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Shadowrun: First Edition

Shadowrun: First Edition


The Year is 2050 The blending of technology and human flesh began in the 20th Century. Interfacing the human mind with computers was just the first step. Implants the "jack up" reflexes and cybernetic replacements followed quickly. The came the Awakening. A five-thousand-year lull in the flow of mystical energies subsided, and Magic returned to the world. Elves, Dwarfs, and Trolls assumed...   [click here for more]
Catalyst Game Labs  $8.00

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BattleTech: Experimental Technical Readout: Phantoms

BattleTech: Experimental Technical Readout: Phantoms


Heavy Metal Black Ops For as long as military forces and governments have employed them, special forces and other covert operations units have employed the latest, and most advanced technologies available to give them an edge in combat. The fires of the Jihad have been no exception. Employing a mix of the most radical technologies in stealth, electronics, and advanced weaponry, the...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Record Sheets: 3085 Project Phoenix

BattleTech: Record Sheets: 3085 Project Phoenix


In December 3076, Devlin Stone marshaled the nations of the Inner Sphere and began Operation SCOUR. The two-year final push to Terra was the bloodiest fighting seen in centuries. In the end, Terra had been freed with the Word of Blake scattered to the darkest corners of the universe. Stepping into that vacuum, Stone forged a new “Terran Hegemony” in The Republic of the Sphere. With the...   [click here for more]
Catalyst Game Labs  $9.99

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BattleTech: Technical Readout: 3050 Upgrade

BattleTech: Technical Readout: 3050 Upgrade


Technological Renaissance Over two hundred and fifty years ago, General Aleksandr Kerensky departed human-occupied space, taking three-quarters of the Star League Defense Force with him. They returned in 3050 as the Clans: a society dedicated to the highest warrior ideals and bent on conquering the Inner Sphere. With their OmniMechs and superior technology, they proved almost unstoppable until...   [click here for more]
Catalyst Game Labs  $34.99 $25.00

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BattleTech: Experimental Technical Readout: Davion

BattleTech: Experimental Technical Readout: Davion


Davion Ingenuity The Jihad has not been kind to the Federated Suns. The vaunted NAIS has been destroyed, and factories across the realm lie in ruins. But even without their bastion of high tech research, the research and development teams of House Davion have labored to push the envelope for military engineering. Drawing on the resources of the Federated Suns, they have devised powerful new...   [click here for more]
Catalyst Game Labs  $4.96

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Shadowrun: Seattle Sourcebook

Shadowrun: Seattle Sourcebook


Visit Beautiful Seattle, An Interesting Place to Live A modern frontier town, sandwiched between the Elven nation of Tir Tairngire and the Native American Nations, Seattle is a place where cultures mix—often with explosive results. A City of Opportunity Megacorps with private armies trade in technology and information. Crime bosses rule the underworld of illegal trade, violence,...   [click here for more]
Catalyst Game Labs  $15.00 $8.00

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Travar: The Merchant City

Travar: The Merchant City


Jewel of the South The white walls of Travar weathered the Scourge better than most. The city has been a center of trade since before the Scourge and stayed out of the conflicts between Throal and Thera. But in the aftermath of the Second Theran War Throal is no longer the beacon of hope and freedom it once was. The dwarfs still trade, but Travar's merchant houses see more opportunities to line...   [click here for more]
FASA  $20.99

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Shadowrun: Mercurial

Shadowrun: Mercurial


Retail Price: $8 First Published: 1989 File Size: ~30mb A blast of light punches my eyes as I walk down the ramp from street level. The dance floor is an amorphous beast, writhing with a thousand limbs, and the beat of the music red-lines my pulse into overdrive. On the stage, a nova is dancing. Searing beams of the spotlights catch the mirror-bright metal arms, legs, and face, reflecting them...   [click here for more]
Catalyst Game Labs  $8.00 $4.00

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BattleTech: Experimental Technical Readout: Steiner

