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Knock! - Issue #3

Knock! - Issue #3


KNOCK! is back! So once more, we've packed 212 pages full of adventure gaming goodness from every h(osr)rizon. Issue the Third is yet another thick, slick brick of that magical brew of old and new across the spectrum of our common interests: game design essays, refereeing advice and procedures, weird AF encounters and NPCs, a mini-game or two, and of course a helmetload of random tables for all sorts...   [click here for more]
The Merry Mushmen  $22.62

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Deathwatch: Rites of Battle

Deathwatch: Rites of Battle


Rites of Battle, a supplement for Deathwatch, provides a host of additional options for players and GMs alike. This book expands on many of the ideas, themes, and systems present in the Deathwatch Rulebook and offers means to enrich and add detail to the adventures of a Kill- team in the Jericho Reach. A host of new character options allow for increased personalization with thorough...   [click here for more]
Cubicle 7 Entertainment Ltd.  $24.95

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Deathwatch: The Emperor Protects

Deathwatch: The Emperor Protects


On the savage Feral World of Aurum, a proud colony of warriors resists the pull of the Imperium, and their assistance is vital in the face of new foes. Meanwhile, a city beneath the sea might hold the answers needed to uncover the mystery behind a missing Inquisitor. The Deathwatch is needed. The Emperor Protects contains three separate adventures for the Deathwatch roleplaying game set among the...   [click here for more]
Cubicle 7 Entertainment Ltd.  $19.95

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Rhym Campaign Setting (5e)

Rhym Campaign Setting (5e)


This book contains everything you need to play and discover the Rhym Campaign setting.  A complete history of Rhym and its nations A twist on well-known races: from xenophobic elves, to hated dwarves, to an empire run by tieflings Fully detailed regions The Church of the Wheel, the Draconic deities, and the Lords Primordials Organizations to join or combat New races, class options, backgrounds,...   [click here for more]
First Ones Entertainment  $7.50

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Tyrants of Saggakar: Player's Guide (5e)

Tyrants of Saggakar: Player's Guide (5e)


This book contains everything you need to create characters for the Tyrants of Saggakar setting. From the manipulative hajit to the hulking anukas, from the cannibalistic kalibans to the half-breed havers, this book has all you need to create exciting adventurers to explore – and change the world of Saggakar. This book contains: A history of Saggakar. Six organizations for your characters to join.  Four...   [click here for more]
First Ones Entertainment  $7.50

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Tyrants of Saggakar: Player's Guide

Tyrants of Saggakar: Player's Guide


This book contains everything you need to create characters for the Tyrants of Saggakar setting. From the manipulative hajit to the hulking anukas, from the cannibalistic kalibans to the half-breed havers, this book has all you need to create exciting adventurers to explore – and change the world of Saggakar. This book contains: A history of Saggakar. Six organizations for your characters to join. Four...   [click here for more]
First Ones Entertainment  $7.50

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Tyrants of Saggakar: The ArchDespotate of Faremh

Tyrants of Saggakar: The ArchDespotate of Faremh


This book contains the setting information for the ArchDespotate of Faremh, the location of the Legacies Organized Play Campaign. Includes a history of the ArchDespotate, information on the major NPCs, unique locations, and adventure ideas. ...   [click here for more]
First Ones Entertainment  $1.50

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Legacies: Campaign Toolkits

Legacies: Campaign Toolkits


This package includes everything you need to run events in the Legacies campaign. The campaign now supports a variety of campaign settings, including Akhamet, Tyrants of Saggakar, Rhym, some generic (setting-less) fantasy and material by FOE and other publishers. A collection of very important files for the Legacies Campaign. Includes ready-made iconics, master records, and a number of other important...   [click here for more]
First Ones Entertainment  Pay What You Want

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