The Adventures Dark and Deep™ Players Manual contains all the rules you need to create and run a character; character classes, races, spells, rules for combat, equipment, social class, skills, and much more.
The Players Manual is the first core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original... [click here for more]
RETURN TO LEGEND
Are you a roguish knave who has pilfered this book and even now crouches in some dark alleyway, wondering where best to fence such a rare treasure?
Or are you a wily hunter who braved some monster-haunted underworld in the wild woods, and found this very book in a chest of buried treasure?
Or perhaps you are a devout priest, in which case you are doubtless hasten- ing... [click here for more]
The Adventures Dark and Deep™ Game Masters Toolkit contains rules for weather and other natural hazards, generating NPC characteristics, magic items, travel to other planes, deities and religions, and much more. It also includes scores of random tables covering everything from "what color is it?" to "why are the humanoids raiding the village?"
The Game Masters... [click here for more]
The Adventures Dark and Deep™ Bestiary contains Over 900 monsters in one book, including well over a hundred brand-new monsters, with tons of illustrations.
Need we say more?
The Adventures Dark and Deep™ Bestiary is the third core rulebook for the Adventures Dark and Deep™ game, an expansion and revision of the original... [click here for more]
Issue #5 of The Manor is here and full of old school gaming fun. Inside you'll find:
Four nasty Villains to populate your game.
A batch of horrible concoctions to throw in your treasure chests. I guarantee they will never assume what's inside a potion bottle ever again.
A tavern name generator. Let it do your thinking for you.
A consumer report on dungeon doors. It's good to know the pros... [click here for more]