BattleTech: Experimental Technical Readout: Steiner


Steiner Know-How The devastating assaults of the Jihad have ravaged many of the factories that made House Steiner’s Lyran Alliance the epitome of industrial and commercial might. For the first time in centuries, Hesperus II was seized by a foreign power, and even the capitol world of Tharkad lived under the yoke of the Word of Blake. But now that the Word is in retreat, and the industrial...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Kurita

BattleTech: Experimental Technical Readout: Kurita


Kuritan Finesse Battered by the Jihad, but never broken, House Kurita’s Draconis Combine is crawling from the ashes of devastation. The Black Pearl lies in ruins, taking with it many of the Draconis Combine’s greatest innovations. But as the Dragon fights on, research and development teams across the realm have scrambled to recover the technological edge that helped House Kurita...   [click here for more]
Catalyst Game Labs  $4.96

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Races of the Dragon (3.5)

Races of the Dragon (3.5)


A D&D sourcebook detailing races descended from dragons. Races of the Dragon provides D&D players and Dungeon Masters with an in-depth look at races descended from or related to dragons. In addition to exploring the fan-favorite kobold race, Races of the Dragon introduces two new races, dragonborn and spellscales, and provides information on half-dragons....   [click here for more]
Wizards of the Coast  $29.95 $14.99

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BattleTech: Experimental Technical Readout: Liao

BattleTech: Experimental Technical Readout: Liao


Capellan Determination Assaulted by the Federated Suns, then betrayed by the Word of Blake, and shunned by virtually all others, House Liao’s Capellan Confederation stood against the Jihad alone. The Celestial Throne has been pummeled, and entire worlds lie in ruins. But the spirit of the people has never been stronger, and all across the defiant realm, research and development teams...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Boondocks

BattleTech: Experimental Technical Readout: Boondocks


TESTING THE FRINGES No world has been left untouched by the Jihad. As the great states battle for survival against their fanatic enemies, the fringes have been left to their own devices, at risk for any number of plots by nearby opportunists and marauding brigands. While some interstellar companies have come to see these frontiers as a potential new customer base for defensive hardware, there...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Experimental Technical Readout: Corporations

BattleTech: Experimental Technical Readout: Corporations


Corporate Review Mercenaries aren’t the only ones who see the profits in war. As the Word of Blake crumbles before the might of rallying Houses, the latest surge in military demand could ebb along with it. But there is always another conflict around the corner, and the interstellar arms conglomerates—from Defiance Industries and StarCorps to Imstar Aerospace and Wakazashi Enterprises—are...   [click here for more]
Catalyst Game Labs  $4.96

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Shadowrun: Rigger 3 Revised

Shadowrun: Rigger 3 Revised


Planes, Drones and Automobiles Living is rigging, omae. Like burning rubber down the highway at 150 klicks and hour with only your brain to guide you. What about making a drone an extension of yourself, or undermining the security of a whole building, manipulating every camera, motion detector or security door. But the biggest kick is blowing up a car full of goons without even jacking...   [click here for more]
Catalyst Game Labs  $24.99 $12.00

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Stormwrack (3e)

Stormwrack (3e)


Conquer the Maelstrom Sometimes an adventure takes an aquatic turn. You might find yourself exploring an ancient city lost beneath the waves, navigating an underground river plagued by monsters, plotting a course to some stormwracked isle, or battling pirates on the high seas. Well, fear not, brave adventurer. Here is your guide to overcoming such perils! This supplement examines...   [click here for more]
Wizards of the Coast  $34.95 $13.99

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Shadowrun: The Neo-Anarchist's Guide to North America

Shadowrun: The Neo-Anarchist's Guide to North America


See the sights! Take a tour of North America with the slightly warped. Learn the ins and outs of major cities like Atlanta, Chicago, Dallas/Fort Worth, New York, San Francisco, and Washington D.C. Make your next vacation an exciting one, one they’ll never forget. The Neo-Anarchist’s Guide to North America details the countries, states, and politics of Shadowrun’s...   [click here for more]
Catalyst Game Labs  $15.00 $7.50

