Title |
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Forge your forces and prepare to fight any battle across the Inner Sphere! Campaign Operations completes the core rulebook series begun in Total Warfare. While previous rulebooks detailed game play at various levels—from a single MechWarrior, to a BattleMech company, to entire armies—this final volume focuses on the forces a player will build and run through any level of play. Campaign Operations... [click here for more] |
Catalyst Game Labs |
$15.00
|
Someone, somewhere, is about to get hurt.
Guns will come out. Swords will unsheathe. Damage will be done. The same questions are at the center of it all: Who will suffer, and who will survive?
Shadowrunners stare violence in the face daily, deciding how much they’ll inflict, figuring out how they’ll remain alive. They know the prices that must be paid—the hard work of training, the challenge... [click here for more] |
Catalyst Game Labs |
$22.99 $17.24
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"My attention was quickly riveted by a large red star close to the distant horizon. As I gazed upon it I felt a spell of overpowering fascination—it was Mars, the god of war, and for me, the fighting man, it had always held the power of irresistible enchantment. As I gazed at it on that far-gone night it seemed to call across the unthinkable void, to lure me to it…"
Edgar Rice Burrough’s... [click here for more] |
Modiphius |
$20.00
|
Piercing the Night
You heard the scream. It’s important to remember that. Sometimes, when it’s late, and you hear something that sounds like a scream echoing through dark alleys, you try to convince yourself that it was something else. An animal. An illusion. Anything but what it sounded like.
But it was a scream. You heard it, and you’ll hear it again, because in the Sixth World, the supply... [click here for more] |
Catalyst Game Labs |
$19.99 $14.99
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Have 'Mech, Will Travel.
Some soldiers fight for king and country, some for honor and glory, others for liberty or loved ones. We’ll fight for that too, whatever your cause, as long as the check clears.
For over forty centuries, mercenaries have plied their trade and been instrumental in toppling empires or holding the tides of war at bay. And as mankind expanded to the stars,... [click here for more] |
Catalyst Game Labs |
$14.99
|
TOTAL DARK
Voice scream in the darkness. Voices of the lost drift through the night. Their sound is despair, sorrow, and terror. The noise grinds at your soul, but only thing worse than listening to the chorus of pain is joining it.
The world is changing. Desperate times require desperate measures, and the ground beneath your feet will shake when those measures are meted out. Hold on, buckle up, and... [click here for more] |
Catalyst Game Labs |
$22.99 $17.24
|
THE UNIVERSE AWAITS
Launch yourself into the universe of BattleTech with new technologies and prove your heroism to House Lords and Khans alike! Visit strange and distant worlds, and battle alien beasts beyond your wildest dreams! Demonstrate new combat techniques both in and out of the cockpit while navigating the intricate layers of neo-feudal politics! Whether your are a House regular, a... [click here for more] |
Catalyst Game Labs |
$15.00
|
A Dream of Shadows
What do you want from a nation you’re going to run in? How about a place with access to cutting-edge technology while also retaining a firm footing in old traditions? How about a population focused on cutting deals and making things happen? How about a system of government that can be appallingly harsh but also, when they can be made to see the benefits, rather... [click here for more] |
Catalyst Game Labs |
$7.99 $5.99
|
Lovecraft created his various “shadowy congeners” because the stories of vampires, werewolves, and even ghosts had become too familiar and too formulaic to evoke true horror. Almost a century after he wrote, his own monstrous races have likewise begun to seem like comfortable story furniture rather than unnerving signals that the world is horrible and wrong.
In Hideous Creatures: A Bestiary... [click here for more] |
Pelgrane Press |
$24.95
|
(This product is for Pathfinder).
A world of great heroes and villainous thieves...
A world of mad kings and young adventurers...
A world of monsters.
In Mystical: Kingdom of Monsters, you can play as a monster trainer or one of 6 archetypes for that class. Utilizing your unique talents, you and your party will travel through a realm known only as The Kingdom in search of monsters to capture and... [click here for more] |
Samurai Sheepdog |
$15.00
|
 Halloween may be over, but there is no reason you can't keep enjoying it! Return to Eldura, where you can celebrate Haunted Eve all year long with this latest installment for Mystical: Kingdom of Monsters!
