, wonderful,...   [click here for more]
Monte Cook Games  $11.99 $8.99

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Gonzo Presents: The Kitchen Sink

Gonzo Presents: The Kitchen Sink


We’ve Got Everything... and the Kitchen Sink! We’ve been developing Pathfinder material for, at the time of publishing this, about 8 years and over the course of that mad journey we’ve had material we could never quite find a book for. Some of it was too weird, too unwieldy, too one note, or too thematically different from other material that it never ended up in...   [click here for more]
Little Red Goblin Games  $5.99

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Beyond the Wall - Heroes Young and Old

Beyond the Wall - Heroes Young and Old


A compilation of Playbooks and tools for characters in games of Beyond the Wall and Other Adventures. Champions rise and fall by the company they keep… There are dangers throughout the land, but your home is not unguarded. A hero might spring from any number of origins: the children of the nobility, unlikely champions within the village, or wanderers from the land...   [click here for more]
Flatland Games  Pay What You Want

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Fate Worlds: Worlds in Shadow

Fate Worlds: Worlds in Shadow


Flexible RPG systems like Fate Core are terrific if you have the time and energy to put into building a world. But we also realize that sometimes extensive prep just isn’t feasible. The good news? You can still experience the Fate awesomeness with the help of the Fate Worlds expansion. Fate Worlds Volume Two: Worlds in Shadow is the second in a two-volume set. In Worlds in Shadow, you get six...   [click here for more]
Evil Hat Productions, LLC  $7.50 $5.63

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5e Character Sheet Redesigned

5e Character Sheet Redesigned


8.5”w x 11”h sheet lays out information for players. PDF fillable form. Designed to help both experienced and new players during gameplay This sheet includes more space where you need it, such as Features/Traits and Equipment. Inspiration, Proficiency, Armor Class, Initiative, and Speed all have unique boxes, to make them easier to reference...   [click here for more]
Patrick Mitchell Johnston  $1.00 $0.75

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Priests of the Aeons

Priests of the Aeons


Tap into the secrets of the Order of Truth—or even join the Aeon Priests! Calaval’s Parable of the Imager and the Spider teaches this lesson: We can no more comprehend the remnants of the prior worlds than a spider can comprehend the cathedral in which it happens to build its web. Just as our works are beyond the understanding—or even the complete perception—of the spider,...   [click here for more]
Monte Cook Games  $17.99 $13.49

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Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions

Focal Point: The Complete Game Master's Guide to Running Extraordinary Sessions


The heart of roleplaying is the gaming session, that point when everyone is gathered around the gaming table — and exactly when so many of your game mastering skills are most needed. To the best of our knowledge, there's never been a system-neutral book focused on running great sessions. Until now. Focal Point: The Complete Game Master's Guide to...   [click here for more]
Encoded Designs  $11.95 $8.96

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Inventory Sheet

Inventory Sheet


8.5”w x 11”h sheet lays out inventory information for players. PDF fillable form. Designed to help both experienced and new players during gameplay This sheet includes space for 2 ammo containers (such as a quiver) and 3 bags, with money being able to be divided up between the bags. This is great for when someone steals your purse or backpack. You can prove that you had...   [click here for more]
Patrick Mitchell Johnston  $1.00 $0.75

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The Metamorphica Revised

The Metamorphica Revised


Random Mutation Tables If your game has a need for random mutation tables and procedures for creating all sorts of mutant abominations or unnatural things, whether they are corrupt demons and unique monsters or strange aliens and new superheroes, The Metamorphica is the book for you. As a collection of biological, psychic, and supernatural mutations, all grouped into tables...   [click here for more]
Red Box Vancouver  $10.00 $7.50

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Eldritch Tales: Lovecraftian White Box Role-Playing

Eldritch Tales: Lovecraftian White Box Role-Playing


Aeons before man arose from the primordial mire, ancient creatures descended from the stars or stepped through dimensional passages to inhabit the Earth. Whilst many of these Old Ones have since passed into inactivity, the secrets they carried with them have been shared with man and now terrible cults haunt the fringes of modern society. These ancient terrors thus still menace mankind...   [click here for more]
Raven God Games  $9.99 $7.49