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BattleTech: Experimental Technical Readout: Pirates

BattleTech: Experimental Technical Readout: Pirates


The Engineers' Playground Thieves, rogues, outlaws, murderers, scum-these are the pirates of the Inner Sphere. For mankind's worst element, the chaos of the Jihad is simply another opportunity to profit through force. The tools of the militaries they face are tough, but it doesn't take an unlimited budget and the resources of a stellar empire to get creative-and stolen prototype weapons can kill just...   [click here for more]
Catalyst Game Labs  $4.96

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Earthdawn Player's Guide (Savage Worlds Edition)

Earthdawn Player's Guide (Savage Worlds Edition)


THE AGE OF LEGEND Before science, before history, there was an Age of Legend... For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and the brave adventurers emerge to reclaim their world. Elf, ork, t'skrang, human, and other wondrous races...   [click here for more]
FASA  $29.99 $17.99

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Shadowrun: Dreamchipper

Shadowrun: Dreamchipper


The Year is 2050 Ladies of the night are being murdered and butchered with the skill of a surgeon. The Gaslight Ghoul has returned, and he stalks the streets of Seattle! in Shadowrun, the rampant substance of the 19th and 20th centuries are now as archaic as 8-track audio tapes. Now the escape of choice is the BTL, or Better Than Life chip. Plug it in and all physical pleasures, desires,...   [click here for more]
Catalyst Game Labs  $8.00 $4.00

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Shadowrun: California Free State

Shadowrun: California Free State


The land of sun, fun…and run "Which California are you comin' to for biz, chummer? The Central Valley, ground zero of the water wars between small farmers and big corps? Green-and-gorgeous Northern California, with a thousand mutually hostile small towns and crack Tir troops stepping right up to the tripwire? Or try your luck along the Big Sur coastline-you can either die from...   [click here for more]
Catalyst Game Labs  $18.00 $9.00

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Shadowrun: Harlequin's Back

Shadowrun: Harlequin's Back


Harlequin's Back… …and the world may never be the same! It's long been said that trouble follows Harlequin around like a loyal dog, but this time he's taking the lead and dragging some shadowrunners along on his waking nightmare. It's clear that the level of magic is rising in the Sixth World, and bigger magic makes the world a more dangerous place. But the particular...   [click here for more]
Catalyst Game Labs  $8.00

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Shadowrun: Germany

Shadowrun: Germany


GERMANY IN THE SHADOWS Forged in the chaos of the Awakening and the Euro-Wars, the German Alliance is a land torn by strife, rebellion, political turmoil and powerful magic. From the towering glass-and-chrome skyscrapers of Frankfurt to the anarchy of Berlin, from the GreenWar camps of the Rhine-Ruhr megaplex to the Troll Kingdom of the Black Forest, 21st-century Germany teems with opportunities...   [click here for more]
Catalyst Game Labs  $18.00 $9.00

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Namegivers of Barsaive

Namegivers of Barsaive


THE NAMEGIVERS Eight Namegiving races dwell in the land of Barsaive, each with its own culture and traditions. Despite their differences, they are bound by shared experiences, beliefs, and love for their land. Together they embody the heart and soul of Barsaive. This volume provides an indepth look at the Namegiver races of Barsaive: Dwarfs: stout and stubborn, the industrious dwarfs are...   [click here for more]
FASA  $39.99 $23.99

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Shadowrun: Paranormal Animals of Europe

Shadowrun: Paranormal Animals of Europe


Horrible. Strange. Beautiful. The glorious creatures of the mythic past and horrors undreamt of dwell in the Europe of 2054. Gargoyles and goblins stalk the streets of London. Centaurs and satyrs roam the countryside. A mysterious and menacing menagerie of creatures, both fearsome and friendly, now populates the European landscape. Paranormal Animals of Europe is a field guide to...   [click here for more]
Catalyst Game Labs  $15.00 $8.00