Recognized across the land as a festive introduction to the Fall season, Haunted Eve is a full 7 days of children dressed as heroes, villains, and monsters in hopes of garnering candy from locals... [click here for more] |
Samurai Sheepdog |
$8.00
|
As Darkness Descends…
In 3132, eighty percent of the hyperpulse generators in the Inner Sphere shut down, silencing virtually all interstellar communications between the thousands of worlds humankind called home. Remembering the horrors of the Jihad that ended just half a century before, paranoid citizens and opportunistic leaders across the Sphere instinctively girded for the invasions... [click here for more] |
Catalyst Game Labs |
$25.00
|
ENEMIES AT THE GATES
It is the year 3145. Only thirteen years have passed since Gray Monday—the day that most of humanity’s interstellar communications grid suddenly and mysteriously collapsed. Plunged into darkness and fearing the worst, the leaders and armies of the Inner Sphere scrambled to act, some fearing the approach of invaders, others seeking to exploit... [click here for more] |
Catalyst Game Labs |
$25.00
|
Fifteen years ago, the Age of Thunder ended with the Darkfall, a horrific supernatural cataclysm of unknown origin! For more than a decade, the people of Aden have struggled to survive against the horrible creatures known as Nocturnals, fighting for every resource in a world that barely resembles its former glory! The forces of steel, magic, technology, and the hybrid art of mechamagic are now brought... [click here for more] |
Kyoudai Games |
$14.99
|
The Greatest Forces in the World are Magic and Science!
In the world of Aden, the most powerful forces in existene are magic and science. These two forces do not exist independant of one another, however; they are the ends of a broad continuum, and many different points exist between the two. Between the most powerful Archmage and the most brilliant Steamwright exists the cunning Mechamage, and many... [click here for more] |
Kyoudai Games |
$5.99
|
Humanity’s Golden Age
Before the treachery of Stefan Amaris, Kerensky’s Exodus, and the Succession Wars, the realms of the Inner Sphere were united under the banner of the Star League. As the pinnacle of culture and technology, the six Great Houses and four territorial states of the League reaped the benefits of universal peace and justice, the fruits of their combined efforts... [click here for more] |
Catalyst Game Labs |
$18.00
|
The End Times
In 2777—after ten years of savage fighting in the Periphery—General Alaksandr Kerensky and the Star League Defense Force launched the final phase in the war against Stefan Amaris, the Usurper of the Star League. For two more years, the greatest army ever forged by humankind would wage a planetby-planet war for the heart of the League itself, ultimately landing on... [click here for more] |
Catalyst Game Labs |
$25.00
|
Forces That Can Save or Destroy the World!
Twenty years after the Darkfall, there are strange and mysterious forces at work in the Known Lands of Aden. The greatest and most dangerous is the Darkfall itself, capable of creating the innumerable horrors known as nocturnals to enact its mission of spreading death, destruction, and fear. Those who embrace it are known as the Corrupted, the worst traitors... [click here for more] |
Kyoudai Games |
$5.99
|
Welcome to the World of Aden!
Aden is a world where magic and technology exist side by side, each standing on their own or together with the advent of mechamagic, the hybrid of both. Fifteen years ago, the cataclysmic Darkfall nearly destroyed the world, and even now, life is a constant struggle for survival. Into this world, young adventurers have made their way and now return to their home village... [click here for more] |
Kyoudai Games |
$4.99
|
An Epic World of Steam and Darkness
In Aden, a thousand-year Golden Age of prosperity gave rise to an unprecedented development: the fusion of magic and technology into a unique discipline called mechamagic. Arcane power, steam power, and gunpowder changed the world almost overnight. The Golden Age ended, and the Age of Thunder began. It seemed that there would be no limit to the industry and ingenuity... [click here for more] |
Kyoudai Games |
$19.99 $1.00
|
The Beginning of the End
In 2766, decades of careful planning and manipulation finally culminated when Stefan Amaris wiped out the entire Cameron dynasty in a bloody coup. Rallying the might of the SLDF behind him, General Aleksandr Kerensky immediately attacked Amaris’ Rim Worlds Republic, before turning his full fury against the Usurper’s “Empire,” launching one of the ... [click here for more] |
Catalyst Game Labs |
$25.00
|
A Hole in Space!
