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The point about hope is that it is something that occurs in very dark moments. It is like a flame in the darkness; it isn’t like a confidence and a promise.
— John Berger
Keeping the Vigil is a choice. Nothing stops them from going home, locking the door, putting out the light, and pretending that all is right with the world. Billions of people do just that every day.
But the hunter... [click here for more] |
Onyx Path Publishing |
$7.99
|
As the Prey Evolves...
Everywhere you turn, a vampire eats some poor factory worker. Werewolves shred cars. Witches curse the innocent. Serial killers devastate communities.
But what about the stranger aspects of the World of Darkness?
Mortal Remains picks up where we left off with Night Stalkers, Spirit Slayers, Witch Finders,... [click here for more] |
Onyx Path Publishing |
$14.99
|
Waves of Scarlet
In the darkest depths of the ocean floor, off the Eastern coast of Ghelspad, lies the bound titan Kadum. He bleeds endlessly from the hole in his chest where his heart was plucked out. This blood — the blood of the Mountainshaker, the blood of the Father of Monsters — corrupts everything that it touches.
Welcome to the Blood Sea
This sourcebook... [click here for more] |
Onyx Path Publishing |
$3.99
|
Clain Hoake stood on the pier, one foot up on a wooden crate as he lit his pipe and puffed smoke rings into the pink dusk sky. Finally, things were returning to normal. Finally, the war was ending.
The shockwave broke his peaceful tobacco enjoyment, the pipe dropping from his mouth, through a gap in the planks, and with a plop, hit the sea. “Darn, not another one…” As... [click here for more] |
Onyx Path Publishing |
$6.99
|
Just when you think you know everything about the World.
The Scions of the Irish, Chinese and Hindu gods make their mark on the World. New Boons, Knacks and Birthrights increase the Scions’ arsenal in the war against the Titans. More allies and more enemies entry the fray, which can change the course of the conflict. The war can also extend back further in time, adding a new layer to one of the greatest... [click here for more] |
Onyx Path Publishing |
$17.99
|
Children Are Our Future
Before the Visitation of a Scion’s divine parent, the Scion in question is mortal, and as vulnerable to physical, mental and emotional danger as any other child. Yet they are also potential sources of great power, and (to those who might be able to identify them as such) prospective pawns.
Someone has developed a way to detect such Scions-to-be, and is poised to take full... [click here for more] |
Onyx Path Publishing |
$6.99
|
The Long Night is Over The diablerie of Saulot, the waking of Mithras, the destruction of Michael the Patriarch, the return of the Dracon - it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and... [click here for more] |
White Wolf |
$17.99
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Blood Splatter There’s a different breed of killer out there. They aren’t driven by the need to drink blood or the pulse of the full moon. They kill because they have to, because murder is the only thing they know. Will you hunt the slashers — or join their ranks? A Chronicle Book for World of Darkness® and Hunter: The Vigil™ • A grim exploration of the slasher... [click here for more] |
White Wolf |
$18.99
|
The Classic Tome of Horrors Revised for Your Revised Third Edition Game!
Finally, thanks to DTRPG, Necromancer Games is able to provide a Revised Third Edition version of the classic Tome of Horrors with a full upgrade to Revised Third Edition (3.5) stats! Now your favorite First Edition Feel monsters are ready for your Revised Third Edition game!
Over 400 of Your Favorite First Edition... [click here for more] |
Necromancer |
$9.99 $5.00
|
The Sultan bids you welcome...
Good folk have vanished. Those who were once disparaged and forgotten now wield power unlike anything seen before. Rulers and sages turn a blind eye to the disturbing events unfolding around them. In every corner of the Lost Lands, the Cult of the Veiled One spreads unchecked.