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Note Sheets

Note Sheets


8.5”w x 11”h sheets help players and DMs keep track of all of NPCs, Quests, and more! PDF fillable form. Easily organized in a 3 ring binder. Designed to help both experienced and new players during gameplay These sheets allow Players and DMs to easily note and find notes taken on almost any subject. Each box has a grid in it, to help keep your notes neat and easy to read...   [click here for more]
Patrick Mitchell Johnston  $1.00 $0.75

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Dark Matter

Dark Matter


What is Dark Matter? Dark Matter is a full science fiction conversion for 5th Edition that unlocks a universe of adventure for your table, without leaving your favorite fantasy staples behind. Everything in Dark Matter, from character options to space combat, is easy to learn, generic enough to use with any sci-fi setting, and made to work with 5th Edition. Moreover, this entire 298-page book is...   [click here for more]
Mage Hand Press  $29.99 $22.49

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5e Spell Sheet Redesigned

5e Spell Sheet Redesigned


8.5”w x 11”h sheet lays out information for players. PDF fillable form. Designed to help both experienced and new players during gameplay This spell sheet includes space for 125 spells (original spell sheet only has room for 100). Features spots for recording Spellcasting Class, Spellcasting Ability, Spellcasting Ability Modifier, Maximum Number of Prepared Spells, Spell...   [click here for more]
Patrick Mitchell Johnston  $1.00 $0.75

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Titan Effect RPG

Titan Effect RPG


A tactical espionage and science fiction RPG! The world is not what it seems. Ordinary people haven’t realized how strange and dangerous it has become, but things are about to change… Psychics and bio-augmented humans work as spies and soldiers on behalf of criminal organizations, private military companies, and secret societies, in a covert...   [click here for more]
Knight Errant Media  $12.99 $9.74

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Elusive Legends: Building Story in Tabletop RPGs

Elusive Legends: Building Story in Tabletop RPGs


Building Story in Tabletop Roleplaying Games Learn to be a good gamemaster by learning how to be a good writer. Inject great stories into your roleplaying games by taking advantage of decades of fiction writing instruction. See how 22 different writing concepts apply to specific roleplaying games like D&D, Fate Core, Dungeon World, and Hillfolk. ...   [click here for more]
Diceless Hero Games  $2.99

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Predation

Predation


A little sci-fi. A little post-apocalypse. A whole lot of dinosaurs. Welcome to the Cretaceous. Our ancestors won’t climb down from the trees for another 66 million years, but here we are now. Time travel seemed like a good idea. Exploring the ancient world. Building. Creating an entire society here in the jungles of our primordial Earth. Until those SATI guys messed it all up. We’ve...   [click here for more]
Monte Cook Games  $17.99

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The GameMaster's Apprentice: Base Deck

The GameMaster's Apprentice: Base Deck


Sooner or later, you're going to need more story! The GameMaster's Apprentice is a genre-and-system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide...   [click here for more]
Larcenous Designs, LLC  $9.99 $7.49

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Unmasked

Unmasked


Superpowers and Horror in a Dark Eighties Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something even bigger. At school, at the mall, down by the 7-Eleven, you’ve...   [click here for more]
Monte Cook Games  $12.41 $9.31

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Hudson & Brand, Inquiry Agents of the Obscure

Hudson & Brand, Inquiry Agents of the Obscure


Hudson & Brand, Inquiry Agents of the Obscure for 7th edition Call of Cthulhu™ is an official Cthulhu by Gaslight™ consulting detective agency in the style of the extravagant freelancers such as may be found in the stories of the great Sherlock Holmes or Hercule Poirot. However, instead of being a source for the Investigators to plumb for information...   [click here for more]
Stygian Fox  $14.95

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Alas Vegas

Alas Vegas


BAD BETS, BAD DEBTS AND BAD DEATHS You wake in a shallow grave in the desert. It’s night. You have no memory of how you got here, or who you are, or the location of your clothes. A scar of neon in the shape of a city squats on the horizon. There are answers there. And trouble. ALAS VEGAS is a dark journey through a bizarre and terrifying casino city where sinister...   [click here for more]
Magnum Opus Press  $15.95 $11.96

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The Njardangen Saga

The Njardangen Saga


This adventure for the Vikingr RPG is ideal as either a starter scenario or dropped into a longer campaign. The Viking characters are sent by their Jarl to deal with Bandits threatening a village to the north, an essential task if he is to keep the respect of his crews in the long term. Dealing with a few bandit scum should be easy for a small group of tough Viking warriors right?...   [click here for more]
Arion Games  $2.00 $1.50