A Dimension of Terror!
Every alien race that the Patrol has encountered tells stories—tales of evil, legends of destruction. Each race tells a slightly different story, but the core is the same: there is a great race of alien intent on controlling the cosmos—and destroying what they can't control. These are the mythic Metatherions and now it's humanity's turn to take on this seemingly... [click here for more] |
Catalyst Game Labs |
$4.99
|
There is no greater freedom than the skies!
The Cartographer's Society is one of the most ancient organizations in Aden, and one of the few that have survived. For centuries, they have explored the farthest, most remote reaches of the Known Lands, and the key to their success has been the use of airships. But they are not alone in their work! The Thunder Scouts, rugged warriors beloved by all for... [click here for more] |
Kyoudai Games |
$5.99
|
President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth. The public-relations and open-source arm of Moon Dust was called Project Blue Book. Blue Book ended its work in 1970. It is 1978. Your work never ends. This GUMSHOE campaign frame, Moon Dust Men, can be a sci-fi, conspiracy, or horror game... [click here for more] |
Pelgrane Press |
$2.95
|
Adventures on the dying world of Barsoom
My attention was quickly riveted by a large red star close to the distant horizon. As I gazed upon it I felt a spell of overpowering fascination—it was Mars, the god of war, and for me, the fighting man, it had always held the power of irresistible enchantment. As I gazed at it on that far-gone night it seemed to call across the unthinkable void, to lure me... [click here for more] |
Modiphius |
$14.00
|
The School of Night
“Black is the badge of Hell; the hue of dungeons and the School of Night.” Queen Elizabeth’s realm lies vulnerable, not just to the Spanish or the plague, but to occult forces perhaps more dangerous than either. You study those forces at the risk of torture — at the risk of your soul — but you must hold them at bay or see England destroyed.
This GUMSHOE campaign... [click here for more] |
Pelgrane Press |
$4.45
|
Hideous Creatures: Shoggoth
Infinitely plastic and ductile — slaves of suggestion, builders of cities — more and more sullen … intelligent … amphibious … and imitative!” If something can take any shape, what is its true nature? Are the shoggoths slave machines or biotech Singularity? Are they one or many? Tekeli-li!
Abdul Alhazred attempted desperately to claim that there... [click here for more] |
Pelgrane Press |
$2.95
|
 Welcome to the ThunderZine, the support 'zine for all of Kyoudai Games brands, including the Infinity's Edge Role-Playing Game, the Tiny Legacies line of sourcebooks for Tiny Supers, and Thunderscape in all its many forms!
The ThunderZine is developed for and with the members of the Kyoudai Games Patreon, who get it several months in advance of the public and who have the opportunity to contribute... [click here for more] |
Kyoudai Games |
$1.99
|
Hideous Creatures: Dark Young of Shub-Niggurath
“Worlds of sardonic actuality impinging on vortices of febrile dream – Iä! Shub-Niggurath! The Goat with a Thousand Young!” Are they nameless horrors or numbered servitors, Druidic nightmares or ab-natural abominations? Where do they grow, and on what loathsome food do they thrive? Follow them to Hell and Hydra, or to... [click here for more] |
Pelgrane Press |
$2.95
|
President Eisenhower established Project Moon Dust in 1953 to locate, contain, and coordinate everything known about the alien presence on Earth.
The Moon Dust Men are the tip of the spear. MAJESTIC-12 aims it. Manage the global war against the aliens with this new GUMSHOE subsystem. Do you build retro-engineered Aurora craft, or bioroids to fight on the Moon? Do you launch satellite... [click here for more] |
Pelgrane Press |
$2.95
|
 Welcome to the ThunderZine, the support 'zine for all of Kyoudai Games brands, including the Infinity's Edge Role-Playing Game, the Tiny Legacies line of sourcebooks for Tiny Supers, and Thunderscape in all its many forms!