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Havens of the Damned

Havens of the Damned


Where the Undead Stay Almost every Kindred has a haven, and those who dont are a sorry lot indeed. From a princes sprawling estate to the steam-tunnel nest of a Nosferatu, havens say much about their owners. This collection of unique havens looks at the specific needs of the Kindred who maintain them and gives advice for how to incorporate them into a story. Dwellings of the Kindred The...   [click here for more]
White Wolf  $8.99

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BattleTech: Invading Clans

BattleTech: Invading Clans


INVADERS FROM BEYOND They came from beyond the Periphery: invaders with advanced weapons, strange tactics, and stranger customs. Arriving in 3049, they attacked world after world with unrelenting fury. By 3052, they had conquered more than 200 planets, and their target was clear. They sought to capture the cradle of humanity: Terra. If not for the battle of Tukayyid and the resulting...   [click here for more]
Catalyst Game Labs  $18.00 $9.00

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Shadowrun: Dragon Hunt

Shadowrun: Dragon Hunt


Dragon Hunt In this Shadowrun adventure, the shadowrunners are hired to find a lost identity. The only problem is that some of the biggest corporations in Seattle don't want it found. Hide and seek, cross and double-cross, a dragon's deeds and desires… Ah, business as usual in the shadows… ...   [click here for more]
Catalyst Game Labs  $8.00 $4.00

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Tome of Horrors III

Tome of Horrors III


ENnie Nominee Best Adversary/Monster Product The Horrors Return! Necromancer Games brings you another volume in the series of monster books that made Monte Cook says "If a role playing game is a gun, then Tome of Horrors is a case of hollow point, explosive shells!" Tome of Horrors III contains over 200 never-before-seen monsters, from the devestation swarm to the mortuary cyclone...   [click here for more]
Necromancer  $34.99 $9.99

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Earthdawn Player's Guide (Revised Edition)

Earthdawn Player's Guide (Revised Edition)


THE AGE OF LEGEND Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. Bold heroes from all across Barsaive band together—ready to fight for life...   [click here for more]
FASA  $29.99 $17.99

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Sandstorm (3e)

Sandstorm (3e)


Take the Heat Sweltering temperatures, bone-scouring windstorms, and other dangers threaten explorers in waste environments. From arid deserts and volcanic regions to ash-choked dungeons and the lava-filled layers of Gehenna, unwary travelers may fall victim to the unrelenting hazards that await. This supplement for the D&D game explores the impact of desert...   [click here for more]
Wizards of the Coast  $34.95 $17.99

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Shadowrun: Shadowbeat

Shadowrun: Shadowbeat


The beat's on the street, and that's where you have to be if you wanna be in on what's happenin'. Shadowbeat makes it easy by dishing out the scoop on music, media, sports and entertainment in the 2050s. Discover the best way to stardom in the sims. Learn how to get the dirt on the stars. Get down and dirty as an Urban Brawler. All this, and the toys that make it happen, are included in…Shadowbeat!  ...   [click here for more]
Catalyst Game Labs  $15.00 $8.00

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Earthdawn Rulebook (First Edition)

Earthdawn Rulebook (First Edition)


Before science, before history, there was an Age of Legend… For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and brave adventurers emerge to reclaim their world. Elf, ork, t'skrang, human, and other wondrous races explore a world that teems with...   [click here for more]
FASA  $30.00 $18.00

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Earthdawn Player's Guide (Pathfinder RPG Edition)

Earthdawn Player's Guide (Pathfinder RPG Edition)


THE AGE OF LEGEND Before science, before history, there was an Age of Legend... For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and the brave adventurers emerge to reclaim their world. Elf, ork, t'skrang, human, and other wondrous races...   [click here for more]
FASA  $29.99 $17.99

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Earthdawn Game Master's Guide (Savage Worlds Edition)

Earthdawn Game Master's Guide (Savage Worlds Edition)