Prophesizing a cleansing jihad of flames and the coming of the Burning One, the cult has erected... [click here for more] |
Frog God Games |
$49.99 $25.00
|
War Is Hell The service trains you to be strong. It teaches you teamwork, how to rely on others and how to rely on yourself. Which is a damn good thing. You need every edge you can get. You’ll see for yourself when you discover what else is out there in the night…
A Chronicle Book for The World of Darkness™. This book includes:
• An overview of military life and guidelines... [click here for more] |
White Wolf |
$14.99
|
The Rot at the Core of the World Atrocity is its wine. It feasts on disease. It fattens itself on the corruption in the hearts of human and werewolf alike. It is as old as the stars, vaster than suns, blacker than the voids of space. It is the corruption that gnaws at the World Tree's roots, the hatred that threatens to devour Gaia. It is the Wyrm.
The Army of the Apocalypse You can't... [click here for more] |
White Wolf |
$10.99
|
Into the Unknown Few people dare brave the unexplored mysteries of Gamma World™… but heroes do. New races, new monsters and new mysteries await those with the courage to face them. Undaunted by danger, heroes cross the changing lands and seas, bringing home knowledge and power for personal glory and the good of their own tribe. Gamma World Unfolds The Final... [click here for more] |
Wizards of the Coast |
$11.99
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Shadowed Kingdoms
The peace of the Long Night is over, and we must fight for our very survival. Each of us, the so-called lords of the night, claims domains and influence across this fractured continent. Some of us stand as feudal lords, others as gods, but it is over these lands and these hearts that we do battle. Bloodied Battlefields
Dark Ages Europe... [click here for more] |
White Wolf |
$12.99
|
The World of Darkness Through Innocent Eyes Monsters don't just lurk in remote forests, nightclubs, slums and the rooftops of the city. They're in your neighborhood, watching you as you walk to school. They're waiting for you in the woods behind your house as you and your friends build your fort. They're under your bed.
Adults have learned to live in the World of Darkness by ignoring the supernatural,... [click here for more] |
White Wolf |
$20.99
|
In war, there are no unwounded soldiers.
Beneath the deserts of Iraq, among the ruins of the ancient Babylonian civilization, lie secrets. The ancient servants of a dead god stir again. Forgotten magic waits to be claimed. Evil spirits yearn for souls to consume. At the heart of it all is a terrible hunger – for power, for servitude, but most of all for blood.
A squad of soldiers escorting an archaeologist... [click here for more] |
White Wolf |
$6.99
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A new world of adventure awaits!
Imagine Bakshi’s classic animated film Wizards has a head-on collision with Disney’s Treasure Planet and the resulting fire is put out with a whole lot of Studio Ghibli’s Castle in the Sky. That, in an unexpected, animated mash-up, is Upwind.
Upwind is a narrative style RPG set in a strange alternate world of floating island nations,... [click here for more] |
Biohazard Games |
$14.99
|
The Night has Many Tales
From the infernal Baali, to the Lhainnan witches and the morbid faith of the Road of Bones, the Dark Medieval hides many secrets. Not all vampires hail from the 13 clans and not all follow the five great roads.
All Told by Firelight
The Dark Ages: Vampire Storytellers Companion gives you access to secrets and advice to enrich stories and make them easier to... [click here for more] |
White Wolf |
$8.99
|
Hunting Under the Full Moon The night is full of beasts — beasts that walk as men and women, that prey on those who stray from the herd, that hunger for blood and flesh when the moon rises. We will not be the sheep to these wolves. We will hunt the wolves ourselves. A Chronicle Book for Hunter: The Vigil™ • A Hunter’s look at shapeshifters: those who form lunatic tribes,... [click here for more] |
White Wolf |
$18.99
|
Whispers carry the stories through the generations. So unreal that people no longer believe. "Legend." They do not realize that legends can be more real than real. Truths From the Tales We’ve all heard the stories. Alligators live in the sewers. Kidney thieves prowl the cities. Chant “Bloody Mary,” and she appears. These are urban legends. In the World of Darkness,... [click here for more] |
White Wolf |
$14.99
|
Bonds of Blood and Rage We are the children of the terrible wolves that hunted the world at the dawn of time. We are unified by our love of our mother the Moon and our dedication to the hunt. Fear us, for among our tribes, no wolf ever hunts alone. Tribes of the Moon includes: • A deeper look into each of the Tribes of the Moon, including tales told in the voices of various tribal members.... [click here for more] |
White Wolf |
$14.99
|
The Animal in Us All
What some people call chaos, others call variety or diversity. Pooka come in all shapes and sizes. Halfhumanoid and half-animal, they live in mortal bodies like the other kith, but can also shift into the forms of their particular animals. They are said to have an affinity with the animal side of themselves
Kithbook: Pooka features
A complete look at pookas from their ancient... [click here for more] |
White Wolf |
$8.99
|
Chronicles of Darkness: Dark Eras reveals the world throughout its long and storied past.