The ThunderZine is developed for and with the members of the Kyoudai Games Patreon, who get it several months in advance of the public and who have the opportunity to contribute... [click here for more] |
Kyoudai Games |
$1.99
|
The Esoterror threat is growing. The membrane is thinning. Eradicating the threat did not work. Surpressing the threat is failing. The next step is Containment. We will have to create quarantine zones of areas of high supernatural presence and designate safe zones for habitation. Using force against the Esoterrorists has not worked. We must understand them and their methods in order to defeat them.... [click here for more] |
Pelgrane Press |
$9.95
|
Hideous Creatures: Tcho-Tcho
“The nastiest people who ever lived … and whatever it is they were doing, they weren’t going to let a stranger in on it.” Do you really want to know what the Tcho-Tcho know? Too late.
In this series, Kenneth Hite looks at the creatures, species, and monsters of the Cthulhu Mythos from every non-Euclidean angle. Alternate versions and new explanations provide the... [click here for more] |
Pelgrane Press |
$2.95
|
Welcome to the ThunderZine, the support 'zine for all of Kyoudai Games brands, including the Infinity's Edge Role-Playing Game, the Tiny Legacies line of sourcebooks for Tiny Supers, and Thunderscape in all its many forms!
The ThunderZine is developed for and with the members of the Kyoudai Games Patreon, who get it several months in advance of the public and who have the opportunity to contribute... [click here for more] |
Kyoudai Games |
$1.99
|
Catch the most wanted criminal in the galaxy!
Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His legend is as large as the Rim itself, his trail as elusive as a wisp of starlight in the empty realms of space. The reward for him is the largest in history.
From Keepsake to Altair, a group of bounty hunters must follow a trail... [click here for more] |
EN Publishing |
$14.99
|
Follow the Trail of Cthulhu into the Dreamlands
From the 1920s to the coming of the Occupation, a new breed of artist prowled the fabled streets of Paris. Combative, disrespectful, irresponsible, the surrealists broke aesthetic conventions, moral boundaries—and sometimes, arms. They sought nothing less than to change humanity by means of a worldwide psychic revolution. Their names resound... [click here for more] |
Pelgrane Press |
$20.95
|
Welcome to the ThunderZine, the support 'zine for all of Kyoudai Games brands, including the Infinity's Edge Role-Playing Game, the Tiny Legacies line of sourcebooks for Tiny Supers, and Thunderscape in all its many forms!
The ThunderZine is developed for and with the members of the Kyoudai Games Patreon, who get it several months in advance of the public and who have the opportunity to contribute... [click here for more] |
Kyoudai Games |
$1.99
|
This look at India’s mightiest metropolis, from its legendary crime syndicates to its glamorous movie colony, of necessity holds plenty of rash generalizations, needed for game play and speed of familiarization. More than many cities, Mumbai relishes its contradictions, its vastly rich and abysmally poor literally living side by side.
As with most Pelgrane publications, this supplement... [click here for more] |
Pelgrane Press |
$2.95
|
Push the Limits of Flesh & Explore in Style!
Since the Darkfall, the wilderness of Aden has become a deadly place, where only hardiest and most cunning warriors dare to tread. Golemoids, men and women who have replaced portions of their bodies with mechamagical weaponry by choice or necessity, are among the hardiest of Aden's people, and the intrepid Thunder Scouts, riding their wondrous vehicles... [click here for more] |
Kyoudai Games |
$11.99 $9.99
|
Hideous Creatures: Star Vampires
“The human blood on which it had fed revealed the hitherto invisible outlines of the feaster.” Invisible outlines that shall be expanded upon, extended even, into all sorts of dimensions. Are they summoned demons or feral predators? Are they kindred or competitors to Colin Wilson’s Space Vampires? Herein we trace the Shambler From the Stars, with bonus Night’s... [click here for more] |
Pelgrane Press |
$2.95
|
Welcome to the ThunderZine, the support 'zine for all of Kyoudai Games brands, including the Infinity's Edge Role-Playing Game, the Tiny Legacies line of sourcebooks for Tiny Supers, and Thunderscape in all its many forms!