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Gods of the Fall

Gods of the Fall


The Gods are Dead—Now It’s Your Turn There was a time when gods walked the world. Their magic pervaded the earth and the sky. From their mystical realm of Elanehtar, they brought plenty and pestilence. They judged the living and the dead. Their rule was absolute. Then Elanehtar fell to earth like a vengeful star, sparking cataclysm and plunging the world into a dark age. The gods...   [click here for more]
Monte Cook Games  $17.99

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Spirit of 77 Core Rulebook

Spirit of 77 Core Rulebook


Hey there, all you boppers! Get ready for slam-bang action and high octane excitement with Spirit of 77 - the 1970’s pop culture RPG that turns up the volume and never slows down! Kung-fu tough guys, good old boy truckers, starry-eyed rockers and hardboiled sleuths, all jam-packed into one funky, easy to learn game system that's Powered by the Apocalypse. Included...   [click here for more]
Monkeyfun Studios, LLC  $15.00 $10.99

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The Savage Sign 01

The Savage Sign 01


Inside this amazing-looking volume, you’ll find an entertaining bundle of goodies to enhance your Savage Worlds Adventure Edition fun. There are four immersive settings, exciting new character options, awesome gear, new custom setting rules, five Creature Features, twelve Savage Tales, two short stories, a 6-page comic, and more to make your fun faster and even more furious! With...   [click here for more]
Sigil Entertainment Group  $14.99

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5e Cantrip Spell Cards

5e Cantrip Spell Cards


2.5”w x 3.5”h cards describe D&D 5e Cantrip spells. 27 Cantrip Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00 $1.50

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5e Level 1 Spell Cards

5e Level 1 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 1 spells. 61 Level 1 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00 $1.50

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Taverns and Tankards

Taverns and Tankards


You start in a tavern… Nothing is more universal to D&D than taverns. Half of all adventures (maybe more) start there, nearly all stop at one along the way, and most successful ones wind up at the tavern for the after-party. This book, Taverns and Tankards, is your very own guidebook to bars, brewhouses, and inns, and a survival manual for every type of barfight and drinking...   [click here for more]
Mage Hand Press  $5.99 $4.49

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make...   [click here for more]
Monte Cook Games  $9.99

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5e Level 2 Spell Cards

5e Level 2 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 2 spells. 59 Level 2 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00 $1.50

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URBAN JUNGLE - Anthropomorphic Noir Role-Play

URBAN JUNGLE - Anthropomorphic Noir Role-Play


The early 20th century of the United States was rife with fantastic change: from the rise of industry giants, to the great experiment of Prohibition, to the tragedy of the Great Depression, onto the dawn of the Atomic Age. The sky was tamed, the world was mapped, and the possibilities of science seemed limitless, all blue skies and buttered toast… … for some folks, anyway. A complete...   [click here for more]
Sanguine Productions  $19.29 $14.47

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5e Level 3 Spell Cards

5e Level 3 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 3 spells. 48 Level 3 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00 $1.50

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Worlds Numberless and Strange

Worlds Numberless and Strange


What will you find as you venture into Earth’s shoals? Witch covens battle in the mammoth city of Halloween. Nazis struggle to master mythological relics in the Eleventh Reich. T. rexes hunt hominids on the tropical island of Mesozoica, while skyships fend off pirates and predators in the tempestuous cloud seas of Seishin Shore. In The Strange, recursions—limited pocket dimensions...   [click here for more]
Monte Cook Games  $16.99

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5e Level 4 Spell Cards

5e Level 4 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 4 spells. 33 Level 4 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00 $1.50

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5e Level 5 Spell Cards

5e Level 5 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 5 spells. 40 Level 5 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00 $1.50

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5e Level 6 Spell Cards

5e Level 6 Spell Cards


2.5”w x 3.5”h cards describe D&D 5e level 6 spells. 31 Level 6 Spell Cards. 1 Spell Key Card. Keep spell name and information easy to find for quick reference. List of classes that can cast the spell on each card. Descriptive/mechanical text is written in full, along with PHB page number for reference. Sold by level so that you don't have to buy a set of spells for each...   [click here for more]
Patrick Mitchell Johnston  $2.00 $1.50

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