Chronicles of Darkness stories stretch back to the beginning of human civilization — and perhaps further. The Chronicles of Darkness: Dark Eras collections reveal the world throughout its long and storied past.
Now you can get all of the Changeling: The Lost Dark Eras originally published... [click here for more] |
Onyx Path Publishing |
$9.99
|
"We stand as brothers and sisters tonight. Pack beside pack, rival beside rival, bound by blood and moon against the forces that would come here and murder us all and our kin. Someday we may have the luxury of fighting amongst ourselves again, but not tonight. Tonight we are one. Tonight we go to war." --Ruth Hundred-Scars, Blood Talon This book includes: * Tactics, tools, weaponry and... [click here for more] |
White Wolf |
$15.99
|
Hunt or be Hunted The world of werewolves is fear made flesh. Pain, terror and hatred all take physical form, and all hunt for prey. The Forsaken are well aware of these horrific threats, and pit themselves against their enemies when the moon rises. But are werewolves the predators... or are they the prey? Blood Flows Under a Full Moon An antagonists supplement for Werewolf: The Forsaken,... [click here for more] |
White Wolf |
$14.99
|
And they shall know that I am the Lord
Hunters have been exposed to the truth of the World of Darkness that monsters exist, preying upon humanity and they lash out at or reconcile their oppressors. But how does the world and its monsters respond to these dangerous people? Does the supernatural even notice them? Is their crusade in vain? When I shall lay my vengeance upon... [click here for more] |
White Wolf |
$14.99
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Cursed to the Night
Caines Curse is a grand responsibility that we dare not shirk. We have been made into the highest order of being on this Earth and we must accept it. But rulership is not simply a matter of inheritance - it demands will to uphold this dark legacy. You are a vampire, but are you strong enough to be a Scion?
Destined to Rule It
In the second of the Road Books for Dark Ages: Vampire,... [click here for more] |
White Wolf |
$10.99
|
Good Book says the world's caught in a long, dark night, waiting for a brand new dawn to come and sweep all that darkness away. Don't know if that'll ever happen, but I do know this: there's folks set on making things darker. They're looking for ways to break the laws the Good Lord set for all of nature's ways. I've seen it happen, and the night's getting darker and longer. Sometimes I think I... [click here for more] |
White Wolf |
$17.00
|
Lost Spirits of the East
In ancient times, the fae of China served as the messangers and servants of the spirit world. In those days, they traveled freely between the realms of spirit and flesh. They were the emissaries of nature, the guardians and protectors of the sacred places. The hsien (known as changelings in the West) are the descendants of beings who were trapped in the realm... [click here for more] |
White Wolf |
$10.99
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Heaven's Fury
No matter how many demons we slay, more rise to take their place. No matter how many of their servants we put to the torch, Satan corrupts more. Yet we shall not fall into despair, for God is on our side, and faith can - and shall - move mountains. Let the fiends be the ones to cower, for we are coming, and nothing shall stay our righteous hand. Amen.