A Land of Wondrous Beauty and Unspeakable Evil... ...When the Wizards proclaimed that the Scourge had ended, Jaro, I, and three others broke open the seals on the doors and walked outside. We hoped to find a new world brimming with life. Instead, a barren landscape stretched before us. As quick as thought, the sky grew dark with creatures, their attack nearly overwhelming us. We...   [click here for more]
FASA  $29.99 $17.99

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BattleTech: Mercenary's Handbook 3055

BattleTech: Mercenary's Handbook 3055


No Cash, No Galaxy! Running a merc unit is a serious business first, last and always. Not just any group of gung-ho 'Mech jocks can survive in the cutthroat world of the mercenary, and any MechWarrior who ignores this fact ends up working for someone else, dispossessed, or dead. Running a successful merc unit takes know-how, skill, careful planning, and sometimes a little luck. If you still...   [click here for more]
Catalyst Game Labs  $15.00 $7.00

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Nations of Barsaive IV: Crystal Raiders

Nations of Barsaive IV: Crystal Raiders


DEATH FROM ABOVE The crystal raiders of the high mountains fly their sleek drakkars in search of ripe, rich targets to loot and plunder. With their gleaming crystal armor and weapons they leap from the decks of their ships into battle, bellowing and bashing down their opposition. The dark shadow of their airships is known and feared all across Barsaive. The crystal raiders are one of the most formidable...   [click here for more]
FASA  $29.99 $17.99

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BattleTech: Periphery (1st Edition)

BattleTech: Periphery (1st Edition)


THE PERIPHERY (PDF) [FAS1629p] Print Price (1988): $15.00 The Star Systems on the outskirts of the Inner Sphere make up the area known as THE PERIPHERY. Extending far into interstellar space, it is fragmented into countless kingdoms and alliances. Small, mean, weak, and unorganized, they may yet tip the balance of power among the Successor States. Yet the Periphery holds more than...   [click here for more]
Catalyst Game Labs  $15.00 $7.50

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Kept in the Dark: An Earthdawn Shard (Classic Edition)

Kept in the Dark: An Earthdawn Shard (Classic Edition)


UNDER A DARK CANOPY Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life and freedom...   [click here for more]
FASA  $3.99

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Shadowrun: Blood in the Boardroom

Shadowrun: Blood in the Boardroom


BLOOD IN THE BOARDROOM Sourcebook [FAS7327] Print Price (1998): $12 File Size: 39 MB Killing the competition is no longer a figure of speech… The boardrooms become war rooms as the movers and shakers shift their fights from the stock exchange to the streets. Using everything from military-scale assaults on ultra-secure company compounds to stealth missions and sabotage, the fat...   [click here for more]
Catalyst Game Labs  $12.00 $6.00

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Shadowrun: Missions

Shadowrun: Missions


SCUM GO ON SHADOWRUNS - YOU ACCEPT MISSIONS For every shadowrunner in the sprawl, there's someone like you working the other side of the shadows. Your kind try to make a difference. As part of a DocWagon High Threat Response team, you've been on the receiving end of a firefight while trying to retrieve a client. You might wear the Lone Star badge, with orders to go undercover...   [click here for more]
Catalyst Game Labs  $15.00 $7.51

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Shadowrun: Corporate Security

Shadowrun: Corporate Security


CORPORATE SECURITY Sourcebook [FAS7118] Print Price (1995): $18 File Size: 38 MB Think corps security means a donut-snarfing security guard and a high fence? Think again, chummer! You want inside the corp enclaves, first get past the security wage mages, drek-hot deckers, and really big guys with really big guns ... plus a few hellhounds and watcher spirits just to keep you on your toes. The blackest...   [click here for more]
Catalyst Game Labs  $18.00 $9.00

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Earthdawn Shards Collection Volume One (Third Edition)

Earthdawn Shards Collection Volume One (Third Edition)


JOURNEY TO LANG An errand along the Serpent River exposes the characters to the dangers of the Scourge. RUNVIR'S TOMB Searching a tomb for magical treasure, the heroes find that not everything evil is dead. KEPT IN THE DARK In the depths of the Servos Jungle, an expedition takes a different direction when the heroes encounter the Therans. PALE RIVER Beneath the Kingdom...   [click here for more]
FASA  $24.99 $14.99

