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 Title    Publisher    Price  
Old-School Essentials Advanced Fantasy Player's Tome

Old-School Essentials Advanced Fantasy Player's Tome


The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced character options and spells! Complete Player's Tome This book contains the complete game rules, 13 fantastic classes (acrobat, assassin, barbarian, bard, cleric, druid, fighter, illusionist, knight, magic-user, paladin, ranger, thief), 10 classic races (drow, duergar, dwarf, elf,...   [click here for more]
Necrotic Gnome  $15.00 $12.00

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Old-School Essentials Advanced Fantasy: Genre Rules

Old-School Essentials Advanced Fantasy: Genre Rules


This supplement expands Old-School Essentials Classic Fantasy with character options inspired by the beloved 1970s Advanced rules: 9 human classes: acrobat, assassin, barbarian, bard, druid, illusionist, knight, paladin, ranger. 6 demihuman race-classes: drow, duergar, gnome, half-elf, half-orc, svirfneblin. Optional rules for creating characters by choosing race and class separately. All new classes...   [click here for more]
Necrotic Gnome  $7.50 $5.03

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Astonishing Swordsmen & Sorcerers of Hyperborea (Compleat Second Edition)

Astonishing Swordsmen & Sorcerers of Hyperborea (Compleat Second Edition)


ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA is sword-and-sorcery role-playing at its pinnacle. Play an Amazon fighter, Atlantean magician, Esquimaux shaman, Hyperborean warlock, Ixian necromancer, Keltic barbarian, Kimmerian cataphract, Pictish thief, Viking berserker, or one of many other possibilities. The heroes of a HYPERBOREA campaign delve the mazes and labyrinths...   [click here for more]
North Wind Adventures  $19.00

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Old-School Essentials Advanced Fantasy: Druid and Illusionist Spells

Old-School Essentials Advanced Fantasy: Druid and Illusionist Spells


This supplement expands Old-School Essentials Classic Fantasy with spells inspired by the beloved 1970s Advanced rules: 34 druid spells from 1st to 5th level. 72 illusionist spells from 1st to 6th level. All spells presented in a quick-to-reference, bullet point format. The descriptions of the bard, druid, gnome, illusionist, and ranger classes are found in the companion book, Advanced Fantasy...   [click here for more]
Necrotic Gnome  $7.50 $5.03

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Rats in the Walls and Other Perils

Rats in the Walls and Other Perils


RATS in the WALLS and OTHER PERILS™ An adventure in Hyperborea designed for from four to six characters of 1st or 2nd level Rats in the Walls and Other Perils features the classic Astonishing Swordsmen & Sorcerers of Hyperborea adventure, “Rats in the Walls”, by Jeffrey P. Talanian. This adventure, originally published in 2014...   [click here for more]
North Wind Adventures  $10.00

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Astonishing Swordsmen & Sorcerers of Hyperborea Players' Manual

Astonishing Swordsmen & Sorcerers of Hyperborea Players' Manual


ASTONISHING SWORDSMEN & SORCERERS of HYPERBOREA™ PLAYERS' MANUAL PUBLISHER'S NOTE: This PDF comprises the first half of Astonishing Swordsmen & Sorcerers of Hyperborea (Compleat Second Edition). If you have that PDF, you do not NEED this one. This PDF contains all the information that a player needs. The compleat edition contains all the information...   [click here for more]
North Wind Adventures  $12.00

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Charnel Crypt of the Sightless Serpent

Charnel Crypt of the Sightless Serpent


CHARNEL CRYPT of the SIGHTLESS SERPENT An adventure in HYPERBOREA designed for 4–6 characters of 4th to 7th levels. For use with Astonishing Swordsmen & Sorcerers of Hyperborea™ and other traditional fantasy role-playing games. A millennium has passed since the Green Death swept across Hyperborea. In that bygone age of pestilence, a...   [click here for more]
North Wind Adventures  $4.29

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Taken from Dunwich

Taken from Dunwich


TAKEN from DUNWICH An adventure in HYPERBOREA designed for 4–6 characters of 4th to 7th levels. For use with Astonishing Swordsmen & Sorcerers of Hyperborea™ and other traditional fantasy role-playing games. Murder, mayhem, and abduction! After the Keltic village of Dunwich is victimized by the vhuurmis, degenerate quasi-men...   [click here for more]
North Wind Adventures  $5.25

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The Book and The Spring - Encounters & Sourcebook

The Book and The Spring - Encounters & Sourcebook


Dungeon Delving In The Desert! PC’s get more than they bargained for when they undertake a quest to destroy a recently-captured tome of black magic. Standing in their way are an unforgiving desert, a cursed and ruined city, an ancient tomb, and a dried-up spring. Oh, and lots of unexpected foes and tricky situations, of course. This adventure features many challenging scenarios...   [click here for more]
Anachronistes Press  $5.99

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The Book and The Spring - Maps & Supplements

The Book and The Spring - Maps & Supplements


Dungeon Delving In The Desert! PC’s get more than they bargained for when they undertake a quest to destroy a recently-captured tome of black magic. Standing in their way are an unforgiving desert, a cursed and ruined city, an ancient tomb, and a dried-up spring. Oh, and lots of unexpected foes and tricky situations, of course. This adventure features many challenging scenarios...   [click here for more]
Anachronistes Press  $2.99

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