The ThunderZine is developed for and with the members of the Kyoudai Games Patreon, who get it several months in advance of the public and who have the opportunity to contribute... [click here for more] |
Kyoudai Games |
$1.99
|
The Narrative Game System has a rules-light engine that allows you to collaborate and create without limit. Any world or character imaginable can be developed quickly and easily. NGS offers a toolset of simple guidelines you and your friends can use to build your perfect game together; from creation of the world, through the exploration of the narrative and even the awarding of experience, everything... [click here for more] |
Venture Land Games |
$29.99 $9.99
|
Follow the Trail of Cthulhu into the Dreamlands
From the 1920s to the coming of the Occupation, a new breed of artist prowled the fabled streets of Paris. Combative, disrespectful, irresponsible, the surrealists broke aesthetic conventions, moral boundaries—and sometimes, arms. They sought nothing less than to change humanity by means of a worldwide psychic revolution. Their names resound... [click here for more] |
Pelgrane Press |
$28.95
|
Cloak Yourself in Faith & Darkness!
The Known Lands of Aden are a dangerous and often dark place. Among the braves and most faithful of Aden’s people, the Thaumaturges walk boldly into the shadows, the brilliant light of legend and myth steeling their will and protecting them from harm even in the most sinister of circumstances. The Fallen, on the other hand, have been touched by the darkness... [click here for more] |
Kyoudai Games |
$11.99 $9.99
|
Is it the Spear that pierced Christ’s side, or the Spear of Odin? Does it grant true kingship or invincibility? Who has borne it through the millennia, and who seeks its true whereabouts now? This issue pierces the legend to reach the truth — and then makes the legend invincible. Plus, a look at the Spear for Night’s Black Agents, The Esoterrorists, Trail of Cthulhu, and TimeWatch.
Praise for... [click here for more] |
Pelgrane Press |
$2.95
|
 The Aden Wildlife Journal is the definitive guide to the wonders and horrors of the Known Lands! Written in character by Professor Danderfall Malcolm of Mekanus, this inaugural installment details seven different creatures found in the region of Urbana, the most controversial nation in Aden! The first Wildlife Journal includes the following:
* Seven different creatures ranging from CR 2 to CR 10!... [click here for more] |
Kyoudai Games |
$4.99 $2.99
|
A World of great heroes and villainous thieves...
A world of mad kings and young adventurers...
A world of monsters.
Mystical: Kingdom of Monsters brings the joys of capturing and raising companions to a new realm. Pick up and play as one of 154 basic monster characters. Roll up one of 7 new standard trainer classes. Even play as a monstorin and walk your own path. New powers, enemies, feats, magic,... [click here for more] |
Northwinter Press |
$25.00 $8.00
|
Vendetta Run
You’ve done worse things, but you’ve never done anything as dangerous as angering the Earps. Because now they’re coming to kill you. And they can’t be killed. Not permanent, anyhow. A survival-horror frame for Fear Itself and Owl Hoot Trail set in the worst and weirdest West.
In December 1881, after the gunfight at... [click here for more] |
Pelgrane Press |
$2.95
|
United we stand!
The world of Aden is a dark and dangerous place, and there are many who lack the strength and the skill to survive on their own. Fortunately for them, there are still organizations that have survived in the years since the Darkfall and can provide the strength that others lack, although such a thing always comes at a price. Every guild, every society, every clique has its own agenda,... [click here for more] |
Kyoudai Games |
$3.99
|
The first Thunderscape adventure path begins here!
Times are tough for adventurers in Aden, and the high-paying bounties offered by the Cogswheel Irregulars in Mekanus are a great place to save up a few crests for traveling. As representatives of the Urbanan government, however, the player characters soon find themselves in the crosshairs of a group eager to retrieve forgotten secrets from the most... [click here for more] |
Kyoudai Games |
$14.99
|