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Earthdawn Adventure Compendium (Classic Edition)

Earthdawn Adventure Compendium (Classic Edition)


MISTS OF BETRAYAL A chance meeting with an elderly Wizard leads to a simple errand, one that takes the heroes on a journey of intrigue and betrayal that may end in glory--or death! TERROR IN THE SKIES Fire-breathing Horrors plague the skies above Travar. The heroes are asked to help, but the search for a means to defeat the creatures leads to a hidden windling kaer and a lost...   [click here for more]
FASA  $39.95 $23.99

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Shadowrun: Target: UCAS

Shadowrun: Target: UCAS


TARGET: UCAS (PDF)
[FAS7214] Print Price (1997): $15.00
 File Size: 30.5 MB HOW MANY DIFFERENT WAYS CAN THINGS GO WRONG? UCAS, 2058. Less than a year earlier, the great dragon Dunkelzahn had stunned the world by being elected president. Then stunned the world again by dying on his inauguration day. The unrest unleashed by that event hasn’t faded, and it’s not like everything...   [click here for more]
Catalyst Game Labs  $15.00 $7.51

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Creatures of Barsaive (Savage Worlds Edition)

Creatures of Barsaive (Savage Worlds Edition)


Fearsome and Fascinating! "The contents of this book have been transcribed from the speaking of Vasdenjas, a most noble and intelligent dragon. I have written down his words almost without alteration, as I found his rambling style of speaking most entertaining."—Tiabdjin the Knower, Scribe and Scholar of the Great Libray of Throal The Horrors are not the...   [click here for more]
FASA  $19.99 $11.99

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Earthdawn Shards Collection Volume Two (Third Edition)

Earthdawn Shards Collection Volume Two (Third Edition)


FLAMES OF AVARICE Stumbling upon a massacre at an isolated roadside inn, the characters discover an ancient secret on the shattered shore of the Scarlet Sea... BLACKOUT Far beneath the Inner City of Hustane, the characters investigate a threat to the Kingdom of Throal. What they find in the darkness, however, is far more serious than anyone had expected... BETRAYAL’S...   [click here for more]
FASA  $24.99 $14.99

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Dungeon #215 (4e)

Dungeon #215 (4e)


Contents 1 Rollin' Rollin' Rollin' by Christopher Perkins Only two adventures this month? What gives? Also, we bid a fond farewell to two members of our staff. 2 The Rolling Tomb by Will Doyle A dead pharaoh’s pyramid is slowly making its way across the desert to its new home. If it continues on its present course, it will destroy a mystical oasis revered by the desert tribes. Can you stop...   [click here for more]
Wizards of the Coast  $4.99

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Earthdawn (1. Edition) - Grundregeln (PDF) als Download kaufen

Earthdawn (1. Edition) - Grundregeln (PDF) als Download kaufen


Jahrhundertelang hielt sich die Menschheit in unterirdischen Kaers versteckt, während Wesen aus dem Astralraum, Dämonen genannt, das Land mit Terror und Verwüstung überzogen. Doch nun hat das lange, dunkle Zeitalter der Plage ein Ende gefunden, und verwegene Abenteurer machen sich auf, um die Welt ihrer Ahnen zurückzuerobern. Elfen, Orks, T'skrang, Menschen und andere Völker...   [click here for more]
Ulisses Spiele  $11.30

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BattleTech: The Falcon and the Wolf

BattleTech: The Falcon and the Wolf


A High Price to Pay! For years, the bitter rivalry between the warriors of the Wolf Clan and the Jade Falcons simmered. Then in June of 3057, growing political tensions among the fearsome invaders erupted in a bloody war of attrition. From the mountains of Colmar to the icy wasteland of Morges, the armies of these ancient enemies clashed in a dramatic duel to the death. The Falcon and...   [click here for more]
Catalyst Game Labs  $10.00 $5.00

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