Smite... [click here for more] |
White Wolf |
$13.99
|
The Wage of Sin
The followers of the Road of Sin are reviled, sometimes tolerated, and sometimes persecuted. But rare is the Cainite who, his Beast howling for sweet vitae, has not given in to that longing. The Sinners have been soothing that Beast for centuries - they know that mastery of the Beast is an illusion. Only through acquiescence can one be truly free. Only through sin can a Cainite know... [click here for more] |
White Wolf |
$10.99
|
Suddenly, there's a new kid at school today.
No one has lived in the Mayfair House for as long as you can remember, maybe even as long as you’ve been alive. Like a big gray toad nestled into the woods, it gazes down on the corner, eyes empty and soulless.
But that’s all changed. You didn’t see the moving van yourself, but everyone at school’s talking about it. There’s a new kid in town.... [click here for more] |
White Wolf |
$6.99
|
The Horrors Return!
Necromancer Games brings you another volume in the series of monster books that made Monte Cook says "If a role playing game is a gun, then Tome of Horrors is a case of hollow point, explosive shells!" Sequel to the highly popular Tome of Horrors and Tome of Horrors II, Tome of Horrors III contains over 200 never-before-seen... [click here for more] |
Necromancer |
$9.99 $5.00
|
City of Brass
Visit the legendary capital of the Efreeti Empire at the edge of the Elemental Plane of Fire! The great city is presented in stunning detail complete with plot hooks to get right into the action. Be warned, visiting this crossroads of the cosmos is not for the faint of heart, nor those suffering from pyrophobia! It includes appendices filled with new monsters, magic... [click here for more] |
Necromancer |
$19.99 $10.00
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A World of Dreams
Changeling: The Dreaming is the game of faeries, hidden magic, strange realms and imagination, all set in the modern world. Thats a lot of stuff a lot more than we could ever hope to fit into one rulebook. The Changeling Storytellers Guide therefore fulfills every gaming groups dream no pun intended. It picks up where the Changeling rulebook leaves off and offers... [click here for more] |
White Wolf |
$9.99
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Dead Cities in the Desert
A city of unspeakable antiquity, buried for centuries beneath the desert sands, stands revealed deep in the accursed desert known as the Red Waste. Dare you enter The City That Worshipped a Thousand Gods, seeking the treasures and relics of its Hierophants?
Beware the lurking terrors of a bygone age!
Treasures of Darkness
Ancient Kingdoms: Mesopotamia... [click here for more] |
Necromancer |
$14.99 $3.75
|
"At the moment of our birth - if that's the word - we make a choice. Life of Death. Division or Unity. Madness or Sanity. Flux or Azoth. Do we really make that choice? Does something in a creator's makeup determine whether we sunder our flesh and slither away, or rise up to begin a new Pilgrimage? I don't know. But I do plan to find out, with your help. Yes, it might hurt a bit." - Dr. Brine,... [click here for more] |
White Wolf |
$16.00
|
To the Victors Go the Spoils
Whether its a Holy War or battle of succession, strife brings opportunity. The inhabitants of the Dark Medieval, mortal and supernatural, are rarely satisfied with what they have. Call it what you like a righteous cause or an ancient grudge war is hell, but the rewards can be worth the risks. Do you have the courage, the intelligence and the skill to lead an army to victory?... [click here for more] |
White Wolf |
$11.99
|
A Darkened Sky
With the disappearance of the High King, a chill of Winter spreads across the land - now is the dawn of the Unseelie Court! Once the Courts traded rulership - Seelie ruled the summer months and the Unseelie the winter, but since the Shattering the Seelie have reigned supreme while the Unseelie patiently waited. With David Arty gone, Winter has begun to set in and the... [click here for more] |
White Wolf |
$11.99
|
Land of the Laughing Man
A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere.
When the mighty Kadum was plunged into the ocean, a great wave of the titan's blood inundated part of the continent of Termana. In the aftermath of this divine flood arose the nightmarish wilderness known as Blood Bayou.
Ruled now by the Laughing Man - known aslo as the... [click here for more] |
Onyx Path Publishing |
$7.99
|
Waves of Scarlet
A sourcebook for any fantasy campaign, both the Scarred Lands and elsewhere.
In a trench deep in the ocean floor lies the bound titan Kadum. He bleeds endlessly from the hole in his chest where his heart was plucked out. This blood -- the blood of the Mountainshaker, the blood of the Father of Monsters -- changes everything that it touches, men and beasts... [click here for more] |
Onyx Path Publishing |
$9.99
|
Dreams of the Future
Since the rise of High King David and the signing of the Treaty of Concordia, a tenous peace has settled between the realm's nobles and commoners. Yet some commoners - particularly those connected to the Shadow Court - still resent noble rule. Trouble brews in the shadows and hidden places of David's lands. But now that the High King is missing, nothing stands... [click here for more] |
White Wolf |
$11.99
|
Homeland of the Wolves It's a place of refuge, a territory where the Tribes of the Moon hold strong. Wolves run on four feet through mountain forests, and on two through urban landscapes. But even this place of refuge has its own dangers, horrors revealed only by the light of the full moon. Werewolves are not the most dangerous things that breathe the night air. Mountains by Moonlight... [click here for more] |
White Wolf |
$16.99
|
A Folio of Fiends Malevolent and Benign
Disappointed that your favorite First Edition monsters didn't make it into the official rulebooks? Contained herein are all the classic monsters you've longed for, plus a whole bunch more! Restore the "First Edition Feel" to your game with this manual of monsters, both malevolent and benign!
Over 400 of Your Favorite First Edition Monsters
Tome... [click here for more] |
Necromancer |
$9.99 $5.00
|
 In the darkest depths of the ocean floor, off the Eastern coast of Ghelspad, lies the bound titan Kadum. He bleeds endlessly from the hole in his chest where his heart was plucked out. This blood — the blood of the Mountainshaker, the blood of the Father of Monsters — corrupts everything that it touches.
This digital package contains tokens drawn from the Blood Sea: the Crimson... [click here for more] |
Onyx Path Publishing |
$1.99
|
The Sultan bids you welcome...
Good folk have vanished. Those who were once disparaged and forgotten now wield power unlike anything seen before. Rulers and sages turn a blind eye to the disturbing events unfolding around them. In every corner of the Lost Lands, the Cult of the Veiled One spreads unchecked.
Prophesizing a cleansing jihad of flames and the coming of the Burning One, the cult has erected... [click here for more] |
Frog God Games |
$49.99 $25.00
|
This book sets the stage for dramatic changes coming for the Changeling world.
With High king David missing and presumed dead, the political factions of the fae play a deadly game of cat and mouse for control of the throne.
Who will rule Concordia? ... [click here for more] |
White Wolf |
$10.99
|
Incursion is a miniatures-style, tactical wargame of skyship combat in the dim reaches of the Twilight Frontier.
A target-and-destroy battle of sharp-eyed lookouts, daring maneuvers and devastating broadsides, Incursion brings the war between the Explorers’ Guild and the Children of the Dark out of the Upwind RPG and onto your nearest tabletop. The game is a fast-playing, tactical challenge that... [click here for more] |
Biohazard Games |
$5.99
|
 Lurking in the drowning folly that is the aristocratic enclave of the Sinks, the horrific Asylum, shunned by a citizenry terrified of the revelations it may contain, is where the nobles of the Blight bury their living secrets. But when too many overseers are killed, and in ways someone must enter to investigate. Those who do soon learn that life — if it can be called that within its walls of that... [click here for more] |
Frog God Games |
$11.99 $6.00
|
Dangers Await in the Woods Make PCs fear the forest! The first in a series of environment sourcebooks, Glades of Death provides new rules for forest travel, skills, and adventures. In this book, you will find new spells, new feats, new monsters, and a new look at skills and how to use them in the wilderness. It also contains guidelines for the rapid creation of new fantasy... [click here for more] |
Necromancer |
$11.99 $6.00
|